Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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[Fictional] A-6S Pelicano (Pelican)
By ValAstur
Grumman A-6S Pelícano (Pelican) for STRIKE FIGHTERS 2 (Vietnam or Quad-Merged)
I modded the stock A-6A Intruder from SFP:V to make it look like a fictional bomber and recon plane for
the spanish navy.
SETTING
In addition to F-8S Cisne belonging to the 8a Escuadrilla, the Spanish Navy bought the A-6 Intruder.
The plane took his place in the 9a Escuadrilla and his duties were Recon and Strike.
INSTRUCTIONS
1. Drop the Folders into your Strike Fighters Mod Folder.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
160 downloads
0 comments
Updated
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[Fictional] Vought F-8S Cisne (Swan)
By ValAstur
Vought F-8S Cisne (Swan) for STRIKE FIGHTERS 2 (Vietnam or Quad-Merged)
I modded the stock F-8E Crusader from SFP:V to make it look like a fictional fighter plane for the spanish navy.
SETTING
Before Spain got the AV-8 Harrier for maritime service, a plane with sufficient capabilities for sea-attack and dogfight was needed. After some checking of cost and use of several planes, the spanish ministery of defense decided to buy the F-8 Crusader and to build them under license. No changes were made. Simply the name was different.
INSTRUCTIONS
1. Drop the Folders into your Strike Fighters Mod Folder.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
NazGhul
118 downloads
0 comments
Updated
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VF-24 'Checkertails' (1962) skin for the Mirage Factory F-8C
By Gocad
VF-24 'Checkertails' (1962) skin for the Mirage Factory F-8C
Making this skin would not have been possible without the work done by the Gunfighters team and the Mirage Factory or without Column5's fantastic template. Thanks a lot, guys!
Installation instructions
Extract the contents of the rar file named '24C_62' into a TEMP folder.
Read the text file for further instructions.
Legal stuff
1. The work may not be used in payware projects or in projects that will not be freely distributed under these same terms.
2. You must give proper credit in your readme file.
3. If feasible, include the original readme along with your new mod.
80 downloads
0 comments
Updated
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HD Menu screens for SF2
By MigBuster
HD 16:9 menu screens for Strike Fighters 2 (1920 x 1080) created for myself
This is a set of Images only - no ini files or changes
Just drag and drop copy/paste etc the files into your mod folder structure as defined.
Default location for Vista / 7 is C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2
234 downloads
0 comments
Updated
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HD Menu screens for SF2V
By MigBuster
HD 16:9 menu screens for Strike Fighters 2 Vietnam (1920 x 1080) created for myself
This is a set of Images only - no ini files or changes
Just drag and drop copy/paste etc the files into your mod folder structure as defined.
Default location for Vista / 7 is C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2 Vietnam
248 downloads
0 comments
Updated
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HD Menu screens for SF2E
By MigBuster
HD 16:9 menu screens for Strike Fighters 2 Europe (1920 x 1080) created for myself
This is a set of Images only - no ini files or changes
Just drag and drop copy/paste etc the files into your mod folder structure as defined.
Default location for Vista / 7 is C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2 Europe
211 downloads
0 comments
Updated
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HD Menu screens for SF2I
By MigBuster
HD 16:9 menu screens for Strike Fighters 2 Israel (1920 x 1080) created for myself
This is a set of Images only - no ini files or changes
Just drag and drop copy/paste etc the files into your mod folder structure as defined.
Default location for Vista / 7 is C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2 Israel
204 downloads
0 comments
Updated
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AnatoliaProject_Version1.7z
By PureBlue
Anatolia v1 (03/26/2011) for SF2 Series by PureBlue (Umut Destan)
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This project has been in development for 3 years and is the fruit of long hours of
research, design and implementation work. I've met great people along the way and
they made many contributions to the project. I thank every one of them, my special
appreciations go to, Steve "Swambast" who worked countless hours with me and developed
STT (Swambast's Target Translator) which let me lay the foundation of this project;
Stary, a great artist from Poland who is behind all the beautiful looks of the terrain;
Dave and the CombatAce team for providing us the platform to meet and have fun.
The project includes a large map covering Anatolia (Turkiye), Greece, Aegean, Black Sea, and eastern Med.
The download also includes many ground and terrain objects, contributed by the talented modders in our
community. It's essential to install all these components to get the complete experience.
Enjoy!
INFO & INSTALLATION
--------------------------------------------------------------------------------------------
This project is designed for 2nd Gen SF2 series.
Succesfully tested in SF2:Europe and above. (A merged EXP2 install is recommended but not a requirement.)
There are 2 ways/methods to install this Mod.
#1 An exclusive install just for this Mod.
