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Waiting for the 19th of this month to get my treatment plan. They took both my tonsils on the 22 April, and the report confirmed the right tonsil to have cancer, and rescheduled my PET scan and MRI for the next two weeks, one on the 8th and the other on the 13th, to see how far it's spread and which lymph more are affected by the cancer in the nuck in both sides. Aside from that, I am okay.50 points
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Gepard did the air defenses, I'm just doing 2 bases (well, unless he needs more help, which I doubt) Here's a couple of shots of Nakon Phanom , TAE and in-game. (you can see the differences) Nightmare trying to find good map of the base layout. So, some "things" are conjecture. I'll pass all this along (albeit in VNSEA) to Gepard this weekend. He'll have some retiling to do for both these bases (read: expand the clear airbase zones)47 points
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More work done, and Ubon is 98.6% finished. I just 'test flew' a mission, and I don't think the parking slots are listed or fully correct, as nobody showed up. Here's some images, one from the TAE, and 2 from in-game. (yes I added a couple of parked helos from my seemingly never-ending supply) Moving on to Naked Phanny next44 points
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Hello all, the Norwegian F-5a package is back on track, and thanks to @paulopanz, @alfa2 and @ravenclaw_007 .. we should be ready for release in 2 weeks Included will be 68', 73, 85' and the 1991 LIFT (Lead in Flight Trainer) with modern avionics! .. Oh! and the RF-5a Recce versions .. More details soon ..22 points
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here is the final AIM-4 pack includet are the AIM-4F and AIM-4G AIM-4 Falcon Missiles.7z here is the AIR-2A Genie AIR-2A.7z here are the ini´s for the F-101B Voodoo and the F-106A and F-106A_72 , i includet a manual and an automatic version of the ini´s but the automatic ini´s are not working the way they should so you launch some missiles with the bomb bay closed , i personally use the manual version this way i´m sure the missiles getting launched with the bomb bay open for all other aircrafts you like to use this AIM-4 missiles and AIR-2A you may have to change the positions on the weaponstations your self F-101_&_F-106_INI_Updates.7z NOTE: Please make a backup from your ini´s befor using the new ones above ingame pictures with the new missiles and the updated ini´s F-106A F-101B the AIM-4F early and late and AIM-4G missiles AIR-2A Genie21 points
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i had a good day today and i got the early version of the F-4D cockpit done , it is still a BETA version but for everybody who likes to test it here it is PLEASE backup your ini files before overwriting it with this new ones PLEASE let me know if you have any problem with FPS drop or any other problems and on what terrain F-4D.7z the following ini files are changed and needed to get the cockpit working F-4D_Data.ini F-4D_Cockpit.ini F-4D_Loadout.ini F-4D_Avionics.ini on the right side panel you will find the DSU-94/A nuke control panel , if you load a nuke and this panel is not working check if the weapon you loaded is listed on the bottom of the Cockpit.ini and if it is not listed just add it to the list , after that the DSU-94/A panel should work if you find any problems or errors please let me know , this is still a BETA have fun , ravenclaw_00721 points
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i´m almost done with the F-4E_79_Pave_Spike cockpit and like to share some pictures it took me quite some time to get the LOS ( Line Of Sight ) indicator working , what i did now is to set the LOS needle to work only with LGB bombs and use the roll and pitch limits form the F-4E weapons delivery manual to get the LOS indicator working right we would need a roll and pitch function with regards to the target , since we dont have that i use the ROLL_INDICATOR and PITCH_INDICATOR function the green , yellow and red flags work now as they should except if you fly a looping , at the top of the looping the lights start working where the should not work will see if i can fix that i will update the F-4D_78 cockpit and Buccaneer cockpit with the LOS indicator function LOS green flag = 30° - 65° pitch LOS yellow flag = 65° - 70° pitch LOS Red flag = 70° - 180° pitch LOS needle = -110° to 160° roll20 points
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Version 1.0.0
147 downloads
