Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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World Pilots Skin Ver.1.1
By X RAY
World pilots:
These are 2 years of pilots skinning acted as filling some existing gaps with some Nations or specific era pilots.
Inside you'll find many,many easter eggs!
I will say thanks to Diego to show me the way to go for them.
You can find many MODern Diego's pilots fixed,anyone notice that the MBU-12 mike boom was under the hose????
Now is in its proper position and resized.
LIST:
-3 F-16 usaf series 80/present with both MBU-5 and 12 masks
-4 MODERN USN pilots from 90 to present
-GUENEAU WEARING PILOTS:
2 French (Ulmer mask)
1 German (MBU-5)
-1 JASSDF Pilot with proper helmet and mask
-1 Italian/German HGU-55G pilot
-1 Korean,NVA,VVS,EASTERN early mig pilot (leather helmet)
-1 USN early 60's pilot (Golden helmet)
-1 NF-104 Pilot
-1 F-35 (NVG) pilot
-1 U-2 pilot
- Iraqui Mig-25 pilot for ODS
CREDITS to:
DIEGO LOZANO
PETE"PAPPY"FEDERICO
AMOKFLOO
PASKO
THE TROOPER
Cheers!
Enjoy Em!
X
671 downloads
0 comments
Submitted
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Mirage IIICJ "GUERREROS DEL HIELO" ( part 2)
By torno
the mirage IIICJ (guerreros del hielo - ice warriors) only for WOI.
TK thanks to the excellent model established.
479 downloads
0 comments
Submitted
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Mirage IIICJ last "DESERT WARRIORS"& "GUERREROS DEL HIELO" (PART ONE)
By torno
Of the mirage IIICJ ONLY WOI, TK thanks to the excellent model established
Sorry for my English.
557 downloads
0 comments
Submitted
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black sea terrain
By Guest
info website http://forum.biohazcentral.com/lofiversion...php/t35960.html
credit - http://forum.combatace.com/index.php?showuser=1796
this is complete with update
i'm a plaaf supporter , just want to say from my af to your af safe skies and happy flying.
no screen look at info website
1,378 downloads
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SF2 Series Weapons and Guns Editors
By Jarhead1
Here ya go folks, the SF2 series Weapons and Guns Editors from Thirdwire. The read me is in the pack, so read it, when u install the editors.
Good luck and happy hunting.
Jarhead1
547 downloads
0 comments
Submitted
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SF2: Europe June 09 Patch
By Jarhead1
=========================
Strike Fighters 2 Europe
Readme File
=========================
-----------------
Table of Contents
-----------------
1. Update Notes
2. Troubleshooting
3. Contacting Customer Support
---------------
1. Update Notes
---------------
This patch is for Strike Fighters 2 Europe, and it works on both
stand-alone install and merged install with Strike Fighters 2 and/or
Strike Fighters 2 Vietnam.
If you have installed any mods to the game, please check the list
of updated files to see any data files you've extracted have been
changed. You must manually delete and/or updated these files, or
the patched game may not run correctly.
List of changes in this Update include:
Jun 2009b
---------
* The game occasionally crashing to desktop when running on Windows XP
has been fixed.
* A-10A fuel gauge not working properly is fixed
* Weapons on multiple weapons rack not mounting at correct angle is fixed.
* Harrier's altimeter counter not working properly is fixed.
* Hunter's alitmeter missing the 1000ft needle is fixed.
* Hunter's 1000 RPM needle not moving is fixed.
* Hunter's cockpit missing the light texture .tga is fixed.
* A-10A's pitch control authority has been increased.
* F-100's squadron marking decals not showing correctly is fixed.
* Additonal nation specific skins and decals are included.
------------------
2. Troubleshooting
------------------
Troubleshooting Tips
Before installing the game, please try the following:
- Close all other applications.
- Verify that your system meets the minimum system requirements.
If you are experiencing difficulties in getting the game to run,
please try the following solutions:
- Obtain the latest drivers for your video and sound card.
