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Strike Fighters 2 Series by Thirdwire
All SF2 Series Simulation Modifications and Add-Ons
Subcategories
- Aircraft Skins
- Add-On Aircraft
- Add-On Cockpits
- Weapon Mods / Skins
- Sound Mods
- Object Mods
- Add-On Ships
- Missions / Campaigns
- Maps / Terrain Mods
- Hangars / Loadouts / Menus
- Utilities / Editors
- Joystick Config Files
- SF2 Patches
- SF2 DAT Mods
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F-104A, Pakistani Air Force, And Ini Tweeks Pak
= For SF2, Any and All =
Some modifications (ini wise) and a new-ish skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the F-104A Pak by Spillone104, available at:
http://combatace.com/files/file/13082-f-104a-pack/
This adds a Pakistani AF skin, with historical serial numbers (albeit 2 are for 104Bs ...) as used by No. 9 Squadron; Decal randomization is set to TRUE. Also included are several inis with some additions and corrections.
Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level for them to work. If not ... you can figure out the alternatives.
The inis are:
Data.ini (with corrected export dates, and steerable nose wheel)
Userlist (with, hopefuly correct years)
Loadout ini (corrects the "always loading Falcons" issue)
main ini (with some minor additions)
Hangar screen (albeit the SF2 revamped 1stGen F-104G, but the differences are so small...)
Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
the included cockpit folder does NOT have the lod, but does contain the hi-rez skins by batman1976; and probably several other not used bmps -- I couldn't remember which ones to remove, so left them alone
As always, READ the enclosed readme for usual fully detailed install instructions.
Happy Landings!
wrench
kevin stein
By Wrench264 0 -
F-104A, Royal Jordanian Air Force Skin/Decal Pak
= For SF2, Any and All =
A new(ish) skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the SF2 F-104A Pak by Spillone104 & Co, available at:
http://combatace.com/files/file/13082-f-104a-pack/
This represents RJAF F-104As, with historical serial numbers and ID Letters (albeit 3 or 4 actually are for their 104Bs ...). Decal randomization is set to TRUE. This is a reuse of one of the newly released natural metal skins, with all new decals. What little I've been able to determine via research, they weren't painted in camo until their retirement (1980s??), and used as decoys at various RJAF bases (* the pattern described is very similiar of the Mirage F-1 the RJAF was using at the time*)
Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level (or whichever one in 2011 allowed it) for them to work. If not ... you can figure out the alternatives.
As always, READ the enclosed readme for usual fully detailed install instructions.
Happy Landings!
wrench
kevin stein
By Wrench118 0 -
SF2NA Nor/Grum E-2C Hawkeye, JASDF Skin Pak
= For SF2, Full-5 Merged Reccomended and/or SF2:NA ONLY! =
REMINDER: you MUST have SF2:NA to access the the E-2C. If you do not meet this minimum requirement, do NOT download this mod, as you'll not be able to use it!
A very simple reskin/redecaling of the recently added E-2C Hawkeye as used by the Japanes Air Self-Defense Force.
99.99999% Historically accurate decals replicate the 13 aircraft as used by 601 Hikotai. All markings are decals.
No other inis or other mods are included (read: cockpit, avionics, data, etc); it's just the skin for now. I'm working on tweeking a few items missed or misplaced, and will upload a 'fixit' pak in the near future, with corrected lighting, a 'passable' cockpit', and manually folding wings.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
(it'd look great on the Kamchatka map, along with the F-4EJs!!)
By Wrench128 0 -
SF2NA Nor/Grum E-2C Hawkeye Upgrade Pak
= For SF2, Full-5 Merged Reccomended and/or SF2:NA ONLY! =
REMINDER: you MUST have SF2:NA to access the the E-2C. If you do not meet this minimum requirement, do NOT download this mod, and you'll not be able to use it
This pak is a compilation of the 5 skins now available, and adds several new and/or tweeked inis, including a cockpit, that make this aircraft Player Usable. Importantly included is my (Patent Pending) "1 Click Restoration Main Ini", for when the aircraft reverts to AI controled after patching or DLC installation.
