Jump to content

Strike Fighters 2 Series by Thirdwire

Sub Category  

All SF2 Series Simulation Modifications and Add-Ons

Subcategories

    1. --------------------------------------------
      SF2 AAA Pack
      --------------------------------------------
       
      This package is an update to the mod of the same name previously released by Malibu43. It collects updated versions of most flak guns and AAA that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
       
      - added new skins (Green or Tan) to objects that lacked one or the other
       
      - added missing Freq data to some fire control radars
       
      - implemented numerous tweaks to guns and radars to standardize data and improve performance
       
      - tweaked gun data to standardize data, implement new effects, & improve performance
       
      - added RadarFamily data w/ associated TEWs entries and TGAs
       
      Please review the following section for notes on what's included in this package and how to install the various components.
       
       
      ~~~~~~~~~~~~~~~~
      Package Contents
      ~~~~~~~~~~~~~~~~
       
      In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
       
      - BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
       
      - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
       
      - RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)
       
      NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
       
      http://thirdwire.com/downloads_tools.htm
       
      * * *
       
      You will also find the following directories, which include the main installation files:
       
      \EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.
       
      \FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.
       
      \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
       
      \OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.
       
      \OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.
       
      NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:
       
      KB for SF2
      http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
       
      KB for SF1
      http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
       
       
      ~~~~~~~~~~~~~~~~~~~~~
      Credits
      ~~~~~~~~~~~~~~~~~~~~~
       
      This mod package collects a large number of AAA guns and radars previously released at CombatAce.com in various packs or standalone mods:
       
      Pasko ............................. "SAMs and Vehicles Pack: Euro & Desert"
      Nicholas Bell ..................... "WOE 1950's AAA Mod"
      Gerald14 .......................... "Russian Defence/ZSU-23-4 Pack"
      Monty CZ .......................... "SF2 WWII Flak Pack"
      Geo................................ "WWII Ground Object Pack"
      Pasko & Nicholas Bell ............. S-60, KS-30, KS-19P, ZPU-4, M-42
      Nicholas Bell ..................... Bofors L60/L70
      rebel ryder & Nicholas Bell........ M1939 flak guns
      Kesselbrut ........................ ZPU-1, OerlikonAAA, Skyguard, RH202, Zil-157_ZPU-1, US/UK_Cal50
      SUICIDAL-ART ...................... Bofors L60 AAA
      Geo ............................... 20mmAAA & M16_Quad
      Monty CZ .......................... HS-820 & HS-831
      ODS Team .......................... Firecan radar
      BANIDOS Team ...................... M167 VADS
      Gabilon ........................... Gepard
      Old Diego ......................... 51CalPit
      rebel ryder ....................... NV DShK
      EricJ ............................. Arab_DShK
      Wrench & 3rdWire .................. M-51 Skysweeper (based on KS-19)
      Unknown author .................... 37InchAA, 37InchEmplaced, TommyFlak37
      Pasko & Nicholas Bell ............. US_90mmAA (based on KS-19P)
      Spectre8750 ....................... GAZ-66_ZPU23
      Fubar512 .......................... ZSU-23 AAA tweaks
      ThirdWire ......................... BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23, ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
       
      If we have neglected to credit anyone whose work is included in this package, please let us know and we will correct this list of credits ASAP.
       
       
      ---------------
      malibu43 &
      eburger68
      18 August 2012
      1,413 2
    2. ------------------------------------------
      SF2 Tanks Pack
      --------------------------------------------
       
      This package collects updated versions of most Tanks, APCs, IFVs, and Scout Vehicles that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
       
      - added new skins (Green or Tan) to objects that lacked one or the other
       
      - implemented numerous tweaks to guns and weapons to standardize data and improve performance
       
      - tweaked gun data to standardize data, implement new effects, & improve performance
       
      - tweaked other vehicle performance aspects to standardize data & fix minor issues
       
      Please review the following section for notes on what's included in this package and how to install the various components.
       
       
      ~~~~~~~~~~~~~~~~
      Package Contents
      ~~~~~~~~~~~~~~~~
       
      In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
       
      - BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
       
      - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
       
      NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
       
      http://thirdwire.com/downloads_tools.htm
       
      * * *
       
      You will also find the following directories, which include the main installation files:
       
      \EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.
       
      \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
       
      \OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.
       