#2 Installing on top of the mod folder you already are using. (meaning, merging with your own install)
*** The preferred method of install is the (1) exclusive install. Since there are many groundobjects,
ships and air defense systems placed in handpicked locations, it's better to only use the objects that
come with this projects' files. The included ones are the makes/models that Turkish and Greek sides have
in their inventory. (As best as I could research and find appropriate mods for)
INSTALL METHOD #1
1. Copy and Rename a set of your "game.exe and game.ini" files to "Anatolia.exe and Anatolia.INI"
(eg. StrikeFighters2 Europe.exe and StrikeFighters2 Europe.INI)
Run the newly renamed Anatolia.exe once, so you have a new Mod Folder.
Check this link if you don't know what a ModFolder is. http://combatace.com/topic/62302-what-is-the-mod-folder/
2. Now go into your new ModFolder and delete the "Objects\GroundObject" folder.
3. Time to copy the project files. Use Winrar or 7zip to extract the AnatoliaProject_Version1.7z to a temporary folder.
Copy all included folders (Eg. Terrains, Objects, Flight etc.) into your ModFolder, overwrite if necessary.
With this project, a terrain folder, groundobjects and their respective guns/weapons are included.
INSTALL METHOD #2
With this method, you copy all included files to your already existing ModFolder.
Use Winrar or 7zip to extract the AnatoliaProject_Version1.7z to a temporary folder.
Copy all included folders (Eg. Terrains, Objects, Flight etc.) into your ModFolder, overwrite if necessary.
With this project, a terrain folder, groundobjects and their respective guns/weapons are included.
IMPORTANT RECOMMENDATIONS
1. Everytime you load up the game. Run a quick single mission and quit without flying.
All the successive SingleMission/Campaign games will work as designed and expected.
(Why do this? Because the project includes many ground objects, seldomly the game engine has problems loading
everything, so the first mission you load up will have many objects/ships missing from the map.
The game does some kind of caching so after that first mission, everything will show!)
2. If you don't have a powerfull computer, lower your settings to avoid crashes.
If your game crashes or locks up at %100 LOAD, try running your first mission with Settings:
-Enemy Air Activiy: LIGHT, Enemy Air Defense: LIGHT
3. Two airfields are close to the MissionEditor edge limits of the map. Aktion and Diyarbakir airfields. If you
are set to take off from these, the game will drop your cockpit in the stratosphere! and you won't be able to fly.
Please reset your base or start in the air, if this happens. There wasn't much I can do fix this other than
cancel their status.
4. The Terrain has LimitedNations set the TRUE. So you'll only get aircraft with only Turkish and Greek markings.
5. A specific Anatolia_EnvironmentSystem.INI is included and you can edit it to your liking.
Take note that in the Environment file the clouds are set to a specific MinBaseAltitude to overcome the cloud bug.
6. All included Guns/Weapons/Sounds are for the necessary ground objects. Nothing extra is included here.
Without the GroundObjects and their respective files, the map will not look as designed.
(For example, naval traffic in the Aegean, historical sam sites and navy/army bases)
7. Most naval traffic in the Aegean Sea is classified as NEUTRAL. You can attack them but you can't order your
wingman to do so. If you want, edit & classify the target areas as "Alignment=ENEMY" in the Anatolia_TARGETS.INI
OTHER MODS TO ADD from 3rd Party Sites
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- OH_Perry FFG standing in for Turkish Gabya Class. Download from: http://cplengineeringllc.com/SFP1/
Copy the 4 LOD files into all three GroundObjects/GabyaClass* folders.
This ship is used at various locations in the map, and it would be wise to it to your install.
- Stary's Unified Effects Pack is strongly recommended.
CREDITS (Thank you all!)
==================================================================================
- STT (Swambast's Targeting Tool) by Steve "Swambast"
- TK and Thirdwire
- Stary for the Tileset and Hangars,Lighthouses
- 8 new airbases for WOE by Gepard
- Factory Places, Subpen/bridges by Gepard
- Many airfields Light mods by Comprnt
- Wrench! Army Bases, and many other target area items/layouts, design ideas, objects, repaints, by the master himself!
- Wingwiner's FactorPlace and Buildings
- LandRover1tonne_Command; LandRover1tonne_Cover; LandRover_Cover; LandRover_open;
Scorpion (Skin by Richard, 3D Model by Daniel “Kessselbrut” Himmel)
- Ural-375D, Ural-375D-U (Converted by Suicide and Spectre8750
- Julhelm's Factory Collection, models by Julhelm, LOD conversion by pureblue
- Nike Units: mod by ErikGen, compiled by Fubar512
- SA-10/S-300 system by Monty CZ
- StingerSite by Monty, packaged by Capun and Wrench
- Trawler and the 'small dock' with the little boats, CA_Stary & Cocas
- Fletcher DD GrinchWSLG
- Airfield Objects by Sundowner
- Hawk Batteries by Pasko
- Radar Dome by Grampotmus
- Railroads and Locomotive/Railcars by OldDiego (You must get permission from him to use them in any project)
- Static Airliners - Amokfloo
- Objects from AirbasesWithSomeSpice Mod, CREDITS:
Amokfloo, ControlTower, ForkLift, FireExtinguisher, ShelterZu
Ravenclaw, Fire Trucks Faun6x4
Pureblue, FloodLight, SmallGenerator, ConcreteBlock, SunShelter
Comrpnt, QRA and Lights
Gepard, Ahlhorn Airfield with modified Parked Aircraft, QRA
Polak, tools
- DaringRAN, HMS Cradiff by Hinchbrook
- Various target areas such as Oil Refineries, Scud Sites and Firebases Satellite and Radio Antennas, Sandbag walls, nuclear plant from ODS Mod
- USNCargoship, AK-Class by Polak
- Oiler by Fubar
- Bofors, M1_90mmAA, and Desert Pak Vehicles and Mods, BTR-60E by Pasko
- M-47 by Stefano "Steve" S.
