Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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polish skin for MiG-29
By Ngr
This is a pack with all the camouflage MiG-29 in Polish Air Forces.
NOTE
I use it in MiG-29_PL from Mirage Factory but it can be used in any MiG-29 from MF
Additional Credits:
Sundowner for his Mig-29 templates.
version 1.1
I added a squadron emblems of the cab
version 1.2
I added new decals numbers
There are all numbers into service in Polish Air Force
version1.3
I change color of camuflage 1 ELT and 41 ELT dark grey is more Light and it is looks more realistic.
180 downloads
0 comments
Updated
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RF-84F Thunderflash Superpack
By Gunrunner
Discussion and screenshots here
NOTICES :
This mod is NOT released under the Combat Ace Freeware Licensing Agreement (http://combatace.com/topic/55729-freeware-licensing/) as it includes content NOT subjected to it.
The only content you can reuse freely following the CA Freeware Licensing are the SKINS and DECALS as they are my creation based on freely released template or from scratch;
For all the rest you MUST contact the original author beforehand.
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PREREQUISITES :
To my knowledge you only need SF2:E, however you might also need the Exp2, if you have finflashes not showing, just tell me and I'll include mine rather than using TW's.
This should work without trouble with NATO Fighters 5 (however the versions already included in NF5 have a slightly different file organization and naming convention).
This mod should not rewrite anything except itself and the relevant campaign files.
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GLOBAL NOTES :
All planes marked with a * in the numbers list are considered historically correct, all others are as correct as sources allow, at worst they come from the pool of planes available to the nation in the given timeframe and bear possibly existing squadron numbers.
There's a topic on CA (http://combatace.com/topic/68436-rf-84f-thunderflash-request-for-information-and-superpack-wip/) tracking my progress and meant to receive any feedback and information you might want to share.
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NOTES FOR 1956 :
The Suez and Norwegian skins are bonuses and not useful for a Europe '56 campaign.
I initially planned of including slightly anachronistic camouflage versions for Belgium and Netherlands, however, given the time needed for the operation and the fact that the campaign takes place in the heart of winter, camouflage would have made no sense.
If you feel the need to properly install the Squadrons, you should add the following to your SQUADRONLIST.INI (if they squadrons are not already there), but everything is set up to work without it.
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[squadronxxx]
Name=32TRS
DisplayName=32nd TRS
Nation=USAF
[squadronxxx]
Name=38TRS
DisplayName=38th TRS
Nation=USAF
[squadronxxx]
Name=302TRS
DisplayName=302nd TRS
Nation=USAF
[squadronxxx]
Name=303TRS
DisplayName=303rd TRS
Nation=USAF
[squadronxxx]
Name=ER1/33
DisplayName=ER 1/33 'Belfort'
Nation=France
[squadronxxx]
Name=ER2/33
DisplayName=ER 2/33 'Savoie'
Nation=France
[squadronxxx]
Name=ER3/33
DisplayName=ER 3/33 'Moselle'
Nation=France
[squadronxxx]
Name=ER4/33
DisplayName=ER 4/33 'Fumassol'
Nation=France
[squadronxxx]
Name=42BAF
DisplayName=42nd Squadron
Nation=Belgium
[squadronxxx]
Name=306KLU
DisplayName=306° Squadron
Nation=Netherlands
[squadronxxx]
Name=RNAF717
DisplayName=717 Skv.
Nation=Norway
[squadronxxx]
Name=TW4CRS
DisplayName=4th CRS
Nation=Taiwan
-----
FRANCE, SUEZ
All serial numbers involved in Suez are correct, 8 squadron numbers are attributed to the proper plane, 3 were used at Akrotiri but randomly assigned, the rest are randomly chosen from the most probable squadron numbers at the time.
FRANCE
French RF-84F in late 1956 would have been stationned at Cognac, but would probably have been detached in Alsace or Germany in case of conflict, one squadron relieving the previous, given the involvement in Operation 700 and the readiness of the squadrons in late 1956, the order of detachement would have been ER 2/33 first then ER 3/33 and finally ER 1/33 (remember, the last planes reached France from Cyprus in late December, and the last ground personnel and equipment in early January 1957, so even accounting for a rushed move, the attrition of planes and personnel would mean they'd probably take no part in the conflict unless it lasted into the Spring of 1957).
US
3 or 4 stripes of different colors denote a plane assigned to the Wing Commander, 2 stripes or the same color to the Squadron Leader and 1 stripe to a Flight Leader.
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OPTIONAL ASSEMBLY REQUIRED :
These planes are meant to use specific pilots however this is strictly optional, if you don't add them, the game will use the default pilot, so it's only a matter of adding more pilot variety and a more authentic feel to things.
To respect the LOD author's wish not to have a situation where his work might be unknowingly used without proper attribution or worse you'll have to download the pilots separately or as part of the packs in which they are bundled.
All are based on Old Diego's pilot, with skins by Corktip14 for the French version, ravenclaw_007 for the German ones.
For USAF and ROCAF planes, you'll need the KUSAF01 pilot from Diego's pilot pack : http://combatace.com/files/file/9197-diegos-pilot-pack/
For French planes, you'll need the Guen312 pilot from the Israel 48/56 mod : http://combatace.com/files/file/11024-1948-war-for-independence1956-suez-crisis/
For German planes, you'll need the PilotGAF pilot from the German Pilots pack : http://combatace.com/files/file/9210-german-air-force-pilot%C2%B4s/
For other planes, you'll need the Euro001 pilot included with NATO Fighters 4+ Update 1 : http://combatace.com/files/file/11099-nato-fighters-4-patch-post-dec-2009-patch-level/
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UPDATING YOUR FORMOSA FREEDOM CAMPAIGN v1.1
The necessary campaign files have been modified to add the Taiwanese RF-84F, just overwrite the original files.
Due to JonathanRL's way of implementing squadrons (without a proper squadron list) I've had to use a specific variant for Taiwan rather than use it as a skin for the US variant, as should be.
It also means that unless you add the squadrons properly, the ROCAF 4th CRS will appear show up as a USAF unit (without impact on anything else than text displayed on the loadout screen).
It was the best compromise to be both working with Formosa Freedom and still be compatible with the standard implementation.
At the moment I'm not interested in providing a package solely for that purpose.
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UPDATING YOUR 1956 SUEZ CRISIS CAMPAIGN v2.1
The necessary campaign files have been modified to use the updated RF-84F, just overwrite the original files.
Be aware that it will leave the RF-84F using my old naming convention in place, it's up to you to delete it if it creates confusion in single mission play.
At the moment I'm not interested in providing a package solely for that purpose.