- Obtain the latest version of Direct X from:
http://www.microsoft.com/downloads/details...6A-9B6652CD92A3
- Install the latest update for your game from:
http://www.thirdwire.com/downloads_sf2.htm
- Run scandisk and defragment your drive.
------------------------------
3. Contacting Customer Support
------------------------------
To obtain further technical assistance regarding this product, please
send an e-mail to:
support@thirdwire.com.
Please be sure to include the following information in your e-mail:
· Processor type and speed
· Operating System version
· Memory (RAM)
· DirectX Version
· Video Card type
· Error messages encountered and where/when you saw them.
Or visit our forums at
http://bbs.thirdwire.com/phpBB/
and leave us a message.
For all other comments or suggestions, you can contact us by sending
an e-mail to:
info@thirdwire.com
--
406 downloads
0 comments
Submitted
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USN Radio COMM
By flaviodutra
INSTALATION
USN Comm
hello, it follows a sound file to simulate a sound of radio among the pilot, have fun thank you
to include in the file ......data.ini
[sound]
WindSoundName=RadioUSAFCockpit ------------- insert Here.....
EngineSoundName=xBe1
AfterburnerSoundName=xBe1_afterburner
StallSoundName=USNstall
DamagedEngineSound=USNovsp
FlapsSoundName=USNflaps
AirbrakesSoundName=Airbrakes
GearsSound=Gear
EngineToggleSoundName=EngineToggleshut
forever tomcat
lives brazil
804 downloads
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Soviet Radio COMM
By flaviodutra
INSTALATION
Soviet Comm
hello, it follows a sound file to simulate a sound of radio among the pilot, have fun thank you
to include in the file ......data.ini
[sound]
EngineSoundName=MIG-29_Real_02
AfterburnerSoundName=Mig-29-VFT_Afterburner
WindSoundName=Soviet_Cockpit_Radio.wav -------------------- INSERT FOR HERE
DamagedEngineSound=
FlapsSoundName=Flaps
AirbrakesSoundName=Airbrakes
GearsSound=Gear
SoundPosition=0,-5.648,0.00
forever tomcat
lives brazil
576 downloads
0 comments
Submitted
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Brething Pilot
By flaviodutra
Hello.......hello, he looks me again sharing with the forum.....
I am sending a sound file to substitute the sound of the pilot's breathing when he makes fast maneuvers, the file is small they wait that they like,
The installation is very easy, it is only enough to copy and to paste the file in the paste "..\Sounds" and to substitute and to play, good diversion
Lives Brazil
Lives Tomcat
Tank you
Forever Tomcat by flaviodutra
451 downloads
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A-1H (J) Skyraider pit, based on SF2V F-8C one
By Stary
A-1H/J Skyraider cockpit
(based on SF2V F-8C)
for Strike Fighters 2 Vietnam
_____________________________________________________________________________________
This is modification and repaint of Thirdwire F-8C Crusader cockpit to better represent A-1H/J cockpit.
I decided to use Crusader's as a base, after heavy editing it's sort of similar to original :)
713 downloads
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German Air Force Pilot´s
Four GAF pilots based on Diegos template and mods.
PilotGAF=early jet pilot
PilotGAF1=orange flight suit with white helmet
PilotGAF2=orange fligth suit with grey helmet
PilotGAF3=grey flight suit with grey helmet
CREDITS:
DIEGO LOZANO for templates and mods.
have fun
ravenclaw_007
338 downloads
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INS Vikramaditya
By Sidy
This is my first post. So I pre-apologise for any of my mistakes.
This is the INS Vikramaditya, the future aircraft carrier of India which is to be introduced in the Indian Navy in 2012. It is the renovated Admiral Gorskov of Russia. It is to support MIG-29ks, the carrier version of MIG-29, with longer wingspan, lower stall speed, carrier based landing gear and more fuel capacity. I have a sample mission too.
The file contents are-
1. INS Vikramaditya
2. MIG-29k (Indian Navy version)
3. A sample mission
4. Instructions
All queries, suggestions and help are welcome.
Regards,
Sidy De.
