Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Tuskegee Kestrel
By HrntFixr
This is a Kestrel skin.. Fictional Tuskegee Airman version by request.
Here ya go Turtlehawk!
Thanks and credit to Julhelm for the model, templates and bringing a great fictional aircraft to the community.
You must ask permission to modify or use this skin for any project. This skin
CANNOT be used in any payware.
Cheers
HrntFixr
71 downloads
0 comments
Submitted
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F15C "Splinter Aggressor"
By Deadhead
Here's a close copy of Flanker 562's Ukrainian Su-27 Splinter scheme thanks to him for giving me permission to post. As with my other schemes I only take credit for the work i did on the skin , Decals etc came with the original F15C post.
Use this skin in any way you like ( some new decals might be nice for instance if you know how ) , just give me credit please unless you change it beyond all recognition :)
As always please read the read-me before use and note that I have included alternative Tail/Nose section with Red Star and Tactical Fighter Number.
Have fun and i hope you enjoy.
525 downloads
0 comments
Submitted
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VMA-231 Kestrel
By suhsjake
VMA-231 "Ace of Spades" skin for Julhelm's Kestrel. Modern Style three tone grey.
94 downloads
0 comments
Submitted
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Massachuetts ANG Kestrel
By HrntFixr
This is a Kestrel skin.. Fictional USAF Mass ANG version.
Requested skin for JA 37 Viggen.
Thanks and credit to Julhelm for the model, templates and bringing a great fictional aircraft to the community.
You must ask permission to modify or use this skin for any project. This skin
CANNOT be used in any payware.
Cheers
HrntFixr
93 downloads
0 comments
Submitted
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P-270 Moskit (SS-N-22 Sunburn)
By FastCargo
Readme for the P-270 for SFP1/WOV/WOE
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack.
Mustang - For the great video tutorials.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Copy of SFP1/WOE/WOV patched to the latest standard (as of 22 Oct 07)
Notes and limitations:
The Moskit is a LARGE air to ground missile, but is also a ground to ground missile that can be fired off ships. It is known in NATO as the SS-N-22 Sunburn and is used to attack ships. This version is the non-nuclear warhead.
The air to ground version is meant to be mounted on the advanced variants of the Flanker family. For that reason I built 2 versions, one with an inbuilt plyon, one without a pylon to be used later in other applications (ships, advanced Flanker releases, etc). It also means that the missile is currently classfied as a EOGR, not a ASM.
Because the current Flanker (Su-27) does not have a large centerline pylon, or Anti-Ship capabilities, I added the following to the Su-27_data.ini.
Under the [Fuselage] entry I added:
SystemName[029]=LargeCenterlineStation
Under the // Weapon Stations I added:
[LargeCenterlineStation]
SystemType=WEAPON_STATION
StationID=11
StationGroupID=4
StationType=EXTERNAL
AttachmentPosition=0.0,-2.7,0.1
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,0.0,-1.0
LoadLimit=4200
AllowedWeaponClass=EOGR
AttachmentType=WP,SOVIET
ModelNodeName=
PylonMass=86.18
PylonDragArea=0.02
This is sort of a 'Band-aid' to allow you to use the Moskit to attack ground targets, however, you will need to add an Anti-Ship loadout to the loadout.ini AND add the ANTI_SHIP mission to the data.ini to be able to be targeted against ships.
You can also make the nuclear version of the missile by changing the warhead yield and effects type, or make new weapondata.ini entries that use the current missile models.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
25 Nov 07
694 downloads
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ZA-9 Kestrel, VMFA-58 "Wildcards" skin
By Wrench
ZA-9 Kestrel, VMFA-58 'Wildcards' skin for SF, WoV & WoE:
Simple skin, using the decals from some other Wildcards mods (as everyone knows just how much I =hate= wasting good decals....), and the template provided. It is based off the original gray skin, so all credit goes to Julhelm.
It represents USMC squadron VMFA-58 "The Wildcards", had they truely existed, and were flying this aircraft. What, you all didn't think I was gonna jump on this bandwagon????? What better fictional unit to have flying a fictional aircraft, than the "Wildcards"!!!
There are personalized nameplate decals for the characters, plus a few other I always throw in for good measure, and just plain fun!! (there are 2 screenies in the zip...one shows a close up of the commander's A/C - he uses a different patch)
Simple, easy to follow instructions are in the enclosed readme...it's just a simple skin and decal pak, so it's really hard to mess this up....
