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daddyairplanes

MODDER
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Everything posted by daddyairplanes

  1. As a contractor in country, we better hear from ya from time to time (i used to go to the contractor camps to mooch wifi that was faster than wired net at the morale spots), though i wouldnt expect alot of new mods. but in the meantime, keep ya head swiveling til you figure out whats normal and whats not, enjoy the interesting moments and remind yourself at teh bad moments its only a year. keep safe
  2. anything of mine you want to use go for it. let me know if you need an Iran Air tga for the Airbus, should be easy to knock out and throw together a European airliner skin for Iran if you want civvies in the area
  3. the F-4N skinpack has a folder with 100-124 and 200-224 modex shadowed and slanted. available in black over white, white over black and black over yellow. nothing in the 300 realm (it was for Phantom squadrons in the 70s) but its a start on your search lemme know if your interested will send ya just that folder
  4. free speech means that the government will not impede your right to speak your mind what ever it may be. You could say the most reprehensible things and will not go to jail for it (so long as it does not cause actually harm such as yelling fire in a movie theatre, or state you will kill someone). that said, free speech is also free for those that can afford it. the ones who own the presses (or in the case of youtube sites) can control what goes gets said in their forums. what was true locally in the age of newspaper and nationally in hte age of TV is now true globally in the internet age. sucks, but thats life. when enough people get mad enough about it, they will go to another method of viewing videos, youtube will lose dollars and etiher change or wither away.
  5. the list would be expansive... if you went all out on the BUFF force for example, you'd have flights out of Barksdale, Wurtsmith, RAF Fairford, Moron AB, and Diego Garcia just off the top of my head. quite a few birds flew out of Turkey as well, including the few F-4Es that made the party
  6. long and short, first check that the images are in the right folder. if they are, then use paint and save as something different than what it is (if jpeg, save as a bmp file, or vice versa). iirc, the none of hte Tomcats available (here or stock) use dds skins, sooooo leave that alone for now. same as what Heck said, but in an instruction format. hope that helps
  7. nice esp with the buddy pods. did you do a new skin for it? looks different than the CC-150 i remember mandatory yet similarly themed screenie
  8. this skin is pretty clean (panel lines and one solid color), if you bump the contrast to make the panel lines darker, then erase every thing else but the panels lines should work for you. not as pretty as a template or custom panel lines, but doesnt take as lone (esp as it doesnt appear you'd have to eliminate windows or unit markings from the bmp) looking nice btw
  9. i call it the ini dance, once you have the initial template and the initial placement the rest falls into line. get getting things dialled in.........
  10. as says, instructions in the readme's. it's really not to hard to use. i think hardest things to learn were to hold the alt button when rotating a model, the feature above (select a node then right click), and selecting the object ini rahter than the lod. it will show in the lod usually but theres less quirks if you pick the item ini. otherwise the lod viewer is pretty easy and the best damn tool released. you dont even have to fire up the game constantly to check progress!
  11. are you using the lod viewer? i dont just mean you have it, rather use it to see where different parts are and on what texture it helps alot in getting things placed. the rest is some creative visualization and liberal use of layers in image editor of your choice of course if you knew about it already and its still being difficult disregard the above
  12. support squadrons, esp those with larger than fighter airframes, tend to be smaller. the line units have just the 4, while the RAG has more for training crews
  13. i asked myself today where exactly the market for retro airliner paint jobs is ah screw it
  14. ah ok. i havent played much console anything since more than two of my girls figured out the xbox and excuse the pic, i dont have too much what if stuff
  15. Iraqi? and if so, we thinking of hte Richard Hermann books?
  16. View File E-8A/C Joint STARS E-8A/C Joint STARS This mod builds upon the E-8C found in the original ODS campaign and corrects for an E-8A as used in Desert Storm. Included E-8A with skins for Desert Storm, Testing (92-95), and Bosnia E-8C with skins for the 93d ACW and the 116th ACW Georgia Air National Guard Installation unzip, cut/copy and paste to mod folder. allow overwrite (should only apply to ODS mod folders), although for best results remove the old E-8C files from aircraft and decals. Credits the original model and skin was created by The Mirage Factory, based on the 707 model by Bpao C-130 pit by dels Skin adjustments, tga and ini work by daddyairplanes original moddable game by TK Known Issues dels C-130 pit is used to make the aircraft player flyable. this pit is not very suited to the 707 airframe (alot of extra frame for a 707), but works for its purpose. The aircraft was not originally intended to be player flyable (airborne command and control not being a player mission set) and is best used as eye candy. However, i always put a pit in so i can see how my work progressed, and leave it for you guys to use too. I hope you enjoy this mod Kevin Unruh aka daddyairplanes 11 Feb 2018 Submitter daddyairplanes Submitted 02/11/2018 Category Other
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  17. i knew about the Gazelles. dont tease me about the Pumas like the FB page did....
  18. Version 1.0.0

