Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Mirage Factory F-4K/M RAF/RN SF2 Series Pack 1
By Sundowner
Mirage Factory F-4K/M RN/RAF for the SF2 series.
First and foremost lets just spend a moment remembering who made these things possible.........Olivier ANGUILLE (BPAo)....rip my friend.
Ok this is pack 1 of 3, it comprises new aircraft models,sounds weapons etc....but it does use the stock F-4M cockpits so you will need SF2 Europe installed, I have the combo pack so they've only been tested on that...patched to Feb 2010.
Installation instructions are in the readme, its there for your benifit not mine so be sure to read it.
Many thanks.
Sundowner.
1,174 downloads
0 comments
Updated
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IAF MiG-21bis Vikram
By paulopanz
IAF MiG-21bis 'Vikram'
Hindustan Aeronautics Ltd (HAL) license built the MiG-21bis
under the name Vikram (Valor).
What's In:
- a new plane
- a new historical number set (Y. Gordon rules)
- 5 skins by me
- 3 skins by Ghostrider883 (Grey, 3, 26)
- dedicated patches for all
- Hangar, Loading & Loadout immages
CREDITS:
- Sounds & Antennas by Spillone104
- fake pilot (included) by Fastcargo
- references, help & effort by Ghostrider883,
and 3 fine wheathered skins
TO INSTALL:
as usual, all in main mods folder.
NOTE:
This work is especially dedicated to my very friend Ghostrider883, who always kindly helped me making his best for the better possible result.
Long live to his cats!
I hope You like this as much as we enjoyed to build it up in these last years.
Paolo
970 downloads
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SF2 MiG-23 & MiG-27 Floggers - Part 2
By eburger68
SF2 MiG-23 & MiG-27 Floggers - Part 2
This mod supplies a collection of MiG-23 & MiG-27 Floggers, created by ArmourDave and The Mirage Factory, and heavily modded by Lindr2 for SFP1. (These are not mods of the 3rdWire Floggers supplied in the SF2 titles.) All have been converted and updated to SF2 standards. Also included with this mod are all the weapons, sounds, pilots, and seats that you will need to install and use any of the aircraft supplied with this mod.
This mod consists of three parts:
Part 1: 1st Generation MiG-23s (MiG-23S, Mig-23M, MiG-23ME, MiG-23MF,
MiG-23MF, MiG-23UB)
Part 2: 2nd Generation MiG-23s (MiG-23ML, MiG-23MLA, MiG-23MLAE, MiG-23P,
MiG-23PD, MiG-23-98, MiG-23UM)
Part 3: Ground Attack MiG-23s (MiG-23B, MiG-23BN) & MiG-27s (MiG-27,
MiG-27D, MiG-27K, MiG-27M, MiG-27ML)
Each of the three parts includes all the decals, pilots, sounds, effects that you will need for the aircraft in that part. This is the second part. The WEAPONS are contained ONLY IN THIS PART -- THE 2ND PART.
These aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use them, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
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Installation
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Please note that installation of these aircraft will overwrite & replace the default 3rdWire versions included in the various SF2 titles. I recommend that you first REMOVE the 3rdWire MiG-23 and MiG-27 versions - even if you haven't modded them -- before installing these alternate versions.
To install, simply drag the following folders to your SF2 Mods Folder (NOT the folder that the game installs to):
\Effects
\Flight
\Objects
\Sounds
By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to.
If the aircraft are not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly. And remember, the WEAPONS are contained ONLY IN THE 2ND PART, which means that you MUST DOWNLOAD THE 2ND PART TO GET THE WEAPONS.
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Aircraft & Nations Included
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The following aircraft are included in the three parts of this mod:
Part 1: 1st Generation MiG-23s
- MiG-23S Flogger-A (Early)
- MiG-23S Flogger-A
- MiG-23SM Flogger-A (obr.71)
- MiG-23M Flogger-B (Ser. 1)
- MiG-23M Flogger-B (Ser. 23)
- MiG-23ME Flogger-B
- MiG-23MF Flogger-B
- MiG-23MF Flogger-B (Late)
- MiG-23MF Rakshak
- MiG-23MS Flogger-E
- MiG-23UB Flogger-C (Early)
- MiG-23UB Flogger-C
Part 2: 2nd Generation MiG-23s
- MiG-23ML Flogger-G (Early)
- MiG-23ML Flogger-G
- MiG-23MLA Flogger-G
- MiG-23MLAE-A Flogger-G (32-22)
- MiG-23MLAE-B Flogger-G
- MiG-23MLD Flogger-K
- MiG-23P Flogger-G
- MiG-23PD Flogger-G
- MiG-23UM Flogger-C
- MiG-23-98 Flogger-K
Part 3: Ground Attack MiG-23s & MiG-27s
- MiG-23B Flogger-F (Early)
- MiG-23B Flogger-F
- MiG-23BN Flogger-H
- MiG-23BN Flogger-H (Egypt)
- MiG-23BN Flogger-H (Iraq)
- MiG-23BN Vijay
- MiG-27 Flogger-D
- MiG-27D Flogger-J
- MiG-27K Flogger-J2 (Early)
- MiG-27K Flogger-J2
- MiG-27M Flogger-J
- MiG-27ML Bahadur
The following nations are represented:
USSR Angola
Bulgaria Ethiopia
Czechoslovakia Egypt
East Germany Iraq
Hungary Libya
Poland Syria
Romania India
Ukraine Sri Lanka
Cuba Ivory Coast
North Korea
For more information on the differences between these various different versions, see the documentation included in \_OriginalReadMes.
~~~~~~~~~~~~~~~~~~~~~~~~~~
A Few Notes About This Mod
~~~~~~~~~~~~~~~~~~~~~~~~~~
Those familiar with Lindr2's Flogger packages for SFP1 will rightly recognize that this updated mod builds on his earlier efforts. Although I have largely followed Lindr2's lead in assembling this package, there are some noteworthy differences between his SFP1 collections and this one:
1) Different Engine Sounds & Afterburner TGAs
I have used different engine sounds and afterburner TGAs to give the various engines used by different models distinct sounds and appearances.
2) NATO Code Names
The aircraft names do include the NATO code names, whereas Lindr2's SFP1 versions did not use them at all. Also, the Air-to-Air weapons use both NATO and Soviet names/designations (e.g., "R-73 AA-11 Archer").
3) Wider range of Skins/Nations
You will find a wider range of skins used to represent more nations, drawing on the various one-off skins that have been released by other modders.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make minor adjustments and tweaks here and there (discussed above).
Rafael & BPAo .................................. MiG-23 models for SFP1
wpnssgt ........................................ MiG-27 models for SFP1
ArmourDave ..................................... MiG-23M for SFP1
The Mirage Factory ............................. MiG-23 packages for SFP1
Lindr2 ......................................... MiG-23 & MiG-27 Packs for SFP1
Lindr2 ......................................... MiG-23/27 Weapons Pack for SFP1
ArmourDave & Sal ............................... Su-17 cockpit
Paladrian ...................................... MiG-21MF cockpit
Ordway ......................................... SF2 cockpit for MiG-23-98
Gramps, Matt Ouellette, Marcello, Phantuam ..... Skins
ghostrider883, whiteknight06604, Soulfreak,
Sidewinder86, TMF, & Blackrat
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. Copies of the original documentation for the components of this mod are included in \_OriginalReadMes. Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
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Eric Howes
eburger68
20 July 2011
3,439 downloads
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TSF J 35 Draken Flygvapnet Package
By JonathanRL
The Scandinavian Front J 35 Draken Flygvapnet Package
By Team TSF & Friends
The Saab 35 Draken (English: "Kite") was a Swedish fighter aircraft manufactured by Saab between 1955 and 1974. The Draken was built to replace the Saab J 29 Tunnan and, later, the fighter variant (J 32B) of the Saab 32 Lansen. The indigenous J 35 was an effective supersonic Cold War fighter that was also successfully exported to Austria, Denmark and Finland.
Please note:
We lack a proper "Early" Draken Model, and as such, the A/B versions are incorrect and use the same 3D Model as the 35D/F/J versions.
If you already have the TSF Mega Package, you will only find minor edits, weapons as well as the J 35J to be new to this package. Hence, it is worth grabbing.
Credits:
Original 3D model by Lud von Pipper / BPAO
Skins by Paulopanz
Cockpit Adjustments by Paulopanz
FM Adjustments by Paulopanz
Fact Checking & Adjustment by JonathanRL
J-35J "Johan" pylons by Ravenclaw007
Swedish Missiles by Ravenclaw007
Jaktraketkapsel M/57 by Cocas & CadetteBra
1,591 downloads
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The Pacific Incident
By JonathanRL
The Pacific Incident Mod
for SF2: North Atlantic
IMPORTANT: This mod is made with some surprise in mind. If you do not wish to be spoiled, do not read the Credits (Under the Folder "SPOILER") until after you have played the mod. Also, you should refrain from observing the support thread as this is the official discussion thread with spoilers
At the first of August, 1980, the USS Nimitz departs from Pearl Harbour with a small escort group. As bad weather looms on the horizon, the escorts are detached and sent back to Pearl.
As the Nimitz sails head first into the storm, they discover a phenomena - a giant vortex - that nobody have ever seen before. It affects the crew, and the ship in a mysterious way.
As the crew wakes up, shaken and disturbed by the recent event, they know that their duty is to defend the United States in the past, present and the future...
Installation: Unzip into your Saved Games\ThirdWire\StrikeFighters2 NorthAtlantic folder. Allow any overwrites.
Please note:
The Terrain is very unoptimized since TK did not leave any instructions for Stary. As such, even the heaviest computers can have some issues with the endless water (for some reason). Setting Terrain Detail and Terrain Texture to Low will fix this and allow good FPS.
Enjoy!
635 downloads
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The Scandinavian Front Mega Package Part 1
By JonathanRL
Overview:
The Scandinavian Front (TSF) is a expansion pack type mod for Strike Fighters 2: Europe. It focuses on the efforts of the Scandinavian Air Forces to repel Soviet aggression in the Baltic area. Each part of the mod is self-sustaining and covers a different era, but they can also be merged
Packages released:
The Catalina Affair (1952)
Operation Isbjörn (1956)
The Gulf of Finland Skirmishes (1964)
Operation Mannerheims Sköld (1966)
Midvintermörker (2012)
This package contains all released packages updated and ready to play.
You also need to download Part 2:
http://combatace.com...package-part-2/
Installation:
First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_. Check http://www.thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.
Unzip the contents of the 7zip files into the mod folder of your choice. Allow any overwrites.
Flyable Aircraft
Flygvapnet (Sweden)
A 29B Tunnan
A 32A Lansen
J 26 Mustang
J 28 Vampire
J 29 A/E/F Tunnan
J 30 Mosquito
J 32B Lansen
J 34 Hawker Hunter
J 35 B/D/E/F Draken
S 29 Tunnan
S 31 Spitfire
S 32 Lansen
JAS 39 Gripen
Luftforsvaret (Norway)
F 86K Sabre
F-104G Starfighter
F-5A Freedom Fighter
Ilmavoimat (Finland)
BF-109G
Vampire FB5
Folland Gnat
MiG 21F
Flyvevåbnet (Denmark)
F-100D
Hawker Hunter F50
All hail Team TSF.
