Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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LST MKII (2)
By acesfakia
For SF2 NA,E,....
LST MKII 6 Davit's with LCT on the deck,
This is the beta model ...until calibrate the Guns.....
I hope you like it..
install
just unzip in the desktop...the file ,,and put the object file ....in the game directory...
3d model
data.ini
textures
Acesfakia
181 downloads
- lst
- landing ship tank
- (and 1 more)
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SF2 KAW Era C-47A 21st TCS SkinPak
By Wrench
SF2 KAW Era C-47A 21st TCS SkinPak 12/30/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*You MUST have SF2I as part of you merged install, as that's where the Skytrain comes from. If you don't, do not download this mod as it will do you no good!!*
A new, revamped version of the skin found in Paulopanz' C-47 Pak. This has a new replacment natual metal skin for the:
21st Troop Carrier Squadron, aka "The Kyushu Gypsies"
as seen during the Korean Conflict.
All markings (exepting the tail band) are decals; decal randomization is TRUE. Serial numbers are 100% historically accurate for this unit. Please note, 2 or 3 of these aircraft were "on loan" to the USAF from several UN Allied forces (Greece, iirc). They are also accurate, but carry the American insignias.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Happy Landings
Wrench
Kevin Stein
112 downloads
0 comments
Submitted
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SF_2_CV12_MS33
By TheWarrior
FIRST THING.
You will need to have the Essex CV LOD. from Rising Sun over at the Yankee Air Pirates site. This skin and future skins I plan to release will not work with out it.
===============================================
TO INSTALL:
unzip to a temp folder or your desktop or somewhere else that's easy to find
In the Essex folder, located in the GroundObject folder, make a copy of one of the CV9 skin folder and rename it what you want such as CV12 MS33.
Then, simply, copy/paste the provided CV12 MS33 folder into you newly created CV12 MS33 skin folder.
You'll probably be asked "OVERWRITE?", just say Yes.
That's it.
----------------------------------------------
Notes:
This is the Mesure 33 pattern the USS Hornet had during WW2
Here is a link so you may see what ship had what Mesure pattern.
http://en.wikipedia.org/wiki/World_War_II_US_Navy_dazzle_camouflage_measures_31,_32_and_33:_aircraft_carriers
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Credits:
Not sure who but thank you this great ship.
Sources:
Rising Sun from YAP.
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If you have any problems, questions, comments, I can be reached thruogh combat ace forums or PM me at The Warrior.
Art
--------------------------------------------
Legal BS:
This is freeware;(That means you can't make someone pay for it) it CAN be distrubuted if the original readmes and all other pieces of the package remain intact.
Remember to add the names of all contributors, modders, suppliers, ect.
-------------------------------------------
About the skin.
This is a very rough and first attempt at doing skins for ships for me.If you can and want to improve them and add more detail, please do. I have no problem with any one doing that. Due to some limitations with the BMP file for the island, the pattern will not be exact. This is mainly with the 5in
mounts and weapons directors. They would need their own bmp files. If some one can figure out how to do that, plaese let me know.
92 downloads
0 comments
Submitted
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SF2 WW2 ETO Spitfire Mk.V LF Pak by Cocas
By Wrench
SF2 WW2 ETO Spitfire Mk.V LF Pak by Cocas Aircraft Factory & Co 12/28/2014
-- Something for the ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will NOT work in SF/Wo* 1stGen game installs, at any patch level. One should also have the SF2I expansion pak, that gave us the Spitfires, as this mod references that stock 3W destroyed Spitfire model*
Note x2: This mod represents Mk.V LFs from Northern Europe =ONLY=!
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co. This is the "clipped wing" version of the Spitfire Mk.V.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examination and so forth. It was supposed to be released in the early part of 2014 (Feb/March), but I totally forgot about it!!
Skins included with the package are:
RAF:
No. 402 Squadron "City of Winnipeg" (RCAF)
No. 610 Squadron "County of Chester"
All marking are decals, and decal randomization is TRUE. Other squadrons can easily be done by creating new squadron code letters. SF2 versions of my "box art" style hangar and loading screens are included.
All aircraft use a "pool" of plane-in-group letters, and serial numbers. The serial numbers, while 'generic' in nature (representing no particular aircraft in any given squadron), ARE correct for the variant depicted.
The canopy operates via the Standard Animation Keystroke , Shift/0. Guns are also grouped, MGs in Group 1, the cannon in Group 2.
When in game, you'll see:
Spitfire Mk.Vc LF (CAF)
on the aircraft selection dropdown menu. This will diferentiate =THIS= Spitfire from any other Mk.Vs you may (or may not) have.
The Skin template is also inculded, for anyone wishing to correct any/all errors I've made.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
-for Cocas Aircraft Factory, Prop Works Division-
263 downloads
0 comments
Submitted
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SF 2 Essex camo
By TheWarrior
FIRST THING.
You will need to have the Essex CV LOD. from Rising Sun over at the Yankee Air Pirates site. This skin and future skins I plan to release will not work with out it.
===============================================
TO INSTALL:
unzip to a temp folder or your desktop or somewhere else that's easy to find
In the Essex folder, located in the GroundObject folder, make a copy of the CV9 skin folder and rename it what you want such as Essex_Camo.
Then, simply, copy/paste the provided Essex_Camo folder into you new CV9 skin folder.
You'll probably be asked "OVERWRITE?", just say Yes.
That's it.
Go forth and rain fire on your enemies from the sea.
----------------------------------------------
Notes:
USS Essex was the only Essex class carrier to be painted in this cammo pattern. The pattern was known as MS-32v6/10D. it was used mainly for destroyers but was adapted to the USS Essex.
See enclosed read me for additional information.
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Credits:
Not sure who but thank you for this great ship.
Sources:
Rising Sun from YAP.
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If you have any problems, questions, comments, I can be reached thruogh combat ace forums or PM me at The Warrior.
Art
78 downloads
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Wings over Korea (1 of 3)
By Do335
Wings over Korea Part 1 of 3.
Part 2:
http://combatace.com/files/file/15220-wings-over-korea-2-of-3/
Part 3:
http://combatace.com/files/file/15587-wings-over-korea-3-of-3/
This all in one pack is a collection of all the K.A.W. mods released in the past and makes them come together into a guns only standalone dogfight theater, with a collection of 6 (+5 RedFor) campaigns.
