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Flanker562

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Everything posted by Flanker562

  1. Plus another way to look at how Congress may be looking at: What has it really done to prove it's cost? Fly in airshows? Alot of good arguments but seriously, the Raptor hasn't proven the "bang for the buck" that other airframes have, or systems. I think more C-17s do more for the GWOT and improved targeting systems for aircraft, along with UAVs and other highfalutin stuff that is proven to work, rather than fly around. So why would we need to spend more money on a capability that hasn't been matched? PAK-FA? Whatever, it's an ambitious program, but hardly able to surpass the Raptor even if upgraded. The Raptor really can't be matched yet. So if we somehow have to fight Talibans flying PAK-FAs, I think we can stay with what we've got, and shift to what we need. Air superiority isnt' needed if there's no threat of it.
  2. As somebody who required air support for a year, I can't agree more. Realistically the loss of the Raptor... isn't a loss because F-15s, A-10s, and various other assortment of aircraft we depended on to just drop bombs. Stealth isn't needed to provide Close Air Support and never saw a Raptor in-theatre anyways, and it sucks but from my personal opinion the world will still turn and bombas are needed more than a plane that hasn't done much, yet. A couple years for PAK-FA is a bit optomistic anyways, sopposedly five to six.. but whatever they say
  3. Here's the ones that work for me fo sho. Dave (USAFMTL) hooked me up with these, I just had t take some time and figure out which ones. AGM_65E2.zip
  4. Using the Weapons editor isn't going to help, least didn't work for me. I'll find out which models do work, and upload them ASAP.
  5. It's part of the ini really, Kowalski/FC can help you out in figuring out what the issue is. He's helped me with the SH and I'm helping him with another project, and none of the burner can effect is texture based as far as part of the aircraft canvas.
  6. Mornings in SoCal.. And beautiful shot fougamagister
  7. Pretty much that hasn't been touched already, except these: Mirage Factory Planes (They're doing the conversion themselves) GMG (They're also doing the conversion themselves AFAIK) Just be mindful on the previous page by Dave (USAFMTL)'s requirements. Make sure you include the original readme, and if one isn't present, I like to provide the original SF1/WoX link just to keep it legal. It should be noted some don't (except for the previous ones) mind, but if you have to ask, just do it to cover your six.
  8. 193 downloads

    Original download: http://forum.combatace.com/index.php?autoc...p;showfile=7838 Not much just added a USER_LIST for Afghanistan EricJ
  9. View File Taliban DSHKA for SF2 Original download: http://forum.combatace.com/index.php?autoc...p;showfile=7838 Not much just added a USER_LIST for Afghanistan EricJ Submitter Flanker562 Submitted 07/19/2009 Category Ground Object Mods  
  10. Still doesn't rule out the use of stand off weaponry. You know it radiates anyways, so the effect is still there, you launch a HARM and it's bound to track on something, so regardless if it's not showing up or not, it's not like you can't not use it. And it's not like a harbor full of ships is mobile and able to move quickly. And I wasn't just talking about HARMs. Matter of fact I didn't even mention the use of anti-radiation missiles in my first post, good that people are paying attention I meant stuff like JSOW, SLAM, BGM-109. I know the AI doesn't use them as efficiently as they should, but I'm not hopping in that nest of vipers for the sake of machoism. And even going with the RWR bug, doesn't mean if the AI can spot it, they can't shoot it. Load up some more HARMs on the loadouts, and you can get a vast majority of the radars anyways, so it's not like the mission can't be beat without the right planning.
  11. But... if you're talking about Ship Radar? I would say maybe for earlier gen SF series... Jun 2009b, I get the CVN71_static's radar fine. Matter of fact I have to figure it out what the radar system is. So that could be the disconnect, maybe TK finally fixed a bug with ships, not sure but if that's the case then they're working on the RWR/TEWS.
  12. Not sure how they're not showing up, I've seen every system on the RWR and I fly solo... so not sure what you're getting at or whatnot, but my TEWS works fine...
  13. Don't think so, all the SAMs that I've converted for SF2 go through a "shoot at me" process, I place it on the map for a custom single mission, and I get engaged by it. And this is all solo work by myself. So maybe they fixed it with SF2, but I don't upload a SAM mod unless it A) fires, and B) shows up on the TEWS.
  14. I've been contemplating maybe starting a TEWS Database, but the only point of contention is updating it... I maintain a blanket one for my aircraft but a CA one?
  15. Okie, alot of stuff is looking like much doesn't need to be really changed as far as most of the Russkie stuff. Since the Bereza is handled differently, all that needs to be really done is RWR=TRUE and RadarFamilyName.... I'll muck around with it and see how it works..
  16. Nice, needs more stand off weaponry to really accomplish the mission though.. looks good, making this for SF2:E?
  17. It said Eastern Afghanistan, so they could have been doing a drop and messed up horribly or something other than that. Really hard to figure out since that's the first crash I know of in that area (my old stomping grounds).
  18. Do not worry my brother, the Crusade for the UnHoly Planes is slowly working it's way...
  19. Managing to get around to working on the default skins that come with the package, working on some line birds and getting the tanks redone. First being the VFA-102 CAG tanks, with help of the SME of SidDogg, and here VFA-105:
  20. 136 downloads

    Re-adapted for SF2 standards. Not much in the readme except copy and paste the Objects folder and everything will be good to go. Falls under the Combatace Freeware License Agreement.
  21. Added my old Guided Weapon Use tutorial, better start giving it some life. Adobe Reader is required to read the file.
  22. No joy mate, as far as I know never released for public use.
  23. I'm running SF2E off of a laptop, and no issues at all whatsoever. Really strange behavior though..
  24. I concur, the SON-9A has been a major culprit in CAS missions. "OH no! Gotta save the troops against the horde of SON-9As!"
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