Credits:
Riga Class Frigate by WhiteBoySamurai
ARA Intrepida (Redesigned as Soviet Patrol Boat) by terceraescuadrilla
F-86K By Bunyap, Skins by Paulopanz
Cavalier by Hinchinbrooke, updated by Wrench
Foch by Hinchinbrooke
MiG-29 Fulcrum-C by The Mirage Factory
SU-27 by Marcfighters
JAS 39C/D Gripen by Gux, Update by CadeteBra
SU-25 Frogfoot by Nato Fighters Team
E-3A by The Mirage Factory
C-130E By Dels, Skins by Paulopanz
SAMs by EricJ
Russian APC by EricJ
Russian Frigate by WhiteBoySamurai
Visby Class Corvette by WhiteBoySamurai
Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO
Campaign by JonathanRL
SweStart.jpg ; Foto: Sergeant Johan Lundahl/Combat Camera/Försvarsmakten.
SweVictory.jpg; Foto: Sergeant Nicklas Gustafsson/Combat Camera/Försvarsmakten.
Försvarsmakten intro music by Sabaton
Gnat by Markfighters (Updated by Paulopanz)
Mi-8 by Markfighters (Updated by Paulopanz)
MiG 21F Finnish Skin by Paulopanz
Vampire 52 by Pasko
IL-28R by Paulopanz
J 35 Draken FM Mods and Skins by Paulopanz
A/J/S 32 Lansen FM Mods and Skins by Paulopanz
Jaktraketkapsel M/57 by Cocas
Danish F-100D by Paulopanz
Norwegian F-104 by hgbn
Norwegian F-5A by Column5/The Mirage Factory
Su-9A by Pasko, updated by Wrench
Swedish Weapons by Ravenclaw007
Unified Effects Pack 1.1 by Stary
Ground Effects Collection by SF
Better Widesky for SF2 by Cellisky and Insky_orsin
Alternative Cloud layer 1.0 by SF
P 51B/D by WOLF257
J 26 Skins and decals by Knug & Paulopanz
Vampire by Pasko
J 28B Paint by Knug
J 28B Decals by Paulopanz
Mosquito NF by Wrench
J 30 Skin and decals by Paulopanz
Il-28R/T by Paulopanz
Soviet Torpedos by Lindr2
MiG-15BIS by Pasko & suhsjake
J-29F Tunnan by Wrench
A32A 3D model by Timmy.
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
Swedish RB Missile Set by Ravenclaw_007.
SF2 updates by NeverEnough.
M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
Swedish Weapons by Ravenclaw 007 & Timmy
Cavalier Class Destroyer by Wrench
F-86K (Early Model) by Bunyap, Fubar512
F-86K RNAF skins by Paulopanz
Finnish Air Force Decals by Spinner
Avia S-99 by Monty CZ
Komar Missile boat by Pasko
Yak-25 by Pasko, SF2 and historical corrections adoptation by Paulopanz
SF2 Adoptation of Komar by WhiteBoySamurai.
Sweden terrain by gillg
J-28B Vampire by Paulopanz
J-28B Vampire sounds by Spillone104
J-33 Venom Skin and cockpit by Paulopanz
Tu-4 by Monty CZ, Wrench & LindR
Il-28R by Paulopanz
A-29B, J-29A, J-29E by Paulopanz.
J-28B Vampire (Standalone) by Knug
IL-A50 Mainstay by Veltro2k
PBY-5 / TP 47 Catalina by Veltro2k
Robot 15 Crusie Missile Edit by WhiteBoySamurai
1,952 downloads
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The Scandinavian Front Mega Package Part 2
By JonathanRL
Overview:
The Scandinavian Front (TSF) is a expansion pack type mod for Strike Fighters 2: Europe. It focuses on the efforts of the Scandinavian Air Forces to repel Soviet aggression in the Baltic area. Each part of the mod is self-sustaining and covers a different era, but they can also be merged
Packages released:
The Catalina Affair (1952)
Operation Isbjörn (1956)
The Gulf of Finland Skirmishes (1964)
Operation Mannerheims Sköld (1966)
Midvintermörker (2012)
This package contains all released packages updated and ready to play.
You also need Part 1!
http://combatace.com/files/file/12979-the-scandinavian-front-mega-package-part-1/
Installation:
First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_. Check http://www.thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is a good idea. If you only plan to use TSF, then this step can be bypassed.
Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.
Unzip the contents of the 7zip files into the mod folder of your choice. Allow any overwrites.
Flyable Aircraft
Flygvapnet (Sweden)
A 29B Tunnan
A 32A Lansen
J 26 Mustang
J 28 Vampire
J 29 A/E/F Tunnan
J 30 Mosquito
J 32B Lansen
J 34 Hawker Hunter
J 35 B/D/E/F Draken
S 29 Tunnan
S 31 Spitfire
S 32 Lansen
JAS 39 Gripen
Luftforsvaret (Norway)
F 86K Sabre
F-104G Starfighter
F-5A Freedom Fighter
Ilmavoimat (Finland)
BF-109G
Vampire FB5
Folland Gnat
MiG 21F
Flyvevåbnet (Denmark)
F-100D
Hawker Hunter F50
All hail Team TSF.
Credits:
Riga Class Frigate by WhiteBoySamurai
ARA Intrepida (Redesigned as Soviet Patrol Boat) by terceraescuadrilla
F-86K By Bunyap, Skins by Paulopanz
Cavalier by Hinchinbrooke, updated by Wrench
Foch by Hinchinbrooke
Catalinas by Velcro2K, Skinned by Paulopanz
MiG-29 Fulcrum-C by The Mirage Factory
SU-27 by Marcfighters
JAS 39C/D Gripen by Gux, Update by CadeteBra
SU-25 Frogfoot by Nato Fighters Team
E-3A by The Mirage Factory
IL-A50 Mainstay by Velcro2K
C-130E By Dels, Skins by Paulopanz
SAMs by EricJ
Russian APC by EricJ
Russian Frigate by WhiteBoySamurai
Visby Class Corvette by WhiteBoySamurai
Carguero Cargo ship by BANIDOS Team, 3D Model:SUICIDAL, Skins: TORNO
Campaign by JonathanRL
SweStart.jpg ; Foto: Sergeant Johan Lundahl/Combat Camera/Försvarsmakten.
SweVictory.jpg; Foto: Sergeant Nicklas Gustafsson/Combat Camera/Försvarsmakten.
Försvarsmakten intro music by Sabaton
Gnat by Markfighters (Updated by Paulopanz)
Mi-8 by Markfighters (Updated by Paulopanz)
MiG 21F Finnish Skin by Paulopanz
Vampire 52 by Pasko
IL-28R by Paulopanz
J 35 Draken FM Mods and Skins by Paulopanz
A/J/S 32 Lansen FM Mods and Skins by Paulopanz
Jaktraketkapsel M/57 by Cocas
Danish F-100D by Paulopanz
Norwegian F-104 by hgbn
Norwegian F-5A by Column5/The Mirage Factory
Su-9A by Pasko, updated by Wrench
Swedish Weapons by Ravenclaw007
Unified Effects Pack 1.1 by Stary
Ground Effects Collection by SF
Better Widesky for SF2 by Cellisky and Insky_orsin
Alternative Cloud layer 1.0 by SF
P 51B/D by WOLF257
J 26 Skins and decals by Knug & Paulopanz
Vampire by Pasko
J 28B Paint by Knug
J 28B Decals by Paulopanz
Mosquito NF by Wrench
J 30 Skin and decals by Paulopanz
PBY Catalina by Velcro2K
TP-47 Catalina skin and decals by Paulopanz
Il-28R/T by Paulopanz
Soviet Torpedos by Lindr2
MiG-15BIS by Pasko & suhsjake
J-29F Tunnan by Wrench
A32A 3D model by Timmy.
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
Swedish RB Missile Set by Ravenclaw_007.
SF2 updates by NeverEnough.
M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
Swedish Weapons by Ravenclaw 007 & Timmy
Cavalier Class Destroyer by Wrench
F-86K (Early Model) by Bunyap, Fubar512
F-86K RNAF skins by Paulopanz
Finnish Air Force Decals by Spinner
Avia S-99 by Monty CZ
Komar Missile boat by Pasko
Yak-25 by Pasko, SF2 and historical corrections adoptation by Paulopanz
SF2 Adoptation of Komar by WhiteBoySamurai.
Sweden terrain by gillg
J-28B Vampire by Paulopanz
J-28B Vampire sounds by Spillone104
J-33 Venom Skin and cockpit by Paulopanz
Tu-4 by Monty CZ, Wrench & LindR
Il-28R by Paulopanz
A-29B, J-29A, J-29E by Paulopanz.
J-28B Vampire (Standalone) by Knug
IL-A50 Mainstay by Veltro2k
PBY-5 / TP 47 Catalina by Veltro2k
Robot 15 Crusie Missile Edit by WhiteBoySamurai
1,784 downloads
0 comments
Updated
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Operation Formosa Freedom
By JonathanRL
Operation Formosa Freedom
By JonathanRL
Year: 1959
Flyable Services: US Air Force, US Navy, Republic of China Air Force
Carrier Operations: Yes
Naval Combat: Yes
Ground War Scale: Medium
Cheese / Ham Sandwich Included: No
Hey, Paulopanz. This one is for you. Consider it a Thank-You for all you done for TSF !
Summary:
September, 1959
The Peoples Republic of China increases their rethoric against their wayward province Taiwan, on the Island of Formosa. For the purpose of "peace and order"
in the region, they demand that Formosa shall surrender its independence. Meanwhile, both US and Taiwan intelligence services declare the probability of actual invasion to be low.
Intimidated by the massive bomber armada of the PRC, the Goverment of Taiwan requests US Aid who comes swiftly in the shape of several Interceptor Squadrons.
Two Carrier Groups in the Pacific are also ordered to converge on Formosa; bolstering the strike capacity of the Island.
The worst fear of the Taiwanese people is confirmed as Amphibious Regiments are spotted outside the coast of the outer islands. This will be one of the fierest ground, air and naval war in history.
Will Formosa fall before US Marines arrive to relive the defenders?
Installation:
Required:
Strike Fighters 2 Europe
Strike Fighters 2 Vietnam
Recommended:
A-4A DLC
Expansion Pack 1
First of all, make sure you are using the required packages merged and that it is patched to the latest version. This is _vital_.
Check http://www.thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
If you are using a mod, or plan to use one, This mod will mess around with settings other mods may be using. As such, creating a seperate mod folder for Formosa is
a good idea. If you only plan to use Formosa on your main installation, then this step can be bypassed.
Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe
depending on what you prefer and got installed. Name the Copy Strike Fighters 2 Formosa.exe . Start your new .exe once, then close the game.
Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.
Unzip the contents of the 7zip file "Formosa" into the mod folder of your choice. Allow any overwrites.
If you own Expansion Pack 1, unzip the file "Optimal" into the same Mod Folder to install correct skins for the J-2.
Enjoy!
(Yes, I take requests. Just make them reasonable...)
CREDITS:
TERRAIN:
Formosa Terrain by Gepard
Formosa Terrain Improvements by Wrench & Stary
AIRCRAFT:
F84G:
RussoUk for this fine addition - it really holds up superbly in SF2;
JSF_Aggie for 2 of the USAF skins;
Stephan s for the AMi skin, in particular the Devil tail badge decal;
TMF for the F-84 Triple Rocket Rack (also available in the GunnyPak)
???? for the F84G engine sound wav -- paulo? carlo??? don't remember!!!
Me, for all the ini work, the other 2 skins new decals & positioning, and assembling the package
TK, of course, for the whole series
A-1J:
Cockpit and Adjustments by Dels
AD-4:
3W for the Skyraider
Dels for his SUPERB cockpit
TMF for the flaps and gear sounds
Timmy? for the AN/APS-4 pod (iirc!!)
Me, for all the reworking and assembling the package
B-57B:
Cockpit by ajunaidr.
F3H-2N:
Aircraft & Weapons by ChampionsVA56
F4D-1:
Aircraft/Weapons by Julhelm
F-11F:
Fleet-Defender, BPAO (Oli, we miss you!), Crab_02, Marcello, Column5
Sony Tuckson
Me for some of the decals and other stuff like that there
TK for the whole series!
