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View File Flakpanzer Gepard Flakpanzer Gepard for Ukraine terrain ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. The Gepard Flakpanzer is a mobile gunsystem intended to escort and defend tank units. In this role it is outdated today. But it is still very usefull as point defence weaponsystem against cruise missiles and drones. In 2022 Germany handed over already stored Gepard Flakpanzer to the Ukraine. In this mode the Gepard Flakpanzer is available only for the Ukraine from 2022 and for Brazil from 2014. This Gepard mod is made for older and slower computers. It use Gabilons old and small LOD file from 2005. I made a new skin to give it a good look. ----------------------------------------------------------------------- II. INSTALLATION: -Unzip into your SF2 mod folder ---------------------------------------------------------- III. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- IV. All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2023 Submitter Gepard Submitted 02/18/2023 Category Ground Object Mods
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Version 1.0.0
96 downloads
Flakpanzer Gepard for Ukraine terrain ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. The Gepard Flakpanzer is a mobile gunsystem intended to escort and defend tank units. In this role it is outdated today. But it is still very usefull as point defence weaponsystem against cruise missiles and drones. In 2022 Germany handed over already stored Gepard Flakpanzer to the Ukraine. In this mode the Gepard Flakpanzer is available only for the Ukraine from 2022 and for Brazil from 2014. This Gepard mod is made for older and slower computers. It use Gabilons old and small LOD file from 2005. I made a new skin to give it a good look. ----------------------------------------------------------------------- II. INSTALLATION: -Unzip into your SF2 mod folder ---------------------------------------------------------- III. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- IV. All files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany February 2023 -
View File Toyota tactical with ZU23-2 AAA without a cabin Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota with ZU23-2 AAA without a cabin comes with 6 textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. yakarov79 for making the ZU23-2/gunners/driver/textures for them and for letting me use it with my Toyota truck Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net Submitter GKABS Submitted 07/31/2022 Category Ground Object Mods
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Version 1.0.0
96 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota with ZU23-2 AAA without a cabin comes with 6 textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. yakarov79 for making the ZU23-2/gunners/driver/textures for them and for letting me use it with my Toyota truck Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net gulfknights.net -
Toyota tactical with ZU23-2
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Toyota tactical with ZU23-2 Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota with ZU23-2 AAA comes with 3textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. yakarov79 for making the ZU23-2/gunners/textures for them and for letting me use it with my Toyota truck Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 07/26/2022 Category Ground Object Mods -
Version 1.0.0
90 downloads
Hello and thank you for downloading my work. https://gkabs.net https://gulfknights.net What's included: Toyota with ZU23-2 AAA comes with 3textures and a new sound file All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy files to their proper folder add this to your soundlist under the Flight folder if you don't have it listed there. [SoundList] SoundFilexxx=Toyota [Toyota] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE NumBuffers=4 MaxDist=2500.000000 MinDist=400.000000 InsideConeAngle=360 OutsideConeAngle=360 ConeOutsideVolume=100 Note Change the XXX with the last number in your soundlist If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.0.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. yakarov79 for making the ZU23-2/gunners/textures for them and for letting me use it with my Toyota truck Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net -
Improved Ground Gun Accuracy
orsin posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Improved Ground Gun Accuracy The purpose of this mod is to improve the ground gun accuracy especially the AA Guns. It changes the game's default ballistic coefficient entries and make better speed retention for trajectory items. Thus it makes guns perform much better for anything flying straight line. I have included 2 types of data in this mod. Please choose the one that works better for you. Type A = Ballistic Coefficient changed to 1.1 times, better gun accuracy. Type B = Ballistic Coefficient changed to 1.2 times, even higher gun accuracy but may influence AI plane in missions. Also included the ballisticdata change program which when open in a folder that contains G1.dat, will allow you to change the entries. For artillery, in addition to this mod, you can also change the accuracy in the gun data to 125 (yes, you can actually exceed 100) Installation: ----------------------------------------- Extract the G1.dat file under Type A or Type B folder under Objects folder in your mod directory Uninstallation ---------------------------------------- Delete G1.dat file under Objects folder in your mod directory Submitter orsin Submitted 12/24/2021 Category Other -
