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Menrva

+MODDER
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Menrva last won the day on June 26

Menrva had the most liked content!

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About Menrva

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    Call Sign: Dusk

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  • Gender
    Male
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    Marche, Italy
  • Interests
    Gaming
    Modding
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  • Website
    https://www.moddb.com/members/menrva/mods

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  1. I generally agree, but are we seriously talking about uploading dozens of thousands of files elsewhere? I'd like to see a discussion about how to make CombatACE more sustainable for Erik given the exorbitant server costs, because if this site dies, all of the files and informations hosted in here will disappear overnight. Sure, I can upload some of my own mods elsewhere, but I don't own the work of others nor have all TBs of content from this website. To see a community of end-users scattered for downloading mods is not a problem I'm worried about (I frankly don't care, most users are only worried about getting stuff without even caring of posting a thank you note or a review), but to see modders lose a place to reunite and discuss with hundreds of useful topics and threads, that is a problem I care more about. I agreed about @Erik adding a subscription paywall to downloads for the website because it was either that or the site would have gone 404 the day after. I'm afraid the site's servers are plagued with performance issues, so I feel like this hard decision only bought CA some time before it eventually dies. Let's discuss about how to save this place from dying, preserving all of its history and content, and how we can feasibly make things more accessible for all users, so that we get closer to a win-win situation instead of a lose all situation.
  2. @Erik so glad to see you again! I was worried something bad had happened.
  3. @dsawan No idea about what's happening with the servers, I can only offer some suggestions and hope they work. Clear cache on your browser or use a different browser, make sure you logout from the site from all of your devices and log in again. The owner of the site, Erik, has been missing for months, and he is the only one with full control over the site and its backend. Let's hope he is okay.
  4. What Wrench says, it's not true that Blue SAMs don't work, they work alright. SAM launchers in the terrain's targets.ini must be added as SAM_LAUNCHER. That's the generic tag that spawns working SAM launchers. You can't tell the game to spawn a specific SAM, this decision must be left to the game engine with the generic tag. Working Blue SAMs are featured in my terrain packages and in the ODS 30AE mod; try flying an Iraqi aircraft towards Saudi/Coalition airbases and you'll be facing AAA and SAMs.
  5. Latest Nvidia Drivers

    No. As I already explained previously, @Nightshade/PR should check the in-game options. Each mod folder has its own Options.ini. It's very likely he's not using the dedicated GPU in SF2NA. There's an option in the options menu screen to select the proper GPU and graphics settings, including resolution and aspect ratio. I have nothing else to suggest.
  6. Latest Nvidia Drivers

    All fine on my end with the latest 580.97 Nvidia drivers. Make sure in the game's options that you're using the Nvidia GPU. SF2 has a bad habit of selecting the integrated GPU instead, and I used to have such crashes with Intel's integrated GPU.
  7. I recommend to keep expectations low. With these disassembled codes we can infer how things have been done, but in no way we can simply edit and recompile such codes so that they work in the game. We lack a lot of info for that, you can't infer that info from disassembled codes alone, a source code is always needed. At best it can be of help to someone who wishes to reverse engineer the whole game, but I don't see anyone around willing to spend two-three whole years for such an endeavor. It's certainly helpful to modders for understanding what the game does under the hood.
  8. Amazing findings through Ghidra disassembling with AI! Please consider changing the title of the topic, it is misleading. People may think these are found original source codes, while they actually are codes reconstructed by a disassembler.
  9. Ideas are cool but feasibility is what counts, and here I see none. Unless we get a source code by TK, remaking a game with from scratch (or even by porting all SF2 assets into a new engine) and with all those ideas/features would require an expert team of developers working on it for several years. And to have it for free, after all such amount of work is also not a realistic choice, time is money.
  10. My sincere apologies for the wording of my post. We've already dealt with many users complaining about subscriptions or who had the wrong impression that downloads are a granted privilege after a few posts are done, and that made me wrongly compare this situation with those. I had suggested the same long ago. Sadly the owner of the website is nowhere to be seen, it's been a rather long time since he last appeared, and that is pretty worrying. I think only he has the function of posting and pinning stuff in more prominent places like the front page. You're right, I messed up. Lesson learned.
  11. Downloads are only available to subscribers, those that buy site subscriptions. Sorry, but posting "several useful threads and replies" does not suffice, and it's pretty arrogant of you to consider those few posts as useful and that they should grant you anything. There are people here who contributed hundreds of mods over several years. Joining in and saying hi is of no real use to the website's hosting costs.
  12. I fear the servers need some serious upgrading that is not exactly affordable. And more worryingly, Erik hasn't shown up in a long while. I hope he is okay.
  13. You must be doing something wrong when unpacking the multi-part zip archive. I already described the correct procedure in the support topic, please check it:
  14. Simply add an exception to the executable of TFDtool in the settings of your AV. This is not an issue of TFDtool, it is AV software that is cancer these days, anything triggers them if it's not a signed executable by paying third-party.
  15. Make sure you have downloaded all parts fully (first three parts are 999MB, last part is 685MB) and that 7-Zip or WinRAR are updated to the latest version. Usually older versions of those software cannot unpack something that was packed with newer versions. EDIT: I downloaded all parts on my end and unpacked them with 7-Zip v24.09 with no issues. The problem is on your end:
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