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Showing content with the highest reputation on 10/21/2025 in all areas

  1. MiG-21F-13 ready for elephant walk at Cat Bi Airfield/ North Vietnam
    4 points
  2. the classic that never was, Fulcrum vs Hornet and i did pretty good, got two for all four of my flight, lasting 3 minutes. not bad when you consider we got spawned RIGHT OVER THE KENNEDY CVBG
    2 points
  3. "Tweet's my name but I don't act my age"
    1 point
  4. Thanks GKABS, that worked. I hope they do though, that would be awesome. I enjoyed EF2000 without a stick back then, but it will be cool to redo it with a stick.
    1 point
  5. you should not. SAM systems are placed by the game automatically based on targets.ini. The Targets.ini file that is placed within the terrain folder contains coordinates that will place the whole SAM system during the game. If terrain.ini contains SAM_launcher, SAM_radar and ewr entries SAMs during the game will be placed properly and will work properly. Placing via the mission editor will cause only frustration.
    1 point
  6. It's normal, all vanilla terrains of Strike Fighters 2 don't feature target areas for Blue Side SAMs. You need to test the launchers on custom third-party terrains featuring support for Blue Side SAM target areas. The game randomly decides which SAMs to spawn depending on the nations allowed for a terrain, year of the mission, and other factors. Nothing wrong with the mod by @simonmiller416, it should work as intended on some third-party terrains.
    1 point
  7. The account is an X account, and they only have four tweets. X platforms
    1 point
  8. That's fine, I've apparently overlooked this a lot when flying common loadouts, so I thought I'd take the time to look at these.
    1 point
  9. I'm near to finishing DRV 2.1 terrain. The only thing i still have to do is to rework Da Nang AFB again. Give me two weeks.
    1 point
  10. I had no idea it would be so impressive.NICE!! ======================= (picture below is unrelated)
    1 point
  11. View File Mirage F1C-200 (1994-2003) Mirage F1C-200 (1994-2003) This add-on shows the last Mirage F-1C for the French Armée de l'Air. The name F-1C200 comes from the serial numbers beginning from 200. Most of the F1C-200 were converted in F1CT but 12 were not and 11 stayed operational until the very end of service in 2002-2003, those in this mod. F1C-200_94 specifics: Same as F1C-200 plus: Corail gondolas C/F dispensers (P0 station) double wingtips position lights v4.0 22/Aug/2025 Other F1 cockpit updates: Radar scope Cyrano IVM HUD CSF196 Barax/Phimat control panel Corail control panel (with indication of remaining chaffs and flares - for gameplay - not as real F1) Note: Due to a known SF2 bug, external chaffs and flares dispensers cannot be used by AI aircraft. A workaround is to build internal "fake" C/F dispensers, and "empty" external dispensers. The advantage is that AI aircraft have then decoys. The disandvantage is that even if C/F are not loaded by the player, aircraft still have chaffs and flares dispensed from non-existing dispensers ! We have preferred the use of the workaround for the gameplay. Covered units : Escadron de Chasse 3/33 Lorraine. Escadron de Chasse 4/33 Vexin. This addon is and will in all cases remain freeware. Released under CombatAce Fair-Use terms. Enjoy The Mirage F1 Team Submitter ludo.m54 Submitted 10/19/2025 Category Mirage F1  
    1 point
  12. Hello @Stary I am very pleasantly surprised to see you here! I am big fan fo your cockpit mods! I would like to ask you to check the mod I worked lot on, related to avionics and cockpit upgrade mod, here is the link: https://combatace.com/files/file/18363-sf2-avionics-community-pack-sf2-acp-beta/ And about the DLL files and ini files; That is noted. I have the plans to go through the viewlist and other ini files. Right now I am digging through the very complicated huge DLL file, known as Aircraft Objects DLL. I am almost done creating the very detailed manuals related to flight model, structural & Damage model, Effects & Light, and Ordinances (weapons + guns + ECM). When I finish working with Aircraft Objects DLL, will move on to the DLL related to what you requested. By the way, I will send you PM soon. Eagle114th
    1 point