      \OBJECTS\DECALS: decals for the Leopard 2A6 tank; to be placed in \Objects\Decals in your Mods folder.
       
      \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_TME: "Red" and "Blue" Tanks, APCs, IFVs, and Scout Cars intended for use in Middle Eastern terrains (such as the IsraelME terrain in "SF2 Israel"); to be placed in \Objects\GroundObject in your Mods Folder.
       
      \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.
       
      \OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.
       
      \OBJECTS\WEAPONS: anti-tank missiles for several APCs & IFVs; to be placed in \Objects\Weapons in your Mods Folder.
       
      NOTE: if you need assistance installing these items, please consult the Knowledge Base at CombatAce.com:
       
      KB for SF2
      http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
       
      KB for SF1
      http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
       
       
      ~~~~~~~~~~~~~~~~~~~~~
      Credits
      ~~~~~~~~~~~~~~~~~~~~~
       
      Pasko ........................................."SAMs and Vehicles Pack: Euro & Desert"
      Kesselbrut ...................................."US Armor Pack"
      SFP1Ace ......................................."Alternative ArmorPack"
      Gepard ........................................"Tiran Pack"
      Gepard ........................................"WOI Panzer Pack"
      Geo............................................"WWII Ground Object Pack"
      Kesselbrut .................................... LVTP-7, Scorpion, Panhard, M1 Abrams
      Gepard ........................................ T-64s, Tirans
      Florian ....................................... Leopard2A6
      Gerald14 & Kesselbrut ......................... M3A1 Bradley
      BANIDOS TEAM .................................. BTR-60
      Razvan Stanciu & EricJ ........................ BTR-80
      SUICIDAL-ART .................................. Stryker ACV, M113-A2_EA
      Grumpapotamus ................................. LynxAPC, M113 UN skin
      BPAo, Fubar512, 331KillerBee .................. T-80BV
      BANIDOS TEAM .................................. Churchill Tank
      SUICIDAL & Zonda .............................. SK-105
      SUICIDAL & Torno .............................. TAM
      101tfs ........................................ Type-99/ZTZ-99
      Stefano ....................................... M-47 Patton tank, Ariete, VCC-1, AMX-30, AMX-30B2
      Wrench ........................................ M-59 (based on M-113)
      Geo ........................................... Sherman_E8, M3, M3GMC, M8, M24, M36
      rebel ryder ................................... IS-2, IS-3, JS-1, ISU-152, Sherman-M4A1_76mm, T-10A/M, T-34-85, Comet, BMP-1, BRDM-2, BRDM-3, ASU-85, Su-122, Comet, IDF Super Shermans
      Pasko ......................................... BTR-60, Type-59, Type-62, Type-63, Type-69, AMX-13, Su-85, Su-100, T-34, BRDM-2, M-41
      Gabilon ....................................... Leopard 1A4/1A5/2A4/AS1, Merkava
      Pasko & Kesselbrut ............................ M60A3
      SFP1Ace ....................................... Chieftains (based on TW Centurions)
      Unknown Author ................................ CrusaderII, Daimler, PZKW_IVA
      ThirdWire ..................................... Centurions, Leopards, M48A2/3, M60A1, M113, BRDM, BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A, T-34-85, M50_Sherman, M51_Sherman
      SUICIDAL ...................................... New Destroyed Tank LODs
       
      If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.
       
       
      ---------------
      eburger68
      28 August 2012
      1,720 4
    3. Lockheed P-38J, 20th FG, 8th AF, ETO
       
      = For SF2, Any and All (Full-5 Merged Prefered/Reccomended) =
      - Something for the European Theatre
       
      *Note: due to certain changes in the data ini, it may NOT be usable in any 1stGen game install at any patch level. End Users ™ who choose to do so can expect no support if/when issues arise.*
       
      This pack is a revamp of the 1stGen (SF/Wo*) WW2 ETO 20th FG pak originally released in 2009. It now incorporates the changes seen on the Recently Released PTO P-38 Pak. This is the complete aircraft, with all the "little fiddly bits" included.
       