    309 downloads

    E-8A/C Joint STARS This mod builds upon the E-8C found in the original ODS campaign and corrects for an E-8A as used in Desert Storm. Included E-8A with skins for Desert Storm, Testing (92-95), and Bosnia E-8C with skins for the 93d ACW and the 116th ACW Georgia Air National Guard Installation unzip, cut/copy and paste to mod folder. allow overwrite (should only apply to ODS mod folders), although for best results remove the old E-8C files from aircraft and decals. Credits the original model and skin was created by The Mirage Factory, based on the 707 model by Bpao C-130 pit by dels Skin adjustments, tga and ini work by daddyairplanes original moddable game by TK Known Issues dels C-130 pit is used to make the aircraft player flyable. this pit is not very suited to the 707 airframe (alot of extra frame for a 707), but works for its purpose. The aircraft was not originally intended to be player flyable (airborne command and control not being a player mission set) and is best used as eye candy. However, i always put a pit in so i can see how my work progressed, and leave it for you guys to use too. I hope you enjoy this mod Kevin Unruh aka daddyairplanes 11 Feb 2018
  19. going thru the mod itself, equipment lists on wiki, and the download section. about everything in the mod could use at least some small improvement (smallest thought of being the F-16As and A-10s with some nosearts and historical serial numbs attached). some items could use a complete replacement (Hercs, use dels new ones) and some need some overhauling (Ravens, Stratotankers, RF-4C, B-52G). A good chunk could also be pulled out as unnecessary (looking up Marine tanker Hercs, only think one version was involved as example. ALL the weapons and skins and decals from post 92 as another). so far i'm still on aircraft, getting to ships and ground vehicles this week. theres alot on our in house shelves already. the big trick would be incorporating it into the campaigns, not so much creating the aircraft or ground objects that said, there is quite a bit of gold in the download section that can save some time. Im working on going thru units and equipment and matching to whats stock(not much), whats in mod already(alot but not all that could be) and whats available on site vs known WIP or not available at all. thank you menvra for volunteering on the campaign inis. something to look up might be viper63s update pack, which has some of edits already. i dont know if it could help or not, but its there although i would want the US Army to become a seperate nation and campaign in this. dunno why... final note, will get a pm going in around another week for everyone that's expressed interest in working on this. got a few other useful files to share that may help in getting some closer historical accuracy going.
  20. there was a bug in Gen1 that "allowed" it (notice the quotes). TK removed said bug in Gen2
  21. check the thread it was in, probably a work in progress yes as in not available to the public yet
  22. i think the blender route might be better. while the max users would need to relearn the wheel, new users would pick up quicker and not everyone can afford max or get the student editions. Blender iirc is free in its basic form. back to the new users, it would get some young blood (figurately speaking) going in the community in my opinion. while the work might not be the greatest at first, the 3d modeler population isnt even holding steady at the moment.
  23. that is exactly my intent, the only from scratch thing being the campaign inis to incorporate all of the new stuff and Menvra's terrain thank you for the initial show of support for this everyone. for GP info, am wrapping up something for RL this week, plus my 19th anniversary tomorrow. once the RL project is done on Wednesday, will be going thru ODS, the download sections and the WIP threads. the intent is to see what we have, what we need, whats available in house, and what needs to be done. keep the ideas coming and WIP suggestions coming, i just might not get to them til the weekend.
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