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CONTENT AND CHANGELOG :
v0.2 (10/08/2012) (6 variants, 15 skins, 2 campaign updates)
CHANGED
ALL
Skin naming convention changed to make maintenance easier, you should remove the older skins, the "new" ones are identical
ADDED
RF-84F_NATO1 (based on the updated RF-84F, spoilers, brake chute, Euro pilot, early Republic Seat)
1 Camo skin for 42 Sqn. (Belgium), 16 planes, circa late 1960, Brustem, BE
RF-84F_NATO2 (based on the updated RF-84F, spoilers, brake chute, Euro pilot, late Republic Seat)
1 Camo skin for 42 Sqn. (Belgium), 15 planes, circa late 1962, Brustem, BE
RF-84F_TW (based on the updated RF-84F, spoilers, brake chute, US pilot, early Republic Seat)
1 Silver skin for 4th CRS (ROCAF), 22 planes, circa late 1958, SongShan, TW
RF-84F_US (based on the updated RF-84F, spoilers, brake chute, US pilot, early Republic Seat)
1 Silver skin for 38th TRS (USAFE), 17 planes, circa late 1955, Sembach, DE
Operation Formosa Freedom
1 set of files to add to JonathanRL's Operation Formosa Freedom v1.1
1956 Suez Crisis
1 set of files to update the Israel 45-56 mod to use the new RF-84F naming convention (and benefit from the updated skins and inis)
v0.1 (11/03/2011) (4 variants, 11 skins)
ADDED
RF-84F_FR1 (based on the updated RF-84F, no spoilers, no brake chute, French pilot, early Republic Seat)
1 Silver skin for ER 4/33 "Fumassol" (France), 14 planes, for Operation 700 / Musketeer / Suez War, Akrotiri, Cyprus, UK
RF-84F_FR2 (based on the updated RF-84F, spoilers, brake chute, French pilot, early Republic Seat)
1 Silver skin for ER 1/33 "Belfort" (France), 24 planes, circa late 1956, Cognac, FR
1 Silver skin for ER 2/33 "Savoie" (France), 23 planes, circa late 1956, Cognac, FR
1 Silver skin for ER 3/33 "Moselle" (France), 23 planes, circa late 1956, Cognac, FR
RF-84F_NATO1 (based on the updated RF-84F, spoilers, brake chute, Euro pilot, early Republic Seat)
1 Silver skin for 306 Sqn. (Netherlands), 16 planes, circa late 1956, Eindhoven, NL
1 Silver skin for 42 Sqn. (Belgium), 14 planes, circa late 1956, Brustem, BE
1 Silver skin for 717 Esk. (Norway), 21 planes, circa late 1956, Rygge, NO
RF-84F_US (based on the updated RF-84F, spoilers, brake chute, US pilot, early Republic Seat)
1 Silver skin for 32nd TRS (USAFE), 17 planes, circa late 1956, Sembach, DE
1 Silver skin for 38th TRS (USAFE), 17 planes, circa late 1956, Sembach, DE
1 Silver skin for 302nd TRS (USAFE), 17 planes, circa late 1956, Spangdahlem, DE
1 Silver skin for 303rd TRS (USAFE), 17 planes, circa late 1956, Spangdahlem, DE
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KNOWN ISSUES :
- The spoilers are not part of the model and are only painted on.
- The brake chute fairing is there even on early models.
- Some skins are not "right" due to subtle mapping problems and a model not 100% accurate.
- Some parts inherit the global skin lighting values instead of having these set to fixed values.
- There may be some decal bleeding on lower visual settings as in some cases I only leave a 1 pixel margin.
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WHAT'S TO COME :
- Some more panel changes and details
- Normal and specular maps, maybe, when/if Florian has the time and motivation to do so
- 15th TRS and 45th TRS PACAF planes
- 1962 and 1968 European planes
- Greek, Turkish and Italian planes
- 1955, 1957 variants for USAFE, various others (French early camo trials, Luftwaffe WS50...)
- Templates and full documentation
- NF5 updates
- Version specific hangars and loading screens
- Integration of feedback
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CREDITS AND ACKNOWLEDGEMENTS :
RF-84F
Original 3D Model : Michael Davies & Alphasim (porting rights granted to GMG)
3D Conversion & Animations : Amokfloo / Florian
Cockpit : Zurawski (taken from his F-86)
INI work : Amokfloo / Florian, Soulfreak / Soulman, NeverEnough
Damage textures : Amokfloo / Florian
Model update for SF2 : Amokfloo / Florian
Various small fixes : Israel 48/56 Team
Ejection Seats
Republic Ejection Seats : Steve_S
Martin Baker Gw5 Ejection Seat : ravenclaw_007
Skins
Original Skins and templates : Soulfreak / Soulman, ravenclaw_007
Enhanced templates, skins and compilation of bits : Gunrunner
A huge thanks to all the modders allowing me to bundle their work with my skins or taking the time to explain why they'd rather not, to eburger68 for his work on NATO Fighters motivating me to get back to work and of course to CA and TK for a wonderful toy and the community to go with it.
If I forgot someone or believe I've included your work without proper credits, permissions or respect for your terms of use, do not hesitate to contact me on Combat Ace forums.
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SOURCES :
Wings over Suez by Brian Cull
Tactical Reconnaissance in the Cold War by Doug Gordon
Squadron/Signal Fighting Colors #6504 - USAF Europe in Color, Vol.1 : 1948-1965 by Robert Robinson
Squadron/Signal Fighting Colors #6563 - USAF Europe in Color, Vol.2 : 1957-1963 by Robert Robinson
Squadron/Signal Aircraft in action #1061 - F-84 Thunderjet by Larry Davis, David Menard and Don Greer
Wing Masters HS 11 : Suez 1956 : Opération Mousquetaire
And of course the Internet...
With first and foremost, the unavoidable Joe Baugher : http://www.joebaugher.com
Nathan Decker's Forgotten Jets : http://www.millionmonkeytheater.com/ForgottenJets.html
and countless others...
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Gunrunner
10/08/2012
719 downloads
- rf-84f
- suez crisis
- (and 6 more)
0 comments
Updated
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SF2 WW2 ETO Bf-109E-7 Jabo by RussoUK
By Wrench
SF2 WW2 ETO Bf-109E-7 Jabo by RussoUK
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod may =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. Those that wish to try, do so at their own risk.*
This is a complete aircraft with (just) about all the fixings...
This mod represents Bf-109E-7s in the West (France based) during the 1940-41 time frame. The skin/decals are "representative" of 6(S)LG2 Jabo. The skin is in jpg format, and decal randomization is TRUE. Unlike most Luftwaffe JGs, the ground attack units (Schlachtgruppen) used letters instead of numbers. You have 18 letters.
