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MigBuster

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Everything posted by MigBuster

  1. Cant even find that - what year was that done and what version of the game was it designed to run in?
  2. Yeah - Its going to be a while until many things are redone specifically for the new SF2 series. People have put the Green Hell 2 tree mod into SF2V - and that will tell you which terrain to use. Be careful on file paths though - the terrain will need to go in your my documents now - which on XP would be here: C:\Documents and Settings\<name>\My Documents\ThirdWire\StrikeFighters2 Vietnam\Terrains\VietnamSEA Which is totally different to where the game is installed - a good attempt to separate the modded files and stop people deleting core files i guess Note you have to create the Terrains and VietnamSEA folders yourself. if your not sure look at some other threads first
  3. Dont get what your on about in regards to the IRs - you mean AIM-9s? is it the firing order that you think is wrong? Some cockpit dials wont work - its always been the way - on the essential ones will work - but understandable - this is not a study sim with 1 jet and TW have limited budget / time . To rectify it may need changing the 3D model so maybe not. Shift F5 on what jet? - sorry i never use it - bit of a cheat really in most of the jets when you have trackir :) The position of the cockpit or that viewpoint may need changing i guess
  4. Guess so - but understandable to me - this sim is primarily not concerned with an era that was done to death in sims.
  5. Looks alright for most things - but for TW games on max probably not. - pretty sure you need a dual core with faster clock speed IMO to run on full max. The TW games are not optimised to take advantage of Dual Core - even though they run slightly better on dual core and the SF2 series seem to run faster anyway due to whatever tweaks have been put into it by TK. Someone with a similar system could probably say for sure - although ask them how it runs over Hanoi with loads of SAMs in the air :) There was a thread on frame rates yesterday btw
  6. fraid not - GeForce 7600 hanging in there :)
  7. they are part of the 3D model almost always - maybe pm the author
  8. There was a P-40E here: http://cplengineeringllc.com/SFP1/
  9. backed up anyway thanks I just save the entire game as an Image at the mo - to restore I just cut and paste the whole thing back - 5 mins to copy from flash - then its good to go!
  10. great shots - thanks that last SAM looks like an SA-2 - have seen quite a few of them flying towards me :) the SA-3 looks different
  11. SF2V is very good IMO a lot of improvements made to the entire game. You wont get Intercept missions or a land war in campaigns by default it looks like - thats in SF2 or wait for SF2E
  12. Class - used to love playing that guitar part!
  13. 3 weeks!!! crikey you will have forgotten everything by then :)
  14. AFAIK the AIM-4D is supposed to have the same seeker head as the AIM-4G but be more suited to air combat hence why it was chosen as the USAFs champion :) - although i think the G and F have much larger warheads. On many a mission the AIM-4A/B/C/D hardly dent bombers even when they are hit - even removed the armour from the tu-95A and they still get minimal / no damage by the smaller falcons - when they hit! I did up the values of some of the AIM-4s - the G/F were already really high - but my thinking was they should hit a bomber flying in a straight line without counter measures (short of malfunctions) - otherwise having a fighter without a gun was a complete waste of time!! I managed to down quite a few bombers with the ffars - its interesting to use them. The SEA skin by KB looks ace
  15. dont have the f-35 - although look in its avionics.ini file and see if it has these bits: if you do - see what names you have in there for tracksound= and locksound= [RWR] Type=3_RING AirSearchTexture=RWRair1.tga AirTrackTexture=RWRair2.tga AirLockTexture=RWRair2.tga GroundSearchTexture=RWRground1.tga GroundTrackTexture=RWRground2.tga GroundLockTexture=RWRground2.tga SearchPosition=0.90 TrackPosition=0.55 LockPosition=0.15 SearchSize=0.075 TrackSize=0.075 LockSize=0.075 SearchFlash=FALSE TrackFlash=TRUE TrackFlashRate=0.2 LockFlash=TRUE LockFlashRate=0.1 TrackSound=RWRTrackSound.wav LockSound=RWRLockSound.wav [RWRTrackSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWRLockSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1
  16. Saw this at 3rd Wire: This is their response when asked about backups- "Some have asked whether or not we had back ups. Yes, we dutifully backed up our servers every day. Unfortunately, we backed up the servers BETWEEN servers. That is, GREEN, our library server, would be backed up to PURPLE, our WEB/Forum server. That way, if one or the other failed, we would have a back up on the remaining active server. The hacker took out both servers, destroying our ability to use one or the other back up to remedy the situation." Ive never used avsim either but sounds a real shame - and as said above there is no excuse for not having it properly backed up. Their kind of rudimentary load balancing act above FAILED and was not thought through if they thought it would be adequate.
  17. Really sorry to hear that David - thats some inspiration to have in the family
  18. IS this related? from http://www.defencetalk.com/us-buys-su-27-f...training-18795/ US buys Su-27 fighters from Ukraine for ‘aggressor’ training MOSCOW: The United States has bought two Su-27 Flanker fighter aircraft to help train U.S. air force pilots to cope with the growing number of 4th-generation Russian aircraft sold around the world, a U.S. online magazine said. The two aircraft have been bought from a private Ukrainian company by the Reno-based Tac Air, which provides training and test support for the military. The fighter jets will also be used to test the effectiveness of new U.S. radars and electronic warfare equipment, the Strategy Page reported. The 33-ton Su-27 is similar to the U.S. F-15, but costs some 30% less, the source said. Su-27 fighter jets have been produced in Russia since 1982. They are still widely used in the Russian Air Force and are gradually undergoing maintenance repairs to extend their service life. The Su-27 Flanker and its variant, the Su-30 Flanker C, account for a major share of Russia's arms exports. In the past, Russia's Sukhoi aircraft maker sold Su-27 and Su-30 fighters to China, India, Malaysia, Venezuela and Algeria. In 2007, Sukhoi exported 50 of these aircraft, accounting for 50% of Rosoboronexport's export revenues. According to U.S. sources, the two aircraft, which have been acquired in a commercial variant, stripped of weaponry, are being overhauled and modified by the U.S. Pride Air company.
  19. The man from 3rd Wire - he say this: http://bbs.thirdwire.com/phpBB/viewtopic.p...;p=40113#p40113
  20. Well interesting - can TK actually continue to support all the first AND second generation games fully?? Wouldnt be so bad - at least i wouldnt feel i had to keep redoing all my modded installs when another patch came out :)
  21. depends - Has the plane been around a few years? - if so it was probably designed in an earlier game version - at lot has changed since the original game was released so it may not work as well in the latest game versions - and if thats the case the flight model would need to be re done.
  22. cool - had no idea - check out the A-10s
  23. Wow heres a good reason not to stand too near a 747 :) http://news.bbc.co.uk/1/hi/world/americas/8045432.stm
  24. Thats impressive - if it actually works will be like flying with the cockpit switched off and labels turned on - like a sim on easy haha. The next version is in the pipeline already :)
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