Requirements:
SF2 Israel, SF2 Vietnam, SF2 Europe, July 2012 patch level or above, 6GB of HDD space.
Recommended but not necessary:
SF2 Expansion Pack 1, SF2 Expansion Pack 2, SF2 North Atlantic. (See install instructions step 4.)
What's new in 1.2 update:
Campaigns updates. Strategic node network expanded; Ground units OOB expanded; Frontline precision increased; Campaign parameters adjusted; RedFor ground war campaigns separated from BluFor campaigns using non-NA carrier stations; Reinforcement BluFor squadrons first spawn on airbases in Japan or near Pusan; Tu-2 squadrons added to Korean Air War and Stalemate '51 campaigns. New mods added. Aircraft: Tu-2S, An-2; Cockpits: F7F-3N, F-94B, F-84E&G. New sounds for all jet engined aircraft. Ini updates. Reworked FM: F-86, An-2, F-82, F-84, B-29, Mig-15; Updated cockpit avionics: Mig-15, F-84; Fixed a few CTD triggers in ground object inis. Damage modeling specific updates. Increased AI gunfire accuracy and separated into 3 categories: Radar-ranging, Gyro, Non-Gyro; AI Mig-15 cannon ranges reduced; Added new tracer smoke, tracer size reduced; Aligned gunsight reticle to trajectory convergence point; A few components durability reduced due to large volume; Jet engine durability halved to provide possibility of disabled engine due to damage; Fuel tank minimum size capped above 0.4m^3. Other misc. fixes.
Authors of new mods added:
Tu-2S by Cocas, Kulbit80, Baffmeister, Kesselbrut, Wrench, Jiver (from IL2 SAS)
An-2 by Pasko, Diego, Wrench
F7F-3N cockpit by Stary
F-94B cockpit by Stary
F-84E&G cockpit by Flakiten, Brain32, Stary
WW2/Korea fx tests by Stary
Mig-15 ADI fix by Coupi
B-29 ini updates by Crusader
F2H, F9F, F-80, F-84, F-86, Meteor and Mig-15 engine sounds by Jiver and Tiger33 (from IL2 SAS)
Special thanks to Stary for the beautiful cockpit works; to Wrench the mod master; to Baffmeister and Fubar512 for guidance on FMs; to Nicholas Bell for game engine discoveries; and to mue for the revolutionary LODviewer and TargetAreaEditor tools.
Will update promptly if I missed anyone.
What's new in 1.1 update:
5 new ground war campaigns depicting different phases of the Korean War: North Korea Attacks, Race to the Yalu, Chinese Intervention, Stalemate '51, Stalemate '52. And a revised Korean Air War static campaign. All 6 campaigns are fully flyable from the red side. Added aircraft, skins and FM mods since last release and utilized in campaigns. New sounds for piston engine planes. A complete database overhaul for aircraft, ships and vehicles. Datas are attempted to fine tune to Thirdwire standards. Damage modelling has been revised for better realism and detail. Carrier battle groups now have deadly AAA. Added infantry units for ground combat. Game requirements lowered. Install instructions updated. More fixes on missing decals in campaign mode and other misc. fixes.
Huge thanks to Wrench, Baffmeister and Mue (author of LODviewer), without whom the update won't be at all possible.
Added mods since last release:
Seafury, by Skippybing, Wrench, Baffmeister, 7eleven, PauloPanz, GregoryP, Hinchbrook, Stephan1918, KJakker, eburger.
NK prop FMs for IL-10, La-11 and Yak-9, by Baffmeister.
New F9F panther flight model by Baffmeister (07/21/2015 edit: dunno how I completely missed this one... sorry Baffmeister!)
KAW B-29 Pack by Wrench, MontyCZ, PauloPanz, Crusader, GregroyP, Brain32, lindr2, bobrock.
F-86 Fighter Bomber Units skin pack, by Wrench.
SF2 Colourful Korea, by Gunrunner.
AN-M65 1000lb bomb, by ravenclaw_007.
C-47 21TCS skin, by Wrench.
C-47 skin pack, by paulopanz, Wrench.
Li-2 Pack, by paulopanz, Wrench, Kesselbrut, Kubit.
SF2 Wings over Korea (KAW) HiRes hangar and loading screens, by viper63a.
Razbam Banshee tweeks, by Wrench, luk1978.
AD-4NL 3w pack, by Wrench, Dels, Bunyap.
F4U-5 Corsair pack by TMF, Crusader, Wrench, RussoUK, CrazyHorseB34.
Korean War pilot pics, by Capitaine Vengeur.
Open cockpit method by Coupi.
_________________________________________
Install instructions (please follow these carefully):
First and foremost, be clear on what module is actually installed on your PC, and what is not. To repeat install requirements:
Requirements:
SF2 Israel, SF2 Vietnam, SF2 Europe, July 2012 patch level or above, 6GB of HDD space.
Recommended but not necessary:
SF2 Expansion Pack 1, SF2 Expansion Pack 2, SF2 North Atlantic. (See install instructions step 4.)
Make sure the minimum install requirements are met, i.e. SF2I, SF2V and SF2E, otherwise problems will occur, from the minor missing aircraft and objects, to the severe game hangs / CTDs. Further if you do not have SF2Exp1, SF2Exp2 or SF2NA, extra install step 4 is needed!
1. Set up the Mod folder.
a. Go to the SF2 root directory, make a copy of an .exe of choice (i.e. StrikeFighters2 Vietnam.exe), and rename it to StrikeFighters2 Korea.exe. Run it once, set game options. When setting graphics, recommend turning off shadows (Shadows: Low). Exit the game.
b. Go to the generated mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), delete the objects folder.
2. Set up the Korea Terrain.
a. Download Wrench’s KoreaV3 terrain here:
http://combatace.com/files/file/13415-sf2-korea-terrain-v3/
b. Go to the mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), create a new folder named Terrains.
c. Extract the downloaded KoreaV3.7z, cut the newly extracted Korea3 folder, paste it into the Terrains folder created above.
Note, after this step, the various terrain files and textures etc. should reside in this path: C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\Terrains\Korea3\
3. Set up the mod.
a. Download the 3 .7z files for this pack, extract them and put the contents of the first two .7z files together (StrikeFighters2_Korea_1_of_3.7z and StrikeFighters2_Korea_2_of_3.7z).
b. Cut the StrikeFighters2 Korea folder, and overwrite it over the mod folder (paste it into C:\Users\[username]\Saved Games\ThirdWire\)
Note, after this step, the mod folder should be populated with the following:
Campaigns, Controls, Effects, Flight, Menu, Missions, Objects, PilotData, Screenshots, Sounds, Terrains, as well as Options.ini and Version.ini.