Included are Sounds, weapons, in this case the AB-50 Frag/Cluster unit (minus standard LW bombs -which you should already have, along with the Guns), the ETC50 4-bomb MER, the drop tank and pilot figure, as well as new SF2 style hangar and loading screens (in jpg format)
The canopy operates on the standard animation keystroke Shift/0.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Full credits are listed below the Notes.
Happy Hunting!
wrench
kevin stein
571 downloads
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Mitsubishi F1 and T2 Remod Pak by Veltro2K
By Wrench
Mitsubishi F1 and T2 by Veltro2K
= For SF2, Any and All (Full 5 RECCOMENDED/Prefered!!!) =
This is a Re-release of the Veltro2k's JASDF aircraft.
These had been removed at one point, and I'm now reissuing them for any that might want them or whatever.
For more detailed info, both the original readmes from my 2010 and 2011 tweeks pak are included. You might want to give them a look see, as both contain pertinant information, as well as all the credits.
Weapons are included (the JASDF EO bomb and drop tanks); most of the others reference Stock Items.Decal randomization is TRUE. Skins for both are in jpg format.
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular, as the Legal Statement has been changed with regards to these aircraft.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Happy Landings!
wrench
kevin stein
(I thought I'd re-uploaded earlier this year, but found I'd never finished assembling the pak! Enjoy!)
975 downloads
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SF2 WW2 Hawker Hurricane IIC (Trop), 335 Squadron (MTO/RHAF) Skinpak
By Wrench
SF2 WW2 Hawker Hurricane IIC (Trop), 335 Squadron (MTO/RHAF) 4/28/2013
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. After all, it's just a skin and decals!! However, the decal radomization will not be functional in SF/Wo* 1stGen game installs*
A new Desert camo skin for Raven's Hurricane IIC (Trop), recreates 335 Squadron, Royal Hellinc Air Force, as flown with the RAF in Egypt and the Western Desert.
This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE. All the markings are decals, most of which (serials, plane-in-group letters) are reused from other skins sets
As always, fairly easy to follow, highly detailed install instructions are included. So, please =READ= them.
Also, give the "Notes" section a read too.
With Thanks To Raven for the bird, and the OK to tweek her!
Happy Hunting!
wrench
Kevin Stein
**Note: this is a reupload. The original upload from April seems to have vanished**
75 downloads
0 comments
Submitted
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SF2 WW2 Hawker Hurricane IIC (ETO), by Raven
By Wrench
SF2 WW2 Hawker Hurricane IIC (ETO), by Raven
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs.
However, due to some of the modifications made to fit them into the SF2 environment (read: data
ini/cockpit tweeks, destroyed model, flare effects, decal randomization, etc), all the features
will =NOT= be working as designed.*
Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIC, create
an SF2-ish version. (although it needed very little work!!). This mod represents ETO based
Mk.IIcs as used in the "Night Intruder" role for attacks on The Continent. Most other Mission
Tasking remains.
Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd
planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full
release. If you already have the IIC in your ETO mods folder, it's suggested that you either
delete it or rename the folder so the Game Engine don't see it.
1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new
decals. Included are skins for:
No. 87 Squadron "United Provinces" (Temperate Day/Night Unders -folder still called "Night")
No. 247 Squadron "China-British" (Overall Night)
As seen post-1941ish.
Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new
Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is
TRUE.
Cockpit mods replace the gunsight, and the loadout has been slightly adjusted. The CM flares
have been replaced by the KAW Parachute Illuminator flares (ie: pod) for night target
location/marking.
Weapons include the aforementions flare, their Effects, and the drop tank, converted to SF2
weapons format. Guns and bombs are NOT included; these you should have already.
The engine now uses the AvHistory Merlin sound.
The skins remain in their bmp format.
A new SF2 version of the original "photograph" hangar screen is included.
When 'in game', you'll see "Hurricane Mk.IIC (Raven)" on the drop down menu. This will
differentiate it from any other Hurri IICs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please
=READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It
contains the Change List.
With Thanks To Raven for this bird,
Happy Hunting!
wrench
kevin stein
360 downloads
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SF2 WW2 Hawker Hurricane IIB (ETO), by Raven
By Wrench
SF2 WW2 Hawker Hurricane IIB (ETO), by Raven
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model, decal randomization, etc), all the features will =NOT= be working as designed.*
Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.IIB (12 gun variant), create an SF2-ish version. (although it needed very little work!!). This mod represents ETO based Mk.IIBs. I'm treating this mark as the "Hurri-bomber" (sorta!).
Note: this is a COMPLETE aircraft mod, with all the bits and bobs included. Originially, I'd planned ONLY for a smaller package with just the inis, skins and such, but chose to do a full release (because I'm lazy). If you already have the IIB in your ETO mods folder, it's suggested that you either delete it or rename the folder so the Game Engine don't see it. Overall, the changes are fairly small.
1 new skin, and a slight revamp of the originial, from Raven's template, and bunches of new decals. Included are skins for:
No. 175 Squadron (original skin)
No. 174 Squadron "Mauritius" (new skin)
As seen post-1941ish.
Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen. All new Squadron Codes, Plane-in-Group Letters and serial numbers were created. Decal randomization is TRUE.
Both use a "pool" of serial number and plane-in-group letter decals. Serials, while correct for this mark, represent no particular squadron usage, and should be considered 'generic' in nature.
Cockpit mods replace the gunsight, and the loadout has been slightly adjusted.
Weapons included are just the drop tank, converted to SF2 weapons format. Guns and bombs are NOT included; these you should have already.
The engine now uses the AvHistory Merlin sound (included). Canopy opens with the Standard Animation Keystroke , Shift/0.
The skins remain in their bmp format.
A new SF2 "photograph" style hangar screen is included.
When 'in game', you'll see "Hurricane Mk.IIB (Raven)" on the drop down menu. This will differentiate it from any other Hurri IIBs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them =BEFORE= installing this mod!!!. Also, give the "Notes" section a read too. It contains the Change List.
With MANY Thanks To Raven for this bird!!!
Happy Hunting!
wrench
kevin stein
350 downloads
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WW2 ETO/MTO Naval Units
By Wrench
WW2 ETO/MTO Naval Units
-- Something for the ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: in particular, these are designed for use in a WW2 ETO/MTO mods folders built =FROM= the
SF2NA.exe. No others seem to have whatever coding is needed (at least in my testing) for proper
CVBG formation. Be advised, it will absolutely =NOT= work in 1stGens. Please also note, that
the WW2 EAW ETO map, even the (as yet) unfinshed rebuild will NOT contain NA style ship-specific zones,
as it lacks enough 'sea room' for maunvering.*
Most of these ships are mods of Hinchbrooks's or Geo's, reflagged and slightly tweeked. Some
you may have already, and have transfered over to you ETO & MTO games, as they've been used on
several terrain mods of mine for The Pacific War , MTO or etc.. These will replace them.