Enjoy!
Wrench
kevin stein
93 downloads
0 comments
Submitted
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Shark mouth Kestrel
By HrntFixr
This is a Kestrel skin.. Fictional USAF attack version.
Thanks and credit to Julhelm for the model, templates and bringing a great fictional aircraft to the community.
You must ask permission to modify or use this skin for any project. This skin
CANNOT be used in any payware.
Cheers
HrntFixr
161 downloads
0 comments
Updated
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F-4B Hi-Res Cockpit V1
By streakeagle
Combination of the stock F-4J cockpit and higher resolution textures that provides a decent F-4B cockpit.
873 downloads
0 comments
Updated
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F-4J Hi-Res Cockpit V1
By streakeagle
Adaptation of my F-4B Hi-Res Cockpit to represent an F-4J.
The stock F-4J cockpit is a mix bewteen the F-4B and early F-4J cockpits.
In reality, the two are very similar except for the radar scope and radar warning receiver.
So this release is really my F-4B cockpit with those two changes.
Unfortunately, the 3d model uses the F-4B radar scope shape.
The F-4J radar scope texture does not wrap onto the F-4B shape very well in some places.
1,474 downloads
0 comments
Updated
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F-4C Hi-Res Cockpit V1
By streakeagle
This is more than just a high resolution repaint of the stock F-4C cockpit. The instruments have been carefully calibrated. In the case of the Engine RPM and Temperature gauges, new functionality has been added. The smaller 0 thru 9 gauges are now fully functional.
1,566 downloads
0 comments
Updated
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F-4D Hi-Res Cockpit V1
By streakeagle
Continuing the series, this F-4D high resolution cockpit looks as good or better than my previous F-4B/C/J efforts. I could not get a good photo of the radar scope, so I did the best I could with what I had.
1,648 downloads
0 comments
Updated
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F-4E Hi-Res Cockpit V1
By streakeagle
After quite a few delays, I am finally releasing my next Hi-res F-4 cockpit:
The F-4E. This one required more work than I expected. There were actually fewer photos of the F-4E panels available on the internet than the F-4B/C/D/J variants despite the F-4E being the most numerous production model.
2,362 downloads
0 comments
Updated
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F-4B Hi-Res Cockpit V2
By streakeagle
Streak Eagle's High Resolution F-4B Cockpit Version 2: Added Emer Brake label to handle, made secondary needles for Engine %RPM functional, and altered Radio Call to be black instead of chipped paint. Combination of the stock F-4J cockpit and high-resolution textures to make a nice F-4B cockpit.
1,878 downloads
0 comments
Updated
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Jolly Rogers Kestrel
By HrntFixr
This is a Kestrel skin.. Fictional NAVY version of the Jolly Rogers.
Thanks and credit to Julhelm for the model, templates and bringing a great fictional aircraft to the community.
You must ask permission to modify or use this skin for any project. This skin
CANNOT be used in any payware.
Cheers
HrntFixr
172 downloads
0 comments
Updated
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USAF Kestrel
By HrntFixr
This is a Ketrel skin.. Fictional USAF version of the NY ANG.
Thanks and credit to Julhelm for the model, templates and bringing a great fictional aircraft to the community.
You must ask permission to modify or use this skin for any project. This skin
CANNOT be used in any payware.
Cheers
HrntFixr
93 downloads
0 comments
Submitted
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High Detailed AIM-120C Amraam - Updated
By wingwiner
This is alternative model of AIM-120 Amaam semiradar missile for Strike Fighters. All instructions and usable files for modelers are included inside.
AN Incorrect placement of middle stabilizers is now OK ! Update you last version, sorry.
Report me any known errors !
2,742 downloads
0 comments
Updated
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Sidewinder's Kestrel
By HrntFixr
This is a Kestrel skin.. Fictional NAVY version of the Sidewinder's.
Thanks and credit to Julhelm for the model, templates and
bringing a great fictional aircraft to the community.
You must ask permission to modify or use this skin for any project.
This skin CANNOT be used in any payware.
Cheers:
HrntFixr
89 downloads
0 comments
Submitted
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TM Marine Corps F/A-18
By Falcon161
This is a fictional F/A-18 skin based on the 73rd TMMC Tactical Fighter wing from my up coming short story. I want to Thank littlesmoke for helping me with this skin and to the makers of this aircraft!