4. Step for not having the recommended game installs. (If all three of the recommended games: SF2 Exp1, Exp2 and North Atlantic, are already installed, feel free to skip this step.)
Go to the extracted contents of the third .7z file (StrikeFighters2_Korea_3_of_3.7z), and enter the folder named "No_NA_EXP1_EXP2".
a. If you do not have SF2 North Atlantic, copy the contents of the folder "No NA" into your mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\).
b. If you do not have SF2 Expansion Pack 1, copy the contents of the folder "No EXP1" into your mod folder.
c. If you do not have SF2 Expansion Pack 2, copy the contents of the folder "No EXP2" into your mod folder.
5. Mod specific .ini configs
a. In your SF2 installation directory where all the game .exe resides, make a copy of StrikeFighters2 Israel.ini (or any other similar ini) and rename it StrikeFighters2 Korea.ini. Open the newly created .ini and find the following:
[Directory]
...
CampaignsDirectory=Campaigns
...
And change it to:
CampaignsDirectory=C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\Campaigns\
*Please do not just copy paste this line but replace [username] with whatever’s set on your PC.
This step is to prevent stock campaigns from displaying which can sometimes cause problems.
b. In your Mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), open up the file Options.ini, find the [instantAction] section, and replace it with the following:
[instantAction]
AircraftType=F-86E-10
MissionMap=Korea3
StartTime=15:30:00
StartDate=09/18/1951
StartTimeDeviation=120
TextureSet=0
NationalMarking=0
SquadronMarking=0
AircraftNumber=0
KillMarking=0
This would get InstantAction working spawning F-86s, Mig-15s etc.
--- Above are essential steps. Optional steps follow.
6. Files for payware mods.
Go to the extracted contents of the third .7z file, and enter the folder named "Payware Files".
a. The contents in the folder "For Razbam Banshee" are for the F2H-2 aircraft sold by Razbam. If you have it, drop the contents from this folder into the mod folder (C:\Users\[username]\Saved Games\ThirdWire\StrikeFighters2 Korea\), and then drop the .LOD files from your purchase into their corresponding paths (banshee korea.LOD, and f2h2cockpit.LOD for the cockpit). Banshees will thus fly sorties in campaigns.
b. The contents in the folder "For YAP Essex" are for Carrier Pack 1 (CV-34 Oriskany and F9F) sold by Yankee Air Pirate. If you have it, drop the contents from this folder into the mod folder, and then drop Essex_Korea.LOD from your purchase into its corresponding path. Next, create a copy of the .LOD, and rename it "Essex_Korea_Col.LOD" (Without the "). This is crucial, as the game will use the collision LOD for ship deck positioning.
7. Alternate mods.
Go to the extracted contents of the third .7z file (StrikeFighters2_Korea_3_of_3.7z).
a. The folder "F-86 Alternate Cockpit" contains modded F-100 cockpits for use on the F-86 series. If decided to use these cockpits, use the contents in the folder "With EXP2" if SF2 Expansion Pack 2 is installed; if not, use the contents in the "NO EXP2" folder.
b. The folder "F-86 Alternate Skins" contains SF1 F-86 skins adapted to SF2.
And that’s it, the setup is complete.
________________________________________________
Credits:
Tu-2S:
Cocas, Kulbit80, Baffmeister, Kesselbrut, Wrench, Jiver (from IL2 SAS)
An-2:
Pasko, Diego, Wrench
F7F-3N cockpit:
Stary
F-94B cockpit:
Stary
F-84E&G cockpit:
Flakiten, Brain32, Stary
WW2/Korea fx tests:
Stary
Mig-15 ADI fix:
Coupi
B-29 ini updates:
Crusader
F2H, F9F, F-80, F-84, F-86, Meteor and Mig-15 engine sounds:
Jiver and Tiger33 (from IL2 SAS)
Seafury:
Skippybing, Wrench, Baffmeister, 7eleven, PauloPanz, GregoryP, Hinchbrook, Stephan1918, KJakker, eburger
NK prop FMs for IL-10, La-11 and Yak-9:
Baffmeister
F9F panther flight model:
Baffmeister
KAW B-29 Pack:
Wrench, MontyCZ, PauloPanz, Crusader, GregroyP, Brain32, lindr2, bobrock
F-86 Fighter Bomber Units skin pack:
Wrench
F4U-5 Corsair pack:
TMF, Crusader, Wrench, RussoUK, CrazyHorseB34
SF2 Colourful Korea:
Gunrunner
C-47 21TCS skin:
Wrench
C-47 skin pack:
paulopanz, Wrench
Li-2 Pack:
paulopanz, Wrench, Kesselbrut, Kubit
AN-M65:
ravenclaw_007
SF2 Wings over Korea (KAW) HiRes hangar and loading screens:
viper63a
Razbam Banshee tweeks:
Wrench, luk1978
AD-4NL 3w pack:
Wrench, Dels, Bunyap
Korean War pilot pics:
Capitaine Vengeur
Open cockpit method:
Coupi
YAP Essex Decals:
Paulopanz
F-86 Sabre/GunVal Sabre Pak:
Wrench: Skins, ini
Zurawski: 3D model, cockpit
Fubar512: FM, sounds
NDicki: SAAF Decals
Brain32: cockpit
Crab_02, Zurawski, Dave: RF-86F rework
Pappychksix: JASDF skin and decal
Wrench: USAF, ROKAF Skin and decal
Russouk2004: Wing Fence
FastCargo: Fakepilot
Ravenclaw007: Skin template
F-86 Sabre/GunVal Sabre Pak Update:
Crusader
F-86 120/200Gal Hi-def drop tanks:
Ravenclaw007
Mig-15/Mig-15Bis_NK:
Wrench: Skins, Pilot, ini
Fubar512: FM, sound
Stary: Cockpit
Pasko: Seat
Spillone104(?): VK-1 sound
Mig-15/Mig-15Bis Skin pack:
Paulopanz: Skins, decals, ini
Stary: Cockpit
Spillone104: pylons, sounds
Pasko: 150 tank
Gaunt, Y. Gordon: Reference