- M60A1,A3 Pasko,Kesselbrut
- M270MLR by Bigal1
- M60A1 / M60A3 (Kesselbrut 70s to now Armor Pack)
- ARA_Sobral, ARA_Somellera by Adrian Benetti "TerceraEscuadrilla"
- ARA_Intrepida, ARA_Indomita by Adrian Benetti "TerceraEscuadrilla"
- ARA_Sanluis, ARA_Salta by IKL-209 ARA-SAN LUIS PRODUCIDO POR BANIDOS TEAM (PATO POLI, TORNO, SUICIDAL, ALEJANDRO)
- ADATS from ODS Mod
- HMS Plymouth (Type 12M/Rothesay Class Frigate) by Hinchinbrooke, updted by Eric Howes
- GAZ-66 6x6 trucks by Spectre8750
- Meko200 Anzac by Richard "Gramps" Kaminski, modified from base A-Team mod
- BMP-1, N109, M109A6 by RebelRyder
- AMX by Stefano "Steve" S.
- BursaUlucamii by NGHENGO (Mau!)
- Atlantic_Conveyor, Atlantic_Causeway, by Polak from Falklands mod
- Humvee-M1046 TOW Carrier (SF-1 gen) by SUICIDAL-ART & Tercera Escuadrilla
- Roland by Gabilon and Mig Master
- Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO
- BaresWindTurbine, BoshphorusFerry, Pier_260x10x4, Pier_130x10x4, Yesilkoy, Istanbul Ataturk Airport objects, PTT Building, by Pureblue
- Rio Iguazu, 3D models and textures by TerceraEscuadrilla
- SwissAir, Lufthansa static aircraft by Ravenclaw
- Argentine Trucks models for Mod Malvinas by BANIDOS TEAM and SUICIDAL, 3D Model Unimog : ALIKO, 3D Model Mercedes 1114: SUICIDAL, Skins: TORNO
- Many target area layouts, items and ideas from Desert3 MOD by Piecemeal
- PECCO Crane model by Fubar512
+ 105mm_L118_Howitzer; 105mm_L118_Howitzer_FB; 105mm_Recoilless_Rifle;
105mm_Recoilless_Rifle_FB; Argentine_Marines; Argentine_Squad; AR_Cal50; AR_Foxhole;
AR_Navy_Tug; Blindfire; BlowpipeAR; BlowpipeUK; CommTrailer; Exocet_Launcher; Fearless;
MVTor_Caledonia; OerlikonAAA; Panhard; Rapier; RH202; Roland_Shelter; Sir_Class_LSL;
Skyguard; SmallCargoShip; SSCanberra; Submarine; Trawler1; Trawler2 UK_Cal50;
UK_Foxhole; UK_Marching_Column; UK_SAS_TEAM; UK_Squad; Airfields at
Stanley, Goose Green and Pebble Island, All civil buildings…, Helopilot1; Helopilot2
by Daniel “Kessselbrut” Himmel (From Falklands mod)
- By unknown developers: Blue Airfields, Freighter2, SAM_Site
// If I've forgotten anybody please mail me so I can give you the credit you deserve ;)
// Anatolia Terrain by Pureblue (Umut Destan)
//
// Istanbul 2011
1,219 downloads
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VF- 51, VF-11,VF-121 Skins and INI Pack for F-11F-1 Tiger
By Spectre8750
08-18-2011 Spectre8750
VF-51 "Screaming Eagles"
VF-111 "Sundowners"
VF-121 "Pacemakers"
Skins and INI's for Grumman F11F-1/F-11A Tiger
For any Strike Fighters 2 Series.
================================================================
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Design and development The F11F (F-11) Tiger origins can be traced
back to a privately funded 1952 Grumman concept to modernize the
F9F-6/7 Cougar by implementing the area rule and other advances. This
Grumman company project was known as the G-98, and by the end had
departed totally from the Cougar.
================================================================
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Included in This Mod:
The F-11F-1 updated for SF2,
Fuel Tank.
Adjusted Flight Model DATA.INI.
