- SF/WO* Aircraft Skins
- SF/WO* Add-On Aircraft
- SF/WO* Add-On Cockpits
- SF/WO* Weapons Mods/Skins
- SF/WO* Sound Mods
- SF/WO* Object Mods
- SF/WO* Add-On Ships
- SF/WO* Missions/Campaigns
- SF/WO* Maps/Terrain Mods
- SF/WO* Hanger/Menu/Loadout
- SF/WO* Utilities/Editors
- SF/WO* Joystick Config Files
- SF/WO* Patches
- SF1 DAT Mods
-
J-7FM Fishtail B
By Gepard
J-7FM Fishtail-B
*************
----------------------------------------------------------
I.
This is a "What if" plane.
It represent the fictive chinese copy of the fictive soviet fighter plane MiG-23F, without the typical E-8 canards.
A similar plane was intended by the PLAAF under the designation J-7MF. It was a back up development for the J-10, but never came to prototype status, because the J-10 proved good.
+++++++++++++++++++++++++++++++++++++
II.
CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
Thats it
----------------------------------------------------------
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
January 2010
722 downloads
0 comments
Updated
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Flyable MiG-27 for WoE
By Gepard
Flyable MiG-27 for WoE
This is a mod of the stock MiG-27 of Wings over Europe.
It will not work with SFP1 and WOV because the lod files are not included.
If you want to use it with SFP1 or WOV you must copy the MiG-27.lod files from WOE.
******************************************************
INSTALLATION:
Unzip all files into your Wings Over Europe/Objects/Aircraft folder.
Thats it.
******************************************************
differences to stock MiG-27:
* modified flightmodel of the plane to improve the handling.
* added some armour, so that the MiG-27 now can survive MG fire
* added on board jammer
* added 5 flares
* added Magos great MiG-21F cockpit (thanks for it Mago!)
* plane can now fly intercept and CAP missions
* added a syrian skin with arab tactical numbers
+++++++++++++++++++++++++++++++++++++++++++
Hope you enjoy it
Michael (Gepard)
5,699 downloads
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flyable stock MiG-23M for WOE
By Gepard
Flyable MiG-23M for WoE
This is a mod of the stock MiG-23M of Wings over Europe.
It will not work with SFP1 and WOV because the lod files are not included.
If you want to use it with SFP1 or WOV you must extract the files
MiG-23M.lod
MiG-23M_2.lod
MiG-23M_3.lod
MiG-23M_4.lod
MiG-23M_5.lod
from WOE objects.cat and copy them into your MiG-23M folder.
******************************************************
INSTALLATION:
Unzip all files into your Wings Over Europe/Objects/Aircraft folder.
Thats it.
******************************************************
differences to stock MiG-23M:
* modified flightmodel of the plane to improve the handling.
* added 5 flares
* added Magos great MiG-21MF cockpit (thanks for it Mago!)
* added working HUD (inspired by the HUD of Marcfighters Su-27 and TK's F-15 and Harrier. Thanks for it!)
+++++++++++++++++++++++++++++++++++++++++++
Hope you enjoy it
Michael (Gepard)
2,080 downloads
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MiG-23MK carrierborne Flogger
By Gepard
MiG-23MK for WoE
This is a mod of the stock MiG-23M of Wings over Europe.
It will not work with SFP1 and WOV because the lod files are not included.
If you want to use it with SFP1 or WOV you must extract the files
MiG-23M.lod
MiG-23M_2.lod
MiG-23M_3.lod
MiG-23M_4.lod
MiG-23M_5.lod
from WOE objects.cat and copy them into your MiG-23M folder.
******************************************************
INSTALLATION:
Unzip all files into your Wings Over Europe/Objects/Aircraft folder.
Thats it.
******************************************************
The MiG-23MK is fiction, so far that no carrierborne MiG-23 was built in the Soviet Union. But during the 70th the Soviet Navy had a high ranking aircraft carrier programm (Orel or Orjol class). Orel was canceled by Marshall Grechko who favored the Project 1143, the later Kiev class aircraft carrier.
For soviet carrier groups the MiG-23 was the planned interceptor, the MiG-27 the intended strike plane. From both types prototypes were built, as far as i know, and were tested at the Saki facility at the Crimea penisula. With the canceling of the Orel was no need for seria production of the MiG-23MK.