I'm no Naval Archetiect, so "those that know", please make any needed corrections and upload!
When discoverable, armor values reflect Real Life . Names lists have been created for all.
REMINDER: if you have these ships already, you may want to back up the originals, as this pack
WILL completly replace/overwrite them!!!!
REMEMBER: For the most part, these are "stand in" ships!!! and may not reflect the full
capabilities of their Real Life counterparts. (Or, in some cases, even look like them)
Unless otherwise indicated, all ships were originally created by Hinchbrook a loooooooong time
ago.
This pack contains naval units for the Royal Navy and German Kriegsmarine, and a few French Navy ships thrown in for good measure. Some of these are repeats from the PTO Naval Units pak; no US Navy ships are included. You can transfer them from the PTO, if necessary.
HMS Attacker Class CVE
HMS Eagle CV
HMS Formidable CV
HMS Nelson Class BB
HMS Victorious CV
Renown Class BB (aka: "Repulse")
Tribal Class DD (rebuilt from Daring)
Leander/Dido class CL - rebuilt from Foch
Suffren Class CA (French, aka "Foch")
Malin Class DD
KriegCruiser (includes cruisers and "pocket battleships")
KriegDestroyer
KriegFlakDestroyer
In another subfolder, called "z-MTO sepcific", are the Italian Regia Marina ships:
Conte di Cavour Class BB
Condottieri Class CL/CA
Navigatori Class DD
a 'generic' MTB, and...
a KM Graf Zepplin Class CV, a "what If.." rebuild from the Formidable lod. This is slightly
beter than the original I'd done some years back, based off EAGLE. Of course, we lack Lufwaffe
carrier capable aircraft...but, what the heck, right? Still working a FN Bearn stand-in....
All ships include a full "Names.lst". These are JUST the surface combatants; there are no
support/supply ships included, other than a 'generic' minesweeper.
Make sure you have the WW2 Nations ini that includes the Nazi Germany and WW2 Italy. It's
available at the following URL:
http://combatace.com/files/file/13095-ww2-nations-formations-inis/
It should be noted at this time, I am NOT a Naval Archeitect, and pretty much all these ships
need SOMEBODY to go through them and add the 2ndary and Tertiary AAA batteries - expecially the
Cruisers, Battleships, and stand-in Destroyers.
Included are the ships sounds wavs, and my SoundList.ini. If you have an extracted soundlist,
just edit your existing one to add the 2 sounds.
It's also advisable to have the WW2 Guns pak, as it includes the Naval Artillery. It's
available at the following URL:
http://combatace.com/files/file/13268-guns-pak-for-ww2-mods-folders/
However, some new guns ARE included for the RN boats.
NOTE: WW2 Gunpack Updated 4/23/2013 to include some missing naval guns.
As always, fairly easy to follow, detailed install instructions are included. So, please read
them. Also, give the "Notes" section a read too. Where possible, and if I still had them,
original readmes are included.
Reminder: a lot of these vessels are really old (2004/05), and therefore do NOT have multiple
main gun installations or secondary/tertiary batteries; those that do, have been jiggered into
being, and =DO= need further tweeking. Due to their age, "they are as they is". Of course, if
someone wants to build new ones.....<grin>
Remember, they are all pretty much 'stand ins', but do work relatively well.
With thanks to ALL our Shipbuilders!!
wrench
kevin stein
383 downloads
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SF2 WW2 ETO Boulton Paul Defiant Remod Pak
By Wrench
SF2 WW2 ETO Boulton Paul Defiant Remod Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-4/5 Merged (Reccomended/Preferred) =
This is a reissue of Veltro2K's Defiant 'turret fighter'. It has been reskinned/redecaled and had some tweeking done.
The skin is in jpg format, and has all new plane-in-group letter and serial numbers (historically acurate for Defiant Mk.1s, but representative of no particular unit). The squadron code represent No. 264 Squadron. There are some issues with this skin, as I couldn't quite figure out the mapping at the rear fuselage camo/sky unders parting line. To that end, the Home Grown template is included for any another skinners wishing to give it a try.
Engine sounds, pilot figures, BRAND new Hangar and Loading screens (in SF2 jpg format) are included.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations. Also, the Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases, you may wish delete the aircraft and decals folders for them; this pak is desinged to replace them in total.
**These aircraft herein are released in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
Good Luck!!
wrench
kevin stein
304 downloads
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SF2 WW2 DH Mosquito NF.II Pak
By Wrench
SF2 WW2 DH Mosquito NF.II Pak
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit them into the SF2 environment, not all features will be avaliable.*
Mods to Pasko's Mosquito (and of my NF.XII), create the eariler NightFighter/Intruder version, in this case, the NF.II.
Like the other Mossies I've re-released, a new (mostly) SF2 compliant FM was created. As per usual, fine tuning of the FM by experts is requested.
Sounds, pilot figures -including the FakePilot and Radar 'bow & arrow" antennas- and weapons (ok, the drop tanks) are included, as is a new SF2 "Box Art" style Hangar screen.
Skins/Decals included in this set are:
No.157 Squadron, in overall "Night" circa 1942
No.141 Squadron, in 1943-ish Sea Gray/Dark Green, Night unders
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of interest.
*This mod is being released in an "as is" condition; PLEASE see the Notes section for more info. Also, take note the Legal Notice has had a small modification.*
Happy Hunting!
wrench
kevin stein
288 downloads
0 comments
Updated
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SF2 WW2 ETO Photo-Recon Spitfires Pak
By Wrench
SF2 WW2 ETO Photo-Recon Spitfires Pak 7/28/2013
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**SF2:E Expansion Pak 2 =REQUIRED= to get the Spitfire 9c**
This pak contains 2 versions of Photo Recon Spitfires as used in the ETO in WW2. By inference, the PR.XI may also have been used in other theatres, MTO and/or PTO (CBI), but research has not turned up any confirmations of CBI usage.
Inside you'll find:
Spitfire FR.IXC (based on the 3W 9c)
Spitfire PR.XI (based on TMF/MM Mk.VIII)
The PR.XI comes with 2 skins, one tagged (genericlly) for 1 PRU squadron, although research has shown they were also used by No.541 and/or No. 542 Squadrons. The other for the 17th PRS, 7th PRG of the US 8th AF. Serial numbers for the AAF skin are 100% historically accurate.
