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Flanker562

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Flanker562 last won the day on January 5

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  1. Okay got the JHP+ Ammo setup for the weapon and helicopter pack. I decided to give TF562 units the 4-Five pistol with an MRD sight, and JHP+ ammo as "standard", to give them more firepower and such now if you use them, well after next week's update anyway. I also worked with the Magaziine Well system to give the A2CP-A2, the 4-five, and the Zubr the ammo to enhance your loadout with better ammo than the stock ammo.
  2. I've been wanting to improve the .45ACP for a long time after seeing a discussion on the Tiny Gecko Discord. I finally looked at my Jacketed Hollow Point rounds, and going to give them to the TF562 units as a better mag for ammo usage. It' s not terrible, and is from my Flanker562 Weapons Pack. I knew I had some ammo that was better than the BIS (not by much, but it works) ammo, so you'll see that next week. It works with the stock ACP-A2 handgun only. I may tweak it for the other guns as well. And may be an update for the Flanker562 Weapons Pack too.
  3. Check the original format of the textures. That might solve the issue, though I doubt it's a video card issue. Or the format is wrong, like 8 bit or something.
  4. Flanker562 Helicopter Pack RC187 - Helicopters spawn appropriate crew in the slots, like heli crew on doorgunners, pilots on pilot and copilot positions, etc. - Tweaked the flight model of the AH/MH-15Ms. Should be more smoother in pitch.
  5. Revised Fictional VFA-31 CO 2015:
  6. You can try and find the texture and put it in your mod folder and see if that works it after modifying it. If not then it may be hardcoded, unless you can change the texture in the Gun folder, and a cursory check seems that you can't.
  7. Nice you finally moved on I see. It's good that you're flying at least though but I don't have much to offer than I ran things fine, though it does take a while to load on my Win 11 machine.
  8. I mean somebody got a good roundhouse in on him I suppose, and went down for the count permanently.
  9. Oh I did forget to mention that I tweaked the AH/MH-15M pitch, so it's more smoother. It is pretty much something I realized when flying it for a bit, learning true NOE flight with a helicopter that size.
  10. But it does look kinda cool I'll admit.
  11. Again, not much in the works for helos. Someone requested an SH-3, but given the game mechanics, I don't know if it's worth it, so I'll hold off on it. If you notice, I did an updated config for the EF stuff, and felt it was small enough not to worry about. The new Sikorsky Black Hawk UAV is something, and might look into something. I updated a couple of missions with the Expeditionary Forces CDLC introduction of the QAV-80, or whatever it's called, so if you like that thing, go play. Other than the update for the Flanker562 Helicopter Pack, I got nothing on the menu for mod work.
  12. Yeah.. maybe loadlimit but I'm sure you got that, but yeah no problem
  13. Okay weird, maybe its the nation? Maybe the issue or export might be affecting it.
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