      The 3 squadrons of the Group represented are:
      55th FS
      77th FS (both in OD/Grey)
      79th FS (in Natural Metal)
       
      All skins are in jpg format. Included are sounds, pilot figue, and weapons (excepting the standard WW2 AN series bombs, readly available all over the place!). Decal randomization is set to TRUE. The Squadron Name display on the Loadout Screen has been activated via my "fake" SqTail decal, so their modern names will show.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! The original readme from my SF/Wo* release is included, as it contains further explainations and historical notations. Wolf's original release readme is also included
       
      Happy Landings!
      wrench
      kevin stein
      264 0
    4. SF2 WW2 PTO P-38 Lightning Pak
       
      - More P-38 Lightnings in the Pacific -
      -- Something for the PTO players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment.*
       
      Mods/reskins/redecaling for Wolf257's WW2 aircaft. This package contains, broken down by aircraft and skins:
       
      P-38H
      9th FS, 49th FG "Flying Knights"
      39th FS, 35th FG "Flying Cobras"
       
      P-38J
      431st FS, 475th FG "Satan's Angles"
      7th FS, 49th FG "Screaming Demons"
       
      P-38L
      80th FS, 8th FG "Headhunters"
      433rd FS, 475th FG "Blue Devils"
       
      P-38M* (NightLightning -radar equiped 2-seat nightfighter)
      6th NFS
       
      (*Note: M's never reached operational, squadron status before war's end. This one is more for fun)
       
      All skins are in jpg format, Decal Randomization is TRUE. All get new SF2 versions of the original 'box art' hangar screens. Damage textures are the old tga versions.
      All have semi-compliant SF2 Flight Models, but they do need further fine tuning by experts. All lighting is 100% historically correct.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. Remember -- these are very old models, so they "are as they is". All original readmes, when discoverable, are included.
       
      Good Hunting!
      wrench
      kevin stein
      445 1
    5. Mod of the stock F-4J modifying it to a fictional fighter plane for the japanese maritime self defense force.
       
      YOU WILL NEED SF2:V AT LEAST TO GET THIS PLANE RUNNING!
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
       
      Kindest regards
       
      NazGhul
      89 1
    6. Fictional mod of the F-4E_78 to make it look like a fictional fighter plane for the royal saudi air force.
       
      YOU WILL NEED SF2:E AT LEAST TO GET THIS PLANE RUNNING!
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Thanks to Wrench and Dr.Doyo for the two-tone grey camo.
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
       
      Kindest regards
       
      ValAstur
      62 0
    7. P-51C Mustang, ETO by Wolf257
       
      = For SF2, Any and All* =
       
      *Note: reccomended to have at least SF2 Expansion Pak 1, and be at the latest patch level, as the decals referenced on the Generic NM skin call to several stock 3W decals. If not at that level, you'll have to find alternative serial numbers and period-correct USAAF national insignia decals to use*
       
      Some slight modifications and tweeks to Wolf's P-51C "Malcolm Hood" USAAF Mustang bring it closer in line for SF2 usage.
       
      Included are 3 skins:
       
      356th FS, with 99.9% hisorically accurate codes, serials and nose arts
      'Generic' Olive Drab
      'Generic' Natural Metal.
       
      All skins are in jpg format, and decal randomization is set to TRUE.
      2 Data inis are suppliled; one is the original from way back when, and the one being used now has some of the SF2 statements. It's not perfect; it seems works well enough, but does need further adjustments and fine-tuning by an expert.
      A new SF2 version of the original 'box art' Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
       
      Happy Landings
      wrench
      kevin stein
      398 0
    8. Mustang III, Royal Air Force, MTO by Wolf257
       
      = For SF2, Any and All =
       
      *Specifically designed for a SF2, MTO-Centric based mods folder*
       
      This is a modifcation of Wolf257's P-51B Mustang into the earlier Mk.III version (non Malcom Hood), as used the RAF in the MTO (and elsewhere, too!)
       
      This pak, a complete aircraft with all the trimmings, represents aircraft from 112 Squadron 'Sharkmouths', circa 1944/45.
      All skins are in jpg format, and decal randomization is set to TRUE.
       
      A new SF2-compliant Hangar screen is included, as are the needed weapons (ie: the drop tank), sounds and the pilot figure.
      FM is similiar to the recently (re)release USAAF P-51C (ok, it's really the same one, nationalized)
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them.
      Wolf's original (P-51B) release readme, and my RAF Mustang III readme are included for historical purposes
       
      Good Hunting!
      wrench
      kevin stein
      176 0
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..