The skins/decals included are:
601 Hikotai, JASDF
VAW-112 (renamed from it's 'USNGray')
VAW-121
VAW-123
VAW-124
The cockpit supplied is a very slightly modified version of the S-3B Viking. New avionics and data inis are supplied. Mods to the data ini add manually folding wings (use the Usual Suspect manual animation key, Shift/9), and all lighting positions have been corrected, and other running lights added as needed. Wingtip position lights will now 'move' with the wings when folded. Landing lights have NOT been added.
A new turbine engine sound, borrowed from Del's C-130s is used, and supplied as well.
New Hangar & Loading screens are included.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
see the rest of the readme for full credits!
By Wrench471 2 -
A-6E TRAM (aka "A-6E_79) Skin/Ini UPgrade Pak
= For SF2, Full-5 Merged Required; and/or SF2:NA -ONLY!!- =
Again, as stated above this is for the stock 3rdWire A-6E_79 ONLY!! If you do not possess SF2NA, DO NOT download this mod, as you will NOT be able to use it.
Some adjustments, tweeks and General Fiddling With for the new SF2NA A-6E TRAM. The package includes a new skin, in Lo-Viz Gray for VA-75 "Sunday Punchers", circa 1990s
Several inis are included (data, loadout, avionics, main ini*), but NO COCKPT or cockpit ini is included -- you must locate and install these yourselves! The data and loadout inis have been adjusted to include LGB capabilities, a built in laser designator. Wingfold and canopy operation are controled via manual animation keys. Wingfold uses the Shift/9 and the canopy the Shift/0 keystrokes.
I've included a main ini, with the cockpit line left blank, so you can insert whichever cockpit ini name you're using. Weapons (in particular the Navy GBU-10D_N is NOT supplied. It comes from the GunnyPak, so having that would be good idea....)
New Hangar & Loading screen are included, as is a new loadout.tga for use on the Loadout Screen. The Loading Screen is actually a jpg conversion of the original 1stGEn bmp for the old TRAM.
The new skin was created from a "Home Grown Templates" , with many new decals. Others are stock items. Decal randomization is set to TRUE. The skin is "clean", as all markings are decals, making it a simple matter to create other squadron users. (the mid-fueslage slimer is part of the skin map)
A "StartDefaultDate=" line was NOT added, as doing so would limit you to ONLY this one skin (locking out the Gull Gray/White skins). As more Lo-Viz skins are created, it's reccomended that the actual transistion to Lo-Viz year be discovered, and added to this and any subsuquent new skins. A simple text edit of the textureset ini and adding said line to this skin's listing the A-6E_79.ini.
On the Numbers.lst, those Modex marked with a star (*) have their actual BuNums when assigned to this squadron. The others, rest assured, ARE real A-6E BuNums.
The templates will be uploaded seperately to the SF2/Tools & Utililties section in the Combat Ace Downloads.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! In fact, it's reccomened (read: REQUIRED!!, you read this document through before installing to you Mods Folder)
The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
Happy Landings!
wrench
kevin stein
(*=my PatenPending "One Click Restoration Main Ini" is NOT included, due to cockpit use choices. I'd suggest you make one,after installation, as per the tutorial at
http://combatace.com/topic/55746-patching-made-easy-part-deux/
That should get you started...)
By Wrench345 0 -
A-3D Skywarror Upgrade/Update Pak
= For SF2, Any and All =
For the Dev A-Team's A3D-1
*PLEASE NOTE: this is =NOT= a complete aircraft mod! A major component, the aircraft's LOD is NOT included!! This file is propritary of the Dev A-Team, and cannot be shared. You =MUST= be a Registed User at their site, with access to their downloads, to make use of the Pak. If you do not have, or cannot get access, DO NOT DOWNLOAD THIS MOD, AS YOU WILL NOT BE ABLE TO USE IT!!!*
It should be noted at this time, that while the folder & main ini are called "A3D-1", the aircraft in actuality is an A3D-2 (late)/A3B, as evidenced by the 'shovel nose' radome.