608 downloads
0 comments
Submitted
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Pilot Legs Developer Pack
By Klavs81
Simple .3ds and Max 9 files containing the legs I used for the F-35.
Drop it into your cockpit mesh to relieve that phantom limb syndrome.
This is NOT, repeat NOT a plugin for Strike Fighters, it is for developers to add to their cockpits if they so choose. If somebody wants to play around with them and try adding them as an ini, feel free, but it ain't gonna be me!
Cheers.
234 downloads
0 comments
Submitted
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Black VietnamSEA HM bmps
By Wrench
Black Repainted HM_bmps for VietnamSEA Based Terrains ONLY, for use in Post-08 Patch Levels
For Add-On Terrains for SF/SFG/WoV/WoE/WoI and SF2/SF2:/SF2:E
This "repair package" is for those people still having trouble/issues with items placed near the sea/land transitions, and for those terrains using the Desert tileset that have NOT been brought up to 08 patch levels. The problem manifests itself as 'partly sunken ships' in port, or GroundObjects and Building that seem to be below ground level when near the shoreline.
You'll note the listing of the NextGen sims, albeit THEIR terrains need NO adjusting; this is for 3rd Party, Add-Ons to be used in all the aforementioned sims, that were originally designed for use in the Classic Series, and have been migrated over. This will also fix them for use in the Classic Series.
This fix has been covered innumerable times in several hundred posts on the CombatAce message boards, and even has it's own thread in the dreaded Knowledge Base.
What this fix does, is change the Height statements for those terrains built in the 06 patch level, and before, and will bring them up to date with the O8 Level for the Classic Series, and will work the same for the NextGen series.
Some knowledge of use of Skypat's Cat Extractor Tool is needed, as you will probably be needing it to extract the terrain ***_data.ini from one of the Original 3 Terrains - Desert, VietnamSEA and GermanyCE, to make comparisons to for the terrain to be repaired. For the most part, the data in the Install Section below will have all the details necessary; but just be prepared.
I'll try to keep the install/ repair procedures as easy as possible for the less experienced users.
As always, unzip this pak to a temp folder or your desktop to gain access to the rest of this readme. It should be mentioned at this point, you're REALLY going to want to read the document all the way through before installing. This will aquiant you with the procedures and help you in the long run.
Wrench
Kevin Stein
217 downloads
0 comments
Submitted
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Black Desert HM bmps
By Wrench
Black Repainted HM_bmps for Desert Based Terrains ONLY, for use in Post-08 Patch Levels
For Add-On Terrains for SF/SFG/WoV/WoE/WoI and SF2/SF2:/SF2:E
This "repair package" is for those people still having trouble/issues with items placed near the sea/land transitions, and for those terrains using the Desert tileset that have NOT been brought up to 08 patch levels. The problem manifests itself as 'partly sunken ships' in port, or GroundObjects and Building that seem to be below ground level when near the shoreline.
You'll note the listing of the NextGen sims, albeit THEIR terrains need NO adjusting; this is for 3rd Party, Add-Ons to be used in all the aforementioned sims, that were originally designed for use in the Classic Series, and have been migrated over. This will also fix them for use in the Classic Series.
This fix has been covered innumerable times in several hundred posts on the CombatAce message boards, and even has it's own thread in the dreaded Knowledge Base.
What this fix does, is change the Height statements for those terrains built in the 06 patch level, and before, and will bring them up to date with the O8 Level for the Classic Series, and will work the same for the NextGen series.
Some knowledge of use of Skypat's Cat Extractor Tool is needed, as you will probably be needing it to extract the terrain ***_data.ini from one of the Original 3 Terrains - Desert, VietnamSEA and GermanyCE, to make comparisons to for the terrain to be repaired. For the most part, the data in the Install Section below will have all the details necessary; but just be prepared.
I'll try to keep the install/ repair procedures as easy as possible for the less experienced users.
As always, unzip this pak to a temp folder or your desktop to gain access to the rest of this readme. It should be mentioned at this point, you're REALLY going to want to read the document all the way through before installing. This will aquiant you with the procedures and help you in the long run.