The 2 RAF skins serials are more 'generic' in nature. All aircraft are finished in PRU Blue (FS matched as close as possible).
The PR.IX uses all decals for marking; the PR.XI has the national markings painted on, but serials are decals.
In game, on the Aircraft Selection Drop-Down you'll them listed as:
Spitfire FR.IX (3W)
Spitfire PR Mk.XI (TMF)
This will diferentiate them for any/all other PR Spitfire that may exist.
The FR.IXC, by it's very name, retains all it's fighter armament, and 'carries' only the the single oblique camera. The PR.XI is completly unarmed, but retains (non-historically) it's cockpit gunsight.
The canopy is activated via the Standard Animation Keystroke , Shift/0
Weapons (drop tanks), pilot figures (included 'fake pilot' center pylon for the PR.XI) and the AvHistory Merlin sound are included.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Happy Landings!!
Wrench
Kevin Stein
134 downloads
0 comments
Submitted
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SF2 WW2 ETO Spitfire 9e, 332 Squadron Skin Pak
By Wrench
SF2 WW2 ETO Spitfire 9e, 332 Squadron Skin Pak 7/30/2013
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
**SF2:I/E (whichever!) Expansion Pak 2 REQUIRED to have the Spitfire 9e**
A reskinning of the stock 3W Spitfire 9e to No. 332 "Netherlands" Squadron during WW2 in Western Europe.
Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft, excepting the Sky fuselage band are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
Included are modified data and loadout inis, at the current (7/2013) patch level. See 'changes' in the Notes section for full listing. And, for you viewing pleasure, a brand NEW SF2-style Hangar screen. The assumption (oh! that word!!) is being made that you've already made the aircraft player flyable, so no cockpit bits are included. Neither is my "One Click Restore Main Ini" (patent pending).
The canopy has been activated via the Standard Animation Keystroke , Shift/0
No weapons or pilot figures are included; you should have them already.
However, the AvHistory Merlin engine sound, is.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Happy Landings!!
Wrench
Kevin Stein
59 downloads
0 comments
Submitted
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SF2 NAA FJ-3M Fury (Ver.2)
By Wrench
SF2 NAA FJ-3M Fury (Ver.2)
= For SF2, (Full 5 Merged RECCOMENDED!!) =
*Note: this aircraft will NOT work in SF/Wo* 1stGen Games are ANY patch level. This
aircraft was (re)designed and (re)built and (re)tested in SF2NA and Full5 Merged installs*
A brand new, replacement aircraft for the previous 1stGen conversions. Through the hard
work of several, people, being named here FIRST, instead of further down in the Credits
(well, they're listed there, too, of course!)
Zur (the Great and Powerful) for giving me the uncompleted MAX files, and RussoUK for
finishing and polishing the LOD for SF2 useage. You guys ROCK!!
This is the full, compiled package of Zur/Column5's FJ-3M Fury. Like the original SF2 pak,
it contains all the skin/decal sets I could find, combined into one big lump. This package
is designed to REPLACE, in total, any and ALL other previouse FJ-3M Furys.
Skins included in the pak are:
VF-53 from ??
VF-62 from USS Essex, ATG-201 during the Beirut Crisis
VF-73 from USS Randolph, circa 1956/57
VF-84 from USS Forrestall, crica 1956/57
VF-142 from USS Hornet, 1956
VF-211 from USS BonHomme Richard, circa 1956
VMF-312 (actually an FJ-3 in Natural Metal, circa 1955ish)
VMF-333 from ???
Skins are a mixture of both bmp and JPG, and Decal randomization is also set to TRUE.
Damage textures are in DDS format (same as the Sabre). The aircraft is now bump mapped,
for that nice metalic look.
A new FM, is based off Fubar's work on the KAW Sabres. It may need futher fine tuning to
completly Navalize it. The canopy, now functional, opens with the Standard Animation
Keystroke, Shift/0. AT this time, wingfold in NOT functional. The data ini statements
refelct this for carrier on-deck parking.
Other changes are the addition of the Userlist, a new avionics ini that adds the radar-
ranging gunsight. And a revamped SF2 version of my 'artwork' hangar screen.
The aircraft is fully carrier-capable, as per the July 2012 patch level. No weapons are
included; all stock items are called out. The new drop tanks are built into the aircraft's
LOD, ala SF2 3W birds. The weapons data IS included, of course.
Sounds are all reused from the KAW Sabres, as is the NEW cockpit (also from the KAW F-86F)
As always, READ the enclosed readme for full,detailed, easy-to-follow install
instructions. Of course, the usual 'Notes' section for the ravings of a madman!! <g>
Happy Landings!!
wrench
kevin stein
805 downloads
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SF2I DLC 28 IDFAF S-199 Mule Tweek Pak
By Wrench
SF2I DLC 28 IDFAF S-199 Mule Tweek Pak
= For SF2 (Full4/5 Merged RECCOMENDED + DLC 28!)
*Designed for use in the standard/stand alone SF2:I Mods folder (suggested usage)*
**IF you do NOT have DLC 28, do not download this mod. It will be of no use to you
whatsomeever**
This pak contains some "quick and dirty" mods for the S-199 "Mezek" (or Mule) recently
released in DLC #28
Now a flyable aircraft, with the included cockpit. 25 Historicaly accruate serial number
decals, and NEW SF2 style Hangar and loading screens in my World Famous Box Art Style
.
Loadout has been adjusted to add the 300 ltr drop tank, a different pilot figure,
AvHistory Jumo engine sound. Canopy activated via the Standard Animation Keystroke,
Shift/0. FM remains "as issued". See "Changes" in the Note section below for more stuff.
Also included is my "One Click Restore" (patent pending) main ini for when it becomes AI-
only again.
When in-game, you'll see
S-199 (3W)
on the aircraft selection drop-down menu. This will differentiate it from the S-199 by
MontyCZ (an excellent mod, btw!), in case you may have that one as well. If you DO have
Monty's, you may want to rename it's folder and main ini to further differentiate it.
Otherwise you WILL experience conflicts/problems/issues/and assorted troubles.
As always, other improvements and changes/fixes are welcomed! As I said above, it's just a
Q&D mod to get them flying so others can help out with any needed/wanted/whatever tweeks
and fixes.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them!!!
Happy Landings!
wrench
kevin stein
257 downloads
0 comments
Updated
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SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K
By Wrench
SF2 E-767 AWAC and KC-767 Cargo/Refueler Aircraft by Veltro2K
= For SF2, Full 5 Merged RECCOMENDED! =
This is a Re-release of the Veltro2k's KC and E-767 aircraft.