F-100AD:
Updated ini's by MJ and starfighter.
Skin by Paulopanz
Assembly and other adjustments by usafmtl
F-86F:
Airplane and skin by Starfighter2
Help by Zur, USAFMTL, Crab and Heck Mitchell,Pappy, Ravenclaw_007
Skins by Paulopanz
H-5:
Skins by Paulopanz
F-101 A/B/C Voodoo:
Dave, Column5, Spillone104, NGHENGO, Bobrock, Candair, triplethr3at & jimmybib
F-104A:
Original F-104A: Ajunaidr
Added 3D parts and Fuel Tanks: Spillone104
Textures : Spillone104 and Paulopanz
Decals : USAFMTL (Dave) and Paulopanz
Fake pilot mod: FastCargo
INIs : Spillone104
Effects : Spillone104
Sounds : Spillone104
F-106:
Aircraft by Pasko & Team
J-2/J-5/J-6:
Skins by Paulopanz
Cockpit by Stary
MiG-15Bis:
Aircraft by Pasko & suhsjake
Tu-4/K:
Aircraft by Monty CZ, Wrench & LindR
GROUND OBJECTS:
Thanks to Eburger for assembling the Tank package, from where I got most of them.
T-34:
Rebel Ryder
M3 Halftrack:
Geo
M8 Greyhound:
Geo
Sherman:
Geo
M-41:
Pasko
Type053/H1S:
WhiteBoySamurai
Atlanta Class:
YeYe, Modified by Wrench
Fletcher Class:
Grinch; Modified by Wrench.
EFFECTS:
Unified Effects Pack 1.1 by Stary
Ground Effects Collection by SF
Better Widesky for SF2 by Cellisky and Insky_orsin
Alternative Cloud layer 1.0 by SF
SARCASM 1.3 by Stary
Footnotes:
If I forgot anybody, please send me a PM and I will correct this at once.
All files created by me is released under the terms of the Freeware License Agreement, any other files are subject to permission or other license from their respective owners.
1,147 downloads
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VA-172 Blue Bolts 1969/1970
By 3-A-305
VA-172 Blue Bolts
In September 1961, VA-172 upgraded to the A4D-2N (A-4C). VA-172 entered combat over Vietnam in August 1966 from the Roosevelt, and after a Mediterranean deployment on board the USS Shangri-la (CVA-38) in 1969, returned to Vietnam on board the Shangri-la in March 1970. The Blue Bolts lost five A4Cs and five pilots to enemy action during both war cruises. VA-172 was disestablished on 15 January 1971. ( Source: www.va-172.org)
Hope you enjoy it!
144 downloads
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WOV Air & Ground War Expansion Pack Gold - Jan 2012 Update
By eburger68
WOV Air & Ground Expansion Pack v. 1.1 - Jan. 2012 Update
This is an update package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" Gold/Final Release available at CombatAce. Containing fixes and enhancements for both the Aug. 2006 and Oct. 2008 patch levels, it is designed to be applied over the top of an existing installation of the version 1.1 Expansion Pack. You can download the three main Expansion Pack files here:
Part 1:
http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
Part 2:
http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
Part 3:
http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
This update is designed to be applied over verison 1.1 (Mar. 2010) of the Expansion Pack. If you installed the original version 1.0 from Dec. 2009 but have not updated to the Mar. 2010 version (available in the links above), you should update before applying this update package.
Please take a look over the remainder of this ReadMe before installing the update.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory.
3. Unpack WOV_AG-XP_Apr11.7z to a safe place on your drive.
4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
Now, perform some CLEANUP. This update splits the A-1H Skyraider into two aircraft: the older A-1H, used by the USAF and VNAF; the new A-1H_USN, used by the Navy. All the skins for the new A-1H_USN are included in this update. You should remove the following unused USN skin folders from the older A-1H folder in \Objects\Aircraft:
USNGrey1
VA-25
VA-36
VA-52
VA-75
VA-95
VA-115
VA-145
VA-152
VA-165
VA-176
VA-196
VA-215
That's it. You should be good to go.
~~~~~~~~~~~~~~~~~~~~~~~~~
Optional A-1 Cockpits
~~~~~~~~~~~~~~~~~~~~~~~~~
Included in the \OPTIONAL\A-1_Cockpits folder is an alternate cockpit for the A-1 Skyraiders. This cockpit, made by Dels, was released in Oct. 2011.
The \A-1_Cockpits folder contains one copy of Dels' A-1 cockpit, including the \Cockpit folder as well as the necessary COCKPIT.INIs for each of the Skyraiders.
Also included in A-1_Cockpits\old-cockpit are backups of the old .INIs and the old \Cockpit folder from the original Expansion Pack install.
Note that the new A-1 cockpit is already installed to the newly added A-1H_USN aircraft. Thus, installation is necessary only for the older A-1H aircraft.
To install:
1. Remove the existing \Cockpit folder from each of the A-1 folders in \Objects\Aircraft (found in your SF2V Mod Folder).
2. Copy the new \Cockpit folder to each of the A-1 folders in \Objects\Aircraft.
3. Copy the new COCKPIT.INIs to the appropriate A-1 folders in \Objects\Aircraft.
~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on the Helicopters
~~~~~~~~~~~~~~~~~~~~~~~~~
Several helicopters have been added as flyable aircraft in this update. Set the "Flight Model" in "Game Play Options" to "Normal," and use your thrust vectoring controls in conjunction with the standard WOV flight controls to maneuver and fly the helos.
At the end of the day, though, Strike Fighters is NOT a helicopter sim. That means helo flight models are rough, unrealistic, and borderline unstable. It also means that AI helo pilots can occasionally run into difficulties, esp. when trying to land these things.
Until someone creates better helo flight models for WOV (or TK updates the ThirdWire flight engine to accommodate helicopters), that's just the way it is. If you don't like the way the helos fly, then don't fly them.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This update (formerly the Sep. 2011 Update) was refreshed in January 2012.
New fixes & updates include the following:
UPDATES & ADDITIONS
- new A-1H_USN aircraft added
- Dels' A-1 cockpit included as an optional item
- A-1 Skyraider weapon stations & loadouts overhauled by Malibu43
- F-102A flight model replaced
- MissionChance schedules for most aircraft in Steel Tiger & Easter Offensive
campaigns overhauled
- a few new weapons added (others fixed)
FIXES
- CBU-14As & CBU-25s fixed to allow AI pilots to use them properly
This update also contains the following fixes and add-ons from previous versions ofthis Cumulative Update package:
September 2011:
UPDATES & ADDITIONS
- made minor updates to Steel Tiger & Easter Offensive campaigns
- added new napalm effect (by Stary) to BLUs
- updated SOUNDLIST.INI
- added VNAF camo texture to B-57B
- overhauled Cessna180 & O-1E and added new cockpits to each
- added USNGrey5 texture to F-8C
- added three new textures to O-2A
FIXES
- minor corrections to A-6A, A-6B, EA-6A, EA-6B, B-26K, B-57B, CanberraB20,
F-100D, F-100D_Late, F-100D_WW, & O-2A
differences from earlier patch versions
- minor corrections to most AAA, SAM, and radar ground objects
- minor corrections to a number of other ground objects
- minor corrections to several tanks & weapons
April 2011:
MISC UPDATES & ADDITIONS
- minor updates & tweaks to Rolling Thunder, Linebacker II,
& Easter Offensive campaigns
- added medals pack for North & South Vietnam
- adjusted Altitude data in MissionControl.INI
- updated & expanded SquadronList.INI
- added new cockpit textures for F-111A
- added USMCGrey3 texture for F-4B_Late
- added field-mod bomb racks for Canberra B.20
- added new engine sound for AC-119s
- minor tweaks/updates to several other aircraft
- added dummy SA-2D missile to ZiL-157 SA-2 Trailer
- added Canberra bomb rack, weapons for Hueys, & other misc. weapon fixes
- minor fixes/updates for both VietnamSEA & SouthVietnam terrains
NEW AIRCRAFT
- F-4G Phantom II (VF-213, USN)
- UH-1B Huey Gunship
- UH-1D Huey
February 2011:
FIXES
- fixed MiG-17 VPAFmetal skin
- minor tweaks to EA-6B
UPDATES & ADDITIONS
- added B-26K Counter Invader
- added F-4D LORAN
- updated Steel Tiger & Easter Offensive Campaigns
- updated/expanded SquadronList.INI
- updated unit designations for several texture sets
- added several new weapons
January 2011:
FIXES
- synced all freq data for radars, jammers, RWR at WoV 2008 level
- checked jammer pod type/strengths
- added proper CEP to all bombs, rockets, & A2G missiles
- checked all LGB/AI bomb names
- checked NumSquadron= for all carriers in campaigns
- added nations music for campaigns
UPDATES
- added new 'Nam era weapons
- updated RF-8 skins
- updated O-1E U.S. Army decals
- updated A-1H USN decals
- added O-2A Skymaster
July 2010:
FIXES
- replaced grey-background VF-111 tail decals
w/ white-background versions on F-4Bs
- tweaked F-102A control surfaces
- added custom AIM-4D for F-102A
- made F-102A missile bay doors automatic
- performed minor tweaks to A-1H flight model
- made minor fixes to F-4E Rivet Haste, R-4B, RF-4C, OV-10A
- corrected AC-123K RWR type
- added two missing sound files
- added a few missing pilots
- other minor fixes
- tweaked O-1E/Cessna180 weapon stations
- tweaked F-104C fm
- tweaked AC-119 fm
- tweaked F-5 control surfaces
- tweaked MiG-17 flight models
- corrected MiG-17PF radar parameters
- tweaked A-1H flight model
UPDATES
- added F-5E Tiger II (VNAF)
- added F-5E Tiger II (VPAF)
- added 30MM_GSh-30-2 cannon
- added "dumb" AI versions of LGBs
- added texture set patches for a number of aircraft
- added new Loading & Hangar screens for F-102A
- added Raven's Navy trawler texture set
- added sounds to carriers
- added grey B-57B tanks
- added/updated hangar/loading screens for several aircraft
- added holes .TGAs to a number of aircraft
- reverted mission type name/description strings to WoV defaults
~~~~~~~
Credits
~~~~~~~
This update contains a few new items from the following modders who generously allowed their use:
New to this version of the cumulative update package:
Malibu43......................................new A-1H/J Skyraider loadouts
Malibu43 & Vigilant...........................fixed CBU-14A & CBU-25
Dels..........................................optional A-1 cockpit
First included in previous versions of the cumulative update package:
The Mirage Factory............................F-5E Tiger II
Capun, Gramps, Charles, Kesselbrut, Wrench....B-26K Counter Invader
Veltro2K, Cliff11, & XRAY.....................O-2A Skymaster
Pasko ....................................... UH-1B Gunship
Kesselbrut .................................. UH-1B/D flight model
Gramps ...................................... UH-1H Huey
HrntFixr ................................... UH-1B skins
column5 ..................................... VF-213 F-4G skin
Dave (USAFMTL) .............................. VNAF B-57B skins/decals
liamp51 ..................................... re-textured F-111A cockpit
FastCargo ................................... Canberra B.20 bomb racks
Wrench....................................... bits for F-4D LORAN
Wrench ...................................... overhauled O-1E & Cessna180
Wrench ...................................... new textures for O-2A
Fubar512..................................... bits for EA-6B
Raven........................................ Navy Trawler texture
Paulopanz ................................... medals pack for North & South Vietnam
christian59 ................................. generic aircraft damage textures
CA_Stary .................................... new CBU-based napalm effect
Credits for all items included in the Expansion Pack can be found in \ReadMes_Old. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
~~~~~~~~~~~
Legal Stuff
~~~~~~~~~~~
We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
Thanks,
Malibu43 & eburger68
--------------------
malibu43 & eburger68
14 Jan. 2012
2,130 downloads
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Falklands Frigates (Working) v.1.1
By eburger68
---------------------------------------------
Falklands Frigates - Working v. 1.1
---------------------------------------------
This package contains re-worked verions of five British frigates that saw action in the Falklands/Malvinas Conflict of 1982. All five models were released previously at CombatAce, but they suffered from non-functioning guns and/or surface-to-air missiles. All versions included in this release include working guns and missiles.