Working Canopy. Use SHIFT+1
NAVYNM2 Pilot.
Skins using TW Number Decals.
Uses F-100A_58_pit Cockpit.
Carrier Rated.
Added Burner Effect. Fixed to look Stock.
New Afterburner Effect.
Added .DDS Damage Textures.
New Loadout, Hangar and Loading Screens.
Added Ejection Seat Mod. I think it was Migbusters Mod.
All INI's
Not Included in This Mod:
F11F-1.LOD - Grab this file from Wrenches or Column5's F11F-1 Mod.
================================================================
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Role Fighter aircraft
Manufacturer Grumman
First flight 30 July 1954
Introduced 1956
Retired 1961 (Carrier)
1967 (Training)
1969 (Blue Angels)
Status Phased out of service
Primary user United States Navy
Produced 1954-1959
Number built 200
Variants Grumman F11F Super Tiger
Specifications (F11F-1/F-11A)
General characteristics
Crew: 1
Length: 46 ft 11 in (14.3 m)
Wingspan: 31 ft 7.5 in (9.6 m)
Height: 13 ft 3 in (4.0 m)
Wing area: 250 ft² (23 m²)
Empty weight: 13,810 lb (6,277 kg)
Loaded weight: 21,035 lb (9,561 kg)
Max takeoff weight: 23,459 lb (10,663 kg)
Powerplant: 1 × Wright J65-W-18 turbojet
Dry thrust: 7,400 lbf (32.9 kN)
Thrust with afterburner: 10,500 lbf (46.7 kN)
Performance
Maximum speed: Mach 1.1 (727 mph, 1,170 km/h) at 35,000 ft (11,000 m)
Cruise speed: 577 mph (929 km/h)
Range: 1,275 mi (1,110 nmi, 2,050 km)
Service ceiling: 49,000 ft (14,900 m)
Rate of climb: 16,300 ft/min (83 m/s)
Wing loading: 84 lb/ft² (411 kg/m²)
Thrust/weight: 0.50
Armament:
Guns: 4 × 20 mm (.79 in) Colt Mk 12 cannon, 125 rounds per gun
Hardpoints: 4 with a capacity of - and provisions to carry combinations
of:
Rockets: Aero 6A or Aero 7A "Rocket Package"
Missiles: AIM-9 Sidewinder
Other: 150 gal drop tank
================================================================
======
Original by:
F11F-1 Team:
3D Model: Fleet-Defender
Texture Mapping: BPAO
Additional 3D: Crab_02
Orig Skin: Marcello
Drop Tanks: Crab_02
Flight Model: Column5
Special thanks to: Sony Tuckson
================================================================
======
To Install:
Just Run the Installer and point it to the SF2 Series Mod of your
Choice and drop the F11F-1.LOD in with the aircraft.
Have Fun
Spectre8750
261 downloads
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Spitfire MkIa, No. 19 Sqn RAF, September 1940
By ndicki
Spitfire MkIa, No.19 Sqn RAF, Fowlmere, September 1940
No.19 Squadron was the first RAF unit to be equipped with the Spitfire, which entered service in August 1938. The squadron was based at the time at Duxford in Cambridgeshire, now famous for its Warbirds. By September 1940, the squadron had been reissued with 8-gun MkIa aircraft after a month-long rather unsuccessful operational trial of the 20mm cannon-armed MkIb.
Squadron Leader Brian 'Sandy' Lane led 19 Squadron during the later part of the Battle, flying P9386 'K', recognisable by its yellow ex-OTU spinner. Other noteworthy members include Flt Sgt George 'Grumpy' Unwin, one of the original members of the squadron at the time the Spitfire entered service (X4179 'H'); Sgt Bernard Jennings flying X4474 'I' and Flight Lt Walter 'Farmer' Lawson with X4170.
Serial numbers in this pack correspond to aircraft used by 19 Squadron during September 1940, although many of these aircraft were on strength only for some days, for obvious reasons. Where possible, I have tried to ensure that the individual letter and serial number correspond to reality.
For use ONLY with SF2 including the Israel Expansion Pack. This will NOT work if you do not have the stock TW Spitfires installed and working.
Includes 2048 and 1024 size skin sheets.
Credits:
Model by Third Wire
Flight Dynamics by ShrikeHawk based on TW Spitfire MkIXc
Cockpit by Kesselbrut
Skin, decals, data.ini modifications, formations, sounds and assembly by ndicki
Guns by AvHistory
240 downloads
0 comments
Updated
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New Zealand_targets.ini new positions air bases
By tonix
This New Zealand_targets.ini replacement the air bases in the center of Grass
INSTALATION:
Copy/paste the file "New Zealand_Targets.ini" in the New Zealand terrain folder
Sorry friends
Tonix.