I know this has been a long way, but finally, we are releasing the first variant for the swing wing Su-17 series. The Su-17 (Sans Suffix) is the first production swing wing series coming from the fixed wing Su-7 series, which has been in service since 1959. the plane still shared some common parts with the 7, like the tail (same as the Su-7BKL series) and fuselage fuel pipes, to mention some external ones. The same store payload (more or less) was hanging from 6 external hardpoints, all for unguided munitions, the only real advantage with the Su-7 series is the swing wings that shortened the takeoff and landing runs. Unless its predecessor this specific variant was not widely exported, only Egypt was provided with a few examples (named Su-17K). CombatACE team who deserve credits on the project is mentioned below, please if someone is missing (Hey, this has more than 10 years in the making) is listed below: For the 3D aspects: Martin K. A.K.A. 76.IAP-Blackbird. Laszlo B. A.K.A. Logan4. Enoc M. A.K.A. FLOGGER23. The FM: Cliff7600 Armament Department: Snailman Cliff7600 Skinning: FLOGGER23 I want to thank the advice to the following guys: Snailman for the references Soulfreak for the stencil pics Stary for general skinning tips General installation tips. As this is a first release and the plane was operated by the Soviet Air Force, I recommend using it in the European/Asian-Ish terrains for realism. All squadrons and decals have been verified as historical, but errors may have been made, be nice to us (me) All of the mod folders have been arranged for you to drop them in the main game folder of your preference. Some weapons have been made from scratch, please review what you have and what you need. Some effects have been made, also, please back up what you have. Su-17K as mentioned above, will be released as separated for SF2:I Thanks to all who stayed this long with us to (hopefully) enjoy this release, we will work on the next variant as time allows, as they are in the final stages of release. Safe flights everyone!20 points -
Thanks for that info i found some info on that AIR-2A with the brown stripe they had a WP ( WP Smoke ) warhead so the pilot could see if the rocket was close enough to the target when it explodes i made now 2 AIR-2A Genie a nuclear version and a inert version with a WP warhead , in case you have the effects than there is no need to copy them , for the rockets just put them in your weapons folder and let overwrite if ask to AIR-2A Pack.7z thats how they look like now20 points
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Hey there, my dear friends! I’m excited to share that I’ve finally finished my treatment! It felt like it took ages, but I’m relieved to be on the other side now. I’m in the recovery stage, which will take about 3 to 4 weeks. After that, hopefully, I can start eating normally again, although I’m still missing my sense of taste, haha! I’ve been taking it easy and, believe it or not, I think I’ve lost around 12 kilograms during this time. It’s been quite the journey, but I’m staying positive and hoping for some great news soon, inshallah. I just want to say a huge thank you to all of you for your incredible support. It means the world to me! Take care and chat soon, Mohamad.19 points
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FREE MEMBERSHIPS RESTORED FREE Memberships are now automatic and provide 2 files per day. If the system isn't abused we can discuss increasing the number of downloads the FREE Membership provides. Account promotions will automatically be given to your account when you meet the following guidelines. MEET THESE REQUIREMENTS 1. Your account is 30 days or older. 2. Your account has made 2 posts in the forums in the last 45 days. 3. Log out and back in. Top Right Corner of browser window > Click your user image > Sign Out > Close your browser > Open browser > Sign in to reset our user salt. CHANGE 10/21/25 Got a lot of PMs about people having problems so I moved everyone back into our new member status so the system can upgrade your accounts the next time you log in. To get your promotions you have to meet the requirements above, log out and then log back in, the system will do the rest. Paid memberships will function independently and exclusively as they always have.18 points
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Version 1.0.0
63 downloads
TAV-8B Harrier II. Basic modding skills are required to run this mod. (copy/paste, mod folder structure, etc.) It is designed for and works only in the SF2 series. So after a few years of lazzynes... First of all...If you want to count rivets....Do not. Many things could be done another way....But I did it my way. So you have to bear with it. There are still some small issues with the flight model and generally aircraft handling, but FM is not my sandbox. All skins are in 3072x3072 format. If you have problems running this in-game. Resize skins to lower resolutions Three sets of skins represent different periods of usage by VMAT-203 All serials are correct and historically accurate. For some reason, I have added weapons that are