It is REQUIRED that you have -at the VERY minimum- a Full-4 merged install. However, the AWACs makes use of SF2NA coding, and is NA is REQUIRED for everything to (more of less) work properly. Also, as these reference the stock 3W destroyed model (closest fit in shape, but not size...). Hence, the need for a Full 5 Merged install. It is usable without, but you may not have the dead burning wreckage on the ground.
Included in this pack are the:
E-767 AWAC:
602 AACS, JASDF
KC-767 Refuler/Cargo Carrier:
14 Stormo, AMI
401 Squadron, JASDF
Skins remain in their bmp format; the KC-767 makes use of Brain32's trick of having the one skin, resued for both, residing in MAIN aircraft folder. Decal radomization is set to TRUE (well, there's 4 aircraft for each user!). A user list is supplied for the KC-767.
New damage textures are supplied, in DDS format. The skins have been 'partly' redone. The partial template I used in included. Other skinners are encouraged to 'have at it'
While this mod IS supplied with a cockpit, the Standard Waring Disclaimer for these High Value Assets remains: let the AI handle them. As AFR isn't part of the game ... the word we're looking for is "eye candy".
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
The Legal Statement has been changed with regards to these aircraft.
For those that still have the original releases, as there HAVE been changes and additions in several of the inis you may wish to examine, mostly in respect to SF2NA, you may wish to replace the originals with these.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Happy Landings!
wrench
kevin stein
559 downloads
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WW2 Europe Terrain for SF2 (aka: EAW Euro)
By Wrench
WW2 Europe Terrain for SF2 (aka: EAW Euro)
- For SF2, Any & All (*Full-4/5 Merged Reccomended*)
This is a rebuild of the WW2 EAW Europe map. It has extensive retargeting and retiling (read: new tiles created, albeit in the original "BN series") In essence, approximatley 98.6% of the terrain and targeting has been revised in some fashion.
It has been brought (as much as possible) up to SF2 standards, at the July 2012 patch level. There are, however, some height field issuses that are unresolvable; so End Users are advised to ignore them. All airfield inis, while retaining them original name, have been brought to the most recent patch level, and will generate parked aircraft.
If you have the original version, or any of my updated versions, it's suggested you move THAT terrain sub-folder to a storage section, rename it, or delete it from your WW2 ETO mods folder. This version =WILL= completly replace it. In MUCH greater detail...
This is a fairly large map, covering Western Europe from the German/Polish border in the east to the Irish Sea in the west, and a far north as York in the UK, and the Bay of Biscay/Alps in the south (including Bordeaux). Several target areas in the farthest S/E region (south of the Italian Alps) have been removed for playability. As can ALWAYS be expected, there =ARE= Easter Eggs scattered across the map.
This map makes use of =BOTH= the LimitedNations and AllowedMission statements. There are =NO= CAS or other Ground Attack mission tasking, other than Armed Recon and Anti-Shipping. Strike, of course, for the bombers, remains (exceedingly!) valid. Armed Recon mission are constrained to within approximately 100km of the coastlines (more or less) for BOTH sides.
*Geophysical Disclaimer: some rivers and other water features may not follow their Real Life courses, or be placed in their Real Life locations. Several cities and other physical features (mountains, vallies, coastlines, forests, roads, etc) may also fall into this classification; Some populated places may exist only as "named places" on the map. This was done for historical reasons. Many airfields/airports, some of historical significance, may also be not existant or placed in the Real Life locations due to tiling constraints.*
When in-game, you'll see "Europe, WWII" on the terrain selection dropdown window.
Some GroundObjects are included (ships mostly); these are the same ones that are in the recently released ETO/MTO Ships pak. When installing, just allow the Overwrite.
It's reccomended you unzip this to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read the document through after unzipping, but =BEFORE= installing.
As always, the Notes and Other Nonesense section may make for entertaining reading.
Please also read the New Standard Usage Discalimer, as it's been changed slightly to reflect changes in my policy. It's listed at the bottom, in the Legal Statement Section, with the URL back to the CA post.
Good Hunting!
Wrench
Kevin Stein
810 downloads
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SF2 Egyptian Air Force Macchi Mc-205 (DAT)
By Wrench
SF2 Egyptian Air Force Macchi Mc-205 (DAT)
= For SF2 (Full4/5 Merged RECCOMENDED + expansion pak 1!)
*Designed for use in the standard/stand alone SF2:I Mods folder*
**Expansion Pak 1 is/may be required as the destroyed model references the stock 3W P-51D
Mustang's destroyed model**
***This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by
me. Some (ok many) functions, etc will NOT be available in SF/Wo* . Skins will need conversion to bmp format, etc and so forth. End Users that attempt to do so, do so at their own risk. No support is/will be available***
This pak contains mods for the Dev A-Teams Mc-205, that recreate the aircraft as used by
the EAF in the late 1940s.This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip
this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lod from either a seperate DAT download
of the Mc-205, or copy/pasting it from their/your Wings Over Africa WW2 Mod (suggested).
This mod has been (re)built and tested with the
Mc-205-R2.LOD (dated 8/30/2010)
from their WW2 Wings Over Africa TC Mod. You WILL need THAT, to copy/paste into THIS
aircraft's folder. You should be able to d/l from their site (seperate aircraft), in the
usual manner as well.
*Please Note: this mod has NOT been tested with the seperate aircraft download's LOD, Mc-
205-R1.lod (dated 2/7/2007). However, there is no reason to expect it NOT to work. Your
mileage may vary.*
This pacakge contains 1 (almost) complete aircraft. This is a reissue of my EAF Mc-205
from many moons ago...now, with some improvements!
The skin represents No. 2 Squadron, ®EAF circa 1948-1950; just in time for the Israeli
War of Indepencence. They are in jpg format.
All national markings are painted on, and decal randomization is set to TRUE. Serial
numbers are accurate, and in Arabic characters. The canopy has been switched to the
Standard Animation Keystroke, Shift/0.
The 'fake pilot method' has been used to add the underwing pylons. Loadouts have been
adjusted (postiioning) accordingly.
A 'new' cockpit has been used, one of Stary's WW2 pits (the Italian one).
Weapons (Italian bombs and drop tanks) are included; these are SF2 conversions of those
from the WoA mod.
The FM is based off the 205 from the Wings Over Africa Total Conversion Mod, and may need
further small adjustments. Expecially in the Post May 2013 Patch World.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them!!! All the original DAT readmes are included, for historical and
ownership/copyright purposes.
It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE
installing this mod. So you know EXACTLY what to do..