307 downloads
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F8U-1 (F-8A) Crusader Skin Pack 3
The third set of skins for your F8U-1 Crusader. Included here are the following authentic squadrons:
VF-11 'Red Rippers'-early sceme BEFORE the Gordon's Gin Boar Head
VF-142 'Fighting Falcons'
VMF-232 'Red Devils'
VX-3 Air Development Squadron Three- USS Roosevelt Carrier Qualifications in March 1957.
VC-5 'Checkertails'-NAS Atsugi,Japan
An installation read-me file is included.
The VC-5 skin is a re-work of Gocad's original skin for the F-8B (F8U-2). Credit for this skin belongs mainly to him.
247 downloads
0 comments
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SF2 TuAF F-4ETM_Simsek (Lightning) v1.0
By ace888
SF2 F-4ETM_Simsek "Lightning" v1.0
Thanks again for Sundowner for his templates and .LOD
I have edited the .DATA.INI
I re-did the .BMP 2 and 3
I added the following skins:
1st AJU
3rd AJU
7th AJU
172_Filo_Aggressor
28th March 2011
Cheers!
Ace888
=================================================================================
"ORIGINAL README"
SF2 F-4ETM_Simsek "Lightning"
I want to thank "Sundowner" for his gracious assistance and the permission to use his F-4E_2020 .LOD
Not the perfect version of the aircraft but I made this as my own 'Simsek' representation.
Short history of F-4ETM_Simsek:
"After the completion of the Terminator programme, the TuAF considered upgrading a follow-on batch of 48 more F-4Es Under the project 'Terminator II'.
T2 project was to emphasize on the increased air-to-air capability, the project was to involve more local content rather than using Israely hardware. However, the estimated cost was as high as $670 million and contract negotiations were cancelled in 2005.
After the cancellation, the Turkish Government decided to develope a national modernisation programme using the experience gained from the Terminator project.
Under project 'Simsek' (Lightning) started in February 2006 the TuAF aims to keep more squadron of F-4Es airworthy until the arrival of the F-35.
The 1st ASMC was the main contractor and subcontractor ASELSAN (Askeri Elektronik Sanayi - Military Electronics Industries) providing the avionics.
Simsek includes a structural and avionics upgrade of 16 F-4E Phantom IIs. Structural modifications included in the work will extend the service life until 2014 - 2016, while the avionics enhancement included integration of CDU-900Z control display units, MXF-484 radios, the LN-100GT INS/GPS navigation system, a cockpit TV system, AVTR, and IFF Mode 4.
The first two aircraft, designed as F-4ETM Simsek, were delivered to 112 Filo at Eskishir AB on March 3, 2010. All 16 upgraded aircraft are due to be delivered to 112 Filo, which was the first TuAF Phantom operator. The Simsek project is planned to be completed in early 2011.
To be use in SF2 Merged Installed.
Contain the following squadrons:
111_Filo_Panter
112_Filo_Bad Girl
112_Filo_Blue Simsek
112_Filo_Red Simsek
112_Filo_Turkish Female Warrior
132_Filo_Hancer
171_Filo_Korsan
172_Filo_Sahin
Additional credits:
TK/ThirdWire
Ultramax (borrowed his cockpit folder and modified it for my own)
Ace888
18th March 2011
493 downloads
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F8U-1 (F-8A) Crusader Skin Pack 1
The first of several add-on skin packs for your SF2 F8U-1 Crusader. Included in this package are the following authentic skins:
-VF-62 'Boomerangs'
-VF-162 'Hunters'
- USMC Headquarters and Maintenance Squadron 13- MCAS Yuma,Az.
-VMF(AW)-235 'Death Angels'
-VMF-251 'Thunderbolts' (the F-8A version of the skin originally released by Gocad for the F-8B)
Installation Read-me file included.
278 downloads
0 comments
Updated
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SF2E: TSF: Mannerheims Shield "Viking Total War" Patch
By JonathanRL
The Scandinavian Front: Operation Mannerheims Shield: Viking Total War
By The Scandinavian Front Team
This is a rewrite of this campaign:
http://combatace.com/files/file/12729-sf2e-tsf-mannerheims-shield/
If you do not have it, download above file first, then install this file.
Following files are HIGHLY RECOMMENDED:
Sarcasm 1.3: http://combatace.com/files/file/12836-sarcasm-slightly-artistic-representation-of-clouds-and-sky-mod-v-13/
Baltic HD Tileset; Part 1:
http://combatace.com/files/file/12805-baltic-region-hr-tileset/
Baltic HD Tileset; Part 2:
http://combatace.com/files/file/12812-baltic-region-tileset-additional-seasons/
The project with renewing Mannerheims Shield has become slightly larger then I first anticipated; and I wanted to give you guys my reasons behind this. First of all, I worked for the original Mannerheims Campaign for several months, often awaiting skins or aircraft. At some points, I became stressed to release the campaign, when I was supposed to be thinking to make it good. I say with full honesty that I am ashamed about Campaign in Mannerheims Shield, and that I somewhat wasted the assets I was given.