Wrench
Kevin Stein
130 downloads
0 comments
Submitted
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SF2 F-111A/D/E/F EF-111A and FB-111A
By Dave
F-111A/D/E/F EF-111A and FB-111A By FastCargo
SF2 Conversions by Dave USAFMTL
Skin by Jat81500
Decals, Hangar Screen by USAFMTL
Original model by Paco and Wpnssgt
Sounds by the Mirage Factory
Avionics by MJ.
Pit by NormanKnight
Installation:
Copy the contents of this archive into your Saved Games/Thirdwire/StrikeFighters2 directory except for this readme file. Allow overwrites.
Will work in SF2:V and SF2:E.
This mod also uses the updated RWR's. Which are so choice.
Enjoy
Dave USAFMTL
1,070 downloads
0 comments
Updated
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MiG-23 MS Lybian Camo
By paulopanz
This a first TW's Mig-23 skin done on new Mig-23 templates, made by me using new SF-2 EU grey skins (thanks TK..).
Muammar Gheddafi was in Rome last days ....
You can use in Woi or in SF-2 with Arabic3black numbers from Woi put in decals folder.
To install: put everything in Mig-23MS folder and fly.
Enjoy
Paul
238 downloads
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U.S.NAM Jet Pilots
By X RAY
U.S. Nam Jet Pilots.
all based on the great Diego Lozano models and template.
Here you can find all you need to fill your Nam jets pits on both Wings Over Vietnam,SF2 V and YAP1 and 2 of course and like!
There are few USN,USMC and USAF pilots plus 2 easter eggs for nam fans!
CREDITS:
DIEGO LOZANO aka as DIEGO or OLD DIEGO for both templates and mods.
Me to rearrange 'em.
Enjoy!
X-ray
614 downloads
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TIALD 400
By bobrock
GEC Marconi (now Selex-Galileo) TIALD is a second-generation laser designator pod, which initially entered service when it was still in the development stage in the Gulf War in 1991. The success of precision-guided weapons during the War showed there was a greater emphasis on the need to employ such weapons, which led to a requirement for more TIALD pods and for them to be used on a number of different aircraft platforms. The current 400-Series pod is flown on Tornado, Harrier and Jaguar ground-attack aircraft.
This TIALD designator pod is for generic use. With the Harrier GR7 I suggest you to use the one provided in the airplane pack, which has a dedicated pylon.
To install copy the two files in your Objects/Weapons folder and add the following lines to your WEAPONDATA.ini, changing XXX to the first available number in your sequence.
Remember to open and save the file with the weapon editor to make the changes effective
[WeaponDataXXX]
TypeName=TIALD
FullName=TIALD 400
ModelName=tiald
Mass=230.000000
Diameter=0.500000
Length=2.900000
SubsonicDragCoeff=0.200000
SupersonicDragCoeff=0.770000
AttachmentType=NATO,UK
SpecificStationCode=
NationName=RAF
StartYear=1991
EndYear=2020
Availability=1
BaseQuantity=1
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=4
StoreType=3
CameraFOV=2.500000
CameraPosition=0.000000,0.125000,0.000000
CameraYaw=0.000000
CameraPitch=0.000000
CameraRoll=0.000000
SightTexture=avq23sight1.tga
EODisplayFlags=268697602
SeekerRange=27.000000
SeekerGimbleLimit=180.000000
SeekerNodeName=Tiald_head01
SearchFOV=5.000000
SearchTexture=avq23sight2.tga
420 downloads
0 comments
Submitted
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617 Sqn RAF B-1B Anti Flash White
By Syrinx
A what if 617 Sqn RAF B-1B in Anti-Flash White scheme for SF2, SF2V & SF2E.
Thanks to Spinners for the decals and idea and of course to the Bone team for the aeroplane.
Hope you like it.