F9F-2:
Bobrock: 3D model, cockpit
Wrench: Skins, decals, ini
Spillone(?): engine sound
F9F-5P Photo Panther pak:
Pasko: original aircraft
ChampionsVA56: skin
Diego: pilot
Bobrock: sounds, cockpit
Wrench: ini
F-80 Shooting Star pak:
ErikGen: original aircraft
Kesselbrut: cockpit
Hgbn: skin template
Diego: pilot
Wrench: skin, decal, ini
Baffmeister: KAW FM update
F-94B Starfire:
ErikGen: original aircraft
Paulopanz: skin, skin template
Wrench: skin, ini
AD-4 Skyraider:
Dels: cockpit
Wrench: skin, decal, ini
AD-2 Skyraider:
Dels: cockpit
TMF: flap/gear sound
Timmy: AN/APS-4 pod
Wrench: skin, decal, ini
AD-4NL:
Dels: cockpit
Bunyap: AN/APS-31 pod
Wrench: skin, decal, ini
F4U/AU-1 Corsair pak:
TMF/Crusader: original aircrafts
Russouk2004: engine sound
Wrench: skin, decal, ini
Sundowner(?): skin
Yak-9P:
Cocas: 3D model
Paulopanz: skin
Baffmeister: FM
Pasko: cockpit
P-51D:
Wrench: skin, decal, ini
Baffmeister: KAW FM update
F-82G pak:
FastCargo: 3D model
Baffmeister: FM
Crisis(?): cockpit
Flogger23: skin, decal
Fubar512: sound
Wrench: skin, decal, ini
F-84E Thunderjet pak:
Russouk2004: 3D model, template
JSF_Aggie: skin
Zurawski: cockpit
Wrench: skin, decal, ini
F-84E ANG Tjets skin pak:
Russouk2004: 3D model, skin template
Wrench: skin, decal
F-84G Thunderjet pak:
Russouk2004: 3D model, skin template
JSF_Aggie: skin
TMF: Triple rocket rack
Wrench: skin, decal, ini
A-26B invader pak:
Timmy, Bobrock: 3D model, template
Hgbn: skin
Wrench: decal, ini
F7F-3N:
Geo: 3d model, skin
TMF: cockpit
Cliff11, Lex Luther, SabreDog Team, Zurawski: cockpit
Cliff11: 150 drop tank
Baffmeister, Cliff11, Charles: FM
Wrench: assembling
C-119:
MontyCZ: 3d model, template, skin
Soulfreak: skin
Kesselbrut: cockpit
Wrench: skins, decals, screens, assembling
Firefly:
Simon Porter: original aircraft
Kesselbrut: cockpit
Wrench: skin, decal, screen, ini
La-11:
Bunyap: 3D model, skin
Kesselbrut: cockpit
Wrench: decal, ini
RF-51D:
Wolf257, Crab_02, FastCargo: original aircraft
Crisis(?): cockpit
Wrench: skin, decal, assembling
IL-10:
Aleks: 3D model
Cocas: 3D upgrading/fixing
Spillone104: 3D edits, sounds
Baffmeister: FM
Paulopanz: skin, decal, screens
Seafury:
Simon Porter: original aircraft
DenisOliveira: pitot
Wrench: hangar
FastCargo: fakepilot
Derk: reference
Baffmeister: KAW FM update
Meteor8:
Wrench: skin, decal
B-29 Superfortress:
MontyCZ: original aircraft
Pinch: proploop sound
Wrench: hangar screen
Howling1: ini, sound
Gen1 Sabre Skins:
USAFMTL, Zurawski, Jimmy Bib
Independence CVL:
Yeyeye: original ship
eburger68: arrestor cable fix
Paulopanz: parking slots
Fubar512: sounds, skin
Wrench: skin
Atlanta CL, Cleveland CA:
Yeyeye
Fletcher DD:
GrinchWSLG: ship, skin, decal
Hinchinbrooke: ini
Typhoid, Ghost029: reference
Colossus CVL:
Hinchinbrooke
Cavalier DD:
Hinchinbrooke: original ship
Wrench, Paulopanz: rework, assembling
Essex edits:
Paulopanz
High-Res Runway Textures (rescaled):
JSF_Aggie
Map Counters, Pilot Pics:
Capitaine Vengeur
Briefing screen planning map:
Wrench
Original Campaign content:
Edward, luk1978
And huge thanks to TK for making such a fun game.
3,120 downloads
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Wings over Korea (2 of 3)
By Do335
Wings over Korea Part 2 of 3.
Part 1:
http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
Part 3:
http://combatace.com/files/file/15587-wings-over-korea-3-of-3/
3,335 downloads
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Dornier Do 17K
By Veltro2k
Do17K was export version of Do17 for Royal Yugoslavia. As the Do17K being close resemblance of the Do17E and M type, it mainly differ in several major features and was more capable combat platform. Do17Ka-1 and Ka-2 was derivates of Do17E/F and featured fabric covered wing lower surface and short distance among the engines. Do17Kb from Dornier and Yugoslav had all metal wing covering and some longer engine mountings.
Credits
3D Model (Veltro2k)
Yugoslav Texture (LloydNB)
FM (Charles)
Cockpit (Kesselbrut)
install in proper folders
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
156 downloads
0 comments
Submitted
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SF2 KAW AD-4NL Skyraider (3W)
By Wrench
SF2 Korean War Era AD-4NL Skyraider (3W) Ver 4.0 12/28/2014
= For SF2, Full-5 Merged (Reccomended/Preferred) =
**Full 5 URGED, due to use of some SF2NA coding! As this mod references the stock 3rd Wire Skyraider, you =MUST= have SF2:V as part of your merged install. If you don't, this mod will not work.**
This is a 'new' version of the AD-4NL Skyraider, built from the 3W A-1H. It is designed to replace completly any & all earlier versions built from MontyCZ's Skyraider.
It's your choice (the End User) if you wish to keep or delete the early version.
This mod represents AD-4NL's from VC-35 "Night Hecklers". The squadron was deployed in various "Dets" of 2-4 aircraft aboard almost all USN Carriers during the Korean Conflict. This is designed for a stand-alone KAW mods folder, but can be used in any Full-5 merged install. However, several SF2NA only statements are included, and may only fully work in that environment.