Version 1.0.0
133 downloads
The purpose of this mod is to improve the ground gun accuracy especially the AA Guns. It changes the game's default ballistic coefficient entries and make better speed retention for trajectory items. Thus it makes guns perform much better for anything flying straight line. I have included 2 types of data in this mod. Please choose the one that works better for you. Type A = Ballistic Coefficient changed to 1.1 times, better gun accuracy. Type B = Ballistic Coefficient changed to 1.2 times, even higher gun accuracy but may influence AI plane in missions. Also included the ballisticdata change program which when open in a folder that contains G1.dat, will allow you to change the entries. For artillery, in addition to this mod, you can also change the accuracy in the gun data to 125 (yes, you can actually exceed 100) Installation: ----------------------------------------- Extract the G1.dat file under Type A or Type B folder under Objects folder in your mod directory Uninstallation ---------------------------------------- Delete G1.dat file under Objects folder in your mod directory -
Ludun 2000 (LD-2000) SPAAGM
angelp posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Ludun 2000 (LD-2000) SPAAGM Ludun 2000 (LD-2000) SPAAGM The Ludun-2000 is a Chinese copy of the Thales Nederland Goalkeeper 30 mm close-in weapons system (CIWS) mounted on the rear a 8 x 8 single cab flat bed truck and generator and system container behind the cabin. The Type 730B gun is a copy of the General Electric GAU-8 30 mm x 173 mm seven-barrel Avenger gun used on the A-10. It fires at 4,200 rounds-per-minute with the APDS round having a muzzle velocity of 1,150m/sec and the HE cartridge of 920m/sec. There are two 500 round cylindrical magazines either side of the gun. By design, the LD-2000 is essentially a land based derivative of the existing PLAN Type 730 CIWS, itself modelled on the closed loop tracking US Phalanx CIWS and EU Goalkeeper CIWS. More recent imagery depicts the addition of a mast mounted search radar and six launch tubes for the TY-90 Surface-to-Air-Missile. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms Submitter angelp Submitted 12/05/2021 Category Ground Object Mods -
Version 1.0.0
126 downloads
Ludun 2000 (LD-2000) SPAAGM The Ludun-2000 is a Chinese copy of the Thales Nederland Goalkeeper 30 mm close-in weapons system (CIWS) mounted on the rear a 8 x 8 single cab flat bed truck and generator and system container behind the cabin. The Type 730B gun is a copy of the General Electric GAU-8 30 mm x 173 mm seven-barrel Avenger gun used on the A-10. It fires at 4,200 rounds-per-minute with the APDS round having a muzzle velocity of 1,150m/sec and the HE cartridge of 920m/sec. There are two 500 round cylindrical magazines either side of the gun. By design, the LD-2000 is essentially a land based derivative of the existing PLAN Type 730 CIWS, itself modelled on the closed loop tracking US Phalanx CIWS and EU Goalkeeper CIWS. More recent imagery depicts the addition of a mast mounted search radar and six launch tubes for the TY-90 Surface-to-Air-Missile. Instalation: ------------------------------------------------------------- Put the content of the objects/ folder in your mod folder. Crédits : -------------------------------------------------------------- 3d Model, textures, INI files: angelp This addon is and will in all cases remain freeware, and is only allowed to be available here in Combat Ace Released under Combat Ace Fair-Use terms -
Il2 DD Update Dev Blog 268 "AAA/Typhoon Mk.1B"
76.IAP-Blackbird posted a topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: News
Dear friends, Another year is ending. This one was tougher than usual, but the team has managed to do without losses and meet all the planned goals nevertheless. The work on Normandy is going well and soon we'll be able to show you the screenshots of the unique buildings and ground vehicles being developed especially for it. It will be a while before new aircraft are released because several of them are at the same stage of development at the moment, but in Spring we plan to release a number of player controllable content we're preparing right now. This, however, doesn't mean we won't release anything new till that moment - as you know, we're constantly improving the project in all its aspects and we plan to release some of the improvements sooner, in big updates before that. One of these improvements is 4K texturing for