Included are:
- HMS Brilliant (Type 22 Class Frigate)
- HMS Antelope (Type 21 Class Frigate)
- HMS Argonaut (Type 12L/Leander Class Frigate)
- HMS Plymouth (Type 12M/Rothesay Class Frigate)
- HMS Yarmouth (Type 12M/Rothesay Class Frigate)
The Brilliant is equipped with Sea Wolf SAMs. The Antelope, Argonaut, Plymouth, and Yarmouth are equipped with Sea Cat SAMs. Note that the Sea Cat SAM version included here for the Type 12M frigates uses tweaked data and is designed to be installed side-by-side with other Sea Cat versions you might already have installed for other ships.
* Updated (11/19/2010): verion 1.1 of this package adds the Antelope and Argonaut.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
The following installation process is designed for Strike Fighters 1 ("Gen 1") installs, but it can be easily adapted to Strike Fighters 2 ("Gen 2") installs.
Step 1: Drop the \Objects folder included here in the installation
folder for your SFP1 install (whether it be SF Gold, WOE,
WOV, or WOI).
Step 2: Add the data from ForWeaponData.txt to your WeaponData.INI
file and save the changes using the Weapons Editor for SFP1.
Step 3: Add the data from ForGunData.txt to your GunData.INI file and
save the changes using the Guns Editor for SFP1.
That's it.
~~~~~~~
Credits
~~~~~~~
I did not create these models. All I did was hack the DATA.INIs to get the weapons working properly. The original authors of these ships are as follows:
HMS Brilliant ...... Banidos Team
HMS Antelope ....... Banidos Team
HMS Argonaut ....... Banidos Team
HMS Plymouth ....... Hinchinbrooke
HMS Yarmouth ....... Hinchinbrooke
The destroyed model for the Brilliant is from the Banidos Team's Type 21 frigate. See the \_Docs folder for the original readme texts for all five ships.
---------------
Eric Howes
19 November 2010
665 downloads
0 comments
Updated
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WOV Air & Ground War Expansion Pack Gold - Part 1
By eburger68
"Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
Wings Over Vietnam Game Enhancement Package.
Works with Wings Over Vietnam 2006/2008.
by
eburger68 and malibu43
V1.1 Final (Gold - Updated)
03.01.10
------------------------------------------------------------------
What's in this readme:
1. What's Inside
2. Installation
3. Optional Installs
4. Known Issues
5. New Terrain Targets & Targets Areas
6. New Terrain Items
7. Terrain Notes
8. Environment Notes
9. Colors of AAA/Flak Tracers
10. Legal Stuff
11. A Note on Old Diego's Items
12. A Note on the KC-135A Tanker
13. Credits
------------------------------------------------------------------
1. What's Inside:
This is intended to be an overall enhancement to the "Wings Over Vietnam" (WOV) experience without having to hunt for, download, and install some of the "must have" mods for the game. We've also made some great changes and additions to the terrain and campaigns to give users a wider variety of missions types to fly. At the same time we've also made changes to help the user control where they fly.
Here's a brief summary of what's new and changed:
-Terrain is split into North and South vietnam, with unique target areas for each.
-Terrain include dozens of new targets and target areas, using numerous new terrain items.
-Three stock WOV campaigns overhauled and expanded with new units, aircraft, and textures.
-Two new campaigns that are centered around fighting in South Vietnam
-CA_Stary's "Green Hell 2" Terrain Mod
-Brain32's "Re-painted VietnamSEA Tiles"
-Bananimal's "Re-scaled Trees for Green Hell 2"
-Pappa Goat's re-painted versions of the GH2/Brain32 tiles
-Cellinksy's "Widesky" Environment Mod
-Deadlier and more varied flak, AAA, and SAMs
-New ground objects, weapons, and effects
-New (or newly flyable) aircraft:
-A-1H Skyraider
-A-4B Skyhawk (Late)
-A-4C Skyhawk (Late)
-A-4E Skyhawk (Late)
-A-6B Intruder
-A-7C Corsair II
-A-7D Corsair II
-A-7E Corsair II
-AC-119G Shadow
-AC-119K Stinger
-AC-123K Black Spot
-AC-130A Spectre
-AC-130A Surpise Package
-An-2 Colt
-B-52F Stratofortess
-B-52G Stratofortess
-B-57B Canberra (flyable)
-B-57G Canberra
-C-123K Provider
-C-130A Hercules
-C-130E Hercules
-Canberra B.mk20 (RAAF)
-Cessna 180
-EA-6A Electric Intruder
-EA-6B Prowler
-EB-66C Destroyer
-EF-4C Wild Weasel IV
-F-4B Phantom II (Late)
-F-4C Phantom II (Late)
-F-4D Phantom II (Late)
-F-4D Night OWL
-F-4E-35-MC Phantom II
-F-4E-35-MC Phantom II (Long Gun)
-F-4E Rivet Haste
-F-5A Freedom Fighter
-F-5B Tandem Tiger
-F-5C Tiger
-F-8C Crusader
-F-8D Crusader
-F-8E Crusader (Late)
-F-8H Crusader
-F-8J Crusader
-F-100D (Late)
-F-100D Wild Weasel
-F-102A Delta Dagger
-F-104C Starfighter
-F-105D Thunderchief (Late)
-F-105F Wild Weasel
-F-105G Wild Weasel
-F-111A Aardvark
-IL-28 Beagle
-J-6 Farmer-C
-KA-3B Tanker
-KA-6D Tanker
-KC-130F Tanker
-KC-135A Stratotanker
-MiG-17PF Fresco-E
-OV-10A Bronco
-RA-5C Vigilante
-RB-66C Destroyer
-RF-4B Phantom II
-RF-4C Phantom II
-RF-8A Crusader
-RF-8G Crusader
-RF-101C Voodoo
-SP-2H Neptune
-------------------------------------------------------------------------------
2. Installation:
A. PRELIMINARY NOTES
The WOV Air & Ground Expansion Pack can be installed to a standalone install of WOV patched to either the 8.30.2006 or 10.20.2008 level. Patch installers to bring your WOV installation to either of these patch levels are available from ThirdWire:
http://www.thirdwire.com/downloads.htm
All ThirdWire patches and updates should be applied BEFORE installing the Expansion Pack. For help with installing patches for Wings Over Vietnam, see this page at CombatAce.com:
http://forum.combatace.com/topic/25880-official-game-patches-and-services-packs/
This expansion pack should not be installed to "Strike Fighters 2: Vietnam" (SF2V). A separate expansion pack designed specifically for SF2V is available in the CombatAce.com Downloads section:
http://forum.combatace.com/index.php?app=downloads&showcat=407
We strongly recommend installing this expansion pack to a "clean," unmodded WOV Installation Directory. Installing to a WOV Install Dir that contains other mods (e.g., new aircraft, weapons, ground objects, etc.) could result in a partially or completely broken installation. Likewise, we do advise against installing any of the several "weapons packs" available at CombatAce.com following installation, as doing so could very well break weapons and loadouts. If you want to add additional weapons, install them individually.
B. THE MAIN INSTALLATION
To install this expansion pack properly:
a) Ensure that "Wings Over Vietnam" is already installed and patched to either the 8.30.2006 or 10.20.2008 level.
b) If you have a prior installation of WOV that is already modded, then you will need to create a second install of WOV for use with the Expansion Pack. For help creating and managing multiple installs, see this discussion at CombatAce:
http://forum.combatace.com/topic/39622-multiple-installs/
c) Unpack all three .7z files (WOV_AG-XP_Part1.7z, WOV_AG-XP_Part2.7z, WOV_AG-XP_Part3.7z) to a safe location on your drive.
d) Simply drop the contents of the "To_Install_Dir" folder into your Wings Over Vietnam Installation Directory, overwriting existing files as prompted. By default your WOV Install Dir should be located here:
\Program Files\ThirdWire\Wings Over Vietnam\
If you have installed WOV to another location, then drop the contents of "To_Install_Dir" in that location.
If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
e) If you are installing the expansion pack to Wings Over Vietnam patched to the 8.30.2006 level, then you have an additional installation step. (If you are installing to WOV patched to the 8.20.2008 level, skip to the next step.)
If your WOV is patched to the 8.30.2006 level, find the \2006 folder in the location where you unpacked the Expansion Pack files. Then drag and drop the contents of the \2006 folder into your Wings Over Vietnam Install Dir, overwriting existing files as prompted.
That's it. You should be good to go.
C. OPTIONAL INSTALLATIONS
Optionally, install the items included in the \Optional directory (see the "Optional Installs" section below for more information).
You may also install the extra items and other bonus mods included in the \Extras folder. Please see the ReadMes included in those directories for more information.
-------------------------------------------------------------------------------
3. Optional Installs
Depending on your system and preferences, you may want to install some of the items included in the \Optional directory.
Please note that for some of these optional items we have included versions for both WOV 2006 and WOV 2008. You can find these alternate versions in sub-folder labeled \WOV2006 or \WOV2008 respectively. You should always install the version appropriate for the patch level of your installation of WOV.
A. Alternate Terrain Tiles
By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
[WOV Install Dir]\Terrain\VietnamSEA
[WOV Install Dir]\Terrain\SouthVietnam
The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
B. Alternate Exhaust Emitters
On some systems the custom exhaust emitters used on for the B-52s, F-4s, and the F-104C may cause slowdowns. If you experience severe frame rate drops whenever these aircraft are visible, you might consider switching to versions of the aircraft that use the standard DirtyExhaustEmitter.
To install aircraft versions that use the DirtyExhaustEmitter in lieu of custom exhaust emitters, simply copy the folders from the appropriate \DirtyExhaust\WO200x folder (excluding \_CustomExhaust) to the \Objects\Aircraft directory of your WOV Install Dir, overwriting as prompted.
A copy of the original DATA.INIs with the custom exhaust effects is included in the \_CustomExhaust sub-directory, in case you wish to revert back to the originals.
C. Mobile SAM Launchers
If you wish to increase the SAM threat in North Vietnam, you can use mobile SAM launchers to boost the number of active SAMs. To install the mobile SAM launchers, simply copy all folders from the \Mobile_SAMs\WOV200x folder to the \Objects\GroundObject directory of your WOV Install Dir.
Note any mobile SAMs that exist in \Objects\GroundObject will show up in CAS missions in the "Easter Offensive" Campaign.
D. Alternate Flak Effects
On some lower-end systems the custom flak effects used in this expansion pack may cause severe slowdowns, esp. in large strikes with lots of flak guns opening up on multiple flights of aircraft. If you see large drop in frame rate performance during intense flak bursts, then you may want to use the alternate flak effects available in the \Flak_Effects directory.
To install, simply drag and drop the four .INI files from the \LOW sub-directory of \Flak_Effects to the \Effects directory in your WOV Install Dir, overwriting as prompted. If you wish to restore the original flak effects, copy over the .INI files from the \HIGH sub-drectory to the \Effects directory in your WOV Install Dir.
Note that using the alternate flak effects does NOT reduce the effectiveness of flak guns.