The aircraft is fully carrier-capable; after all, it's built from a Stock 3W carrier bird!
All markings are decals, and decal randomization is TRUE.
All the necessary weapons, effects, sounds and etc are included, as is the NEW Skyraider cockpit by Dels. Those with the MCZ version will note they are all the same, but included for ease of installation.
Standard Animations keystrokes are used for the canopy (Shift/0) and wingfold (shift/9). However, due to some "malfunction", don't fold the wings with ordenance loaded. They won't follow it!
As always, fairly easy to follow, highly detailed install instructions are included. So, PLEASE read them!!!!
Also, give the "Notes" section a read too. There is important information on Night Operations (what VC-35 specalized in).
Good Hunting!
Wrench
Kevin Stein
284 downloads
0 comments
Submitted
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AH-1Cobra_EngineSound
By yakarov79
Sound file for my AH-1G Cobra packs.
Just copy it into your Sounds folder in game directory.
132 downloads
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Dornier Do 17Z
By Veltro2k
The Dornier Do 17, sometimes referred to as the Fliegender Bleistift ("flying pencil"), was a World War II German light bomber produced by Claudius Dornier's company, Dornier Flugzeugwerke. It was designed as a Schnellbomber ("fast bomber"), a light bomber which, in theory, would be so fast that it could outrun defending fighter aircraft.
Credits
3D Model (Veltro2k)
Textures and FM (Charles)
Cockpit (Kesselbrut).
install in proper folders
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
299 downloads
0 comments
Submitted
-
AH-1G_WeaponPACK.
By yakarov79
Standard weapon pack required to run my AH-1G Cobras.
What is inside?
New models for FFAR Mk40 with following warheads:
M151
M229
M247
M255A1
M156
M259
M257
Launchers
XM-158 7 Tube rocket launcher
-XM-158 7 Tube rocket launcher just slighlty reduced weight. No top fairing.
XM-157 7 Tube rocket launcher
XM-159 19 Tube rocket launcher
XM-200 19 Tube rocket launcher
LAU-61A/A 19 Tube rocket launcher (grey)
LAU-61B/A 19 Tube rocket launcher (filed green)
LAU-68A/A 7 Tube rocket launcher (grey)
LAU-68B/A 7 Tube rocket launcher (filed green
TAT-102 Turret - 7.62mm M134 Minigun 8000 rounds. Only on early model.
M-28 Turret:
7.62mm M134 Minigun with 4000 rounds
40mm M129 Grenade launcher with 231 rounds.
You can load one of each or two M134 or Two M129. Have it your way.
XM-35 – Contains 20mm M195 Vulcan canon. De-rated to 750rpm. With 1800 rounds in box containers above skids on each side of aircraft.
This subsytem was fitted to some aircrafts (not every could carry) in late 1969 onwards.
Mostly fitted in new arived aircrafts. Not evry aircraft in unit was able to carrythis subsytem – usually 2-3.
For those who are not familiar with cobra weapon subsytems it could be carried only on left wing.
XM118 Dispenser, grenade, smoke.
4 versions, for XM-157, XM-158, XM-159/200 launchers and standalone.
For proper visual effect dispenser for XM-157 shouldn’t be use for other launchers etc. Standalone dispenser is for use without any rocketpods on outboard pylon.
I dontk know if it was issued to army during Vietnam War. I saw this on pictures from trials. But never in action
Copy weapons into weapons folder, add specific entries into weapondata.ini and install it with weaponeditor.
Add gundata entry into gundata.ini file and install guns with guneditor.
Gundata is not so important. But in gunpods and guns in weaponpack i put my own gundata entry. You can use gundata in weapons of your choice.
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware
additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
strikechoppers.wordpress.com
344 downloads
-
AH-1G Wings Over Elsewhere-SF1
By yakarov79
----------------------------------------------------------------------------------
BELL AH-1 COBRA OVER ... PACKAGE Ver 1.0
----------------------------------------------------------------------------------
This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works in the SF1 and SF2 series.
However this pack is build on SF1 folder tree.
For SF2 You have to separete Decals folders.
There is a plenty of tutorials how to convert to SF2 series.
For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
Sorry for that.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware
additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
strikechoppers.wordpress.com
-------------------------------------------------------------------------------------------
Instalation:
Copy folders into specific folders in your game.
Add Nations.ini line (below) if you dont have US Army Aviation yet.
I missed one thing. Pilots.
Use favorite pilots of your choice.
This addon works only with my WeaponPACK. All of weapon stations are made as specific station code and will work only with this weapon pack.
In Spanish AH-1G Z-14 model folder there is seperate folder with additional weapons made for Spanish model. It should be instaled same way as other weapons.
WeaponPACK can be downloaded here:
http://combatace.com/files/file/15215-ah-1g-weaponpack/
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - belly light deploy/retract at any speed in late models
- nose lights activate/deactivate in early model. Lights must on.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
lift) and pull controll stick little and snake will take off. Then reduce throttle vector
as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
speed. Use vector throttle to control speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and
unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
to have a proper angle of fire with GP. It is not proper for real model but in my opinion
best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
versions. I will upload it little later in weapon pack update.
I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
Guns are loaded as weaponstations so player got options.
For updates visit on:
strikechoppers.wordpress.com
*******************************************************************************************
**************
IMPORTANT
You will need to add the following to your Nations.ini file which should be in your Flight
folder.
Make sure the XXX is replaced with the next number in sequence in your file:
[Nationxxx]
Name=USA
DisplayName=United States Army Aviation
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
*******************************************************************************************
**************
Reference and Thanks to:
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
F Troop Yearbook 1971-1972
XM-118 Organizational DS GS and Depot Maintenance XM118
vhpamuseum.org
11thacraviation.com
darkhorsevietnam.com
blueghosts.com
centaursinvietnam.org
usarmygermany.com
airport-data.com
aerialvisuals.ca
planepictures.net
291 downloads
-
AH-1G Wings Over Vietnam-SF1
By yakarov79
----------------------------------------------------------------------------------
BELL AH-1 COBRA IN VIETNAM PACKAGE Ver 1.0
----------------------------------------------------------------------------------
This is a third party add on of the AH-1G Cobra using models and cockpits created by me.
The original flight model is standard as on many free to download helicopters.
I have just modified it a bit.
It is designed for and works in the SF1 and SF2 series.