I-16 fighter created by Martin =ICDP=Catney. In addition to this, we're always glad to have more people improving the project and one can spot a result of the new collaboration on these screenshots. We won't disclose all the details of the coming surprise right now but we're sure you won't be disappointed. The player controllable self-propelled AA guns saw good progress lately. A new system of visualizing the tires, not less interesting than the one previously developed for tracks, is in the sim already and we'll show it to you soon. The model of wheeled and half-track propulsion is also ready and gets the final touches. In the meantime, our partners at Digital Forms made significant progress working on the second object of this pair - German Sd. Kfz. 10 half-track with 2cm Flak 38. We already can show you the WIP screenshots of it along with a Luftwaffe soldier in Winter uniform: To finish today's Dev Blog we want to show you the progress that was made on the fascinating bird, one of the planes that are in development for Battle of Normandy - Typhoon Mk.Ib. This legendary aircraft is planned to be released in late Spring 2021, it will be the third one of the Normandy planes that are planned to be released before the Summer. This concludes the last Dev Blog of this year, see you in 2021! Merry Christmas and Happy New Year! -
My projects (GKABS)
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I decided to make a post so I can put all my work in one place I hope you okay with that. Okay here is the update of the M978/M977 HEMTT more detail will be added but this is how it looks so far. -
zastava-m55 Zastava-M55 Single AAA
GKABS posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Zastava-M55 Single AAA Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my file should include the Strike Fighters 2 Series game file (.old) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing Name=Zastava-M55-S FullName=Zastava-M55-S AAA TargetType=MISC ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55-S RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect DestroyedModel=Truck_destroyed.LOD SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins Strahi for testing and making the data file big help many thanks. Soldier model free form net and skin by me. Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Submitter GKABS Submitted 05/17/2019 Category Ground Object Mods-
- yugoslavian
- aaa
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Tagged with:
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Version 1.0.0
126 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required. Installation: Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing Name=Zastava-M55-S FullName=Zastava-M55-S AAA TargetType=MISC ActiveYear=0 TargetValue=100 UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55-S RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect DestroyedModel=Truck_destroyed.LOD SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: GKABS for creating the model and skins Strahi for testing and making the data file big help many thanks. Soldier model free form net and skin by me. Credit goes to https://www.textures.com as a use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net-
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- aaa
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View File Zastava-M55 AAA Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK-Zastava-M55 FullName=GK-Zastava-M55 TargetType=AAA ;TargetType=MISC UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55 ActiveYear=1960 TargetValue=25 RepairRate=3.22 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_DESTROYED.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.1.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for making all the data files and testing the model. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Video by Coupi Submitter GKABS Submitted 05/16/2019 Category Ground Object Mods
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Version 1.1.0
201 downloads
Hello and thank you for downloading my work. https://gkabs.net What's included: Zastava-M55 model All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2) Installation: Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder. [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list Name=GK-Zastava-M55 FullName=GK-Zastava-M55 TargetType=AAA ;TargetType=MISC UseGroundObject=TRUE GroundObjectType=GK-Zastava-M55 ActiveYear=1960 TargetValue=25 RepairRate=3.22 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion DestroyedModel=Truck_DESTROYED.LOD SecondaryEffect=VehicleFireEffect SecondaryChance=100 If you need any further help please read the Knowledge Base at: https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/ 1.1.0 LICENSE: You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission. gkabs@gkabs.net Credit goes to the following: Third Wire for making this outstanding game. Coupi for making all the data files and testing the model. Credit goes to https://www.textures.com as I use a lot of their photos to create the skins. Google for some photos and information. And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game. Software used: 3d Max 2009 UVLayout v2 Pro Substance Painter Adobe Photoshop If you need any assistance please contact me at gkabs@gkabs.net Video by Coupi -