  13. I finally continued my long term project - Skins for all A-4 Skyhawk squadrons/deployments in Vietnam. New skins aswell as a rework of my older (lower resolution) skins will be included. Have fun! Some progress: VA-15 Valions, 4/1966 - 11/1966, USS Intrepid, A-4B CAG: Line: VA-95 Green Lizards, 4/1966 - 11/1966, USS Intrepid, A-4B VA-153 Det. R Blue Tail Flies, 6/1964 - 12/1964, USS Kearsarge, A-4B VA-12 Flying Ubangis, 3/1970 - 12/1970, USS Shangri-La, A-4C CAG: Line: VA-22 Fighting Redcocks, 3/1965 - 11/1965, USS Midway, A-4C VA-22 Fighting Redcocks, 6/1966 - 2/1967, USS Coral Sea, A-4C CAG: Line: VA-22 Fighting Redcocks, 11/1967 - 5/1968, USS Ranger, A-4C VA-76 Spirits, 1/1967 - 8/1967, USS Bon Homme Richard, A-4C VA-172 Blue Bolts, 6/1966 - 2/1967, USS Franklin D. Roosevelt, A-4C CAG: Line: VA-172 Blue Bolts, 3/1970 - 12/1970, USS Shangri-La, A-4C CAG: Line: VA-195 Dambusters, 1/1964 - 11/1964, USS Bon Homme Richard, A-4C VA-195 Dambusters, 4/1965 - 1/1966, USS Bon Homme Richard, A-4C VA-195 Dambusters, 11/1966 - 5/1967, USS Ticonderoga, A-4C VA-195 Dambusters, 12/1967 - 8/1968, USS Ticonderoga, A-4C H&MS-15 Det. N Angels, 8/1965 - 3/1966, USS Hornet, A-4C "Fanny Hill" "Ko Sisters" VA-113 Stingers, 1/1968 - 7/1968, USS Enterprise, A-4F VA-93 Blue Blazers, 1/1968 - 10/1968, USS Bon Homme Richard, A-4F CAG: Line: VMA-211 Wake Island Avengers, 10/1965 - 7/1966, Chu Lai AB, A-4E VA-212 Rampant Raiders, 1/1968 - 10/1968, USS Bon Homme Richard, A-4F VA-212 Rampant Raiders, 8/1969 - 4/1970, USS Hancock, A-4F VA-212 Rampant Raiders, 10/1970 - 6/1971, USS Hancock, A-4F VA-212 Rampant Raiders, 1/1972 - 10/1972, USS Hancock, A-4F VA-192 (Worlds Famous) Golden Dragons, 1/1964 - 11/1964, USS Bon Homme Richard, A-4C VA-106 Gladiators, 6/1968 - 2/1969, USS Intrepid, A-4E to be continiued...
    1 point
  14. Takhli AFB reworked. Deleted some new buildings and added more old ones and the entire bunker area.
    1 point
  15. Take off from Kien An Airfield (DRV 2.1 terrain WIP)
    1 point
  16. Was testing bits on a forthcoming terrain, and got zapped by something I didn't see. (that splash and oil slick is all that's left of me) Wingman got away. The only that can came to my mind, was a quote from a famous Robert E. Howard short story... "While Grom howled and beat his hairy chest, death came to me in the Valley of the Worm"
    1 point
  17. Ladies and Gentlemen, On behalf of the entire BMS development team, I am happy to announce that the latest iteration of the Microprose Falcon 4.0 total conversion modification - Falcon BMS 4.38 - is available for you to enjoy RIGHT NOW! DISCLAIMER: This is a complete new install… Do not try to update on top of previous Falcon BMS versions or Falcon 4.0 WARNING: OpenXR toolkit needs to be removed / disabled (non compatible with BMS and discontinued!!!) BMS 4.38 requires a legit installation of a Falcon 4.0 (all older and newer versions are accepted alike, i.e. Microprose, Hasbro, GOG, Steam, Retroism). The check is performed both at setup time and every time you start BMS. If no valid installation is found, BMS will exit with a corresponding error message. For those of you who are new to Falcon and still need a legacy Falcon 4.0 license, you’re lucky, as there are various season sales going on. Steam GOG This mod may not be used for any commercial purposes. Any such use may constitute a violation of the intellectual property of Microprose and the non-commercial Terms and Conditions under which Benchmark Sims make this mod available to you. After the update, when starting BMS, the version string in the BMS UI will now read: FALCON BMS 4.38.0 (X64) BUILD 2960 Be advised that experimental arm64 exe are available! Changelog: https://www.falcon-bms.com/changelogs/falcon-bms-4-38-0/ A big THANK YOU to everyone in the BMS development team, our dedicated beta testers and to the gents from Microprose who made this release possible! Now download and enjoy! Download: https://www.falcon-bms.com/downloads/ Above text from Benchmark Sims
    1 point
  18. Flightline of F-100 Super Sabre of Armee de l'Air.
    1 point
  19. F-100D Super Sabre, Armee de l Air
    1 point
  20. Didn't come up in the rotation. However, Kano's "I'm Ready" was more than sufficient to get me pumped for this strike.
    1 point
  21. Last Checks.....with "You're So Vain" in my headphones..... Roll in to "All Along The Watchtower"..................... (Maybe it should have been "Burning Down The House") Cruising back with no extra ordinance...Gliding in to "A Horse With No Name"
    1 point
  22. 1 point
  23. F-100 Super Sabre, french Armee de l'Air
    1 point
  24. The escort fighters saving my butt on the way home............
    1 point
  25. 1 point
  26. Getting off the deck is the easy part. There's always a critic in the audience waiting to blow up your performance.... I had some operator control issues on the landing.... Kinda drifted on the touchdown Talk about getting it stopped at the Last Second......