Good Hunting!
wrench
Kevin Stein
PS: although not exactly a WW2 aircraft (although the WW2 Italian AF used them) I'm placing it here only for convienice of location.
207 downloads
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SF2 WW2 PBY-5A Catalina by Veltro2K
By Wrench
SF2 WW2 PBY-5A Catalina by Veltro2K
= For SF2, (Full 5 RECCOMENDED!!!) =
**NOTE: due to the EXTENSIVE modifications performed on the various inis, this mod will !!Absolutely!! =NOT= work in SF/Wo* game at any patch level. A FUll 5 Merged install is required, due to the use of SF2NA statements in the data ini, pertaining to Naval Search and Naval Strike.**
This is a Re-release of the Veltro2k's WW2 PBY-5A Catalina flying boat patrol bomber aircraft.
While the Game Engine dosent support amphidexterious operations off water, the wing floats extend/retract with the H (arrestor hook) key.
This pack contains just the single skin, USN42. This is a rather 'generic' skin, and represents USN VP squadrons from approximately May 1942, when the red ball and rudder stripes were removed. This also -more or less- coincides with the the arrival in greater strentgh in squadron service, of the -5A amphibibian version (which this is), replacing the -4 and -5 seaplane only variant.
Other skins ARE needed; the template for this aircraft should be available still in the SF/Wo* 1stGen downloads section. If not, I'll upload my copy. (we could use RNFAA, RNZAF, USN 3-tone and overall Black for the "Black Cats")
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, too
The Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases, you SHOULD redownload this pak; . There HAVE been MANY changes and additions in several of the inis, in respect to SF2NA.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Happy Landings!
wrench
kevin stein
463 downloads
0 comments
Updated
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SF2 WW2 MTO Kittyhawk IA, 112 Squadron
By Wrench
SF2 WW2 MTO Kittyhawk IA, 112 Squadron
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct probabality that this mod =WILL= work in SF/Wo* 1stGen game installs.
After all, it's just a skin and decals!! However, the decal radomization will not be
functional in SF/Wo* 1stGen game installs*
A fairly simple redecaling for Raven's Kittyhawk Mk.IA as flown with 112 Squadron in Egypt
and the Western Desert. In fact, other than the skins getting a light coating of dirt and
smoke, it's still Raven's original skin. This will add the Squadron Code, plane-in-group
letters and serial number decals to his original skin. It just overwrites the decals and
texture set ini (although the skin map will also overwrite, too. don't worry about that!)
This skin is still in bmp format, so it's usable in SF/Wo*. Decal randomization is TRUE.
All the markings are decals, which (serials, plane-in-group letters) are reused from
another Kittyhawk skins set.
Also included, is a NEW loading screen from my AvArt collection
As always, fairly easy to follow, yet detailed install instructions are included. So,
please =READ= them.
With Thanks To Raven for the bird!
Happy Hunting!
Wrench
Kevin Stein
106 downloads
0 comments
Updated
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SF2 WW2 PTO P-40E Skin Pak
By Wrench
SF2 WW2 PTO P-40E Skin Pak
-- Something for the WW2 PTO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
*Note: this pak MAY be usable in 1stGen SF/Wo* game installs. However, some features
(decal randomization, dds damage textures) will =NOT= be functional. Use in 1stGens has
not, and cannot be, tested by me.*
Some reskins for Raven's recently Released P-40E Warhawk. These skins represent USAAF
squadrons in the South West Pacific (SWP) -northern Australia, New Guinea- region from
approximately April 1942 onwards. And a "interesting" skin, as I hate wasting decals
(grin).
In this pack you'll get:
7th FS, 49th FG -Bunyaps (OD/Grey)
8th FS, 49th FG -Black Sheep (Green/Tan/Grey camo)
9th FS, 49th FG -Iron Knights (OD/Grey)
and...
The Flying Legion (OD/Grey) - somewhat of a "What If..." skin from the motion picture "Sky
Captain and the World of Tommorrow. You may keep it, or delete as you desire. I won't be
insulted or hurt; I promise!!
Skins remain in their bmp format.
New DDS damage textures (usable on all Raven's Warhawk/Kittyhawk in SF2 only) are
included!
New aircraft plane-in-group number decals, in correct sequencing for the 3 Real Life
squadron are included. Decal randomization is TRUE for all skins. There are no nose arts.
The squadron patch is used for the 7th, 8th and 9th FS. Also, via the use of my (patent
pending) fake SqTail decal, the squadron name display is now active on the Loadout Screen.
My modified Loadout ini is also included. As is an SF2 Version of the drop tank (for those
that haven't converted it yet).
The skins have been run through the template (thank you Raven for that!), and have had a
layer of dirt, stains and 'clouds' added for weathering.
A rebuilt version of my "Box Art" style Hangar screen, USAAF PTO specific (in SF2 jpg
format) is included.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE
read them BEFORE installing this pack!!!!! PLEASE read the "Notes" section for other stuff
that might be interesting.
Good Hunting!!
Wrench
Kevin Stein
150 downloads
0 comments
Updated
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SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
By Wrench
SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
= For SF2, (Full 5 Merged ONLY!!)=
**FUll 5 Merged reccomended, as the destroyed model references the stock 3W B-52, and many statements in the data ini refer to SF2NA coding only**
A Re-release of the Veltro2k's Nimrod Martime Patrol aircraft, now with some (ok, many) updates for the SF2:NA environment.
This is the complete aircraft package, with an new cockpit and various and sundry ini tweeks. Several new or updated weapons are included. The hangar and loading screens have also been converted for SF2 usage.
2 skins are included:
42 Squadron, in the original 2-tone (called Early)
201 Squadron, in the Hemp (called, Hemp (doh!!))
The skins will automatically change from the Early to the later Hemp at a (semi)specific date. (Read: my best guess)! Skins remain in bmp format.
Decal randomization is set to TRUE for both skins. Basicly, it's the exactly as I released sometime back for SF2 (pre-purge), but with several enchancement and tweeks, now set up for SF2NA. Damage textures are in DDS.
Loadouts have been adjusted to start with torpedos, and then switch to Harpoons, also at a 'best guesstimate' year (1983).
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
The Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases, you may want to delete said original (or back it up somewheres), as there HAVE been changes and additions in several of the inis mostly in respect to SF2NA. Consider this a FULL replacement of the original.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Good Hunting!
wrench
521 downloads
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SF2 WW2 ETO Spitfire 9c, 341 Squadron Skin Pak
By Wrench
SF2 WW2 ETO Spitfire 9c, 341 Squadron Skin Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged + Expansion Pak 2 (Reccomended/Preferred) =
**SF2:E Expansion Pak 2 =REQUIRED= to have the Spitfire 9c**
A reskinning of the stock 3W Spit 9c to 341 Squadron, FFAF (aka: GC III/4 Alsace) during WW2 in Western Europe.
