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Everything posted by yakarov79
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R-40RD1/R-40TD1 Acrid missiles
yakarov79 replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
except for fuse, there is not much of a difference between earlier models. RD1 and TD1 were introduced in 1983. R-40RD1/TD-1 was equipped with 'radio - optical' fuse. Not sure if this is the correct translation, but that how it is in Russian language. Doubt that warhead was heavier. I believe it was still the same as RD / TD. And that is stated in one of my books. 55kg. different fuse - 'Bekas'. one of the better sources for Russian info was website ракетная техника or something like this. Do not remember the web address now. Of course, it is in Russian. But plenty of good info. edit: and Russian magazines are quite very informative. A lot of technical info, drawings - a very professional approach to topic. poping up in ebay quite often. -
WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you can check torno Fw-190-Ta-152 topic - he did a fantastic job on spinner/propeller. -
Changing HUD's
yakarov79 replied to LilLucy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You need to leave Su-35 for the enemy only. Those planes are intended to be shoot at - not to fly. -
WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
increase diameter in data ini ? -
Data link /Navigation Pods
yakarov79 replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
eye candy only. many of us are putting it in loadouts for the sake of 'kosherness'. -
WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Leg in cockpit
yakarov79 replied to jack33's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yea. If done properly legs, hands, etc could be very entertaining in-game.. But as you said..If not interfering with gauges/display readings. Was thinking about this...in future pits...We will see. What an ancient game you brought to life on those screens! -
Leg in cockpit
yakarov79 replied to jack33's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
you need original 3dmax file of the cockpit - then you can play with it. Add pilot legs or even any other limbs...but this is already creepy) You can not import lod file and edit it. Or - actually, you can import lod file (I am not gonna tell how and what) but it will still not bring you any closer - as a max file from imported lod is generally unusable. personal use or not - would be at least appropriate to ask modder of the original file. -
WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Should not be a problem. Have decent memories with Robur also! Considering I was born and raised in Eastern bloc... recently I'm leaning forward some "red side" models more often. meanwhile... Planning to do LAK-2 variant next. also have 4 door cab...(good for Tanklöschfahrzeuge - did NVA use them ?) if someone desires some specific version....bribe accordingly and we will see what we can do. -
WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
worry do not. I have 4x4 bottom also. -
WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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new Tornado 3d model
yakarov79 replied to guuruu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
But he can still enjoy the 'old' version. Which is quite new (considering how often new mods are popping up) perhaps 2 weeks -
Just to make things clear tracked version (known in SF2 world as SA-3 Quad Launcher) was a Polish modification made in the mid-90s. It was called Neva-SC. Initially, it was based on MAZ-543 chassis but then in 1996, it was moved on WZT-chassis (armored recovery vehicle). Also, Cuba made tracked version of the launcher , and they used T-55 chassis in this case. (and I think both 5P71 and 73 launchers were used) But modification was made late (perhaps late-90s ? or even later as was shown first in 2006). Also, Belarus made T-55 chassis mod, but again it was made somewhere in 2005 ?. So you should check your userlist.ini dates and nations. Pechora 2M is based on wheeled 6x6 MZKT-8022 chassis.
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- sa-3 goa dual sam
- sa-3 goa quad sam
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Su-37 mod
yakarov79 replied to LilLucy's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
check weaponstations in aircraft data.ini maybe there is specific station code for those missile stations. And then check if this correspond with missiles in your weapons folder. -
WIP Mega THREAD!
yakarov79 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you know me. If time will allow I will do Bronco anthology. -
Whirlybird Wednesdays
yakarov79 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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mod compatibility
yakarov79 replied to jack33's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well sorry then. But clearly, no one here knows anything about "the future version of compatible windows 10" - which already become mythical. -
mod compatibility
yakarov79 replied to jack33's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
you have to ask in other places, as here there are a only bunch of people with the abandoned game. -
static planes on Carriers
yakarov79 replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
on stock models, the game will pop up aircraft automatically. some third party vessels have built-in parked aircraft. -
static planes on Carriers
yakarov79 replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
the game will automatically generate parked aircraft from your game aircraft pool (aircraft need these lines CarrierBased=TRUE in data.ini. Also, aircraft carrier needs to have lines in data ini ParkingChance=80 (or any value here up to 100) ParkingMaxSpan=12.0 (or any value here depends on how big aircraft are) But there are also aircraft carriers with built-in parked aircraft. In this case, you can not do anything, remove or add more. Those are part of the lod. Some like those models with built-in aircraft, some - like me, not much. -
fake pylon in SF2
yakarov79 replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
any pylon or specific for specific a/c ? would be easier to describe what really is needed. -
Whirlybird Wednesdays
yakarov79 replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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