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EricJ last won the day on August 19 2024
EricJ had the most liked content!
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4,332 +1000 ReputationAbout EricJ
- Currently Viewing Forum: Thirdwire: Strike Fighters 2 Series <a id="1"></a>
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Baltimore, MD
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Flight simulation, Military Science Fiction writing.
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Okay, right now I'm at a good point where I can try and do things again. I looked into the 6.5mm Creedmoor stuff, and not finding much. A lot of this is hush-hush I guess, so finding info (unless somebody else has an idea) on the MRGG-A (which if I remember correctly, is the assault rifle version) Since I don't have pertinent info on that program (not much with Google) I'm not going to do a Creedmoor version of the MX. I stick with the MX since it's a stock weapon, and the configging isn't too hard, just finding info is on the program, is. Anyway I'm thinking of doing a specific day for some mods, Wednesday is set for the EricJ Helicopter Pack, and may do the Weapons Pack, but I don't update (the MX conversion will be in the next update once I get it finalized) that much since I'm not big into weapons. The Helicopter Pack seems to be in a good place so that's good and so on. Also I appreciate those who bring up issues for the mods, and like fixing and improving them as much as possible.
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Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Okay it's fixed -
EricJ Helicopter Pack RC140 - Fixed the respawn weapons for the US Army Helicopter Pilot and Crew units - Increased the armor of the H-60/92s - MQ-17s and MQ-37 now have full datalink capabilities - Fixed the respawn weapons for the TF562 units - S-94 Utility can now lift 6000kg Google drive updated
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Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Not that I'm aware of. I guess it's still on hold? I'll get with somebody and see why it's not available as it should be. -
F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Well, it caused our issues, and now it worky -
ADuke Kiowa Warrior RC16 - Tweaked the roll rate
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F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Just checked, had the same issue, now fixed, thanks for the catch! -
F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Gotcha -
F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks, but wasn't the TEWS later on though? I mean it's neat but not time correct if I understand correctly. -
F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah at the end of the day I won't fly it that much, but as long as it works without that file then I'm for it. -
F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
When I removed RadarTexture the screen went black at 80% and all I got was a black screen (game did load but didn't see anything). I retried the mission and I could see but the cockpit textures were missing. Frankly you may just want to stick with the stock ini if possible to get it working if that's all you changed. -
F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah I'll try it out and get back to you. -
F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah it's the Avionics.ini as it works as intended for me (saw a friendly radar on the RWR display -
F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah sure, will do -
F-4D Phantoms Cockpits
EricJ replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Okay my question is if some people are not seeing radars (like me and citizen67) it really shouldn't matter what install you have, it should pickup everything regardless of what's installed. I'm sorry there does seem to be something going on if some people are getting radar designations, while some aren't. Might be some people are using stock items (which would probably show), while some people apparently (like me perhaps) are. So maybe it's that the settings are different and that's causing this disconnect with players. That's all I can think of at the moment, but I think I'll wait for the final to see if it was something else.