    1 point
  27. Last USAFE Super Sabres. 48th TFW, 1971.
    1 point
  28. VMA-223 Bulldogs, 4/1968 to 10/1968, Chu Lai AB, A-4C VMA-223 Bulldogs, 11/1968 to 1969, Chu Lai AB, A-4E_65 + A-4E_67 and VMA-223 Bulldogs, 1969 to 1/1970, Chu Lai AB, A-4E_67 Planes were retrofitted with avionics hump during this time and the unit flew a mix of both variants until the end of the deployment in 1/1970. They also used a mix of different markings side-by-side: - started with white tailstripes on most planes, later changed to black stripes on most planes - 3 different intake-markings (spike, chevron with "Danger" inside and chevron with "Danger" behind) - started without patch on fuselage on most planes, later added to most planes I added all those features.
    1 point
  29. VMA-223 Bulldogs, 12/1965 to 12/1966, Chu Lai AB, A-4E VMA-223 Bulldogs, 5/1967 to 12/1967, Chu Lai AB, A-4E
    1 point
  30. Some more work: VA-144 Roadrunners, 11/1966 to 6/1967, USS Kitty Hawk, A-4C VA-146 Blue Diamonds, 4/1967 to 12/1967, USS Constellation, A-4C more to come...
    1 point
  31. And another one: VA-144 Roadrunners, 5/1964 - 2/1965, USS Constellation, A-4C
    1 point
  32. A tiny Update - sorry for lacking these days. This time its VMA-121 Green Knights - another squadron finished. VMA-121 Green Knights, 12/1966 - 6/1967, Chu Lai AB, A-4E VMA-121 Green Knights, 9/1967 - 2/1969, Chu Lai AB, A-4E
    1 point
  33. A little update on Vietnam Scooters: VA-112 (Bombing) Broncos, 2/1969 - 9/1969, USS Ticonderoga, A-4C VA-216 Black Diamonds, 9/1968 - 4/1969, USS Coral Sea, A-4C VA-212 Rampant Raiders, 12/1965 - 8/1966, USS Hancock, A-4E VA-212 Rampant Raiders, 1/1967 - 8/1967, USS Bon Homme Richard, A-4E to be continued... (88 Skins are done, 47 still to do) and some odds and ends, that I (re-)made over time: VA-81 Crusaders, 1961, USS Forrestal, A-4B VC-2 Falcons, 1976, NAS Oceana, A-4L VC-5 Checkertails, 1981, NAS Atsugi, A-4E VA-127 Cyclons, 1983, Red 01, A-4F VFA-127 Cyclons, 1986, Red 00, A-4F VMA-142 Flying Gators, 1974, NAS Jacksonville, A-4L
    1 point
  34. Does anyone have a goodsized picture of the Snake on the tail of VA-86 (1965 on USS Independence)? Drawing of VA-86s A-4E, 1967 A small update with some new skins: VA-34 Blue Blasters, 5/1967 - 12/1967, USS Intrepid, A-4C VA-36 Roadrunners, 10/1965 - 6/1966, USS Enterprise, A-4C Squadroncolor on this one is a guess, as I found only 1 color-picture with (the tailstripe not visible). The roadrunner may also be black instead of blue. Nothing for rivetcounters. VA-36 Roadrunners, 6/1968 - 2/1969, USS Intrepid, A-4C VA-23 Black Knights, 3/1965 - 11/1965, USS Midway, A-4E VA-23 Black Knights, 7/1966 - 2/1967, USS Coral Sea, A-4E CAG: Line: Have fun! (82 Skins done, 53 Skins to do)
    1 point
  35. Thanks for the kind words. Seems like, theres still some interest in those skins. You'll need patience though...as you can see, there's still enough to do. Hangarscreens and stuff like that are also still missing for many skins. Green = Skin ready Dark Green = same Skin for 2 variants needed (for the faulty SF2 upgrade-function in campaigns -> only plane OR skin can be upgraded) Blue = 2 Skins for 1 deployment (gray + camo) Orange = older skin in lower resolution has to be reworked. White = not done yet. Nevertheless, I just found some more skins in a backup: VMA-214 Black Sheep, 6/1965 - 2/1966, Chu Lai AB, A-4C VMA-214 Black Sheep, 3/1966 - 4/1967, Chu Lai AB, A-4C VMA-223 Det. T Bulldogs, 10/1964 - 5/1965, USS Yorktown, A-4C VA-56 Champions, 11/1966 - 7/1967, USS Enterprise, A-4C VA-212 Rampant Raiders, 10/1964 - 5/1965, USS Hancock, A-4E
    1 point
  36. ^^ Nicely trailing hose in the KC-130... The Gulf, approx. North of Qatar...
    1 point
  37. 1 point
  38. Something's not quite right there....
    1 point
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