Skins remain in their 'lorez' 512 size, and are still in bmp format. Decal randomization is set to TRUE. All marking on the aircraft are decals. This will make it exceptionally easy for skinners to create other RAF squadrons of this time period.
For those with historical tendencies, this is the squadron that Pierre Clostermann served with.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Happy Landings!!
wrench
kevin stein
74 downloads
0 comments
Updated
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SF2 IDF/AF Bristol Beaufighter TF Mk.X (DAT)
By Wrench
SF2 IDF/AF Bristol Beaufighter TF Mk.X (DAT)
= For SF2 (Full4/5 Merged RECOMMENDED!)
**This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
This pak contains mods for the Dev A-Teams Bristol Beaufighter, that recreate the TF Mk.X as used by the Israeli Air Force in 1948 (War for Independence)
This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Beaufighter TF Mk.X
This mod has been built and tested with the
BeaufighterTFX_R8.LOD (dated 7/16/2005)
from their WW2 Aircraft Downloads section. You WILL need THAT, to copy/paste into THIS aircraft's folder.
This pacakge contains 1 (almost) complete aircraft. This is a reissue of my IDF Beau from many moons ago...
This mod represents the 4 Beaus used by the IDF in late 1948. They had a VERY short service life, and this is reflected in the data ini. Dates are rounded to 'whole months'
The skins are completly new, from my Home Grown Template , and remains in bmp format.
All markings are painted on,and decal randomization is set to TRUE (for the few serial numbrs that exist!)
A rebuild of my original IDF Beau hangar is included, now in SF2 formatting. Damage textures are new, in DDS format.
The FM, based off the Beaufighter in the Wings Over Africa Total Conversion Mod, may need further small adjustments.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! All the original DAT readmes are included, for historical and ownership/copyright purposes.
It is HIGHLY suggested you unzip this archive, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
Good Hunting!
wrench
kevin stein
134 downloads
0 comments
Updated
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SF2 WW2 ETO F-5B Recon Lightning Pak
By Wrench
SF2 WW2 ETO F-5B Recon Lightning Pak
-- Something for the WW2 ETO players --
= For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
Mods to Wolf257's P-38J recreate the F-5B "Photo Lightning" as used in the ETO.
This is a FULL aircraft pak, with all the trimmings. This pack conatains one USAAF F-5B, finished in "PRU Mauve" representing the 162nd Photo Recon Squadron, based in the UK.
The skin is in jpg format, and decal randomization is set to TRUE, for the 6 serials I've given you.
Like my other Lightning mods, several changes have been effected, they are listed in the 'ChangeLog', in the "Notes" section.
Weapons (ok, drop tanks), pilot figures are included, and a NEW engine engine sound. A New SF2 style Hangar screen in included.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Wolfs original readmes, when discoverable, are included for historical purposes. Also, give the "Notes" section a read too.
"Get the Pictures"!!
wrench
kevin stein
183 downloads
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SF2 WW2 Douglas TBD-1 Devastator Tweeks Pak (DAT)
By Wrench
SF2 WW2 Douglas TBD-1 Devastator Tweeks Pak (DAT)
For SF2, Full-5 Merged (RECCOMENDED!!!)
*Designed for use in a PTO-centric mods folder built =FROM= the SF2:NA exe. NA coding is required for some statements I've changed/added.*
**This mod will NOT work in 1stGen SF/Wo* game installs. Those that attempt to do so, do so at their own risk. No support is/will be available. The skins will most likely work in SF/Wo*, if they are converted BACK to bmp from DDS. This has not, and cannot be tested by me. You have been warned/advised**
Those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you.
This is a semi-complete aircraft mod, consisting of mostly skins, decals, inis and various and sundry other needed bits and parts.
This package contains a rebuild of my skins for the Dev A-Team's Douglas TBD Devestator naval attack/torpedo bomber.
It is desinged to be used with their latest lod,
TBD1A-R1.lod (dated 9/21/2011, make sure you get the Gen2 version!!)
The skins have been partly redone to match the new mapping, and are in DDS format.
Included are several modified inis, that correct/add/change some things. You are advised to BACKUP any/all originals. The Install instructions list which and what to delete or backup.
This package contains nearly 100% historical skins and decal markings for US Navy TBDs as seen at both the Battle of the Coral Sea, and The Battle of Midway; their hour of greatest Triumph and Tragedy. I say 'nearly' 100%, as I couldn't quite get some of the wear-and-tear and fabric effects on the skin exactly as they should be, or as I wanted. Also, the BuNums for the VT-2 skin are not 100% match to Modex. Colors have been FS matched, as best as possible, to BuAer spec.
The units depicted are...
Battle of the Coral Sea:
VT-2 USS LEXINGTON
Battle of Midway:
VT-3, USS YORKTOWN
VT-6, USS ENTERPRISE
VT-8, USS HORNET
Unfortnately, I was unable to accurately 'pin down' the modex-to-BuNms-to-crew for VT-2 at Coral Sea. (I HAVE the crew listings, but not the BuNums)
For the Midway Devestator squadrons, Modex and BuNums have been matched =EXACTLY= to their partiuclar aircraft, exactly as placed within each division of each squadron on each ship represented here. A number list for each squadron is included, with the crew names for each aircraft. Their names will show on the Loadout screen.
Decal randomization is TRUE for all skins (which it actually shouldn't be -- the Midway Devestator's numbers.lst has them in their historicaly correct order). New damage textures, in DDS format, are supplied, as is an 'new' engine sound from the AvHistory set.
NOTE: for VT-3, #s 13 & 14 were spare aircraft, that went down with YORKTOWN when she was sunk; research seems to indicate they did not participate in the Battle.
Each skin's paint chip is the historically correct Squadron Patch.
New 'box art' style Hangar Screens are included; The Loading screen artwork depicts Ens. George Gay's attack on AKAGI (the sole survivor of VT-8 whom I had to honor of meeting some years ago)
Included is the new Mk.13 torpedo by Veltro2K
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! In fact, it would be better if one unzipped this archive FIRST, and read all the instructions BEFORE installing this mod. It will make things go easier.
All original DAT readmes are included, for historical and ownership/copyright purposes.
Good Luck, and Good Hunting!
wrench
kevin stein
ps: I wanted to get this out by June 4, the anniversery of the Battle of Midway. I had NO idea the DAT would be releasing their All-Inclusive PTO until last night. This in no way changed my plans; but may make it easier for you all to use this.
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