E. Smoke-Marking Infantry Squads
By default most friendly infantry squads (but not individual soldiers) will have their positions marked by red smoke. (The smoke-marking is performed by ENEMY squads -- a key point to remember.) There are several ways to customize this effect:
1) If you would prefer not to have friendly squads's positions marked with red smoke, then you can turn that effect off. Copy the \NVA_Squad & \VC_Squad folders from \Optional\PopSmoke\Non-Smokers to the Objects\GroundObject directory in your WOV Install Dir, over-writing as prompted.
2) If you would prefer to change the color of the smoke used to mark friendly squads, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You need to edit the VC_Squad_DATA.INI and NVA_Squad_DATA.INI. At the bottom of each file you will find the data for GunBarrel5:
[GunBarrel5]
SystemType=GUN
GunTypeName=M18_Red_Smoke
// GunTypeName=M18_Green_Smoke
// GunTypeName=M18_Yellow_Smoke
// GunTypeName=M18_Violet_Smoke
The commented ( // ) GunTypeNames are disabled. Simply comment out the M18_Red_Smoke line and un-comment the line for the color you'd prefer to use.
3) If you would like friendly squads to mark enemy squads with smoke, then drill down to the \Objects\GroundObject directory in your WOV Install Dir. You will need to edit the following files:
ARVN_Squad_DATA.INI
US_Squad_early_DATA.INI
US_Squad_DATA.INI
VNMC_Squad_DATA.INI
At the bottom of each file you will find the data for GunBarrel5:
[GunBarrel5]
SystemType=GUN
GunTypeName=DUMMY_GUN
// GunTypeName=M18_Yellow_Smoke
// GunTypeName=M18_Red_Smoke
// GunTypeName=M18_Green_Smoke
// GunTypeName=M18_Violet_Smoke
By default GunBarrel5 for friendly squads uses the "Dummy_Gun," which does not pop smoke. Comment out the Dummy_Gun line and un-comment the line for the color of smoke you'd prefer friendly sqauds to mark enemy troops with.
F. BUFF-less Campaigns
On some systems B-52 strikes can degrade performance to the point where the game is almost unplayable. If you would like to fly campaigns that include no strikes by B-52s, copy the DATA.INIs included in the \NoBUFFs\WOV2000x folder to the appropriate sub-directory in the \Campaigns directory of yur WOV Install Dir. For example, WOVCAMPRT_DATA.INI would go to \Campaigns\Rolling Thunder, and so on.
G. Old Diego's Optional Items
Old Diego has generously allowed us to use a number of his terrain and ground object models. Most of these are installed by default with the expansion pack. A few ground object items, however, have been left as "optional" installs.
Most of these "optional" are additional soldiers. We made them "optional" because we thought not all users would like the way the game will use them for Single Missions (esp. Armed Recon and CAS missions). For example, if you install the USArmyMortar item, you could see entire squads consisting only of mortar-equipped soldiers slugging it out with NVA regulars in CAS missions.
These "optional" items from Old Diego could be useful for those building single missions for use with this expansion pack. If you would like to install these other items from Old Diego, simply copy all the folders from the \OldDiego directory to the \Objects\GroundObject directory in your WOV Install Dir.
Please note that none of Old Diego's items may be re-used or re-distributed outside of this expansion pack without Old Diego's explicit permission. For a complete listing of the items from Old Diego included in this mod, see the section titled "Note on Old Diego's Items" towards the end of this ReadMe.
H. Check-Six for WoV 2006
Wings Over Vietnam 2008 introduced a new and very useful view: the ability to "check-six" (view straight back from the cockpit to check for bandits). If you would like to add this view to WoV 2006, open the \Optional\Check6_2006 directory and follow the directions in the ReadMe.txt.
-------------------------------------------------------------------------------
4. Known Issues
- Default CAS loadout for the A-1H should include CBU-25's on the outer wing stations, but the AI doesn't know how to use that weapon. So, load them onto your own aircraft, but don't load them on AI! The same holds true for CBU-14's, which are similar to the CBU-25's.
- The A-1H Attack loadout (used for CAS and Armed Recon missions) specifies LAU-32 rocket pods on the outer wing stations. These will not show in the Loadout screen even though they will be loaded for the mission. Likewise, the Strike Loadout specifies M117s on alternating wing stations, though not all will show up in the Loadout screen.
- Similarly, in the Loadout screen some USAF F-4 loadouts may show either nothing loaded on the forward AIM-7 Sparrow missile wells or one (possibly two) ECM pods. In the mission itself those weapon stations will carry an ECM pod and a Sparrow respectively. In the same vein, Sidewinder loadouts on the F-4D (Late) and F-4Es in 1972 will show four AIM-9-E2s, though you will actually be carrying 2 AIM-9-E2s and 2 AIM-9Js.
- The F-100D Wild Weasel aircraft is not historically accurate. The first Wild Weasels actually used two-seater F-100F Super Sabres fitted out with special electronic equipment to locate and track the radars associated with the SA-2 Guideline. In mid-1966 they began upgrading to F-105Ds. As there is no F-100F model that we are allowed to re-distribute, we elected to cobble together a single-seat F-100D Wild Weasel to stand in its place.
-------------------------------------------------------------------------------
5. New Terrain Targets & Targets Areas
This expansion pack adds dozens of new targets and target areas to the North & South Vietnam terrains. In addition to adding a dozen new bridges to the NVN terrain, we've added the following target areas:
- Thai Nguyen Thermal Power Plant
- Hanoi Thermal Power Plant
- Uong Bi Thermal Power Plant
- Phu Tho Electric Power Plant
- Ben Thuy Thermal Power Plant
- Nam Dinh Thermal Power Plant
- Lang Chi Electric Power Plant
- Haiphong Thermal Power Plant (East)
- Haiphong Thermal Power Plant (West)
- Haiphong POL Storage (North)
- Haiphong POL Storage (South)
- Duong Nham POL Storage
- Ha Gia POL Storage
- Viet Tri POL Storage
- Bac Giang POL Storage
- Phuc Yen POL Storage
- Gia Thuong POL Storage
- Ben Thuy POL Storage
- Hanoi Air Defense Command & Control Center
- Thai Nguyen Steel & Iron Works
- Haiphong Cement Plant
- Van Dien SAM Support & Vehicle Depot
- Gia Lam Machine Tools Facility
- Yen Vien Industrial Complex
- Kinh No Motor Vehicle Repair Facility
- Vinh Yen Industrial Complex
- Phu Tho Chemical Plant
- Quang Khe
- Ha Dong Barracks
- Xom Bong Munitions Depot
- Hanoi RADCOM Transmitter Facilities
- Hanoi Radio
- Thai Nguyen Munitions Depot
- Trai Ca SAM Storage Facility
- Le Pap Electrical Transformer Station
- Cat Bi Munitions Dump
- Haiphong Electrical Transformer Station
- Hai Duong Barracks West
- Xuan Mai Insurgency School
- Hong Gai PT Boat Base
- Hong Gai Electric Power Plant
- Loc Chau PT Boat Base
- Vinh PT Boat Base
- Yen Bai Arsenal
- Phu Qui Munitions Depot
- Phu Van Munitions Depot & POL Storage
- Vinh Son Radar Facility
- Vinh Son Army Supply Depot
- Vu Con Barracks & Supply Depot
- Vinh Linh Radar Station
- Bac Long Radar Station
- Ta Xa POL Storage
- Kep Air Defense Command & Control Center
- Yen Son Ordnance & Ammunition Depot
- Quang Suoi Barracks
- Son Tay Barracks & Supply Depot
- Chanh Hoa Barracks & Division HQ
- Chap Le Barracks
- Dao Quan POL Storage
- Hai Duong Warehouse Complex & Marshalling Yard
- Phu Ly Transshipment Point
- Ai Mo Warehouse Complex
- Can Thon POL Storage
- Ninh Binh Transshipment Point
- Thanh Hoa Transshipment Point
- Co Trai
- Dong Phong Thong
- Kien Trung
- Ham Rong
- Nam Phong RTAFB
- An Bo POL Storage Depot
- Xuan Bo Supply Depot
- Mu Gia Transshipment Point
- Ban Karai Transshipment Point
- Ban Raving Transshipment Point
- Lang Mo Transshipment Point
- Haiphong Rail Yard
- Hanoi Rail Yard
- Thai Nguyen Rail Yard
- Yen Bai Rail Yard
- Thach Son Xa
We also spent some time working on the dock areas at Vinh, Hong Gai, and Haiphong, adding cranes, ships, and other structures to give the sense of an active port bristling with activity. We do plan to add still more target areas to the two terrains after the Gold release of this Expansion Pack, however, those will be released as separate terrain update packages.
-------------------------------------------------------------------------------
6. New Terrain Items
To support and populate all the new target areas, we have added several dozen new terrain objects. These new objects have been drawn mainly from the following third-party add-on terrains for the Strike Fighters series:
- DRV Terrain (by Gepard)
- Black Sea Terrain (by PFunkWorks)
- Libya Terrain (by Wrench)
- Norway Terrain (by S.Ansons)
Templates for some Target Areas have been adapted from:
- Operation Desert Storm (by ODS Group)
The new terrain objects that we've added should be familiar to those who have used other third-party add-on terrains, as these objects tend to show up in many different terrains. The majority of objects were originally drawn from these sources:
- CA_Stary's Forests & Farms Mod
- Polak's Hi-Rise Mod & ObjectsPak1
- JSF_Aggie's Enhanced Runways
- RadarDome by Grumpapotamus
- HeadQuarters, Control Center, Gas station, & Factory Area by Wingwiner
- RailwayStation by Armourdave
If you are a modder and we've used one of your terrain items but neglected to give you credit here, please let us know. We would be more than happy to add you to the credits list.
-------------------------------------------------------------------------------
7. Terrain Notes
This expansion pack splits the standard VietnamSEA terrain into two different terrains: North Vietnam and South Vietnam. We decided to go with a split North/South scheme in order to impose more control over the different operations in North and South Vietnam. To that end, there are some key differences between the terrains:
A. North Vietnam
The North Vietnam terrain includes all the target areas that you are familiar with in the stock WOV terrain. This terrain is designed primarily for Strike missions and the several mission types that support Strikes: Escort, Fighter Sweep (aka MiG CAP or MiG Sweep), and SEAD (Air Defense Suppression) -- in other words, the core mission types for the several air campaigns conducted against North Vietnam. You can also fly Armed Recon and Anti-Ship missions.
B. South Vietnam
The South Vietnam terrain includes new target areas and target items in South Vietnam, eastern Laos, eastern Cambodia, and the DMZ area. It also includes target areas in North Vietnam up through Route Pack II -- roughly speaking, the Vinh area. This terrain is primarily designed for CAS, Armed Recon, and Anti-Ship missions, though you can also fly Strike and SEAD missions in the lower Route Packs. If you are unfamiliar with the Route Package system used during the air war in Vietnam, see these discussions:
http://www.airbattle.co.uk/d_history.html
http://www.nationalmuseum.af.mil/factsheets/factsheet.asp?id=1394
Put simply, where the focus in the North terrain is air operations against North Vietnam, the focus in the South terrain is air operations in support of the ground war against the NLF (Viet Cong, or VC) and PAVN (North Vietnamese Army, or NVA) units.
Here's another way to think of the differences between the two terrains when you're flying Single Missions:
1. If you want to fly Strike missions against the big targets in North Vietnam, select the North Vietnam terrain in the Single Mission screen.
2. If you want to tangle with MiGs as part of Escort or Sweep missions, select the North Vietnam terrain.
3. If you want to do battle against North Vietnam's formidable air defense network, fly Air Defense Suppression missions with the North Vietnam terrain.
4. If you want to fly CAS missions, choose the South Vietnam terrain. You will be tasked with supporting friendly forces throughout South Vietnam right up to the DMZ area.
