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November 11 Update - Core Upgrade ×

Wrench

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Everything posted by Wrench

  1. 137 downloads

    SF2 WW2 SEAC Bristol Beaufighter NF Mk.1 (Late), v.9 by Cocas 3/26/2014 -- Something for the WW2 CBI/SEAC players -- = For SF2, Full-5 Merged (Reccomended/Preferred) = *This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.* *Note x2: This mod represents late production Beau NF Mk.1s for South East Asia Command ONLY! This is a seperate version for CBI usage ONLY, as their start/end dates tend to differ. Meaning: for your CBI Mods Folder.* This here is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. . This package represents the late production Beaufighter NF Mk.1s. These marks =HAVE= the dihedral horizontal stabs (they point up). We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users ™ for their examination and so forth. This pack contains the following aircraft & skin/decal sets: Beaufighter NF Mk.1 (Night Fighter) in Standard SEAC Day Scheme, with Night Unders No. 176 Squadron (as seen at various airbase in East Bengal) The Squadron Crest is used as the paint chip seen on the Loadout Screen. Skins are in jpg format, as are the bump maps. Damage textures are in DDS. Everything is included, excepting the guns (you should have all these already). No bombs or rockets; these are NF Mk.1s, not equipped for them. However, I've allowed you other mission statements, in particular, Armed Recon. You've got plenty of 'gun power' for Truck Hunting. All markings are decals, and decal randomization is set to TRUE. It should be noted, that research has indicated varying numbers of NF Mk.1s arriving in India - some sources say 6, some 8, some 12. I've taken the lazy mans way out, and given you the 'generic' 26 plane-in-group letters. In Real Life ™, Mk. VI, Mk.X and TF Mk.X began arriving in theatre sometime in mid-late 1943. All serials, while correct for the variant depicted, should be considered 'generic' in nature, as they represent no specific aircraft with the units represented. When in-game, you'll see: Beaufighter NF Mk.I (Late) (CAF) for these aircraft. The "CAF" (for Cocas Aircraft Factory) will diferentiate these Beaus from any others you may or may not have. As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too. Happy Hunting! Wrench Kevin Stein - for Cocas Aircraft Factory -
  2. and more: skins are nowhere near done; no panels and rivets as yet. paint jobs are, decals are. and Star's pit is da Bomb!
  3. welcome to OUR world!!! the other 2 editors, as could see there, are the weapons and guns. Not sure if you'll be needing them just as yet!
  4. You damn right we will!!! Nothing I said was meant to stop you. Oli & Team did fantastic work. Best way to honor his memory, it to make better in any way possible. as for the other pits (NOT IIIE), using TK's is a simple matter of ini extraction and editing.
  5. re: RT-33A: so do I! Your's is probably better, Carlo. Want me to send what I have, and you see it (has a new hangar screen!)? located a archived KAW mods folder, and inside was a 'working' version of the Sea Fury (meaning: flyable). Oddly, I'd tagged the displayed name as "Sea Fury FB.11 (SB)", so that's gotta be Skippy Still need MORE work; wings don't fold, canopy doesn't open, lots and lots of little adjustments. Be nice to have it finished
  6. while browsing my archives, in search of the RT-33A Shooting Star (in answer to a query in acesfakia's thread), I came across what I believe is a partly completed NEW Hawker Sea Fury. Below is a screenie of the storage folder. Does anyone remember WHO had built this, and was anything further every done with it?? It appears to be skinned, bump mapped, but I have to other inis or other goodies. Any information would be greatly appreciated!! thanks!
  7. sorry! Yes, you'll need the 3rd Wire cat extractor tool. We should have it here, in the SF2 downloads, or you can get it straight from TK http://www.thirdwire.com/downloads_tools.htm the latest is the one at the top, dated April 2012. However, THAT version doesn't "see" lod files. You can probably get by with an earlier one. Pick one that's dated closest to which ever version of FE you're running.
  8. for wilches...
  9. MissionData001.cat is where the original Nations.ini resides (on all 3W sims)
  10. ... and get the pictures
  11. Moved to the appropriate Forum. Try and watch WHERE you're posting -- the original topic was in a Forum dedicated to REAL WORLD Military & General aviation, NOT modding game items. ------------
  12. the Argentinian Modder guys have those FAA ones pretty well covered. honestly, I prefer the stock 3W Mirages; not to say the TMF ones are bad; they're just old (2005/6ish). The cockpits are showing their age. Not to denigrate your work; it really looks good, but using newer made for SF2 models would just seem a better way to go. Just saying, brother! Just my thoughts! Don't let ME deter you!!
  13. easy peasy (there should also be these instructions someplace in the Knowledge Base; along the lines of "patching made easy") 1) Back up mods folder by renaming (I usually just us "z-*name-of-mods-folder*) Also back up Options & Version inis via the same rename 2) Install patch. 3) Run the newly patched game's exe, allow it to build "new" mods folder. 4) Start the game, pick a plane and fly it for a few minutes. 5) Copy/Paste the NEW Options and Version inis to the backed up mods folder 6) DELETE the newly build mods folder 7) Rename the backed up mods folder back to it's original name 8) Play and enjoy please note, some things may have been updated; data inis, AI's made flyable may revert, and so on It's also usually a pretty smart thing, to keep a back up of the back up (stored on an external HD, or zipped or however one wishes to do it)
  14. only if you can use the terrain editor (or maybe gerwin's tool)
  15. it isn't just great, it FANTASTIC, like his F-80s edit: hmmm... did it ever get released? I can't find it in the downloads; not in the F-80/RF-80/T-33A pack from KAW.. odd!
  16. the way the movement ini was written, the actual vehicles involved, and the formations used
  17. Sally is introduced to her new Beau. The meeting did not go her way....
  18. Happy Birthday, brudda!!!
  19. Chuck: all you really want is the cockpit (and all it's bits), cockpit ini, and maybe the avionics ini. you're better off using the SF2V A-6, and adding the Razbam pit. Search around here someplace, as we've already worked out the 'move or hide' parameters', and proper positioning
  20. this is just a very small sample of what I go through...on a daily basis ------------- if the items are NOT showing, and the are GROUND OBJECTS, make sure the inis within said GO's folder are correct If the items NOT showing are TERRAIN OBJECTS, make sure all the necessary pieces are residing WITHIN the correct terrain folder. for all, make triple damn sure all the type names match those used on the targets ini another thing you've not answered ... how are you locating YOURSELF when placing the targets? Are you starting airborne over then target area being built, or using the free camera view to travel through-space to arrive? and I certainly hope you're NOT messing with MY Korea terrain ...
  21. Geezer, do you have a list of what's what?? I can ID most of them but a couple of the IJAAF/IJN are eluding me I've got: BF2C Gladiator B-10 A-17 Condor Ki-5 bomber A5M Claude one I think is a D2M IJN carrier based torpedo (just below the Gladiator) another possibly a Babs? Sonia? or Mary? some of the early Ki-??? fighters are stumping me! thanks! ps: they look good, even in the renders!
  22. yeah baby! get to reuse the decals I'd done for the DAT Tiffy update
  23. thanks Rends!! that would have been MY question!!
  24. (cough) China (cough) http://combatace.com/files/file/14456-ww2-eastern-china-terrain-for-sf2/ hopefully, those models can be ported to SF2. Love that Curtis Condor!!
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