However this pack is build on SF1 folder tree.
For SF2 You have to separete Decals folders.
There is a plenty of tutorials how to convert to SF2 series.
For now temporary i dont have posibility to convert and work on SF2 sim. Temporary.
Sorry for that.
*************************************************************
This is freeware; it CANNOT be distrubuted unless permissions are granted by myself.
The original readmes, if any, and all other pieces of the package MUST remain intact.
The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
This package and any part of it may NOT in any way, shape or form be used in any payware
additions.
See the original readme documentation, if any, for further allowances and restrictions
Any persons wishing to make further modfications, contact me first.
Any persons wishing to make further modfications, MUST remember to put everyone's name in it.
Bribes and donations are accepted;
*************************************************************
*************************************************************
THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
OR WITH ANY OTHER FILES OR MODS.
*************************************************************
Jarek Hereda
strikechoppers.wordpress.com
-------------------------------------------------------------------------------------------
Instalation:
Copy folders into specific folders in your game.
Add Nations.ini line (below) if you dont have US Army Aviation yet.
I missed one thing. Pilots.
Use favorite pilots of your choice.
This addon works only with my WeaponPACK. All of weapon stations are made as specific
station code and will work only with this weapon pack.
WeaponPACK can be downloaded here:
http://combatace.com/files/file/15215-ah-1g-weaponpack/
Standard commands for activating Cobra features:
AIRBRAKES - sun filter/shader on off - just for fun no airbrakes so empty animation slot for use.
ARRESTING HOOK - jump from pilot station to gunner station.
LANDING GEAR - belly light deploy/retract at any speed in late models
- nose lights activate/deactivate in early model. Lights must on.
A2A mode - gunner station guncross for turret.
A2Ground mode - pilot M73 cross.
ANIMATION 7 - turret doors
ANIMATION 8 - ammo bay dooors
ANIMATION 9 - gunner door (ext and cockpit view)
ANIMATION 10 - pilot door (ext and cockpit view)
For take off: Around 75% of throttle vector (small needle on RPM clock in cockpit should be
like 65degree up) - (default ctrl + ) and then increase power to 70-85% (or more for quick
lift) and pull controll stick little and snake will take off. Then reduce throttle vector
as needed and reduce power to 69%. It should fly around 110kts now. 69% is good cruising
speed. Use vector throttle to control speed.
When on the ground you can see rotating blades for pitch and roll. Just additional and
unnecesary thing (not visible so much when flying) but it is possible so it is there. Not
working like i want but better then nothing.
There are two different pylons on inboard stations one for rocketpods one for gunpods. Just
to have a proper angle of fire with GP. It is not proper for real model but in my opinion
best what can be done for SF engine. Rocket pods are ok with correct angle on inboard stations.
I made all Mk40 FFAR rockets with different look of warhead. Two versions low poly with
colors in max and hi-detail with skins. But i just noticed that i did not pack hi-detailed
versions. I will upload it little later in weapon pack update.
I have redone all weapons - launchers M159,157,158,M200, and some navy LAUs. Gunpods M18
and navy SUU-11. XM118 smoke dispenser and also zuni LAU for future.
Guns are loaded as weaponstations so player got options.
For updates visit on:
strikechoppers.wordpress.com
*******************************************************************************************
**************
IMPORTANT
You will need to add the following to your Nations.ini file which should be in your Flight
folder.
Make sure the XXX is replaced with the next number in sequence in your file:
[Nationxxx]
Name=USA
DisplayName=United States Army Aviation
Alignment=FRIENDLY
PilotNameList=NamesUSAF.lst
RankList=RanksUSAF.lst
CallsignList=CallsignsUS.lst
Formation.Fighter=USFighter
Formation.Attack=USFighter
Formation.Bomber=USBomber
Formation.Transport=USBomber
Formation.Tank=USTank
Formation.MobileAD=USAD
PilotTrainingStandard=EXCELLENT
GenderRatio=0
DebriefSuccessMusic=DebriefSuccess.wav
DebriefFailMusic=DebriefFail.wav
DebriefKilledMusic=DebriefKilled.wav
SpeechFile=USAFSpeech.cat
SpeechTextFile=USAFSpeechText.cat
Medals=MedalsUSAF.ini
MedalTextFile=MedalsUSAF.str
UseFAC=TRUE
*******************************************************************************************
**************
Reference and Thanks to:
TM 55-1520-221-10 Operators Manual Army Model AH 1G Helicopter
Osprey Combat Aircraft 41 - US.Army AH-1 Units In Vietnam
GUNSLINGERS IN ACTIONS - Squadron Signal
WALK AROUND AH-1G Cobra - Squadron Signal
Combat Aircraft Series 09 - AH-1 Huey Cobra (1987)
Aerofax Datagraph 4 - Bell AH-1 Cobra Variants
Squadron Signal - Bell AH-1 Cobra In Action
Osprey - New Vanguard 125 - Huey Cobra Gunships
F Troop Yearbook 1971-1972
XM-118 Organizational DS GS and Depot Maintenance XM118
vhpamuseum.org
11thacraviation.com
darkhorsevietnam.com
blueghosts.com
centaursinvietnam.org
usarmygermany.com
airport-data.com
aerialvisuals.ca
planepictures.net
383 downloads
-
RA-5C Skinpack
By slick cowboy
This package contains improved skins of the RA-5C Vigilante.
- Thinner and less visible panel lines, different weathering than the original skins.
- New squadrons with tail art and new decal tail numbering for each new squadron
- Now you can match this bird with more USN tailcodes in the game
Squadrons:
RVAH-5 "Savage Sons" tailcode NE (was already present in the original)
RVAH-6 "Fleurs" tailcode AJ
RVAH-6 "Fleurs" tailcode NG
RVAH-6 "Fleurs" tailcode NH
RVAH-7 "Peacemakers of the Fleet" tailcode AE
RVAH-11 "Checkertails" tailcode AA
RVAH-12 "Speartips" tailcode AC
RVAH-13 "Bats" tailcode NH
The tail artwork is painted on, so no decalling. Unfortunately when decalling over the fold section of the tail, the upper part of the decal disappears. But I drew the art in 2048x2048, that way it still looks ok in the game.
Installation:
First install aircraft. You can find it here:
http://combatace.com/files/file/9579-ra-5c-vigalante-sf2-v11
Then download this pack and from it, paste the "Objects" folder in your SF2 mod folder and overwrite.