5. If you want to fly Armed Recon missions, you can go with either the North or South terrain. With the North terrain, you get armed recon missions along the Northeast and Northwest rail lines down through the lower Route Packs as well as the northern third of the Ho Chi Minh Trail in eastern Laos. The South terrain will give you armed recon missions in the lower Route Packs and the complete length of the Ho Chi Minh Trail from the Mu Gia Pass in the north all the way down through southeast Laos and northeast Cambodia.
6. Anti-Ship missions are similar: you can fly them in both terrains. Northern shipping routes extend from Haiphong down to Dong Hoi; Southern shipping routes extend from Dong Hoi in North Vietnam down to the Go Cong area near the Mekong Delta in South Vietnam.
Also, for historical accuracy, we have also imposed limits on the MiG bases that are operational and available to host VPAF squadrons.
Early on in Operation Rolling Thunder, MiGs operated from a small handful of bases: Noi Bai, Kep, Gia Lam, Bac Mai, and Hoa Loc, though other airfields in the Haiphong area and the northwest existed. After the end of Rolling Thunder the North Vietnamese began building or renovating other airfields, including those in the southern panhandle of the country. These included: Ben Loi, Bai Thuong, Dong Hoi, Dong Suong, Khe Phat, Quang To, Quon Lang, Vinh.
Both terrains impose start dates on this list of airfields that became operational only after Rolling Thunder. Until the start date for each airfield, the runways will not appear. All the other buildings in those target areas, however, will appear, being labeled "barracks areas."
-------------------------------------------------------------------------------
8. Environment Notes
For this expansion pack we have implemented several well known terrain and environment mods:
- Brain32's SEA Tile Repaint
- CA_Stary's Green Hell 2
- Pappa Goats re-painted versions of the SEA tiles from Brain32/CA_Stary
- Cellinsky's WideSky (with alternate cloud layer BMPs)
Given that players may have different needs and preferences, depending on their systems and aesthetic inclinations, we have have included a number of files that can be used to tweak the look and performance of these mods.
A. Terrains - Trees
You will notice several sub-directories in each of the main terrain directories in your WOV Install Dir. These contain alternate files that can be used to control the size and complexity of the trees used in the terrains.
Tree Complexity/Detail
The three "Detail" folders contain files to control the complexity and detail level of the trees. From the ReadMe for "Green Hell 2":
Now you'll notice three folders: High Detail, Medium detail and Low Detail. These
contain, well, three versions of the mod. Level of detail corresponds to "tree cluster"
mesh complexity, NOT the number of trees!
- High detail are the "X-type with base" and "X-type" trees, which look
best from high angles,
- Medium detail are the "X-type" trees, more cartoonish from top view
- Low detail are the "fence-type" trees, less buildings in cities
Generally try the Medium first, if you have low framerates, try Low, if you have decent
system go ahead and try High, there isn't much difference between high and medium in
performance hit. And read the section 5 about tips to control draw distance!
By default both terrains use "High Detail." To switch to a lower level of detail, simply copy of the files from the appropriate "Detail" sub-directory to the main terrain directory that you wish to modify, overwriting as prompted.
Tree Size
By default both terrains use the standard "Green Hell 2" trees. Some users may prefer to use Bananimal's "Re-scaled Trees for Green Hell 2," which are smaller and more realistically sized than the original, larger trees, however.
You can find copies of both tree sets (large and small) in the last two sub-directories in each terrain. Again, to install, simply copy the files from the appropriate sub-directory to the main terrain directory that you wish to change, overwriting as prompted.
B. Terrains - Air Bases
We were dissatisfied with the default air base tiles used by WOV -- those neat, nicely mown squares of green -- not only because they stood out like sore thumbs on the terrain, but also because they took up so much real estate (a precious commodity around Hanoi, which is surround by five air bases). So we developed alternate air base tiles by tweaking several of the default tiles from Brain32 and CA_Stary. These tiles are installed by default with the Expansion Pack.
Although we think the new air base tiles look much better (and more realistic), we understand that some users may prefer the original air base tiles from Brain32 and CA_Stary. If you would like to restore the "old" air base tiles, copy the two .BMP files from the \ABs_Old sub-directory in each terrain folder to the main terrain folder for North and South Vietnam, overwriting as prompted. To restore the "new" air base tiles, simply copy the .BMP files from the \ABs_New sub-directory in each terrain to the main terrain folder.
C. Terrains - Alternate Tiles
By default this expansion pack installs Pappa Goat's re-painted versions of the Brain32/Green Hell 2 tiles. If you would prefer to use the original tiles by Brain32 and CA_Stary (Green Hell 2) -- which are characterized by a lighter, more blue-ish tint -- you can install those original tiles from the \Optional\GH2_Alt directory.
To install, simply copy all the .BMP and .TGA files from top level of the \Optional\GH2_Alt directory to the following locations, overwriting files as prompted:
[WOV Install Dir]\Terrain\VetnamSEA
[WOV Install Dir]\Terrain\SouthVietnam
The sub-directories of \Optional\GH2_Alt contain alternate air base tiles and differently sized trees that you can also use to tweak the terrains' appearance to your liking. The \_wov200x sub-dirs contain alternate terrain DATA.INIs for WOV 2006 and 2008 that advanced users can mine for alternate terrain graphic settings.
-------------------------------------------------------------------------------
9. Colors of AAA/Flak Tracers
This update makes changes to the colors of tracers used with AAA/flak guns. As the new default colors may not suit some players, the table below can be used to adjust the colored tracers to personal preferences:
Gun TGA File Color
--- -------- -----
12MM_DSHK tracer6.tga orange
14MM_KPV tracer6.tga orange
23MM_ZU23/T tracer2.tga green
23MM_AZP23 tracer2.tga green
37MM_ZP39T tracer4.tga red (solid)
57MM_S68T tracer7.tga purple (solid)
n/a tracer.tga orange/yellow
n/a tracer3.tga yellow
n/a tracer5.tga green (solid)
n/a tracer6.tga orange/red
The easiest way to adjust the color of tracers for AAA/flak guns is to modify the tracer TGAs in the \Objects directory of your WoV install directory (as opposed to editing the guns themselves). To change the color of particular tracer, simply rename the existing TGA file to something else, then copy the tracer TGA for the color you want and rename the copy to match the original name of the tracer TGA that you renamed.
For example, if you wanted to change the color of the purple tracer used with the 57MM_S68T gun to red, you would:
1. Rename TRACER7.TGA to TRACER7-OLD.TGA
2. Make a copy of TRACER4.TGA
3. Rename the copy of TRACER4.TGA to TRACER7.TGA
It's that simple. Note that in some cases two guns use the same tracer TGA, so changing the tracer color using the method outlined above will affect both guns that use that TGA.
-------------------------------------------------------------------------------
10. Legal Stuff
We have signed onto the freeware "list" on combatace.com. As such, the work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
Thanks,
Malibu43 & eburger68
-------------------------------------------------------------------------------
11. A Note on Old Diego's Ground Objects & Terrain Items
Old Diego has generously allowed us to use a number of his models for Ground Objects and Terrain Items. Those items (some of which are located in the \Optional folder) include:
Ground Objects:
- 51CalPit
- NVA
- NVAgren
- NVASA-7
- NVASmlArms
- sampan01
- sampan02
- SampanSail01
- SampanSail02
- SAMsite01
- Sapper
- SForces
- SForcesLaw
- USArmy
- USArmyBzka
- USArmygren
- USArmyM79
- USArmymortar
- USMC
- USMCm60
- USMCm60up
- USMCm79
- VC_bike
- VC_bike_2
- VC_bike_3
- VC_hoe
- VC_rake
- VCmortar
- VCrpg
- VCSmlArms
- VietCong
- waterbuffalo
- WB_plowTM
Terrain Items:
- Boxcar
- CoalTender
- connex20a
- connex20b
- connex40a
- crate rotor
- crate01
- crate02
- cratesStk01
- cratesStk02
- DJBridge (mod of RRBridge01)
- FlatCarNV
- Hut01
- Hut02
- Hut03
- HutS01
- HutS02
- HutS03
- LocomotiveNV
- pallet
- Rail100
- Rail50
- Rail_45L
- Rail_45R
- Rail_sweep_100L
- Rail_sweep_100R
- Rail_sweep_200L
- Rail_sweep_200R
- Rail_sweep_90
- RDBridge01
- RRBridge01
- SAM_Site
- Slum01
- Slum02
- TankCarNV
- Train
- WaterBuffalo
None of Old Diego's models may be freely re-used or re-distributed outside of this Expansion Pack. Those wishing to re-use or re-distribute any of Old Diego's models listed above must contact him to get explicit permission to do so.
-------------------------------------------------------------------------------
12. A Note on the KC-135A Tanker
Dave at CombatAce.com has generously allowed us to include bpao's KC-135A Stratotanker, which originally appeared in the NATO Fighters 4+ mod package for SF2. Bpao was the heart of The Mirage Factory, and we are very fortunate to have been given permission to ship this high quality aircraft as part of the Expansion Pack. Needless to say, bpao's KC-135A may not be re-distributed outside of NF4+ or the SF2V/WOV Expansion Pack without Dave's explicit permission. The NF4+ all-inclusive mod for SF2V may be downloaded at CombatAce:
http://forum.combatace.com/index.php?app=downloads&showcat=407
-------------------------------------------------------------------------------
13. Credits
This Expansion Pack is effectively a sub-set of the original, larger SF2V Air & Ground Expansion Pack created for "Strike Fighters 2: Vietnam." Neither the original nor this derivative for WOV would have been possible without the hard work of many modders over the years. We've used the work of the following individuals in creating these Expansion Packs for SF2V and WOV:
ajunaidr
Anthony Beardmore
ArmourDave
Bananimal
bpao
Brain32
Buggerstein
Bunyap
Canadair
CA_Stary
Cellinsky
ChampionsVA56
Column5
comrad
Coyote
David Zurawski
Dels
Diego
Dueces
Erikgen
FastCargo
Fracture
Fubar512
gbreuder
Gepard
Gerald14
Gocad
Gramps
Grumpapotamus
Hawker
HrntFixr
InSky/Orsin
Jat81500
JSF_Aggie
Kesselbrut
KillerBee
krfrge
MigBuster
Mirage Factory
MJ
Monty CZ
mppd
Nicholas Bell
NormanKnight
Old Diego (see "Note" section above)
Ordway
Pappa Goat
pappychksix
Pasko
Paul Nortress (Fist of the Fleet)
PauloPanz
pcpilot
PFunkWorks
Polak
rebel ryder
Rhugouvi
S.Ansons
Signum
Spillone104
Starfighter
STORM
suicidal
Sundowner
Syrinx
Tannethal
TeTeT
Torno
Tracker
USAFMTL (Dave)
Veltro2K
Wingwiner
Wpnssgt
Wrench
Thanks also to the several beta testers who helpfully supplied fixes for various issues, including ravenclaw_007, ericj, and DrArrow.
Hopefully we didn't miss anyone. If we did, let us know!
--------------------
malibu43 & eburger68
15 December 2009
1 March 2010 (updated)
3,853 downloads
-
WOV Air & Ground War Expansion Pack Gold - Part 2
By eburger68
"Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
by
eburger68 and malibu43
V1.1 Final (Gold - Updated)
03.01.10
This is the second of three parts.
