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Everything posted by Gepard
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The last combatplanes that was able to fly without computer support was the MiG-29. All other planes depends on computers, and so they are vulnerable to viruses. Shi* happens. And it was only a question of time that a virus attacks a military vehicle.
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Was haltet Ihr von folgendem Flugzeug? Projektiert Anfang/Mitte der 80er als Nachfolger der MiG-21 unter Verwendung des Lufteinlaufs der Je-8 und eines Hecks, das sehr an die F-16A erinnert. Triebwerk R-33, Radar Kopjo. Einstrahlige Variante der MiG-29 in der Größe der MiG-21. Ist nicht weiter verfolgt worden um den Markt der MiG-29 nicht zu kannibalisieren. Wenn sich einer der Modellbauer daran macht LOD und skin zu basteln, dann versuche ich der 33 das fliegen beizubringen.
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Whilst out roaming the tinterweb... F-20 Site
Gepard replied to Slartibartfast's topic in Military and General Aviation
Its an old, well known site. But a good one. Its made by Mark Wade, one of the Northrope F-20 team. -
"Tastes salty, must be british!" is long away, now the rule is "smells oily, must be american!", and hopefully not tomorrow "Looks yellow, must be chinese!"
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but not enough of them. We (Germany) stand there with much to less troops, with doubtfull rules of engagement, with to less and wrong equipment ..... The old Clausewitz wrote: "Make war in correct way or let it be." And so we stand there in AFG it is a "let it be." Unfortunatly.
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nice, very nice. If we could get the Ispanka IR jammer working .... The Stingers would have a hard time!
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Hat jemand von euch eine Idee warum das Flugzeugforum.de nicht erreichbar ist?
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The MiG-15 and MiG-17 had two gunsight symbols. One was used for dogfight (Kreiselvisier, sorry dont knwo the corrct english term, perhaps gyro targeting device) and the other was used for ground attacks. It was possible to show both symbols at the same time. The dogfight symbol was able to move, while the ground attack symbol was fix. The story of the US star shaped gunsight in soviet planes is a nice cold war story, but it is wrong. In the MiG-15 and 17 gunsights they used the german technology from WW2 which they captured in 1945. Correct is, that the radar range finder of the Sabre was the basic for the soviet radar range finders which were used in the MiG-17F, MiG-19S and MiG-21F.
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Will the Desert Storm mod work with WOI?
Gepard replied to misterbobleh's topic in General Discussion
If i remember right it should run without problems. -
The scripted mission files you find in folder missions. They are msn files, which you can modify with notepad editor. The weapon load in such missions is defened with the line Loadout=AirToAir for dogfights. This you cant modify easily. The other methode is to use the single mission which is created randomly by the parameters you can set. In such missions you can change the loadout of your plane and the planes of your wingmens, but not the weaponload of your enemies. Below the lines for a dogfight mission F-14A vs MiG-29 for WOE [MissionHeader] AircraftType=F-14A MissionMap=GermanyCE MissionType=SWEEP StartTime=14:30:00 StartDate=09/18/1988 [MissionData] FriendlyAirActivity=1 EnemyAirActivity=1 EnemyAirDefenseActivity=0 FriendlyAirDefenseActivity=0 PlayerMissionID=1 PlayerPositionID=1 MissionNumber=5123 AdjustStartPosition=FALSE AdjustBaseWaypoint=TRUE [Weather] WeatherType=SCATTERED WeatherAlt=4000.0 WeatherThickness=500.0 FogAmount=0.6 ContrailAlt=8000.0 StartWindDirection=180 StartWindSpeed=2.57222 WindGustingAmount=2.57222 [AircraftMission001] AircraftType=F-14A Name=GUNSLINGER FormationType=USFighter Size=2 RandomChance=100 MissionType=SWEEP ObjectiveID=2 RatingForSuccess=100 Position=538176.0,629000.0,2800.0 Heading=90.0 Speed=265 Alignment=FRIENDLY Nation=USN Squadron=VF84 AircraftNumber=09 PilotTrainingStandard=EXCELLENT Loadout=AirToAir Waypoint[01].Command=WAYPOINT Waypoint[01].Objective=TRUE Waypoint[01].Position=530000.0,629000.0,2800.00 Waypoint[01].Size=1500.00 Waypoint[01].Speed=265.00 Waypoint[02].Command=APPROACH Waypoint[02].Position=235954.80,381722.90,2421.19 Waypoint[02].Size=1500.00 Waypoint[02].Speed=255.00 Waypoint[03].Command=LAND_LINEUP Waypoint[03].Position=236980.60,384370.00,807.06 Waypoint[03].Size=0.00 Waypoint[03].Speed=0.00 Waypoint[04].Command=LAND_TOUCHDOWN Waypoint[04].Position=245000.00,389000.00,0.00 Waypoint[04].Size=0.00 Waypoint[04].Speed=0.00 [AircraftMission002] AircraftType=MiG-29A Name=Strishi FormationType=SovietFighter Size=2 RandomChance=100 MissionType=CAP ObjectiveID=1 Position=543176.0,629000.0,2300.0 Heading=270.0 Speed=145.0 Alignment=ENEMY Nation=Soviet SquadronMarking=-1 AircraftNumber=21 PilotTrainingStandard=EXCELLENT Loadout=AirToAir Waypoint[01].Command=WAYPOINT Waypoint[01].Objective=TRUE Waypoint[01].Position=538176.0,629000.0,2800.0 Waypoint[01].Size=1500.0 Waypoint[01].Speed=145.0 Waypoint[02].Command=WAYPOINT Waypoint[02].Position=543176.0,629000.0,2300.0 Waypoint[02].Size=1500.0 Waypoint[02].Speed=145.0 Waypoint[03].Command=APPROACH Waypoint[03].Position=660564.78,662805.95,2421.19 Waypoint[03].Size=1500.00 Waypoint[03].Speed=145.00 Waypoint[04].Command=LAND_LINEUP Waypoint[04].Position=654980.60,676370.00,807.06 Waypoint[04].Size=0.00 Waypoint[04].Speed=0.00 Waypoint[05].Command=LAND_TOUCHDOWN Waypoint[05].Position=663000.00,681000.00,0.00 Waypoint[05].Size=0.00 Waypoint[05].Speed=0.00
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Ich hab mal rumgesucht, aber auch nicts passendes gefunden. Da wird dir wohl nicht anderes übrigbleiben als die Dinger von alten Fotos einzuscannen und ans Spiel anzupassen. Ist ne Hundearbeit, weil du 100 Zahlen brauchst.
