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Fubar512

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Everything posted by Fubar512

  1. The last F-4 squadron that deployed off the Nimitz, rotated off the boat in February of 1977: http://navysite.de/cvn/cvn68deploy.htm TK has not mentioned anything about them. We already have a J-model, the N would require a new external model, and the S would require the same, plus a new' pit. The A-6 would be interesting, though the devil's in the details. Namely, would Third Wire invest the resources in simulating its weapons delivery/avionics systems? Probably not. Again, no. I would tend to believe that the Bug is outside the time frame of any of the TW sims released to date. The A-model wasn't officially accepted into service until March of 1983, and none deployed off the Nimitz, (for example) until the C-model, in 1991.
  2. Only every other round (TracerLoading=1), and that goes for all guns, internal or otherwise. And you would set a gunpod's tracer loading by adding that very statement to its data.ini file.
  3. Why should a SAM radar appear with Anti-Aircraft Artillary? They are two separate and unrelated systems. Taking a common sense approach, why not study ( or emulate) the default Third Wire Static-SAM deployment scheme, and go on from there? SAM radars are linked to specific SAM launchers, by this entry in the Detect System section of their respective data.ini files: NetworkType= Just to clarify things, that statement needs to be present in radars and launchers
  4. And.....just a smidgen of a Tomcat 'pit screenie
  5. At least from my end, it's in a holding pattern pending whatever game engine changes SF2NA may bring to the table.
  6. The AI always uses a simplified model that is otherwise unavailable to the player, so swithching to "normal" is not a fix. It only dumbs down stall and post-stall behavior. I've seen the enemy AI perform "impossible" maneuvers with the very same aircraft that I was flying, and I've even seen it outrun me, with drop tanks and bombs hanging from its wings...
  7. Fubar512

    Off Subject

    It was $3.53 per US gallon yesterday evening. I recall paying $2.35 per gallon just this past September.
  8. In RL, navigation light colors and positions (visibility arcs) are set by an international agreement, just as they are on ships. So, green is green by agreement, and defines the starboard (right side) of a vessel or an aircraft, and cannot be replaced by any other color.
  9. In real life (during the time-frame that this series covers), there were no means of detecting an IRM launch, outside of the old Mark 1 Mod 0 eyeball. That technology did not exist until recently.
  10. Frictional heating is only modeled for jet inlets, not airframes, so theoretically, given enough thrust, there's no limit.
  11. Add it to the SF2 KB.
  12. Julhelm's birthday!
  13. Dave, which adapter # is it using?
  14. Specs Dave, Specs. What's the native resolution of the three monitors you're using it with?
  15. Read the knowledge base regarding service dates for the game, terrains, and aircraft. Chances are that a simple options.ini edit will resolve it.
  16. Transonic buffet. The solution to that is quite simple. Either fly below, or above that speed range.
  17. Great work
  18. Very nice, Stary. Amazing, even, when one considers what goes into creating a cockpit from scratch
  19. Nothing beats an electric leaf-blower for blasting dust out of those hard to reach places
  20. There are several reasons why it may not work. For example; Is the gun properly listed in the model's data.ini? Once as a system name or component name, under say, the fuselage section on the data.ini, and then once again as under that system name in its own section?
  21. I'd say the scope of the title is more likely to be early 70s to mid-80s, but being a TW sim, we can of course adjust those dates to suit whatever timeframe we want (once we get our grubby hands on it, that is). The Ark Royal, the Foch, limitless possiblilities....
  22. What OS are you using? Check the Movies tab in FRAPS, and make sure that you have "stereo" checked under "Sound Capture Settings". If that's checked and it doesn't work, try "Multichannel"
  23. No, but there's always FC's ruler.... http://combatace.com/files/file/6314-ruler-tool-for-the-thirdwire-sims/
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