Syrinx
Released under CombatAce Fair-Use terms. Visit the URL below for more info.
http://forum.combatace.com/index.php?showtopic=26131
160 downloads
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WW2 Test Campaign for AvHistory beta FMs v1.1
By Baltika
September 1st, 1944
The Pact of Steel: Axis Ascendancy
Egypt and India have fallen to the Axis powers, who now control the Suez Canal and with it, access to the Eastern Mediterranean.
Japanese victory at Midway and in the Aleutians, and the Imperial occupation of Hawaii, has penned the US Pacific Fleet into its west coast continental American bases.
A successful German offensive through the Caucasus has brought the Wermacht to the borders of Asia. Leningrad has fallen and Moscow is under heavy siege.
There is one ray of light for the Allied cause: the Operation Torch landings have granted the Allies a foothold on the fringes of Occupied Europe.
Imperial Japan resolves to lend Fast Attack Carrier Air Support to its German and Italian brethren and drive the Allies finally from Africa. . .
// ------------------------------------------------
// WW2 Test Campaign
// For AvHistory beta prop FMs
// v1.1
// Campaign files by Baltika
// ------------------------------------------------
Thanks to the AvHistory team for taking up the challenge of developing WW2 prop FMs for TK's series of sims. Cheers guys ;-)
This is my little contribution to the process, a testbed campaign for the beta FMs as they are released. I will try to add more of the "Gang of 10" test aircraft as they become available.
I am running this campaign in SFG patched up to Oct 08 level, but it should work fine in the SF2 series as well.
There are a few requirements:
AvHistory beta FM planes - P-51D-30, FW-190D-9, P-47M and A6M5c
-currently available in 3rd party mod section at capun's Skunkworks
EDIT: the P-51, P-47M and A6M5c are now available here at CA. Thanks to the AvHistory team for granting permission to post their FMs here, and to the original creators of these birds (WOLF257, ArmourDave and Russo).
Edward's WW2 Tunisia terrain
- http://forum.combatace.com/index.php?autoc...p;showfile=4228
Geo's WW2 Ground Objects Paks 1 & 2
- http://www.geos-aircraft.com/
The ships from Gepard's Midway terrain
- http://forum.combatace.com/index.php?autoc...p;showfile=7658
- ships by the DAT team and Hinchinbrooke.
I have also included a couple of modded terrain .ini files, based on Edward's originals. I have just changed the alignment of a couple of target areas in the targets.ini to get the front line to work properly. I have also included and updated terrain_DATA.INI so that the terrain will work with the Oct 08 and later versions of the game.
Install the above items, drop the "WW2Test" folder into your campaign folder, and use the included terrain.ini files in the Tunisia terrain.
You may meet a few old friends over the skies of Tunisia ;-)
Post your feedback on the AvHistory FMs here:
http://avhistory.org/communityserver/forums/39.aspx
Any problems, give me a shout at CombatAce.
Tally-Ho!
Baltika
12 June 2009
// -------------------------------------------------
Changelog:
v1.1
- Added additional P-51 and Zero squadrons
- Added additional USAAF Aces
- Added Zuiho and Shoho as IJN Carrier Units
- Reworked Frontline to allow Malta based units to operate properly
- Corrected bug that meant Axis air units could not be selected as flyable (sorry!)
// -------------------------------------------------
125 downloads
0 comments
Updated
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AvHistory A6M5c Beta
By hgbn
This is the A6M5c with AvHistory beta FM
Any feedback should be directed here please http://avhistory.org/communityserver/forums/39.aspx
Thanks to Gregoryp at AvHistory
261 downloads
0 comments
Submitted
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AvHistory P-47M Beta
By hgbn
This is the P-47M with AvHistory beta FM
Any feedback should be directed here please http://avhistory.org/communityserver/forums/39.aspx
Thanks to Gregoryp at AvHistory
344 downloads
0 comments
Submitted
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AvHistory P-51D Beta
By hgbn
This is Wolfs257 P-51D with the beta FM from AvHistory.
Any feedback should be directed here Please http://avhistory.org/communityserver/forums/39.aspx
Thanks to Wolf257 and Gregoryp at AvHistory.
514 downloads
0 comments
Submitted
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