Lots of changes have been effected, to try and bring it close to SF2 standards; much more work is STILL needed by those that know how (FM rebuild). A new cockpit, adjusted loads (included a Nuke specific STRIKE loadout, and a Strike_Heavy -with MK.84s, for use with the 3W Mission Editor), a 61kt USN-spec Mk.7 atomic bomb is included (nuke effects are NOT included). All other loadouts use stock in-game items. See "Notes" for partial change list.
Wingfold operates by the standard manual animation keystroke, Shift/9.
3 skins and decal sets are included:
VAH-1, by ChampionVA56
VAH-3, also by Champ
VAH-13, based on Champ's, by me, with all new decals and markings (all markings are decals)
Decal Randomization for all skins is set to TRUE. New hangar and loading screens are included (yes, I know the artwork loading screen is the early -1 version, but it's an R.G Smith, Offical Douglas Aircraft litho ... so there ya go!)
The base skin for VAH-13, being "clean" can be used for many other units by simply creating new squadon codes and tail markings. 23 600 series modex decals are included (601-624). Serial/Bu numbers should be considered 'generic' in nature, but are 100% accurate for the model depicted.
As always, fairly easy to follow, yet detailed install instructions are included.
Please read them! Also, the "Notes" section is requied reading, as well. Seriously; READ the Notes ... it contains vital comments and requests. I've done everything I can ... now it's up to someone else.
Following DAT policy, all their documentation is included. But NOT the aircraft LOD. Just so's you know for sure.
Happy Landings!
wrench
kevin stein
By Wrench270 1 -
F-104G Starfighter, Generic SEA/NATO 3-Tone skin, (1024x1024)
For SF2, Any & All (Full-4 Merged Prefered)
Note: usable in any SF2 install with access to the F-104G
This is 'medium rez' skin for the stock F-104G; I call these "medium rez", as it's only 1024 x 1024. There is no partucular nation attached to this skin; it's "Generic" (however, certain contries may have had different placards - these, again, are generic in nature).
This is a "clean" skin, with no painted on markings, using all stock in-game markings (decals) - the decals ini will use whichever you choose (excepting USAF). This will allow skinners/decalers more latitude in creating country-specific squadron markings and such. The skin has a default start date of 1970; you can adjust as needed (again, a generic date of 1973 might be more accurate).
Included also are updated data and loadout inis, with "Nation & Year Specific" mission profile loadouts (in particular Marineflieger anti-ship). Updated version of the AS-30 and Kormoran 1 missile are included, for MFG usage.
*Note: the only thing NOT added is the Orpheus recon pod for KLU usage*
As expected, the canopy operates with the Shift/0 key.
Since the skin mapping hasn't changed since SFP1, this skin should (may) also be usable in 1stGen game installs that have the F-104G accessable. This, however, has NOT been tested.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
Happy Landings!
wrench
kevin stein
PS: the attached screenie shows HAF Zippers, with stock 3W serials, BuzzNumbers and national insigina
By Wrench320 0 -
F-4E (78) USAF Indiana Air National Guard Skin and Decal Pak
= For SF2 (Full-4 Merged Reccomended)
*Note: can be used in any install with access to the F-4E_78*
Slight modifications to a 1stGen skin pak done by Joe "DrDoyo" Royal in 2007, to bring it to SF2. This is my way of saying "Thank You". And remembering and honoring one of our own.
This skin is the "Egypt1" 2-tone gray camo from his 3-skin pak. I chose this one, as more aircraft (according to his notes) were in this pattern than the others.
The skin has had some very small tweeks, to fill in some bits, and is renamed to fit the _78 model Phantom. I made the assumption (oh! that word!) these would have been the variant he worked on in the Indiana ANG. If I'm wrong, my extensive apologies! With a simple rename of the skin bmps, it can be used for any/all F-4E variants.
All decals were done by DrDoyo, and reflect 100% accuracy for the aircraft depicted.
Randomization is set the "TRUE" for the 25 tail numbers (it might even work!).
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! DrDoyo's original readme is included, as it has nice personal historical notes. Any mistakes/errors are all mine.
Happy Landings!!
wrench
kevin stein
By Wrench195 0
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