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Everything posted by daddyairplanes
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unfortuneatly you got it the same place this one was gotten you can share everything but the lod i though. just gotta give notice in the release that its a DAT product and need to get the lod there and that does look good btw
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straight out of Shady J (and somewhere in Texas) you know, i said i was gonna keep it to two camo schemes this skin. i lied to myself
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Is there a way to play SF2 with friends?
daddyairplanes replied to osmanfirat's topic in General Discussion
closest to multiplayer SF2 has come is threads back in the older days of 2013 or 14 where members here would post missions from campaign mods (Op Darius comes to mind). but as far as going out and dogfighting your buddy, its a wish for SF Win10 that wont likely come true (although i'm sure it would be a cash cow TK) to clarify, it was not 2+ people flying and fighting in Op Darius. it was one community member picking say VF-103 in Super Hornets playing the game in their own system, then posting screenshots of how it went to include if they were shot down. rinse wash and repeat across the dozen or so that posted to that thread -
Decals showing up in Viewer but not in Game
daddyairplanes replied to DaniloE31's topic in Mods & Skinning Discussion
its not that the prolific Gimp users dont make this mistake, its that we do about 3-5 times a week and are so used to it that its part of our automatic fix it now checklist -
Decals showing up in Viewer but not in Game
daddyairplanes replied to DaniloE31's topic in Mods & Skinning Discussion
other possible that happened to me is the folder being in the wrong place. to clarify, i now do my development work in a folder on a thumbdrive. allows me to work on laptop or desktop. then i transfer the updated versions to laptop to fly. but sometimes (including this weekend) i forget to transfer. therefore, shows in viewer, not in game dont know that is your issue, but the topic did stand out to me given 30 mins of frustration yesterday! one other Gimp bit of advice, relating to how you export: bmp if you go that route has to be exported in 24 bit (found in advanced options). tga you only have to deselect compression the first time you fire the program up, but so far i've had to select 24bit every time exporting a bmp. just something to throw out there -
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dont underestimate. big ship, lots of watertight compartments = damn hard to sink thinking American CVA but i thought 14 was a bit few to sink a carrier. besides, could you pick out USS Chicago in those pics?
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why dont you just ask for an in house Connie while youre at it mean while back to this, gonna have to look at those sky truck books once again. hopefully there's a few more post service users than Bolivian meat haulers
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revisiting an old mod that set me down my current path..... now with nose arts cool thing is, given my fetish for camo as tga, the Shamu can be draped over both the blue and white and the current grey schemes effectively. dont judge the SAC band, still getting things dialed in
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i've thought of setting that up for USAF Phantoms (different camos) and USN (weathering) it would be a challenge that im not rushing to at the moment.................
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more notes rereading your post... the gray scheme was called Hill 1 (three tone) and Hill 2 (two tone). it was originally planned to do the 3 tone and some made it through depot like that. oddly, it seems to be cheaper and take less time to do a two tone scheme any Hasegawa kits and instructions you may have laying around will show the layout out for you (the F-4C/D "Egypt I" kit iirc). think it was my first intro long ago that Phantoms didnt just come in SEA colors
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few statements on this first, i thought Sundowner had a D template or J template. me thinks they'd work better than the E second the colors depended on where the bird was on the depot cycle and mission set. Generally (but not always) the FISs did ADC grey or a variation, while the TFSs were the camo of the day. but the camo could be mixed (remember that depot cycle?) and sometimes the FISs got camo'd birds too. yes its a mess if you want 100% (or even 90%) accuracy https://www.ebay.com/sch/i.html?_from=R40&_trksid=m570.l1313&_nkw=ANG+Phantoms&_sacat=0&LH_TitleDesc=0&_osacat=0&_odkw=SGT+class+b+epulat+rank this link highlights some pics. was looking for one book in particular, but this ebay search seems to have a good mix of images for research too check pm in a few mins
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HELP SF2 Flight Sim how to add a new aircraft
daddyairplanes replied to BasBoss's topic in Mods & Skinning Discussion
they beat me to it. there are Gen1 F-16s that might (heavy emphasis on might) work with what you have however i strongly reccomend you get the original goods at Thirdwires site. it took me about 18 months to get everything buying over time, but it may be coming down in price with the new version coming (the old version works fine in most Windows 10 sytems tho) just get what interests you at first, then fill out the collection for other things. Given your interest in the F-16, I'd start with SF2 Israel as it has a stock F-16 Netz, then go from there -
HELP SF2 Flight Sim how to add a new aircraft
daddyairplanes replied to BasBoss's topic in Mods & Skinning Discussion
that is the generic answer. was waiting to see if he downloaded a F-16 that needed the TW lod into say a SF2 Europe install..... -
Super Tweet from Battle Creek coming up on IP which one of you jokers made the enemy HQ so damn big?
