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Everything posted by Hornet54
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246 I tested the change in both the combined game and several standalone mods; in every case, it worked exactly as described. It’s an interesting improvement to the game—bravo! While I’m at it, I’d like to pay tribute to all the modders—as an average PC user, I find what you’re able to do absolutely incredible!
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For your information - in the Czechoslovak Air Force, these versions were called "peace doves" because after firing two not very reliable homing missiles they were practically defenseless.
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I am sending the link to the page, though I don't know if it will be of any help to you. If it is, please let me know! https://cplengineeringllc.com/SFP1/Skunworks-AI.html
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Hello, I don't know if you are still interested in the files mentioned, but I managed to download something. I can try to send it to your email address. I would like to help at least with advice. I managed to get Jane's USAF (and IAF) in the basic version to work, but I have a problem with the game controllers (TM Warthog). The game itself does not detect them, and when I helped myself with the T.A.R.G.E.T. script, the basic axes (roll and pitch) are so oversensitive that they are unusable in the game. Of course, I tried all possible curves, etc. I basically solved the other problems, but not the joystick control. Do you have any advice regarding the controls?
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What head or eye tracker works with SF2
Hornet54 replied to 1Patriot-of-many's topic in General Discussion
I have been using the Delan Clip Fusion in the wireless version for several years, to my complete satisfaction. I only found out about AI Track on this forum. I tried it and I am thrilled. I had a certain advantage in that the Delan Clip also uses the Opentrack software, so it was not a problem for me to adjust the settings to my liking. For those interested, an excellent guide to setting up Opentrack is here: https://forum.il2sturmovik.com/topic/34403-a-complete-guide-to-set-up-head-tracking-opentrack/ -
As already mentioned, the problem is in the (Flight) huddata.ini file. I solved it myself without much research by copying the file from the "healthy" FS-RW mod and overwriting it in the faulty mod. In my case it was YAP-RW.
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Sorry, I used the wrong side of the translator this time.
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Podle mých zkušeností fungují bombardovací letouny (B-1B, Bucaneer atd.) normálně, pokud použijete odpovídajícím způsobem nakonfigurovaný příkaz. Pro jistotu se podívejte do nastavení hry (ovládání). Upozornění: Při použití autopilota se dveře po otevření samy zavřou okamžitě okamžitě! Je tedy nutné mít AP vypnuté.
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If you're looking for fun, not reality, I recommend these great terrains: https://combatace.com/files/file/17697-novalogic-terrains/ They are really fun.
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Pokud Ti jde o zábavu, nikoliv o realitu, doporučuji tyto vydařené terény: https://combatace.com/files/file/17697-novalogic-terrains/ Jsou opravdu zábavné.
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