(The original RVAH5 folder won't be overwritten as I renamed my version RVAH5_NE)
Credits
Original credits:
Model, Textures and Weapons: Julhelm
FM: Fubar512 & Column5
Cockpit: Kesselbrut
Avionics: Moonjumper & Julhelm
V1.1 update by STORM
Original templates by Julhelm
152 downloads
-
Farman F.222
By Veltro2k
The Farman F.222 and its derivatives were thick-sectioned, high-winged, four engined monoplanes from Farman Aviation Works. Based on the push-pull configuration proven by the F.211, design started in August 1925 and the first flight of the prototype was on May 26, 1932. The definitive F.222 variant was the biggest bomber to serve in France between the world wars.
Credits
3D Model (Veltro2k)
Textures and FM (Charles)
Cockpit (Kesselbrut).
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
149 downloads
0 comments
Submitted
-
F-7B MB Series
By russouk2004
F7-MB Bangladesh AF .............
35 sqdn has old sqd Tail insignia (Yellow Hawk) and later 36 sqdn "TigerCats" ive set them to share number decals as numbers were used on older and newer a\c...but differed with the sqd crests.
F7-B Bangladesh AF and Pakistan AF..............
F7-B-IRAQ AF........
---------------------------------------------------------------------------------
Chengdu F7 Original Release by Mirage Factory TMF
---------------------------------------------------------------------------------
3d model and skins further Modded by me Russouk2004 Thanks TMF team....nice job guys....
----------------------------------------------------------------------------------------------------------------------------------
Changes.
---------------
Added brake chutes bumpmapping....
few skin tweaks...such as new textures,redone details,ie,new panel lines and rivets etc.moved some items about.....may not work on other F7 LODS
Added starys fine mig21 pit to IRAQI F7,feel free to get it for the others.
still need to add the afterburner animation as it disapperas when any mapping is done...so will update it asap.
hope to complete this in next few days
INSTALL.
------------------------------------------------------------------------------------------------------------------
Extract folder to destop.....
copy and paste these folders
Objects
Effects
Sounds
to your mod folder....usually c:\users\saved games\your name here\Thirdwire\SF2\
If you already have the a\c folder with same name,suggest you rename one or the other.
for other files just click ok to overwrite as these files are latest and should be fine.
Animation keys.....
--------------------------------------------------------------------------------
Brake chute opens on ground only with airbrake key =S
canopy opens with SHIFT +0
supplied.folders
-------------------------------------------------------------------------------------
sounds
effects
most weapons...suggest you have all latest weapons packs.
Pilots
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------
some loadouts may not be correct.....If you find alterations needed,and can do it,send me any files and I will update the pack...
takes a lot of time checking stuff and modeling so if missed things,it happens...sorry lol
Disclaimer...
-----------------------
If any file within causes any loss of your files due to incorrect installation,overwriting wrong files Its at users own discression.
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
This pack is subject to the CombatAce freeware conditions and may only be used for non comercial use,any alterations to 3d model etc will require previous permission,I have been granted full scope of modding this tmf model,so any permissions must be authorised by me.
Thank you.
hope you enjoy the mod.
Russ
476 downloads
-
SF2 WW2 IJN CVL Zuihio Class by Hinchbrooke
By Wrench
SF2 WW2 IJN CVL Zuihio Class 12/26/2014
= For SF2 (Full5 Merged RECCOMENDED!)
*This mod is set up with some SF2NA coding. Use in other envrionments is "at your own risk*
This is a version of Hinchbrooks IJN Zuiho class light carrier.
As some have found the original 1stGen version is "faulted", I hope this will be better for you all.
Mind you, it's NOT fully converted, as the "parking slots" have not been plotted. Some of the muzzle positions for the 25mm AA batteries are not near the muzzles themselves.
But this will give you an operational IJN light carrier. All the "needed" files for use in the SF2NA enviroment are included (inis, "collision lod", etc).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!
Wrench
Kevin Stein
236 downloads
0 comments
Updated
-
SF2_J-10A Firefly_AcroteamSkin
By emresukhoi
SF2_J-10A Firefly_AcroteamSkin
http://en.wikipedia.org/wiki/August_1st_%28aerobatic_team%29
46 downloads
0 comments
Submitted
-
SF2 WW2 , PTO 39th FS P-47D "Razorback" Thunderbolt Skin Pak
By Wrench
SF2 WW2 39th FS, PTO P-47D "Razorback" Thunderbolt Skin Pak 12/22/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs, at any patch level. It was built for SF2 ONLY!!.*
**REMINDER: this pack is for PTO Razorback Jugs -only-!!! And by PTO, this means SoWesPac, NOT CBI, not the Solomons, etc!!! This would include New Guinea, points north and west, and obviously the Philipines.**
This is a new skin for Cocas' PTO P-47D Razorback Thunderbolt. If you don't have it already, you can get the aircraft at the following url:
http://combatace.com/files/file/15204-sf2-ww2-pto-republic-p-47d-razorback-thunderbolt-by-cocas/
The skin included is for:
39th FS, 35th FG, as seen in the Phillipines in mid-1944 (also slightly earlier)
It represents the aircraft in their later scheme, up until the time the 35th converted to Mustangs. (oddly, almost all of 5th AF Jugs carried the tail stripes of one kind or another).
All markings are decals, and Decal randomization is TRUE.
The aircraft is finished in Overall Natural Metal, with "new style" Southwest Pacfic markings as of mid-1944. These are the pre-war style red rudder stripes, with a blue leading edge on the Rudder.
Please note, SWP Theatre, Squadron and/or Group specific markings -ARE- painted on.
The serials herein should be considered "generic" in nature, but ARE for the correct model variant.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
45 downloads
0 comments
Submitted
-
SF2 WW2 MTO P-47D Razorback, 64th FS Skins/Decals Pak
By Wrench
SF2 WW2 MTO P-47D Razorback, 64th FS Skins/Decals Pak 12/24/2014
-- Something for the MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A new skin/decal set for the MTO (Theatre Specific) P-47D Razorback by Cocas & Co.
The Theatre specific aircraft is available at the following url:
http://combatace.com/files/file/15203-sf2-ww2-mto-republic-p-47d-razorback-thunderbolt-by-cocas/
Skin included in this pak are:
12th AF:
64th FS, 57th FG "Black Scorpions"
All markings are decals, and Decal randomization is TRUE.