142 downloads
0 comments
Updated
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Light Grey F15
By Deadhead
May as well post this skin , it's the one that goes with the screenshot i originally posted with the "Grey" F15C skin . All other details remain the same.
241 downloads
0 comments
Submitted
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F-15C "Grey"
By Deadhead
See "Aggressor" for details. Oops posted wrong screenshot with this , here's the correct one.
180 downloads
0 comments
Updated
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MOAB for SFP1/WOV/WOE (Version 1.1)
By FastCargo
***************************** Version 1.1 Notes ****************************
BLU-82 has been deleted.
Improved texture and animation for GBU-43 (MOAB).
Readme changed.
****************************************************************************
Thanks to the following folks:
TK - For the ThirdWire series of sims.
Bunyap and Wpnssgt - For the original Weapons Pack.
Mustang - For the great video tutorials.
To my fellow Combatace moderators - For helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
What you will need first:
Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
Copy of SFP1/WOE/WOV patched to the latest standard (as of 22 Oct 07)
Notes and limitations:
The MOAB (GBU-43/B) is a very LARGE weapon. More than likely, it will not fit (without serious visual clipping issues) inside of any bomber. In reality it are dropped from cargo aircraft, specifically the C-130.
You will have to adjust the weapon station inside the cargo aircraft you want to drop from to 'fit' the weapon. Look specifically at the following limitations:
LoadLimit=
DiameterLimit=
LengthLimit=
AllowedWeaponClass=EOGB
AttachmentType=USAF
These limits MUST exceed the dimensions of the weapon you want to load...otherwise, it won't show up! The dimensions are spelled out very clearly in each weapon's weapondata.ini entry.
Also, if you have a problem with a weapon showing up, make sure you are within the years the weapon was used, and that your carrying aircraft is USAF...because I made these weapons non-exportable. Now, if you want to use it in another nation's aircraft, just change the Exported=FALSE (in the weapondata.ini) to Exported=TRUE. The other option is to change the aircraft's data.ini entry to NationName=USAF...like I did with Dels excellent Aussie C-130J.
Since weapons are 'hung' in the TW engine, coordinate systems to mount the weapons in the bay should not be based on where the 'floor' of the bay is...rather the floor plus the height (thickness) of the weapon is where it is mounted.
I've provided my WeaponsStation for the MOAB as an example using Dels C-130J:
[MOABStation]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=INTERNAL
AttachmentPosition=0.05,-2.1,0.4
AttachmentAngles=0.0,0.0,0.0
EjectVelocity=0.0,-35.0,1.5
LoadLimit=9600
LengthLimit=9.2
AllowedWeaponClass=EOGB
AttachmentType=USAF
BombBayAnimationID=3
BombBayOpenTime=5.0
BombBayCloseTime=5.0
Both weapons 'slide' out of the back using an extraction parachute. You should use the EjectVelocity numbers...they help prevent the weapon 'dropping' through the floor.
You WILL have to fiddle with your weapon stations quite a bit to make it look right when it sits in the cargo bay. I can't help you with that...but the knowledge base at Combatace and the PDF file with the latest WeaponsPack will help out a lot.
This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
Feel free to redistribute, as long as the original authors are given appropriate credit.
Questions? Contact me at Combatace.
FastCargo
22 Nov 07
1,218 downloads
0 comments
Updated
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F-15E "Euro1"
By Deadhead
See "Aggressor" for details.These files are meant for use with F15C and F15E models .
388 downloads
0 comments
Submitted
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0 comments
Submitted
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F-15C "Aggressor"
By Deadhead
1st of several just for fun skins I did ages ago for my own use , nothing historically accurate about them. All credit to the original designers of the model , decals etc. ( if i stand on anyone's toes by uploading these i can only apologise most humbly and ask that they be removed ).
Please read the read-me before use.
All this applies to my next few uploads too , so i don't have to type all this again :)
198 downloads
0 comments
Submitted
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F4-F Grey
By Deadhead
One of several skins I've had for a long while sitting on my hard-drive. A just for fun F4-F no historical accuracy claimed. For use with the stock aircraft please read the read-me file before using, have fun.
147 downloads
0 comments
Submitted
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