*******************************************************
differences to stock MiG-23M:
* modified flightmodel of the plane to improve the handling.
* added capability to land on aircraft carriers
* added on board jammer
* added 15 flares and 15 Chaff
* added Magos great MiG-21MF cockpit (thanks for it Mago!)
* added working HUD (inspired by the HUD of Marcfighters Su-27 and TK's F-15 and Harrier. Thanks for it!) The HUD is much more improved than in my flyable MiG-23M
* added the capability to carry 2 fuel tanks under the outer wings
Known problem: You cant see the tailhook coming down.
+++++++++++++++++++++++++++++++++++++++++++
Hope you enjoy it
Michael (Gepard)
1,341 downloads
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F-31G Wirbelwind
By Gepard
F-31G Wirbelwind for SFP1,WOE,WOV,WOI
====================================
I. This is my mod of Dels F-31A MustangII for use in the first generation sims SFP1,WOE,WOI,WOV
II. I decided to make a german bird (thatswhy G for Germany), because the X-31 project was mostly financed by the germans. I also decided to make a more real life combat airplane instead of a test bird. So i switched of the Trust Vector plates and deleted a lot of ammo capabilities, reduced the thrust of the engine. Changed the afterburner emitter. Made some small changes in Flightmodel. I also choosed the F-15 cockpit which is standard in WOE and WOI.
Some changes were neccessary because some features not worled properly in WOE, WOI, SFP1.
III. All credits belongs to Dels who made this fantastic bird or SFP2
IV This mod is Freeware. Commercial use is NOT ALLOWED.
I hope you enjoy this mod.
Michael (Gepard)
Made in Germany Januar 2010
below the original ReadMe file:
--------------------------------------------------------
ROCKWELL/MBB F-31A MUSTANG II Ver 1.0
--------------------------------------------------------
By Dels
Dated 25th January 2010
********************************************************
MAY BE USED IAW COMBATACE FREEWARE LICENSING POLICY
http://forum.combatace.com/index.php?showtopic=26131
********************************************************
DISCLAIMER
----------
This is a third party add on of the F-31A using a model
and cockpit created by me.
It is designed for and works in the SF2 series of games.
VERSION NOTES
-------------
I have created this F-31A as if it went into production
and service during the 90's. So it is the F-31A (not X-31)
and the skin is for the 421st TFS, 388th TFW 'Black Widows'
based at Hill AFB.
The X-31 had no official or un-official nickname so I gave
it the name "Mustang II". If you don't like it, feel free to
change the AircraftFullName= in the F-31A.ini file.
The cockpit of the X-31 was a little too ancient, so I
modified my F-23A cockpit for this F-31A. This is also
what I would expect from an aircraft of the mid 90's.
The cockpit has visible pilot legs which were loaned to
me by Klavs81, so all the credit to him for those.
I have taken a bit of artistic licence as not a whole lot
of information was available on the aircraft.
In addition to wing and centerline drop tanks, I have also
included a special F-31 Dual Rail Adapter (DRA) for use with
IRM's and AHM's.
INSTALLATION
------------
Very simple, extract the files from the archive to your
C:\Users\*NAME*\Saved Games\ThirdWire\StrikeFighters2 folder.
Next,
You will need to add the following to your Squadronlist.ini
file which should be in your Flight AND Pilot Data folders.
This is so the Unit Names show up. (*NOTE* This is not
essential). Make sure the XXX is replaced with the next
number in sequence in your file:
[squadronXXX]
Name=421FS
DisplayName=421st TFS Black Widows
Nation=USAF
*NOTE* If you do not have a Squadronlist.ini file in your Flight
folder you will need to extract it from the MissionData001.CAT
file in your Flight folder using the CatPack utility.
That's it.
You will need Diego's MODUSAF pilot skin for the pilot,
or you can use whatever skin you like by editing the
F-31A_Data.ini file.
REMOVAL
-------
Reverse the above steps.
CREDITS
-------
Aircraft Model/Skins/Decals, Flare/Weapon positions,
FM and Performance figures, Hangar/Loading/Loadout screens,
and Lighting positions -All me!!!