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You can use the KMD for scripted missions or do it yourself with notepad. The other methode is to use the timeframe. Set the year of the mission to 1989 for instance and you will face randomly the MiG-29 or Su-27.
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Personally i hate 3d movies. Or better said i hate this f...ing 3d goggle you have to wear. Either the moviemakers can make 3d movies for the normal human eye or they wont see me again in a cinema.
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Can also be a problem of the terrain. Which terrain do you use?
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Its better to play with old version of the game.
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looks like Mythbusters stuff
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You are right i meant worser than worthier English language = difficult language :grin: If Streakeagle said, that the combat records are favoring TK's assessment, so he is right, but also wrong. This point of view forgets one major factor and this factor is the soldier, pilot, who fight with the weapon. Only one example from October 1973. Israeli observers stated, that egyptian T-55 tanks fought from stand still and needed 35 to 45 seconds to open the fire after detecting an enemy vehicle. Its a fact and true, but to draw the conclusion that the T-55 is not able to fight while driving and needs always more than 30 seconds to open the fire is dangerous. Why? In the east german army (NVA) the T-55 tank crews were drilled to fight while driving and open the fire after 15 seconds maxium after detecting the enemy vehicle. Imagine what would have happen if NVA tanks would have faced egyptian tanks in 1973: Lets say one company in combat against one other T-55 company (10 vehicles each), one East german, the other egyptian, all tankers detect the enemy at the same time. After 15 seconds the east germans open the fire. Hit chance of T-55 gun was 2/3 = 66%, what means, that 6 or 7 of the egyptian tanks would be hit and destroyed. The duell is now 10 vs 4 or 3. Even if the egyptians would fire back now, they would kill only one or two enemy tanks, but in case, that the egyptians need 35 seconds to open the fire, the east germans would fire the second round 5 seconds earlier than the egyptians their first shot, what means, that all egyptian tanks would be destroyed after the second or at least third german salvo. The same happend when israeli tanks came in contact with egyptians in 1973. The israeli victories were victories of the more skilled soldiers, not of the better armed soldiers. And last to fight the F-4E in game with the Mirage III is possible if you stay low and not to fast, and never go vertical. In reality it might have been different.
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Its so safe, that no insurance company will give you an insurance coverage for it.
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is the campaign made for the version of the game you use?
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The stock MiG-23 are undermodelled a little bit when you compare it to the F-4. The same is to say about the soviet missiles, even the R-3S (AA-2) is worther than the AIM-9B and it was in reality a perfect one to one copy. If you want to fight a F-4 with a Mirage or a MiG-23 or MiG-21 stay low, fight below 500 meters, there the radar of the F-4 cant lock on your plane, what means, that your opponent is unable to fire the Sparrows. in curve combat use the best turning speed of yor plane, what means, dont pull the stick to much, dont lose speed to much. Try to fly high speed or low speed jojos, if you has the enemy on your tail fly scissors, use your airbrake, make all the pilots stuff to avoid that he can open the fire. In a MiG-21 you can outturn a Phantom, with a well flown Mirage III too.
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51 years ago today... Operation Skyshield 1
Gepard replied to Slartibartfast's topic in Military and General Aviation
On the other side of the iron curtain similar exercises were made. In one exercice mid 60th over the GDR (east germany)around 50% of the "intruders" made their way to their targets and back. -
Question: Cold War fighters: Internal Jammers
Gepard replied to GalmOne's topic in Military and General Aviation
Jammers are optimized for the radars they had to face. During Yom Kippur war the israeli planes had heavy losses when they carried the US jammers, which the US Forces used in Vietnam at the same time. For the SA-2 SAM systems this jammers were made, but were unable to jam the much more modern SA-3 or SA-6. During 1972 (or was it early 1973?) the soviets tested a jammer system which was optimized against the Hawk near the Golan Heights. With this jammer in back the syrian MiGs were able to circle over israeli SAM sites and no one of the many fired Hawk missiles hit a plane.