From the album Nihon Hitori 2020 Campaign Testing
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From the album Nihon Hitori 2020 Campaign Testing
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Missing AAA on terrains
Spudknocker posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hey guys! Lots of questions today haha this one may be for the terrain Guru's, so i shelled out some money for YAP's rising sun pack and the terrains look amazing thats for sure however, they seem to be missing any AAA guns around the map, is that a types Ini issue? I have the guns in my ground objects folder they are just missing in terrain. I looked into the targets ini and there were multiple entries for targettype=AAA does that work? or does it need to be STATIC_AAA? -
Republic of Korea Army Vehicle Pack
WhiteBoySamurai posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Republic of Korea Army Vehicle Pack File Submitter: WhiteBoySamurai File Submitted: 23 September 2013 File Category: Ground Object Mods This is a package of 12 ground objects for the Republic of Korea Army, representing many of the significant combat vehicles from the 1970s to present. Several new guns and missiles are included. Note that these are all new models and not stand-ins or re-skins of existing ones. While they are relatively low-poly and low-res, if there is sufficient demand, I will update these models with more detail and improved textures at some point in the future. Featured South Korean vehicles include: M48A5K tank: Cold war era tank upgraded with a 105mm L7 gun K1 MBT: Modern tank based on the M1 Abrams (though smaller) with a 105mm L7 gun K1A1 MBT: Upgraded version of the K1 with a 120mm L44 smoothbore gun K2 Black Panther MBT: Advanced (and extremely expensive) battle tank with indigenous technologies and a 120mm L55 gun KM900 APC: Cold war era wheeled APC based on the Italian Fiat 6614 K200A1 IFV: Modern tracked fighting vehicle based on the US-designed AIFV K21 IFV: Advanced fighting vehicle with a 40mm autocannon and anti-tank missiles K9 Thunder SPA: Modern 155mm mobile howitzer K136 Kooryong MRL: Modern wheeled 130mm rocket launcher K263 Vulcan AAA: Mobile anti-aircraft vehicle based on the M163 Vulcan Air Defense System K30 Biho AAA: Mobile anti-aircraft vehicle with twin 30mm guns K-SAM Chonma: Mobile tracked short-range SAM based on the modern Crotale system These ground objects are recommended for use with Wrench's latest Korea terrain. Please see the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this package, please do not hesitate to contact me. Thank you! Click here to download this file -
Version 1.0
434 downloads
This is a package of 12 ground objects for the Republic of Korea Army, representing many of the significant combat vehicles from the 1970s to present. Several new guns and missiles are included. Note that these are all new models and not stand-ins or re-skins of existing ones. While they are relatively low-poly and low-res, if there is sufficient demand, I will update these models with more detail and improved textures at some point in the future. Featured South Korean vehicles include: M48A5K tank: Cold war era tank upgraded with a 105mm L7 gun K1 MBT: Modern tank based on the M1 Abrams (though smaller) with a 105mm L7 gun K1A1 MBT: Upgraded version of the K1 with a 120mm L44 smoothbore gun K2 Black Panther MBT: Advanced (and extremely expensive) battle tank with indigenous technologies and a 120mm L55 gun KM900 APC: Cold war era wheeled APC based on the Italian Fiat 6614 K200A1 IFV: Modern tracked fighting vehicle based on the US-designed AIFV K21 IFV: Advanced fighting vehicle with a 40mm autocannon and anti-tank missiles K9 Thunder SPA: Modern 155mm mobile howitzer K136 Kooryong MRL: Modern wheeled 130mm rocket launcher K263 Vulcan AAA: Mobile anti-aircraft vehicle based on the M163 Vulcan Air Defense System K30 Biho AAA: Mobile anti-aircraft vehicle with twin 30mm guns K-SAM Chonma: Mobile tracked short-range SAM based on the modern Crotale system These ground objects are recommended for use with Wrench's latest Korea terrain. Please see the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this package, please do not hesitate to contact me. Thank you! -
I am working on my first scratch built 3D modeling project. A Quad 1.1 Inch anti-aircraft gun. I am doing the primary construction in Google SketchUp and then I am going to import it into Blender to give it pivots, and assign it materials. I would eventually like to get it setup in such a condition that it can be imported into MAX and make it available to the CA community. I would appreciate any advice members have to offer on improving upon this project and my own skills. Edit: Fixed a miss spelled word.