present in Loadout.ini. But remember, this version was intended to be a training aircraft for the USMC. So, not much of the 'Mud mover' spirit. Animations: 1= canopy open - close Activating the hook will transfer you from the front to the back seat - be aware that when you change seats, you can not change back...At least in this version.. If you want to jump like crazy from one seat to another, you have to edit the data.ini file yourself - I will not be part of this madness. If you are reading this short readme, you will know where to look and what to change. ************************************************************************************ For proper sound work, you should add files from any of my previous AV-8B series. ************************************************************************************ Now. The strange part. READ THIS CAREFULLY. By downloading this, you are agreeing to participate in a social experiment. IF you are not willing to participate - - - DO NOT DOWNLOAD All you have to do is click in the right place. You have two options. Only two, not one, not three. Two like 2. after downloading or before you have to: Either you go here: https://combatace.com/clients/donations/ You click on the button that says: 'Donate towards this goal' and toss a coin. https://combatace.com/clients/donations/ Thank you for donating and keeping this site and all the database alive. Or option two. Click here on the download page, bottom right corner, and click 'Thanks' No other icon. Just thanks. If you are not willing to do either of the actions. Just do not download. I made an effort to create this mod You made an effort - choose and click on either of two options. You have two simple choices. And it does not matter if you are living in the mountains or a city, whether your country supports international shady bank transfers or not. You can even be unemployed. Because you have two choices. And since I, and everyone can basically see who downloaded the file...It will be visible who is dicikn around. IF YOU ARE A SUBSCRIBER - You can just click on the 'LIKE' button. Please. Credits: J.H., also known as me - whole sort of strange things - model-re-model, new cockpit, skins, decals, ini files etc. Ravenclaw - BRU-42 ITER models, weapons models. 331Killerbee - ideas, good words, Crusaders - help with avionics ini. bobrock- original AV-8B 3d model - Thank you, and thanks to KillerBee. Thanks to a lot of people who helped me with this mod...Stratos, Crusader, Geary, gurru, Soulfreak,76.IAP-Blackbird, and others. Thank you all, CA users. Reference: AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.I AV-8 TACTICAL MANUAL NWP 3-22.5-AV8B vol.II NATOPS FLIGHT MANUAL NAVY MODEL AV-8B/TAV-8B 161573 AND UP AIRCRAFT NATOPS FLIGHT MANUAL A1-AV8BB-NFM-000 (June 1983) a whole bunch of Marines' dedicated websites - that I can't remember now. seaforces.org gonavy.jp navysite.de tailspintopics.blogspot.com Squadron Signal: 1058 Harrier in Action. Squadron Signal: No.209 AV-8 Harrier in action SAM Publications: US Marines AV-8B Harrier II Aircraft Ilustrated.Special: Harrier Harrier Inside and Out by Mark Attril This is FREEWARE-DONATIONWARE, and it CANNOT be distributed unless permissions are granted by me. THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. ALSO, THESE FILES CAN NOT BE HOSTED ON ANY OTHER SITE THAN COMBAT ACE. See the original readme documentation, if any, for further allowances and restrictions Any person wishing to make further modifications, contact me first. Bribes and donations are accepted. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Have fun. Report bugs. * Expect the unexpected. Live long and prosper. Thanks for all your kind support. Jarek Hereda * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it.18 points -
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Version 1.0.0
54 downloads
SF2 S2F-3S/S-2FE Tracker (Beta +) 11/12/2025 -For SF2 =ONLY= (Any & All, Full 4/5 Merged Recommended) Another "Found In The Archives" Job Found this while cleaning an external drive. I have no idea where I got it, when I got it, or who built it. I've checked with our South American brethren, and they weren't sure either, but support the decision to release it. It's a 'not quite' ready aircraft, with some mapping issues (like, some parts are unmapped), but otherwise in good shape. It flies fine (albeit a bit TOO overpowered and maneuverable, but otherwise just fine). Therefore, I've given it the rating of "Beta +". If anyone does know who built it , Please Let Me Know, and I'll update the credits. What we have here is a Grumman S2F-3S (SF2-E after 1962), and is VERY close to the G model. (See "Notes"). This is the later model, not the early type with the sensor pod on a pylon above the cockpit. The aircraft came with several skins, and of course I had to add more! Those