The aircraft is finished in standard 0D/Grey, with MTO Theatre markings.
Please note, MTO Theatre, Squadron and/or Group specific markings -ARE- painted on.
The serials herein should be considered "generic" in nature, but ARE for the correct model variant. There are NO nose arts.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
Good Hunting!
Wrench
Kevin Stein
44 downloads
0 comments
Updated
-
SF2 WW2 PTO Republic P-47D "Razorback" Thunderbolt by Cocas
By Wrench
SF2 WW2 PTO Republic P-47D "Razorback" Thunderbolt by Cocas 12/24/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth.
**REMINDER: this pack is for PTO Razorback Jugs -only-!!! And by PTO, this means SoWesPac, NOT CBI, not the Solomons, etc!!! This would include New Guinea, points north and west, and obviously the Philipines. Other theatres will follow as they are completed.**
This pak contains 2 complete aircraft, representing the Razorback P-47D-2/D-10 in early/mid 1943, and the later D-15 thru D-20 Razorback Thunderbolt as seen in late 1943 (November-ish) through (nearly the) war's end, in the SoWesPac regions of the PTO (read: 5th AF).
Skin(s) included are:
P-47D-5 (early model):
340th FS, 348th FG (SWP, mid-1943 scheme w/star-and-ball)
P-47D-20 (later model):
340th FS, 348th FG (SWP, late 43/early 44 w/star-and-bar)
310th FS, 58th FG, (SWP/New Guinea region, late 43/early 44)
All markings are decals, and Decal randomization is TRUE.
The aircraft is finished in standard 0D/Grey, with Southwest Pacfic markings.
Please note, SWP Theatre, Squadron and/or Group specific markings -ARE- painted on.
The serials herein should be considered "generic" in nature, but ARE for the correct model variant. For the most part, there are NO nose arts, with the exception of a few for the 340th, "borrowed" from Major Lee's 348th FG skin set.
All the 1stGen Hangar and/or Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format, and fit SF2 styling. Damage textures are also new, in DDS format.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0
Pilots, sounds, weapons are all included.
Templates for this aircraft will be issued as a seperate release, for those skinners that wish to do other units/theatres.
As there are several P-74D Razorbacks available, when in game you'll see:
P-47D-5 Thunderbolt (CAF)(Mid 43)
P-47D-20 Thunderbolt (CAF)
on the aircraft selection dropdown menu. This will diferentiate it from any others that are around (Wolf or DAT).
For those with the SWP/PTO Razorback mods I've done for Wolf's P-47, this mod is designed to compliment, NOT replace it. However... it's your choice to keep them or not.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, PLEASE!! give the "Notes" section a read, too.
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
12/18/2016 Updated - added missing decals
270 downloads
0 comments
Updated
-
SF2 WW2 MTO Republic P-47D "Razorback" Thunderbolt by Cocas
By Wrench
SF2 WW2 MTO Republic P-47D "Razorback" Thunderbolt 12/22/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.*
This is a BRAND NEW aircraft, brought to you by Cocas Aircraft Factory & Co.
We are calling this "version 0.9", as there exists the possibility of more work being required. But, we wanted to get them out into the hands of our WW2 End Users for their examinations and so forth.
REMINDER: this pack contains MTO Jugs only!!! Other theatres/users will follow as time permits, and as they are completed.
This pak contains a NEW model, representing the Razorback P-47D Thunderbolt in the MTO as seen in late 1943 through war's end.
Skins included are:
15th AF:
317th FS, 325th FG - this is withOUT the Checkertail markings
317th FS, 325th FG - this is WITH the Checkertail marking; called "317FS_L"
The "L (or Late)" skin uses the SF2 'start date switch', to turn on automatically in April, 1944. By this time, they had finished painting all the checks on all the tails of all the planes in all the 325th's squadrons. These were carried until the Group converted to Mustangs (and had to start all over painting the checks again!!).
The aircraft is finished in standard OD/Grey, with MTO theatre markings on the cowl.
All markings are decals; excepting the 325th Checkertail and MTO theatre markings; these are painted on. Decal randomization is set to TRUE.
There is one base set of decals for both skins. As this is for just one squadron, it makes for a sligtly smaller up/down load package.
There -are- some nose arts, and you'll find them listed with the individual aircraft number drop down on the Loadout Screen. They are matched to their 'plane-in-squadron' Battle Number.
Damage textures are new, in DDS format. The Hangar Screen is a rather 'generic' type.
The canopy opens/closes with the Standard Animation Keystroke , Shift/0
Pilots, sounds, weapons are all included.
Templates for this aircraft will be issued as a seperate release, for those skinners that wish to do other units for other theatres or Allied users.
As there are several P-74D Razorbacks available, when in game you'll see:
P-47D-20 Thunderbolt (CAF)
on the aircraft selection dropdown menu. This will diferentiate it from any others that are around (Wolf or DAT).
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as usual, give the "Notes" section a read, too.
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
109 downloads
0 comments
Updated
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Cocas P-47D Razorback (ETO) Replacement Data Ini
By Wrench
SF2 WW2 ETO Republic P-47D "Razorback" Thunderbolt Replacement Data Ini 12/23/2014
= For SF2 (Full4/5 Merged RECCOMENDED!)
*This mod will =NOT= work in SF/Wo* 1stGen game installs. It was built for SF2 ONLY!!.*
Replacement data ini for the Cocas Aircraft Factory P-47D Razorback. The aircraft is available here:
http://combatace.com/files/file/15199-sf2-ww2-eto-republic-p-47d-razorback-thunderbolt-by-cocas/
The full package is also getting the update. So, for that that have downloaded it already, use THIS data in.
For that that haven't downloaded the aircraft yet, it will be included in the updated version (and what's stopping you from getting it???)
All follow on Razorback mods (PTO, MTO, and maybe CBI) will incorporate this data ini.
This FM has been slightly refined, and these fixes should (almost) stop the "tail stall" and end-to-end flip. Again, while not perfect, this is a bit better. Further refinements by Experts are most heartly requested!! (Roll rates may still be a little low, as well)
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! And, apologies for the inconvience!
Happy Landings!
Wrench
Kevin Stein
=for Cocas Aircraft Factory, Prop Works Division=
41 downloads
0 comments
Updated
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