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JGSDF Vehicle Pack 1
WhiteBoySamurai posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: JGSDF Vehicle Pack 1 File Submitter: WhiteBoySamurai File Submitted: 18 December 2012 File Category: Ground Object Mods This is a package of 18 ground objects for the Japan Ground Self Defense Force, representing many of the significant combat vehicles from the 1970s to present. Four additional non-Japanese variants are included as a bonus, for a total of 22 distinct ground objects. All-new guns and missiles are included. Note that these are all new models and not stand-ins or re-skins of existing ones. While they are relatively low-poly and low-res, if there is sufficient demand, I will update these models with more detail and improved textures at some point in the future. Featured JGSDF vehicles include: Type 74 MBT: Cold war era tank armed with a 105mm L7 gun Type 90 MBT: Modern tank equipped with a 120mm gun, composite armor and advanced electronics Type 87 Recon: Modern 6-wheeled armored recon vehicle with excellent sensors and a rapid-fire 25mm gun Type 89 IFV: Modern armored infantry fighting vehicle with a 35mm autocannon and anti-tank missiles Type 73 APC: Cold war era tracked APC Type 96 APC A: Modern 8-wheeled APC (automatic grenade launcher) Type 96 APC B: Modern 8-wheeled APC (heavy machine gun) Type 87 AAA: Mobile anti-aircraft vehicle with twin 35mm guns Type 93 SAM: Mobile short-range SAM Type 75 MRL: Cold war era 130mm rocket launcher Type 75 SPA: Cold war era 155mm mobile howitzer Type 99 SPA: Modern 155mm mobile howitzer Type 96 MPMS: Truck-mounted multi-purpose missile system designed to defeat tanks and landing craft M110 SPA: License-built version of cold war era 203mm howitzer M270J MLRS: License-built version of the US 227mm rocket launcher L-90 AAA: License-built variant of the Swiss 35mm towed AAA system Komatsu LAV: Modern light armored truck Komatsu LAV-AT: LAV equipped with anti-tank missile launcher International vehicles include: GDF-001: Popular Swiss 35mm towed AAA system; used by many countries GDF-002: Upgraded 35mm towed AAA system; used by many countries M270 MLRS: US 227mm rocket launcher M270A1 GMLRS: US 227mm GPS-guided rocket launcher Two texture sets, default camo and green, are included for each vehicle. (US MLRS are Green and Tan instead.) Additional vehicle packs for the JGSDF, ROK, and PLA may follow if this mod is well-received. (Don't worry, I'll still keep on making ships.) These ground objects are recommended for use with Wrench's latest Korea terrain, as well as Kamchatka and other East-Asian theaters. Please see the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this package, please do not hesitate to contact me. Thank you! Click here to download this file -
Version 1.0
570 downloads
This is a package of 18 ground objects for the Japan Ground Self Defense Force, representing many of the significant combat vehicles from the 1970s to present. Four additional non-Japanese variants are included as a bonus, for a total of 22 distinct ground objects. All-new guns and missiles are included. Note that these are all new models and not stand-ins or re-skins of existing ones. While they are relatively low-poly and low-res, if there is sufficient demand, I will update these models with more detail and improved textures at some point in the future. Featured JGSDF vehicles include: Type 74 MBT: Cold war era tank armed with a 105mm L7 gun Type 90 MBT: Modern tank equipped with a 120mm gun, composite armor and advanced electronics Type 87 Recon: Modern 6-wheeled armored recon vehicle with excellent sensors and a rapid-fire 25mm gun Type 89 IFV: Modern armored infantry fighting vehicle with a 35mm autocannon and anti-tank missiles Type 73 APC: Cold war era tracked APC Type 96 APC A: Modern 8-wheeled APC (automatic grenade launcher) Type 96 APC B: Modern 