2,905 downloads
-
WOV Air & Ground War Expansion Pack Gold - VPAF Add-on
By eburger68
-----------------------------------------------------------------------------
WOV Air & Ground Expansion Pack v. 1.1 - VPAF Add-On
-----------------------------------------------------------------------------
This is an add-on package for the "Wings Over Vietnam: Air & Ground Expansion Pack v. 1.1" available at CombatAce. This add-on makes most major aircraft of the Vietnamese People's Air Force (VPAF) flyable with custom third-party cockpits and avionics. It also contains "Red" versions of the three main WOV campaigns, allowing you to fly VPAF MiGs against opposing USAF, USN, & USMC aircraft.
This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied. You can download the three main Expansion Pack files here:
Part 1:
http://combatace.com/files/file/10281-wov-air-ground-war-expansion-pack-gold-part-1/
Part 2:
http://combatace.com/files/file/10282-wov-air-ground-war-expansion-pack-gold-part-2/
Part 3:
http://combatace.com/files/file/10300-wov-air-ground-war-expansion-pack-gold-part-3/
The latest update package for the Expansion Pack can be found here:
Feb. 2011 Update:
http://combatace.com/files/file/10658-wov-air-ground-war-expansion-pack-gold-feb-2011-update/
You should have the latest updates for the Expansion Pack before applying this add-on package.
Please take a look over the remainder of this ReadMe before installing the update.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
The installation process has two phases: one for all patch levels; a second for the Aug. 2006 patch level. Here's how to apply this update package:
1. Ensure that WOV is properly installed and patched to either the 8.30.2006 or 10.20.2008 level.
2. Ensure that the Expansion Pack v. 1.1 (Mar. 2010) is installed to your WOV Installation Directory and that the latest update for the Expansion Pack is applied.
3. Unpack WOV_AG-XP_VPAF.7z to a safe place on your drive.
4. Open the \All_Patch_Levels directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
If you are running WOV at the Oct. 2008 patch level, then your installation process is finished. If you are running at the Aug. 2006 patch level, then you have one last step.
5. If you are running the Aug. 2006 patch level, then open the \Aug_2006_Patch directory. Drag and drop all the files and folders from within the \To_Install_Dir to your WOV Install Dir, overwriting as prompted.
That's it. You should be good to go.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This add-on package supplies the following updates for your WOV Expansion Pack install:
- cockpits and related files to make most VPAF fighters flyable
- new engine sounds for VPAF MiGs
- new Hangar & Loading screens for flyable MiGs
- "Red" versions of the three main WOV campaigns:
1. The American War (Rolling Thunder)
2. The Mad Man Nixon (Linebacker I)
3. Dien Bien Phu of the Air (Linebacker II)
~~~~~~~
Credits
~~~~~~~
This update contains new items from the following modders who generously allowed their use:
Ordway............................original MiG-17 & MiG-19 cockpits
Wrench............................Early MiG Series Cockpit Upgrade/Repair Package
Paladrian.........................original MiG-21 cockpits
ataribaby.........................MiG-21 Complete Pack for SF2
Raven.............................MiG-19S green cockpit update
Spillone104.......................MiG engine sounds
For a complete list of modders whose work is used in the complete Expansion Pack, see the ReadMe included in the original Expansion Pack. If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
~~~~~~~~~~~
Legal Stuff
~~~~~~~~~~~
We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
Thanks,
Malibu43 & eburger68
--------------------
malibu43 & eburger68
22 Feb. 2011
833 downloads
-
WOV Air & Ground War Expansion Pack Gold - Part 3
By eburger68
"Wings Over Vietnam: Air and Ground Expansion Pack - GOLD"
by
eburger68 and malibu43
V1.1 Final (Gold - Updated)
03.01.10
This is the third of three parts.
2,791 downloads
-
WOV Air & Ground War Expansion Pack Gold - Terrain Update
By eburger68
------------------------------------------
WoV A&G Expansion Pack: New Terrain Items
for Older Expansion Pack Installations
------------------------------------------
This package contains an updated set of terrain files for users of the WoV Expansion Pack who installed the original Expansion Pack distribution from December 2009 and all the subsequent updates through the "Feb. 2010 Refresh." It was created to bring older Expansion Pack installations current with the "updated" Expansion Pack files that were released early March 2010 without forcing users to download the complete set of "updated" installation files.
- If you downloaded and installed the Dec. 2009 version of the Expansion Pack and also installed the "Feb. 2010 Refresh," then this update package is for you.
- If you downloaded and installed the Dec. 2009 version of the Expansion Pack but did NOT install the "Feb. 2010 Refresh," then you can upgrade to the most current version of the Expansion Pack *only* by downloading the complete, updated set of installation files. You can find the three part set of updated Expansion Pack installation files here:
Part 1:
http://forum.combatace.com/index.php?app=downloads&showfile=10281
Part 2:
http://forum.combatace.com/index.php?app=downloads&showfile=10282
Part 3:
http://forum.combatace.com/index.php?app=downloads&showfile=10300
- If you downloaded and installed the WoV Expansion Pack on or after 3 March 2010, then this update package is NOT for you -- the "updated" Expansion Pack files from March 2010 already contain all the files from this update.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install this update, simply copy the contents of the \To_Install_Dir directory to your WoV Installation Directory. In other words, drag and drop the \Terrain folder to your WoV Installation Directory, overwriting as prompted.
That's it. You should be good to go.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Target Areas Added & Updated
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Added
-----
An Bo POL Storage Depot *
Xuan Bo Supply Depot *
Mu Gia Transshipment Point *
Ban Karai Transshipment Point *
Ban Raving Transshipment Point *
Lang Mo Transshipment Point *
Haiphong Rail Yard
Hanoi Rail Yard
Thai Nguyen Rail Yard
Yen Bai Rail Yard
Thach Son Xa *
Updated
-------
Bai Thuong
Cat Bi
Dong Hoi *
Hai Duong
Haiphong
Hong Gai
Nam Dinh
Nam Phong RTAFB *
Ninh Binh
Phu Tho
Quon Lang *
Son Tay
Thai Nguyen
Thai Nguyen Steel & Iron Works
Uong Bi
Vinh Son *
* = both North & South Vietnam terrains
-------------
Eric Howes
4 March 2010
995 downloads
-
VMFA-212 Lancers 1972
By 331Killerbee
This Skin depicts VMFA-212 based at Da Nang SVN. April 1972.
The Skin is in SF2 and SF2Vietnam Format.
Instructions: Un-Zip to Your SF2 or SF2Vietnam Folder and go Fly! All Files are in their proper File Structure. No Editting required.
Credit: Many thanks goes to Sundowner for use of his Templetes. Thanks m8!
Semper Fi!
331KillerBee
310 downloads
0 comments
Updated
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****World War Two period music for SF2****
By pcpilot
****World War Two period music for SF2****
Ever since I first attempted a WW2 install for SF2 many moons ago, I have strove to make it as much "period" as possible. Of course, the music on each screen was modern and didnt fit in with WW2 in my estimation. I decided to try to locate some music from the era. Well, it wasnt hard at all! My first search located a wonderful plethora of websites and stations that still play and love the era and its music. It was all quite fun and interesting. Out of them all, my favorite has quickly become the VI corps music website located at http://www.6thcorpsmusic.us/. This is only a small part of a website put together by a woman in honor of her father who fought during WW2 in the 6th engineer corps.
I was able to download a number of songs from this website, my favorite being Glenn Miller, and convert them to .wav format for use in SF2. Install is simple. Just unzip the file into your StrikeFighters2 folder. Let it overwrite your menu folder. For the hangar music, I have included my hangarscreen.ini. As long as you havent extracted yours from your SF2 install for any other purpose, simply do nothing. If you have extrated it for whatever reason, its still simple. Just open the ini in a txt editor and add this...
BackgroundMusic=HangerMusic.wav
And there ya have it. Hope you enjoy this music as much as I do. If not, visit the VI corps website and download and convert your own favorites, it was fun! Of course, this is oriented towards U.S. tastes at the time. I'd love to see a German, British, or even Japanese version of menu music come out. The .mpg files can be converted here... http://media.io
These music files are considered public domain and are released under the CombatAce Freeware Licensing agreement. You are free to modify these files and use them as you wish as long as the files are not used in payware of any kind. If you use them, please remember to give credit. These files are released to a great community of simmers at CombatAce and SimHq. Have fun and God bless.
Jeff "pcpilot" Gerald
PS. Dont sit under the apple tree is dedicated to my mother Mary.
151 downloads
- menu
- menu music
- (and 4 more)
0 comments
Updated
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Infantry_Squads with smoke
By krfrge
Infantry Squad with Smoke
First credit goes to Kesselbrut for his Infatry squad files.
Secondly Papa Goat for his "Pop Smoke" idea.
I expanded on Papa Goat's idea of using a single soldier with smoke. I basically took the stock US_Squad and Soviet_Squad by modifing the X_Squad_data.ini file to have the smoke deployed.
These squads will "throw" fire their smoke at any ground object designated "ENEMY". That way the squad still can fire its normal assortment of weapons and still mark enemy targets.
I have tested this on random generated CAS missions in SFP1 and WOV. Anytime a squad is generated during a mission, each squad will deploy their smoke at the nearest enemy target.
Mind you, it's not perfect but I think it gives a great effect.
I've only built one smoke color for the Soviets. The US squad can select from 4 colors Red, Green, Violet (Purple) and Yellow. You have to manually select the color you want them to use by removing the "//" in the data entry line.
Installation:
1. Make a back up of the original squads just in case you don't like this mod.
2. Add the two squads to the GroundObject folder.
3. Drop the effects into your EFFECTS folder.
4. Add the bulletobject data to the BULLETOBJECT file.
5. Add the gundata to the GUNDATA file, open the guneditor and click on one weapon, then click SAVE.
Comments are always welcome. I subscribe to the FREEWARE Policy at Combat Ace.
KRFRGE Jan 2010
332 downloads
0 comments
Updated
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SF2NA Ultimate Carriers Pack
By eburger68
SF2NA Ultimate Carriers Pack
This package collects a large number of aircraft carriers available at CombatAce, puts them into one package with semi-standardized data tweaks, numerous error corrections, complete SF2NA conversions, and touched up or overhauled skins. Also included are several new carriers based on existing models. This package is thus designed as an ultimate one-stop shop for all carriers available at CombatAce, exclcuding USN and Soviet carriers.
Please note that there are no new models in this package. All models included here have been released before on CombatAce. Indeed, most (but not all) of carriers included here have been released previously with rudimentary SF2NA conversions applied.
So, why re-release these carriers in this package? This package brings several new things to the table, including:
- corrected DATA.INIs (basic ship data, catapult data, angled deck configuation, etc.)
- several tweaked or significantly overhauled skins
- indexed decal sets to represent various carrier classes
- several newly created individual ships (usually to represent particular carriers
at specific stages of their service lives)
The majority of the ships here are Royal Navy carriers, though you will also find carriers from Canada, Australia, India, the Netherlands, Italy, Spain, and France.
Please read the remainder of this ReadMe carefully, as important instructions regarding installation and use are included below.
~~~~~~~~~~~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~~~~~~~~~~~
This package includes 34 different carriers, which are organized by carrier class or by nation (in the case of France, Italy, & Spain). Some of these carriers are set up to represent entire classes or partial classes, with decals indexed by ship number.
Please note that you may find several different versions of the same carrier, each configured to represent the same ship at a different stage of its service life.
There are also several fictional or "faux" carriers.