Cockpit Model and Skins -Also all me!!!
Klavs81 - Pilot legs in the cockpit
Pilot Skins - Diego
THANKS
------
Thanks to all on the forum for their continuing and always
useful support.
Hope you enjoy it as much as I have had making it.
Dels
945 downloads
-
MiG-21Bison (21-93)
By Gepard
MiG-21 Bison aka MiG-21-93 aka MiG-21 UPG
*************************************
HISTORY
*************************************
In 1993 the MiG-21-93 made its debut on various airshows, for instance in Le Bourget and Berlin. It was a major update for the MiG-21bis which incorporated a modern radar, a modern data link system and modern ECM capability.
The MiG-21-93 had a dramatically increased combat capabilities. It now can engage air targets at medium range and can use precison guided weapons against ground and sea targets.
India updated its MiG-21bis fleet to the 21-93 standard and called this bird now MiG-21Bison. The bison showed its combat efficiency in various training combats including against american F-15's.
**********************************************
MiG-21Bison for WOE, WOV, WOI, SFP1 credits
**********************************************
While making the Bison i used a lot of files made by other modders. Thanks for this files!
The plane itself:
~~~~~~~~~~
Model by TK
The Cockpit is taken from Mirage Factories MiG-29A
~~~~~~~~~
Cockpit by Mago
The added objects.
~~~~~~~~~
I took the MiG-23 drop tank to create the longer MiG-21bis style back of the bird. Then i used CIACHOs AKU-58 file to create the chaff flare dispensers
And finally my little share
~~~~~~~~~~~~~~~~~
I edited the Data file to implement the guided missiles, added the ECM and Chaffs etc. And i modified the original Skin to create a fictional East German Bison, the russian and the Indian version.
I know that the Indian Bisons are more grey than the light blue, but due the Fake pilot methode i used to place the added objects i had to decide which color this objects should have and so i decided to use a light blue instead the grey.
I hope that i havent forgotten someone to give the proper credit.
**********************************************
INSTALLATION
**********************************************
1. unzip into your aircraft folder
The subfolder MiG-21Bison will be created
2. make sure that the following files are placed in aircraft folder, NOT in MiG-21Bison folder:
MiG-21IRWerfer.LOD and bmp
MiG-21Stör
WPact_Pilot.LOD and bmp
otherwise you will see pilots sitting on the wings of the bird.
3. Now install the backtank with following steps
3.1. Put file MiG-21Back.lod and MiG-21Back.bmp into your Weapons folder
3.2. include following lines into your weapondata.ini
[WeaponDataxxx]
TypeName=MiG-21bisBack
FullName=MiG-21bis Backtank
ModelName=MiG-21Back
Mass=0.000000
Diameter=0.470000
Length=5.155000
SubsonicDragCoeff=0.000000
SupersonicDragCoeff=0.000000
AttachmentType=
SpecificStationCode=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=0
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=0.000000
Asymmetrical=FALSE
3.3 ) open Weaponeditor and click on save
Now the MiG-21bis backtank is available.
Sorry that i had forgotten to write it in the readme.
Thats it! Enjoy flying.
************************************************
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
Dezember 2009
1,149 downloads
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Red Wings Over Dhimar v1.0
By Baltika
RED WINGS OVER DHIMAR
Campaign mod for SFG
by Baltika
********************************************************************
This is a very simple .ini edit to enable Red-flyable squadrons in the stock Burning Sands campaign for SFG. It is tested only in SFG with the Oct 2008b patch, although it should probably work fine in SFP1 as well, and the level of patch should not really be an issue. It WILL NOT work in WoV/WoE/WoI unless you have the stock desert terrain installed to those games, so be warned.
Of course, I spent a day putting this together and then found the old Red Wings campaign lurking on a back-up of my old SFP1 mods. I can't remember where this was d/led from, and it certainly doesn't seem to be available now (maybe at avsim?).
Anyway, the art of making Red-side flyable campaigns seems to have fallen by the wayside, so it's probably no bad thing that this version be uploaded for all to use. The campaign files will not write over the stock Burning Sands campaign, so don't worry if you have a modded stock campaign, eg with vinman's Burning Sands upgrades.