8-wheeled APC (heavy machine gun) Type 87 AAA: Mobile anti-aircraft vehicle with twin 35mm guns Type 93 SAM: Mobile short-range SAM Type 75 MRL: Cold war era 130mm rocket launcher Type 75 SPA: Cold war era 155mm mobile howitzer Type 99 SPA: Modern 155mm mobile howitzer Type 96 MPMS: Truck-mounted multi-purpose missile system designed to defeat tanks and landing craft M110 SPA: License-built version of cold war era 203mm howitzer M270J MLRS: License-built version of the US 227mm rocket launcher L-90 AAA: License-built variant of the Swiss 35mm towed AAA system Komatsu LAV: Modern light armored truck Komatsu LAV-AT: LAV equipped with anti-tank missile launcher International vehicles include: GDF-001: Popular Swiss 35mm towed AAA system; used by many countries GDF-002: Upgraded 35mm towed AAA system; used by many countries M270 MLRS: US 227mm rocket launcher M270A1 GMLRS: US 227mm GPS-guided rocket launcher Two texture sets, default camo and green, are included for each vehicle. (US MLRS are Green and Tan instead.) Additional vehicle packs for the JGSDF, ROK, and PLA may follow if this mod is well-received. (Don't worry, I'll still keep on making ships.) These ground objects are recommended for use with Wrench's latest Korea terrain, as well as Kamchatka and other East-Asian theaters. Please see the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this package, please do not hesitate to contact me. Thank you! -
GAZ-66 6x6 Trucks for SF2 series
Spectre8750 posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: GAZ-66 6x6 Trucks for SF2 series File Submitter: Spectre8750 File Submitted: 27 October 2010 File Category: Ground Object Mods 29 Apr 2013 Version 1.03 Supplied: GAZ-66 6x6 with ZU-23 mounted AAA GAZ-66 6x6 W/Cargo GAZ-66 6x6 Covered GAZ-66 6x6 UnCovered ------------------------------------------------------------------------------------------------------------- The GAZ-66 has gained legendary status in many countries around the world due to its reliability, simplicity and off-road capability. Thanks to standard features such as a front mounted winch, Central Tire Inflation System (CTIS) and self locking differentials the GAZ-66 is extremely popular with armed forces all around the world as well as off-road enthusiasts. Production ceased in 1999, with the GAZ-3308 being produced instead. ------------------------------------------------------------------------------------------------------------- Install: Drop Sounds in the Sounds Dir. Drop the GroundObject contents in the GroundObject Dir. Drop the contents of the Skin Folder into each Truck Folder in the Mods dir. And add these entries to the ???Types.INI in the Terrain Of your choice and change TargetTypexxx sequence respectively: [TargetTypexxx] Name=GAZ-66_Cargo FullName=GAZ-66 W/Cargo TargetType=TRANSPORT UseGroundObject=TRUE GroundObjectType=GAZ-66_Cargo ActiveYear=1966 TargetValue=50 RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetTypexxx] Name=GAZ-66_UNCVRD FullName=GAZ-66 UnCovered TargetType=TRANSPORT UseGroundObject=TRUE GroundObjectType=GAZ-66_UNCVRD ActiveYear=1966 TargetValue=50 RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetTypexxx] Name=GAZ66COVRD FullName=GAZ-66 Covered TargetType=TRANSPORT UseGroundObject=TRUE GroundObjectType=GAZ66COVRD ActiveYear=1966 TargetValue=50 RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=6000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 [TargetTypexxx] Name=GAZ66ZPU23 FullName=GAZ66 ZU-23 AAA TargetType=AAA UseGroundObject=TRUE GroundObjectType=GAZ66ZPU23 ActiveYear=1966 TargetValue=100 RepairRate=0.0 StartDetectChance=50 StartIdentifiedChance=10 IncreaseDetectChanceKey=10 MaxVisibleDist=8000.0 DestroyedEffect=SmallRocketGroundExplosion SecondaryEffect=VehicleFireEffect SecondaryChance=50 Enjoy! Spectre8750 Click here to download this file- 7 replies
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