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Everything posted by Gepard
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Will we hope that the british island will not sink if the british girl become more and more volume.
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Ehm, dann wenn Du sie für SF2 moddest. Ich bin noch einer von der uralten ersten Generation. Außer SF2 Israel habe ich kein SF2 und selbst das nutze ich nur äußerst selten. Und die 5 Schuß minimum, das war nicht bei der MiG-29. Wenn ich mich Recht entsinne gab es das nur bei der GScha-23, also MiG-21 und 23. Da ging erst eine "Führungspatrone" raus und der Rest ist hinterhermarschiert.(Schlag mich wenn der Begriff falsch ist, das ist ewige Zeiten her seit ich von den Bewaffnern was davon gehört habe. Kann auch sein, daß ich das jetzt alles falsch wiedergebe.) Ob das allerdings nur 5 Mumpeln waren?
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Nix "Harz IV", das heißt in Zukunft "Erzgebirge V"
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Em, if i have checked it correctly, not all of the Bone team members have signed the Freeware Licensing. What means someone must ask them first or make a mod of the bone without their files.
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ReleaseAlt. Its the altitute were the AI is dropping the bomb. As lower as more accurate. For big bombers its more realistic if they bomb from 6000 to 10000 meters. Its carpet bombing.
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During my military time i have never seen a MiG take off without afterburner. Of course it was possible but not usual.
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Endless Recon Flights
Gepard replied to JonathanRL's topic in Mission & Campaign Building Discussion
Nice to hear, that it works. Now try to set the invasion ships to Warehouse in types.ini Perhaps then the camapign will select the wished targets. -
Endless Recon Flights
Gepard replied to JonathanRL's topic in Mission & Campaign Building Discussion
I think it is something small what cause this effect. Try this AirOffensive[001].Primary=LARGE_RUNWAY,MEDIUM_RUNWAY,WAREHOUSE AirOffensive[001].Secondary=CHEMICAL_WEAPONS_PLANT And RunCampaignBeforePlayerStart=FALSE By the way, does it only happen with the swedish or with the russian side too? -
Endless Recon Flights
Gepard replied to JonathanRL's topic in Mission & Campaign Building Discussion
Em, It is not ususal to set Primary and secondary Air Offensive the same target types. In a first step i would change the secondary Air Offensive to medium_runway or something. Then test what happens. Perhaps something is wrong with your target types which are using Chemical_Weapon_plant plant. Check the ActiveYear= in types.ini Maybe, that the ships are not available in 1966. -
A-4Ks rotting away in NZ news from few years back
Gepard replied to MAKO69's topic in Military and General Aviation
For what New Zealand needs a fighter plane? What would be the task for this bird? To defend the contry for an invasion? Who should try to invade it? And to defend a land with only one squadron ... You are joking! For Air Policing? Yes, thats a good reason, but for this job you dont need a Mach 2 fighter bird. Take a british Hawk or a czech L-159 ALCA. They are better suited than the F-16 for this task, not so expensive etc pp. If you need an expensive toy for a few young men and women then NZ could also buy the F-22, the Eurofighter or the Rafale, or you could build a battleship fleet. The last would have the advantage that a more guys can play with it. The one would be so senseless then the other. An Air Force must fit the threat which it has to face. And to be honest, there is no threat for NZ. -
Endless Recon Flights
Gepard replied to JonathanRL's topic in Mission & Campaign Building Discussion
Could you post the header of the campaign_data.ini. -
Endless Recon Flights
Gepard replied to JonathanRL's topic in Mission & Campaign Building Discussion
If you has to many recon missions, you must change the settings of missionchance for the single air units in the campaign_data.ini for instance [AirUnit001] AircraftType=F-105D Squadron=7TFS ForceID=1 Nation=USAF . . . MissionChance[sWEEP]=25 MissionChance[CAP]=25 MissionChance[iNTERCEPT]=25 MissionChance[ESCORT]=25 MissionChance=80 MissionChance[CAS]=25 MissionChance[sEAD]=25 MissionChance[ARMED_RECON]=25 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=0 You see Recon = 0 what means, this unit will not fly recon missions during campaign -
Yeah, a scenario Yak-38 on Kiev vs Sea Harrier on Invincible, that would be great!
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Is not implemented as far if i know.
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If i remember right there was a MiG-29 pack for first gen. Have forgotten who made it. There the SMT was included. It was the old MiG-29 (not MirageFactory) with a humpback added by fake pilot methode. EDIT: Found this old bird. Its made by Lindr
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You can covert some fan made SF2 planes into first generation very easily. Simply open all ini files, check wheter they are saved in UNICODE formate and if so save them into ANSI Code formate. Thats it. BUT all stock SF2 planes and some fan made SF2 planes use LOD files which most first generation sims cant read, Thatswhy you get the picture spriggs has posted. BUT first generation "WOI Operation Kadesh" can use ALL SF2 planes. Spriggs, if you want to fly the new F-20 in first generation, you must go to ThirdWire page and buy the Operation Kadesh addon for WOI.