I do not think it is bad, but a few missions naval battles that was not properly thought out; you guys deserved better; simply put. You deserved my original vision of a great, grand Viking Total War.
Then SF2: NA came out and we got all these new good toys, and I decided to learn how to use them; resulting in the above mentioned patches. So it is time to make the last vision come true. It will not be entirely the same of course, but it will be interesting still.
And here it is. In my full, honest opinion - This is a Viking Total War worthy of the Aircraft and skins my team provided.
Credits:
A-1H Skyraider by MontyCZ Credits:
MontyCZ for creating this aircraft, oh so long ago!, and fulfilling a request to revist the LOD and fix some issues
Crusader/Moonjumper/Otto for converting the unworking LABS timer into the DME;
The inestimable assistance of CA's own 331KillerBee, for coloring and markings and other help I can't even remember!
Royohboy for some bits off his AD-4 template I shamelessly borrowed;
the other 2 dozen or so WW2 Prop-heads out there in 3rd Wire Land...
and, of course, TK hisself, for creating this marvelous playground for us to enjoy...
Riga Class Frigate by WhiteBoySamurai
ARA Intrepida (Redesigned as Soviet Patrol Boat) by terceraescuadrilla
F-86K By Bunyap, Skins by Paulopanz
Sorry for the wait. You guys deserved this to be the 1.0 release.
320 downloads
0 comments
Updated
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Desert Duel 1981: Paran vs Dhimar, no foreign forces
By arthur666
Desert Duel:
June 1, 1981. After the war in 1975, Dhimar has become the undisputed greater economic power in the region. With their increased wealth due to rising oil prices the Dhimari decide to invest in a stronger millitary to counter the ever-looming threat of their southern neighbors.
Seeing that Dhimar is purchasing new advanced weaponry such as F-16 fighters and new Sidewinder "L" missiles, Paran launches a full scale attack on the Kingdom of Dhimar before they can continue the military buildup with stronger ground forces.
Divisions of Parani troops and heavy armor are rolling north under a cloud of MiGs. The Dhimari military is scrambling to repel the onslaught. Their new hardware is about to be put to the ultimate test.
Nothing groundbreaking or terribly creative here. This is a simple campaign, based on the stock Desert Fury campaign with mostly stock aircraft. I wanted a Paran vs Dhimar campaign with no foreign forces. Fly Dhimari aircraft including the MirageIII & 5, F-4E, A-4, F-16A, Kfir, Lightning and F-104. I've enjoyed playing this campaign, and maybe someone else will too.
Requirements :
StrikeFighters 2
Strikefighters 2 Israel
Strikefighters 2 Europe
Optional: (included)
Flyable F-104G, files by Thirdwire for SF1, thanks to Wrench for "how to" in Combatace.com forum.
...also, in my personal install I opened the .ini files for each Israeli aircraft and changed the names from the Hebrew to the American (ex. Netz to Falcon, Kurnass to Phantom, Nesher to Mirage5). It's really personal preference and just a suggestion.
764 downloads
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StrikeFighters2 War for Taiwan 1.04 Update
By Spectre8750
29 Apr 2011
Strike Fighters 2: War for Taiwan V1.04 Update for post Dec 2010.
Campaign For SF2,SF2:E,SF2:V, SF2:Israel Single or Merged Install.
To Install:
Just Run the Installer and point it to the Saved Game folder
StrikeFighters2 War for Taiwan Directory.
Spectre[8750]
1,091 downloads
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P-51D Mustang, 47th FS, 15th FG (for 3W Mustang)
By Wrench
P-51D Mustang, 47th Fighter Squadron, 15th FG, WW2 PTO
-- For SF2, Full-4/5 Merged (Prefered), and/or SF2I ALL w/ExpansionPak 1 --
(it can acutally be used in any SF2 install that has the access to the stock P-51D)
NOTE: you =MUST= have, at minimum, SF2:I Expansion Pak 1, and/or with a full-4/5 merged w/Exp1 installed. If you don't have these, don't bother downloading this package.
This skin represents aircraft of the 47th FS, 15th FG as based at Airfield #1, Iwo Jima, during mid-1945 through wars end.
"Plane In Group" number decals reflect the actual type used (150-199); serial numbers are stock -so make sure you've the the latest 3rdWire stuff intalled.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
Good Hunting!!
wrench
kevin stein
166 downloads
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3W P-51D, 72nd FS, WW2 PTO
By Wrench
P-51D Mustang, 72nd Fighter Squadron, WW2 PTO
-- For SF2, Full-4 Merged (Prefered), and/or SF2I -both w/ExpansionPak 1 --
(it can be used in any SF2 install that has the access to the stock P-51D)
NOTE: you =MUST= have, at minimum, SF2:I Expansion Pak 1, and/or with a full-4 merged w/Exp1 installed. If you don't have these, don't bother downloading this package.
