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Wrench last won the day on October 12
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Unguided rockets as air to air weapon
Wrench replied to Gepard's topic in Mods & Skinning Discussion
never mind, here's a more SF2 version by christian59, that uses the sf2 lod -
Unguided rockets as air to air weapon
Wrench replied to Gepard's topic in Mods & Skinning Discussion
this is the 1stGen mod for the MiG-17PF SP-16. This has the rockets and pods. I can't find my in game version, so I'll test this one later today. They may need some tweeking for SF2 use the attached file instead. Be aware, this is the 1stGen mod, and shouldn't use the stock SF2 lod, but use the information on rocket placements from the data ini into a NEW version of the SF2 data ini for a modded stock 17PF -
Unguided rockets as air to air weapon
Wrench replied to Gepard's topic in Mods & Skinning Discussion
The rockets need to be treated as a 'gun' of sorts .. that's how I did it with the F-89 Scorpions. I also cheated with the rockets, giving them a sustainer. There's a MiG-17 around here someplace I did with the same kind of working A-A rockets. I can hunt around for the specifics, if you want. -
Version 1.0.0
15 downloads
SF2 Polikarpov I-16 'Rata' Upgrade Package 8/25/2026 -For SF2 =ONLY= (Full/5 Merged Recommended) This contains a full SF2 upgrade package for Wolf257's Polikarpov I-16 'Rata'. I've collected all the skins (i hope!) available, or new skins made to replace the original lo rez bmps. Many changes on this old bird have been implemented, see the "Notes" section for the Change List. The package includes the following skins: 254 IAP, VVS (a somewhat generic skin) 71 IAP Leningrad '41 (Camo) 4th GvIAP Baltic Fleet (1942?) 21st Squadron, Chinese Nationalist AF (1937) 1st Squadron, Republican AF <1937 (Spain) When possible, and available, the original author's read me and image are included in their skin folder. All skins are in jpg format, at 2048x, and all markings are decals. Decal randomization is TRUE. Some skins got all new decals, some use stock 3W Soviet Bort numbers. The Chinese and Spanish numbers ARE 100% historically correct. On the Aircraft Selection Drop Down Screen you'll see: I-16-10 "Rata" (W) The W is obviously for Wolf257. I don't think there's another Rata, but ???? Everything is included: WW2 bombs, pilot figures and so forth. You'll also be adding a 'new' sound, so have your SoundList ini extracted, or be ready to extract it and add the new sound's data. Full instructions are in below, in the "To Install" section. My original 'Box Art' Hangar Screen has been revamped for SF2 usage; it's in a kind of 'wide-ish-screen'. A BRAND NEW!!! Loading screen was created for this mod as well!! As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for any other useless bits of information, the change log, Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Also, a reminder this is a VERY old model (2005) and will have some flaws. Happy Landings! Wrench Kevin Stein- 1 review
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View File SF2 Polikarpov I-16 'Rata' Upgrade Package SF2 Polikarpov I-16 'Rata' Upgrade Package 8/25/2026 -For SF2 =ONLY= (Full/5 Merged Recommended) This contains a full SF2 upgrade package for Wolf257's Polikarpov I-16 'Rata'. I've collected all the skins (i hope!) available, or new skins made to replace the original lo rez bmps. Many changes on this old bird have been implemented, see the "Notes" section for the Change List. The package includes the following skins: 254 IAP, VVS (a somewhat generic skin) 71 IAP Leningrad '41 (Camo) 4th GvIAP Baltic Fleet (1942?) 21st Squadron, Chinese Nationalist AF (1937) 1st Squadron, Republican AF <1937 (Spain) When possible, and available, the original author's read me and image are included in their skin folder. All skins are in jpg format, at 2048x, and all markings are decals. Decal randomization is TRUE. Some skins got all new decals, some use stock 3W Soviet Bort numbers. The Chinese and Spanish numbers ARE 100% historically correct. On the Aircraft Selection Drop Down Screen you'll see: I-16-10 "Rata" (W) The W is obviously for Wolf257. I don't think there's another Rata, but ???? Everything is included: WW2 bombs, pilot figures and so forth. You'll also be adding a 'new' sound, so have your SoundList ini extracted, or be ready to extract it and add the new sound's data. Full instructions are in below, in the "To Install" section. My original 'Box Art' Hangar Screen has been revamped for SF2 usage; it's in a kind of 'wide-ish-screen'. A BRAND NEW!!! Loading screen was created for this mod as well!! As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for any other useless bits of information, the change log, Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Also, a reminder this is a VERY old model (2005) and will have some flaws. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 10/11/2026 Category Soviet Origin
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I'm working furrisley <gr> it finalize the I-16 Rata upgrade package. That I'd forgotten about ... within the next 24 hours it'll be up
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I can see by some of the responses that some of you have guessed what city that is. Unfortunately, while we have the carriers, we don't have the birds needed for The Raid. On the other hand, there ARE plenty of Easter Eggs to keep you busy looking for ...
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I've got the finish the western Med. Not even half way through, although all the airbases are done. Did you know that every European city has MASSIVE amounts of railways??? And someone (guess who) has to build them!!!!???!!!!! OTH, I could release the MTO versions of YAP Rising Sun's B-26 Marauder and P-38J. Just need to write readmes and make sure it's ok with Ralph.
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IIRC, the major difference is the Falcon source code was released by the authors. Unfortunately, that's never going to happen with TK. Over the last 18 or so years, this very thing has been discussed endlessly. He's never going to release it. Sorry to say for all of us, especially the modders that can really use some additional features.
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Isn't that called copywrite violation???
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Thinking about a Gaming PC, need advice.
Wrench replied to malibu43's topic in Hardware/Software Chat
not bad!!! I think you made a good choice!! Setting things up is always such a PIA!!!! Enjoy your new toy!!! -
Well, I try to get things as right a possible, given the limitations of the terrain engine. As for Spain, if I got things wrong, Stratos would yell at me!!!
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You CANNOT compare DCS to the SF2 series. I wish people would stop fucking doing that. You can use the simple red square, or you can go into the main ini of every single aircraft in your mod folders, and change the visible distance statements --- You can comment out the other 4 lods, and change lod 1 to use the 10000 meter range. Lod 1 always has the highest detail. Do let us know what it does to the frame rates. Inquiring minds want to know!!
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Fix for CCIP impact marker showing outside HUD
Wrench replied to malibu43's topic in General Discussion
TK programming. all gunsights wander off the glass, since Day 1. I don't remember if there is a fix, maybe somebody else might???