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This is correct and wrong at the same time. It depends on the version of the MiG-17. There were MiG-17 with hydraulic boosters for better agility at fast speeds and high altitude.
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Changing Enemy plane types
Gepard replied to fireengineer's topic in Mission & Campaign Building Discussion
You must have done something wrong. Normally it is no problem to change the type of plane which is used by a certain air unit. -
The Archer is a missile of an other generation. You must compare it with the AIM-9L, and then the Archer is very much better. The german Luftwaffe said in 1991 after testing the R-73, that this was one whole generation ahead to the Sidewinder L. Thatswhy the IRIS-T was developed. Would be strange if the IRIS-T wont be better than the Archer. DAST The big humpback tank of the SMT is no conformal fuel tank like the FAST packs on the F-15. You cant remove it. It is an enlarged tank. The refuel probe can be attached on the SMT, but if i remember right the russian in service SMT have no refuel probe. So it is a possible addon, not a must. The SMT is no newly built plane, it is an upgrate of existing planes The refuel probe became standard with the MiG-29M1 and M2. M1 is the single seater, the M2 the twoseater. The M's have no airinlets in the strakes, so this place is used for additional fueltanks, so that the big humpback of the SMT is gone. And by the way, the SMT is the most ugly MiG-29.
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The normal way is to go to download section, look for the correct section and then upload the file there. If you get problems, then ask the admin.
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Do not mix the EU with the Euro. The European Union was and is a great project. Okay it has a lot of problems, but it fullfull its major task: It safes the peace in Europe. It was founded to merge togheter the french and german steel industry, so that no war between this european major powers will happen again. With the inclusion of the BeNeLux contries and Italy it became an economic and political project that became bigger and bigger. In the last time it became to big and to fast. Sorry to say that, but Bulgaria, Romania, Hungary, Poland etc are not really fit for the EU. Poland, there i may wrong. Its a land on a good way. But the others ... The Euro was one of the "great ideas" of Chancellor Kohl and President Mitterand. To get the french okay for the Reunification of Germany Kohl gave its okay to sacrifice th DM for the Euro. This is not a bad idea, but like the most things Kohl handled, he handled it in the wrong way. The german Reunification is the perfect example how to do a unification of two different states. (Hope the Koreans have learned from this lesson.) And with the Euro it was the same, so contries were invited to come into the Euro Zone which were not fit for this zone. Greece, Italy, Spain, Portugal, the whole club of soft currencies. It would have been much better to start the Euro with a small number of contries of hard currencies, France, Germany and the Benelux contries as core, Austria, Sweden, Finnland in a first expansion wave and then wait a long time, so that the finance policy of the other EU contries could go into the right way, what means smaller depts
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The Euro will survive. No one in Euro zone has a real interesst to let it crash. Maybe some old Mark fans would like to get the old currency back, but to be honest without the Euro we would have had a much worser way through the crisis which came from the US market. It is very interessting, that the hedge fonds (mostly american and british)are attacking only the Euro zone. Other contries have much higher depts or dept ratios (UK, or USA) and nobody is attacking them. The question is why? My guess for the € : $ ratio in the next two month is a range between 1.00 : 1.25 and 1.00 : 1.40.
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Einen 5 Schuß Feuerstoßbegrenzer gab es so weit ich weiß nicht. Wäre ja auch blöd, wenn man plötzlich mehr Mumpeln auf einmal braucht, z.B. um einer Fahrzeugkolonne einzuheizen. Flügelzusatzbehälter hatte die NVA MiG-29 nicht, die sind später bei der BW nachgerüstet worden.
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Bei Bodenobjekten kannst Du Leuchtspur einstellen. Bei Flugzeugen? Gute Frage. Ich habe mal im Archiv gekramt. Bei meiner Mi-24D hab ich folgenden Eintrag gefunden: [MiniGun] //SystemType=Fixed_GUN SystemType=FLEXIBLE_GUN GunTypeName=12.7MM_JakB InputName=FIRE_PRIMARY_GUN GunGroup=1 MuzzlePosition=0.0000,7.3295,-0.6951 //AimAngles=0.0,0.0,0.0 MaxAmmo=1470 TracerLoading=5 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Diese Zeile BurstAmount=50 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Diese Zeile EjectShells=True Ich habe einfach die entsprechenden Zeilen aus den Bodenobjekten herausgenommen und in die 24 gepackt. Wenn ich mich recht entsinne funktioniert es bei der 1. Generation, ob es bei SF2 auch geht? Keine Ahnung. Aber in der Realität gabs weder bei der GScha-301 noch bei der GScha-23 bei der Gefechtsmunition Leuchtspur. Realistisch wärs, wenn man gar nichts sieht, aber im Spiel wäre das ziemlich blöd.