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HELP SF2 Flight Sim how to add a new aircraft
daddyairplanes replied to BasBoss's topic in Mods & Skinning Discussion
when you ask questions, be as precise as you can with what you are asking. screenshots also help us to see what is going on for the above, what aircraft is not showing up? what version of SF2 are you running, SF2, SF2Europe, SF2Vietnam etc? if more than one, include all versions you have. without at least that info not much we can do to assist -
2020 air force. shouldnt assume gender of flying machines anymore
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huh, you caught orthodox players, i caught fetish players does this mean we have to rename the what if's to cosplay? or highlight the F-22 mods air dominance mission
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HELP SF2 Flight Sim how to add a new aircraft
daddyairplanes replied to BasBoss's topic in Mods & Skinning Discussion
first off, welcome to CombatAce and the SF2 community at large as for the aircraft themselves, most modders esp. for SF2 package the mods so that you unzip the file, and then drop it into your mod folder. there are generally detailed instructions with most of the mods, and nobody has really used an exe for a mod in 9-10 years. Start your game then exit (or fly a mission with stock aircraft, your choice). This will create a mod folder in your Win10 Saved Games folder. opening up it should look like this open your mod folder until you see a similar layout. the new to you, downloaded mod will at least have an objects folder, it may also have other folders like sounds, effects etc. cut or copy and paste from the download folder to your mod folder this should put the new aircraft in game as for the drive you operate from, take a look at the options.ini in your mod folder. this may be created automatically in your C drive (where Windows automatically c Creates Saved Games folders), cut and paste to G if your wish. the highlighted file is the Options.ini. if you look at my preview on the right, the next to last "paragraph" that is titled [Mods] is what you will adjust. Make the Directory= (whatever drive you want):\Saved Games\Thirdwire\(your version of the game) the first time opening an ini, you will want to choose to open it with notepad, a standard Windows tool. not going to go into allowing overwrites at this time as your question specifies aircraft not stock in most versions. i hope this helps ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ to the admins, modders and other old heads here i actually went to the Knowledge Base with the intent of pointing and saying read but when i looked at the topics and read through them, i realized that someone with extremely limited knowledge of computers may in fact have a hard time. there is no Barney style explanation of loading a basic mod to a basic vanilla install. closest it comes is how to add a 3d party bird when there's already a stock one. Given BasBoss's question, i figured it was statistically unlikely they were trying to load a Netz mod. we do often say "go look it up" but we often presume a certain level of computer savvy for anyone playing this game. the beauty of the sim is that you really dont need more than "i can turn it on and get on the internet" level of computer smarts to just fly it. you do need more to mod it at any level tho. i know, long about 11 years ago i was on the Zoolander "the files are in the computer" level. still feel that way seeing some of you guys' work -
New London Model Teaser....
daddyairplanes replied to swambast's topic in Mods & Skinning Discussion
dude walking the bridge is a nice touch! -
ok. still got me to relooking at marcfighters old one, touching up the old skins and hunting nose arts. even figured out that the shamu works draped over the Douglas (white and blue) and all grey schemes, so only tga camo for half the fleet. looking big but not humongous as usual. its ugly, but what we have for now. and when yours does come out the shop, serials/ nose arts will be done.
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have you found a skinner for this bird yet?