Colossus Class
--------------
\
R95 Arromanches
\
Colossus Class CVL [Colossus,Glory,Ocean,Venerable,Vengeance, & 5 others]
\
HNLMS Karel Doorman
Majestic Class
--------------
\
HMCS Bonaventure
\
HMCS Magnificent
\
HMAS Melbourne
\
HMAS Sydney
\
INS Vikrant
Centaur Class
-------------
\
HMS Albion
\
HMS Bulwark
\
Centaur Class CV [Centaur & Hermes]
\
HMS Centaur (Early)
\
HMS Hermes ('80s)
\
INS Viraat
Invincible Class
----------------
\
Invincible Class CVL [invincible,Illustrious,Ark Royal)]
Illustrious Class
-----------------
\
Illustrious Class CV (Early) [illustrious,Formidable,Victorious]
\
Illustrious Class CV [illustrious,Formidable,Victorious]
\
HMS Victorious (Post-refit)
Implacable Class
----------------
\
Implacable Class CV (Early) [implacable,Indefatigable]
\
Implacable Class CV [implacable,Indefatigable]
Audacious Class
---------------
\
HMS Ark Royal
\
HMS Eagle
\
HMS Eagle (Late)
Misc/Other
----------
\
HMS Eagle (1918)
\
HMAS Australia (fictional) [using SCB-125 model]
\
Merchant Aircraft Carrier
\
INS Vikramaditya
\
HMS Vindictive (fictional)
France
------
\
R91 Charles de Gaulle
\
Clemenceau/Foch Class CV [using SCB-125 model]
\
La Fayette Class CVL [La Fayette, Bois Belleau]
\
Mistral Class BPC [Mistral,Tonnerre,Dixmude]
Italy/Spain
-----------
\
R01 SNS Dedalo
\
C551 Giuseppe Garibaldi
~~~~~~~~~~~~~~~~~~~~~~~~~
Installation Requirements
~~~~~~~~~~~~~~~~~~~~~~~~~
All of the carriers included in this package are configured for use with "Strike Fighters 2: North Atlantic" (SF2NA). Thus, for any particular install you plan to use one of these carriers in...
- SF2NA must be part of the install base (even if other SF2 titles
such as SF2V or SF2E are also merged into the install)
- the game .EXE you use must be either the main SF2NA executable
(StrikeFighters2 NorthAtlantic.EXE) or a re-named copy of it in
the case of custom mod installs.
If you try to use these carriers in an install that does not conform to the above requirements, you will likely find your aircraft sinking into or falling through the carrier deck.
~~~~~~~~~~~~~~~~~~~~~~~~~
Installation
~~~~~~~~~~~~~~~~~~~~~~~~~
All of the files to be installed can be found in \To_Mods_Folder. The task of installing the various bits included here is fairly straightforward. For any particular install that you want to install carriers to, do the following:
1. Install the supporting files
Supporting files include all the files found in the following folders, which should be copied or moved to the corresponding folders in your Mods folder:
\Effects
\Flight
\Objects\Guns
\Objects\Weapons
\Sounds
Please note that the \Flight folder does include a new SOUNDLIST.INI. If your destination Mods folder already has a customized SOUNDLIST.INI, you can simply add the new entries from For_SOUNDLIST.txt (found in the root of this package) instead of overwriting your entire custom SOUNDLIST.INI.
2. Add the carriers
The carriers themselves can be found in the numbered directories (which are organized by class or nation). The carriers should be installed to \Objects\GroundObject in your Mods folder.
DO NOT simply grab all the numbered directories and drop them in the GroundObject folder, as they won't show up in game. Instead, you will need to drag and drop the particular carrier folders from within the numbered directories.
3. Add the decals
For any carriers that you install you should also install the corresponding decals, found in \Objects\Decals. Decals go to the same location in your Mods folder (\Objects\Decals). The decals folders for carriers are named the same as the corresponding carrier that uses them. Please note that there are a few carriers that do not have decals.
4. Install the LODs for Hermes & Viraat
We were not able to include the LOD files needed for the HMS Hermes ('80s) and the INS Viraat (which uses the same model as the Hermes). You will need to download the "Falklands '82 for SF2" package from CombatAce, which includes the necessary LODs:
http://combatace.com/files/file/13296-sf2-falklands-mod-redux/
When the download is unpacked, you can find the ncessary LOD files in this location:
\_For_SF2NA\Objects\GroundObject\Hermes
Copy the .LOD files to the folders for the the Hermes and Viraat, which are included in the \1c_Centaur_Class directory of this carrier pack.
Once the LODs are installed, make a COPY of the R12-R2b.LOD in each folder and rename it to R12-R2b_COL.LOD (this is the collision LOD for the ship).
* * *
That's it. You should be good to go.
If any carriers are not showing up properly in the game, that's because you didn't install them correctly. My advice will always be to review the steps above, consult the Knowlede Base at CombatAce.com for the relevant articles on installing mods to Mod folders, and try again.
~~~~~~~~~~~~~~~~~~~~~~~~~
Notes
~~~~~~~~~~~~~~~~~~~~~~~~~
A few notes about the carriers included in this pack.
1. Decal problems: many of the models included in this pack suffer from decal problems -- decal bleeding, mirroring, doubling, and occasional distortion. Although I have tried to minimize these problems as much as possible, you might see decals being inappropriately mirrored, often in a distorted fashion, in odd locations on some of these boats. Also, to minimize problems, I have occasionally positioned decals slightly forward or aft (or above or below) where they ideally ought to be.
2. Texture mapping problems: some of these models also suffer from texture mapping issues, which means that sometimes things just quite don't line up properly or aren't perfectly mirrored from one side of the boat to the other (because the texture map is effectively wrapped around the model in an odd fashion).
3. BPC Mistral: included in this package is an alternate skin for the BPC Mistral named FNGrey. I would have liked to make it the default, but discovered that the bridge area of this carrier is simply not mapped -- meaning that part of the island will always remain the default light blue. Also, decals will not show up properly on large parts of the hull, which means that I haven't been able to use them for the hull numbers of the three ships in this class. Thus, we're stuck the painted-on hull numbers for the lead ship of the class.
4. R91 de Gaulle: the model for this carrier is very poly heavy (I'm guessing because of the static aircraft and deck crew included). On some PCs game performance and frame rates might lag severely. As with the Mistral (from the same author), some parts of the model simply aren't mapped, which has limited what I've been able to do with the skin.
Finally, it's worth pointing out that many of the models included in this package date from 2004-2006. The oldest are seven or eight years old -- created during the first few years of the ThirdWire series. Although they still stand up fairly well, they are showing their age. Carriers (and ships more generally) seem to be some of their more difficult jobs that modelers can tackle in the ThirdWire series (along with cockpits), so we should be thankful that we have the models we do.
~~~~~~~~~~~~~~~~~~~~~~~~~
Credits
~~~~~~~~~~~~~~~~~~~~~~~~~
This mod package includes the work of several modders:
Hinchinbrooke .............. original models for all Royal Navy carrier classes,
except where noted below; La Fayette (old)
AlphaSim & A-Team .......... Hermes & Viraat
Aleks1 ..................... BPC Mistral & Charles de Gaulle
YEYEYE ..................... La Fayette & Dedalo
bobrock .................... Giuseppe Garibaldi
ThirdWire .................. HMAS Australia & Foch/Clemenceau
Zola25 ..................... skin for INS Vikramaditya
Wrench ..................... previous mods to many carriers included here
Paulopanz .................. previous mods to many carriers included here
The line drawings included in \_drawings are from ShipBucket.com or The-Blueprints.com.
If we have neglected to credit anyone here, please let me know. I will get it fixed ASAP.
---------------
Eric Howes
eburger68
12/19/2012
2,247 downloads
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 2
By eburger68
"Strike Fighters 2: Vietnam Air and Ground Expansion Pack"
by
eburger68 and malibu43
V2.1 Final (Gold - Updated)
03.01.10
This is the second of four parts.
7,250 downloads
0 comments
Updated
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 3
By eburger68
"Strike Fighters 2: Vietnam Air and Ground Expansion Pack"
by
eburger68 and malibu43
V2.1 Final (Gold - Updated)
03.01.10
This is the third of four parts.
7,178 downloads
0 comments
Updated
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SF2V Air & Ground War Expansion Pack v2.0 Gold - Part 4
By eburger68
"Strike Fighters 2: Vietnam Air and Ground Expansion Pack"
by
eburger68 and malibu43
V2.1 Final (Gold - Updated)
03.01.10
This is the last of four parts.
6,946 downloads
0 comments
Updated
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SF2V Air & Ground War Expansion Pack v2.0 - Terrain Update
By eburger68
------------------------------------------
SF2V A&G Expansion Pack: New Terrain Items
for Older Expansion Pack Installations
------------------------------------------
This package contains an updated set of terrain files for users of the SF2V Expansion Pack who installed the original Expansion Pack distribution from November 2009 and all the subsequent updates through the "Feb. 2010 Refresh." It was created to bring older Expansion Pack installations current with the "updated" Expansion Pack files that were released early March 2010 without forcing users to download the complete set of "updated" installation files.
- If you downloaded and installed the Nov. 2009 version of the Expansion Pack and installed the "Terrain Tiles Update" as well as the "Feb. 2010 Refresh," then this update package is for you.
- If you downloaded and installed the Nov. 2009 version of the Expansion Pack but did NOT install both the "Terrain Tiles Update" and "Feb. 2010 Refresh," then you can upgrade to the most current version of the Expansion Pack *only* by downloading the complete, updated set of installation files. You can find the four part set of updated Expansion Pack installation files here:
Part 1:
http://forum.combatace.com/index.php?app=downloads&showfile=10189
Part 2:
http://forum.combatace.com/index.php?app=downloads&showfile=10190
Part 3:
http://forum.combatace.com/index.php?app=downloads&showfile=10192
Part 4:
http://forum.combatace.com/index.php?app=downloads&showfile=10193
- If you downloaded and installed the SF2V Expansion Pack on or after 3 March 2010, then this update package is NOT for you -- the "updated" Expansion Pack files from March 2010 already contain all the files from this update.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install this update, simply copy the contents of the \To_Mod_Folder directory to your SF2V Mod Folder. In other words, drag and drop the \Terrains folder to your SF2V Mod Folder, overwriting as prompted.
That's it. You should be good to go.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Target Areas Added & Updated
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Added
-----
An Bo POL Storage Depot *
Xuan Bo Supply Depot *
Mu Gia Transshipment Point *
Ban Karai Transshipment Point *
Ban Raving Transshipment Point *
Lang Mo Transshipment Point *
Haiphong Rail Yard
Hanoi Rail Yard
Thai Nguyen Rail Yard
Yen Bai Rail Yard
Thach Son Xa *
Updated
-------
Bai Thuong
Cat Bi
Dong Hoi *
Hai Duong
Haiphong
Hong Gai
Nam Dinh
Nam Phong RTAFB *
Ninh Binh
Phu Tho
Quon Lang *
Son Tay
Thai Nguyen
Thai Nguyen Steel & Iron Works
Uong Bi
Vinh Son *
* = both North & South Vietnam terrains
-------------
Eric Howes
4 March 2010
1,895 downloads
0 comments
Updated
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CV-22
By krfrge
CV-22B for SFP1, WoE, WoI. '08 Patch level
This is my modification of Zurawski's MV-22B into the USAF's CV-22.
The CV-22 is the Special Operation Forces variant of the U.S. Marine Corps MV-22 Osprey. The first two test aircraft were delivered to Edwards Air Force Base, Calif., in September 2000. The 58th Special Operations Wing at Kirtland AFB, N.M., began CV-22 aircrew training with the first two production aircraft in August 2006.
The first operational CV-22 was delivered to Air Force Special Operations Command's 1st Special Operations Wing at Hurlburt Field, Fla., in January 2007. Initial operational capability was achieved in 2009. The 27th Special Operations Wing, Cannon Air Force Base, NM, received its first CV-22 in May 2010.
Credit:
Zurawski for MV-22
Kesselbrut for the 160HeloGunnerR
If I missed anyone please let me know and I will update this accordingly.
Questions / comments / concerns please contact me here at Combat Ace.
KRFRGE
January 2013
540 downloads
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