marked with a star (*) are the original skins. Those unmarked, are by me. You'll have: US Navy: VS-21 "Fighting Red Tails" (Pacific 60-70) VS-37 "Sawbucks" (Pacific 61-73)* VS-28 "Hukkers" (Atlantic 60-69) VT-28 "Rangers" (60-79 TS-2A)* Argentine Navy: Escuadrilla Aeronaval Antisubmarina (Blue)(<1970)* Escuadrilla Aeronaval Antisubmarina (<1990)* Brazilian Navy: 1/1 Grupo de Aviacao Embarcada (P-16E)<1965)* Venezuela: Escuadron Antisubmarino (Ven <1970)* Royal Australian Navy: VS-816 NAS (RAN) (67-85) Generic Gull Gray/White* As can be seen, the SF2 Date Switch if active, and skins will change accordingly. The "Generic Skin" has been decaled for the USN, but with "fictional" markings. As all decal positions are now pre-plotted, other Texture Artists can easily make additional skins and decals The skin template is included; it's stored within the main aircraft folder. Nearly all marking are decals, with the exception of some national or squadron markings that are painted on due to a "lack of meshes" issue. All serials (BuNum for USN) have been matched as close as possible to their Modex numbers. Any numbers marked with the cross (Plus sign +) could not be matched to each other, but DID serve in the units assigned. In other words, nearly 100% historically correct. The BuNums for VT-28 are also correct, but as I couldn't find which were converted to the trainer, consider them 'generic' in nature. This mod uses (almost) all stock weapons. I've included the Mk.44 LWASW Torpedo, modifying it's service dates and exportation (after researching, of course). They work very well on Anti-shipping missions. All other weapons use stock 3W items. A new engine sound is also supplied (see "Notes" for install instructions) I've used the Standard Animation Keystrokes (tm), Shift/9 will fold the wings. Shift/0 (zero) will open the starboard side crew door. The MAD boom and belly radome extend automatically with landing gear retraction. It is fully Carrier Qualified, having been tested on USN, RAN, Argentine and Brazilian Navy CVs. On the Aircraft selection Dropdown on the Main Screen, you'll see: S2F-3S (S-2E) Tracker This will, of course, keep it differentiated from any other Stoofs that might be flying around. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! You will be adding a sound to your SoundList.ini, as SF2 has some weirdness with engine sounds (expecially in Win10/11). Please read the Notes section for other useless information, and (hopefully) full credits. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Good Hunting & Happy Landings! Wrench Kevin Stein17 points -
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There are rumors that Raytheon, Lockheed, and other ordnance manufacturers are going to restart their production to improve and match ravenclaw's level of detail.17 points
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Dear All, Today we proudly announce the release of a new, re-edited and upgraded version of the Yankee Air Pirate project known as: "YAP RW Phase One - Enhanced Edition (2025)". We have spent more than a year and a half doing our best to correct all the issues, errors and mistakes contained in the original release. This includes removing assets used without proper permission or those that came from unauthorized sources. We apologize for the past. We were unaware of many of these aspects and concerns, and therefore we did not respect other's work as we should have done. First, we would like to thank those who contributed to the project and gave us help, support, ideas or made their assets available. We all know that without the brilliant creations of this site, YAP RW could not even exist. So for that, I extend my sincere thanks to CombatACE for being such a great source of top quality works and talented modders. For this release, we have paid special attention to the Credit List, doing our best to cite authors and ensure proper credit has been given. We realize that with all the complexities and edits that have been done, it’s very possible we may have forgotten to include credits for certain works or there may be inaccuracies with our source citations. If that is the case, please let us know and we will immediately correct it. That being said, people should fully respect that all of the models/assets in our project cannot be used anywhere else without our direct permission, they remain exclusive to this project like John would have wanted but also allows us to better manage artist permissions so we hopefully don’t have any future concerns. Please keep in mind that the YAP RW project is made by fans for fans. None of us were part of the original development team, and we never made a single cent out of the old payware products (plus we have no control over the old homepage and purchase options). We do not have debts with anybody for the old