Skin represents aircraft of the 72nd FS, 21st FG as based at Ie Shima, Okinawa during mid-1945 through wars end.
Included is the most recent data ini (5/11), with the addition of corrected lights (running, formation, landing) and a opening canopy. Use shift/0 to open and close. More importantly, the weapons data for the stock 3rd Wire Mustang drop tank -NOW WORKING!!- For some reason, when NOT in the weapons folder, it wouldn't work. Please note, if you wish to have the tanks on other Mustangs in other installs mod folders (ie: IDF Mustangs, Central American or even post-War USAF), you'll need to use the supplied loadout ini. Drop it into the aircraft folder of the bird lacking tanks.
The WW2 era pilot is not supplied; you should have him already in you WW2 game install.
As always, READ the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
Good Hunting!
wrench
kevin stein
212 downloads
0 comments
Updated
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P-51D Mustang "Nose Arts" Skinpak
By Wrench
P-51D Mustang "NoseArt" Skin Pak
= For SF2, Any & All, PLUS! SF2:I ExpansionPak 1 =
** SF2:I Exp1 is REQUIRED!!!!, as it contains the P-51D. If you do =NOT= have it, don't download
this mod, as you'll be unable to use it!!! This pack may also be usable in WoI, with it's
Expansion Pak. This has NOT been tested**
A new skin for WW2/Post-War Mustangs that adds 100 nose arts decals, culled from various and
sundry other skins/projects I've done, plus several new ones. Some are historically accurate for
the period depicted; Some will be 'anachronistic' for the late 1940s, but that's part of the fun!
A new P-51 skin is included, that has the red spinner repainted back to a more 'natural metal'
look.
Decal Randomization is set to TRUE. Skin maps are in jpg format.
- PARENTAL ADVISORY: This pack contains several artworks that depict the nude human female form
(ok, right, well actually, MOST of them do!!). If you find these to be offensive, you should
consult your doctor and/or psycholigist immeadately (if not sooner), as there must be something
quite wrong with you!!
Users under 18 years of age must have permission from a parent or guardian to download this mod.
Happy Oggling!
wrench
kevin stein
188 downloads
0 comments
Updated
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SF2: Modern Warfare Taiwan V1.01 Part 1
By Spectre8750
25 Dec 2010 : Merry Christmas.
Strike Fighters 2: Modern Warfare Taiwan V1.01 by Spectre8750
Campaign For SF2, SF2:E, SF2:V, SF2:I or
SF2,SF2:E,SF2:V and/or SF2:I Merged Install.
This Campaign is a culmination of many to hit on the possability of the
situation in the Far East coming to a head and represent the possible Air
Battle.
The Campaign includes Taiwan, Australia, RAF, Japan, Hungary, USAF, USMC,
USN with Carrier support, and China and the Soviet Union.
Extra Files are required: The E-2C-R3.LOD for the E-2C "HawkEye" from
Skunkworks, all other files for that Aircraft are included and modded. Do
not overwrite the other Files. The E-3A.LOD's for the E-3 "Sentry" can be
found in Operation Desert Storm in the "ODS_part1.exe" file. You only need
the LOD's all others are already included. This Aircraft is not crucial
but fun to Include. Also the F-16A(10) uses the F-16A_Netz.LOD's not
included but will work if You have SF2:Isreal loaded. If not it is not
crucial as it is for the Mercenary Player only and won't affect the Game if
not present. All other files are included and modified and needed as is.
If you modify included files, I can't guarantee results.
Installing the Campaign:
Install as per the Knowledge base for Standalone Mods.
And Delete The Aircraft and Ground Objects before you dump these files in.
Also Included an Icon for the Main Dir to use with the Desktop Shortcut.
A Menu ModuleMWT.cat file is included for Menu Screens and Music.
Open the "StrikeFighters2 War for Taiwan.INI" file you created and make sure
it has the fallowing at the bottom:
[Module]
ModuleDataFile=ModuleMWT.cat
DefaultTerrainData=Taiwan
DefaultAircraft=F-16A(20)
Now go to the new "Mod" "\StrikeFighters2 Modern Warfare Taiwan\Terrains\Taiwan"
Folder and open the TAIWAN.INI file and remove the semicolon in front of the
game you have loaded as follows. Example if you have SF2 Israel.
;CatFile=..\GermanyCE\GermanyCE.cat
;CatFile=..\Desert\Desert.cat
CatFile=..\IsraelME\IsraelME.cat
;CatFile=..\VietnamSEA\VietnamSEA.cat
Leave all others with a semicolon.
You should be ready to go.