assets bought by John Shelton during the YAP1/2/3 Era and are only looking forward at this point. We legally bought all the 10 asset packs, installed them while still running WOV and then decided to challenge ourselves by trying a conversion to the SF2 engine. We knew we were going to lose many unique features including aerial refueling, low clouds, carrier catapult positioning and more. But we thought it was still worth the effort. We worked a lot before releasing this version, but we know it is not perfect. We tried to correct all the errors, but there are bound to be mistakes and oversights and for now we feel satisfied with the current state. If anyone has suggestions to make it better, well we are open to proposed fixes and improve what we can. We have a group on Facebook, and because it is already well established we plan to continue to use this as a primary collaboration forum. It's a private group, since we had to defend ourselves from hackers and so on, but the group is free and open to anyone who wants to join in. You are all welcome, just show us you want to support and appreciate the project and there will be no issues. Of course, we do not like denigrators, haters, detractors, generic trouble makers just like they are not welcomed here. That's all. The new YAP RW version is free and is available for download on our new, independent homepage: www.yap-revamp-works.com, along with all the other chapters we revamped so far. This version there are 102 missions (92 combat plus 10 training), all revamped in chronological order and in logical sequence: we decided to go back to the original idea of reconstructing the Vietnam Air War per year and therefore will cover the early period from 1954 to 1966. We will be honored to hear your comments, suggestions or any screenshots or videos you might make. And maybe you would be willing to contribute even more to the project. Thank you for your collaboration and have a nice day in the skies. The YAP RW Team Website and download pages: https://www.yap-revamp-works.com/17 points
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Dear Friends, I hope this message finds you well. I wanted to take a moment to share that I have been away for some time, focusing on various personal matters. I am looking forward to returning to my project in April. Until then, please take care of yourselves and stay safe. I look forward to reconnecting soon. Warm regards, Mohamad.17 points
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i´m not able to work on any mods right now but i thought that i can share something i did last year when i made my first AN/ALQ-101 ecm pod some years ago i did not have any of the reference material i have today , like manuals and original blue prints and pictures , so the first ALQ-101 pods i made are wrong by the dimensions and as well as the type names for it , that was the reason i started last year and made some new AN/ALQ-101 ecm pods thiis is what i came up with QRC-335A / AN/ALQ-101 AN/ALQ-101A with RAT AN/ALQ-101 (V)2 early version AN/ALQ-101 (V)2 late version AN/ALQ-101 (V2 Special , this are ecm pods for a specific threat expected on the mission the red markings are painted over the existing ones , this pods where always carried in a pair with an normal AN/ALQ-101 (V)2 pod ( early or late ) AN/ALQ-101 (V)3 AN/ALQ-101 (V)4 , USAF and German Air Force AN/ALQ-101 (V)6 , USAF and Israeli Air Force AN/ALQ-101 (V)8 , USAF and Iran Air Force AN/ALQ-101 (V)8 , Royal Air Force AN/ALQ-101 (V)9 , USAF and Iran Air Force AN/ALQ-101 (V)10 , USAF AN/ALQ-101 (V) 10 , German Air Force AN/ALQ-101 (V)10 , Royal Air Force all this ecm pods are in this pack , includet are new Loadout.ini for the Buccaneer because of new names for the UK pods , just drop them in to the respective folder and let overwrite if ask to PLEASE remove or delete any existing AN/ALQ-101 pods before you install this new ones ALQ-101 Pack.7z some reference material an F-4D with to AN/ALQ-101 (V)2 pods , the one in front is the one marked special original blue print from westinghouse by going true my Iran Air Force picture i came across this ecm pod , it is clearly an AN/ALQ-101 like the (V)8 but a short version of it , so i start searching for info material on a short version (V)8 and found this page in an T.O. !F-4C-35 manual and there is an AN/ALQ-101 (V)9 listed with a total lenght of 112 inches , so i found the short version pod , i just had no clue that this pod existed and that the Iranian Air Force got them the Iranian Air force modified this ecm pod to an X-Band pod around 2015 with a frequency range from 6.2 to 10.9 Ghz , the call it the Shahin X Band electronic warfare pod this pod is includet in the pack , picture is below Shahin X Band ecm pod have fun with the pods , ravenclaw_00717 points
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