I want to thank the Following for making
This Mod possible with a special thanks to
Gepard for the original Formosa Strait Terrain
and Stary for the Tile and objects Update:
_Thomas_
101tfs
331KillerBee
Actarus
AGOSTINO
AleDucat
aleks
AmokFloo
ArturR
Badger
BANIDOS TEAM
bib
bigal1
bobrock
Boopidoo
BPAo
Camouflage
*****
Column5
Crab_02
Craig
Crusader
DamWaar
Dante-JT
Dave USAFMTL
Dels
Deuces
Diego
Digital Overlord
Dr.Welsh
Epizikl
EricJ
Erikgen
Erwin_Hans
FastCargo
Flying Toaster
Fubar512
Gaston
gerwin
Ghostrider883
Gabilon
Hawker
Howling1
HrntFixr
Insky group
J.M Langeron
JA 37 Viggen
Jat81500
Jeanba
Joe Baugher
Jimbib
JSF Aggie
Julheim
Jv44kt
Kesselbrut
Kout
Kreelin
lindr2
LloydNB
Mago
Manetsim
Marcfighter
Matthew Ouellette
Max Rudakov
Mike1
Miracleman
Mirage Factory
MK2
Moonjumper
Mig Master
MJ
NeverEnough
Olivier ANGUILLE
olo007
pablitoVPT
Paladrian
Pappy
Pappychksix
Pasko
pcpilot
petr005
Phamtuan
Private
Rafael
Rampage
ravenclaw_007
Raptore One
raynor
rscsjsuso5
Scrapper
Sidewinder86
Signum
Sony Tuckson
spillone
Starfighter2
Stary
ST0RM
SUICIDAL
Sundowner
Swede
SWS
Syrinx
Talos
The Trooper
Thunder-Works
Team Viper
TFlash
Tiwaz
tomcat
TORNO
Tunderchief
Typhoid
UF Josse
Veltro2K
vrkuboy
Wilco
WingWiner
Wpnssgt
Wrench
X Ray
YEYEYE
Third Wire
and TK
Thanks all, let me know if i missed anyone.
Email Me.
Have Fun
Spectre8750@Gmail.com
1,666 downloads
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F-100D Armée de l'Air complete
By paulopanz
F-100D Armée de l'Air
I started this mod of stock SF-2 F-100D to upgrade old TMF SF-1 as
we needed it for SF-2 EU campaigns.
It took me so far that with a big help from Ludo, who made ALL the historical numbers,
so ALL squadrons were made in silver and/or camo.
- 1/3 Navarre (silver)
- 2/3 Champagne (silver)
- 1/11 Roussillon (silver & camo)
- 2/11 Vosges (silver & 2 camo)
- 3/11 Corse (silver)
- 4/11 Jura (2 camo)
The refuel probe is deleted but if You'ld want to install (as in loading screen)
simply use included alternative F-100D-FR_DATA(Refuel).ini.
As a tribute to TMF I included original readme of SF 1 model.
That's all.
Paulopanz
489 downloads
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Shenyang F-6/F-6C Pack
By paulopanz
Shenyang F-6/F-6C
One year ago Spillone104 (Alex) and I started this mod.
I kept it in my pocket for a long time but now it's time to share.
Every known (by me) squadron was made.
The skins are mine, the 3D work and sounds are by Alex.
The pack includes 4 versions (due the fake pilot by Fast cargo system used):
- F-6 (12 skins)
- F-6 green (4 skins)
- F-6C (6 skins)
- F-6C camo (6 skins)
All from Pakistan except one from Bangladesh. All historical serial numbers included.
To install: all in main mod folder as usual.
I hope You will enjoy it as We enjoied making.
Paulopanz
1.5 = If You have a previous install you can overwrite previous install. Working on ground canopy (auto closing at take off) key=0.
Next step: PLAAF J-6 family
962 downloads
0 comments
Updated
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Early soviet jet cockpit (Hunter F.1 repaint)
By Stary
Early soviet jet cockpit
FOR STRIKE FIGHTERS 2 with Expansion Packs 2!
YOU NEED EXPANSION PACK 2 TO USE THIS MODIFICATION!
LOD file not included!
by Stary
version 0.5 working beta
07.12.2010
This is simple repaint of stock Hunter F.1 cockpit to make it stand-in for early soviet jets.
Working beta, not historically accurate at the moment at all, bares minimal resemblance with Mig-9, Mig-13, Yak-15 or Yak-23 cockpits.
Currently gauges are still in english (I know very, very little russian, curses mostly...) and still calibrated to knots/feet/gallon units.
No gauges or parts movement tricks at the moment, just basic repaint.
224 downloads
0 comments
Updated
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RAAF Super Hornet Skin for SF2 v2.0
By EricJ
This is the currrent scheme of the newly acquired Super Hornets by the Royal Australian Air Force. Numbered A44-200 through 224.
Simply copy the folders and place them in the appropriate directories and go fly, for SF2 series only as it has a custom drop tank texture.
And thanks to Wrench for pointing me in the right direction for the numbers...
And thanks to Riley64 for reference photos of the current birds.
Eric Johnson
2011.
197 downloads
0 comments
Updated
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