This is a back-to basics mod.
I run it on
Stock SFG
Patched to October 2008b
No weapons packs or anything else. If you have Bunyap's pack installed, you may beed to edit the supply entries for each flyable air unit (in the campaign_data.ini) to get the correct weapons to show up.
You will need to make the stock MiGs flyable - but if you are d/ling this campaign, you've already done that, right ;-)
If not, you will need to install these pits:-
MiG-19S Pit by ordway
http://forum.combatace.com/index.php?autoc...p;showfile=6519
MiG-17F Pit by ordway
http://forum.combatace.com/index.php?autoc...p;showfile=6469
Su-7BM Pit by Kukulino, modded from boopidoo's Su-15TM pit
http://forum.combatace.com/index.php?autoc...p;showfile=6159
MiG-21F / PF / PFM pit by Paladrian
http://forum.combatace.com/index.php?autoc...p;showfile=1919
MiG-21MF Pit by Paladrian
http://forum.combatace.com/index.php?autoc...p;showfile=1745
I STRONGLY ADVISE that you DO NOT use the modded aircraft_DATA.inis supplied with some of these pits - they do not incorporate all the FM and AI tweaks to the stock FMs included with the new patch, so you will be busting your MiG down to a previous version if you do.
Also, I have not included hangar screens or loading screens for the MiGs, but there are such things available if you want to add them in.
I have set up the d/l package so it should be obvious where everything has to go. I have included a new mainscreen and title music, and Badger's Red-side Pilot Record Screen which is definitely Red-side orientated, so do not install the items in the SFG/Menu folder if you want to keep your existing mainscreen and title music.
For that full-on Soviet experince, you may want to go the whole hog and install one of the Soviet comms mods available at CA.
Any questions, give me shout on combatace.
Cheers,
Baltika
31 October 2008
Credits:
MainScreen.wav
"White Army, Black Baron"
A famous march from the Russian Revolution, by Pokrass and Grigoriev
Sung by the Red Army Choir
For the Original "Red Wings — Soviet Campaign for Strike Fighters: Project One"
Credit due to:
R. Lee “Banger” Sullivan
Beta testing by Jeff "STORM" Stoermer
Pilot-record screen by Joe “Badger” Younger
619 downloads
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SoCal '84: Red Dawn & Red Force v1.1
By Baltika
******************************************************************************************************
SoCal Campaign Mods by Baltika
v1.1
Take to the skies and fight for the liberation of California!
Red Force and Blue Force flyable campaigns for Wrench's California Terrain v2.0
******************************************************************************************************
SoCal '84: Red Dawn
SoCal '84: Red Force
The Green Party sweeps to power in West Germany, resulting in unilateral nuclear disarmament and the removal of all U.S. air and ground forces. NATO disintegrates, with only the UK remaining an ally of America.
Cuba and Venezuela go to a war footing, occupying El Salvador and Honduras. A civil war in Mexico brings the "People's Republican Army" to power, and close ties are forged with Russia. Mexico becomes a vassal of the USSR.
The worst Soviet wheat harvest in 55 years results in mass starvation and rioting throughout the nations of the Warsaw Pact. Desperate for food and facing ruin, the Soviet Union and its allies launch a full-scale invasion of the continental United States of America. . .
******************************************************************************************************
Bonus Campaigns:
******************************************************************************************************
SoCal '62: Red Thunder
Communist elements within the Mexican military seize power in a bloody coup, with the full backing of Moscow. Revolutionary Mexico becomes a member of the USSR.
The international situation deteriorates as Soviet Premier Khrushchev and US President Kennedy fail to resolve the Cuban Missile Crisis diplomatically, and the conflict escalates as US Navy cruisers sink Soviet freighters suspected of carrying nuclear missiles to Cuba.
In response, forward elements of the Cuban and Mexican Revolutionary Armies launch an assault into Southern California, supported by a massive Soviet expeditionary force.
US ground and air forces, supported by UK and Canadian allies, are ordered to defend the American people at all costs. . .
******************************************************************************************************
SoCal '62: Red Force
The glorious Revolutionary Army of Mexico comes to power with the full backing of the Mexican people. The new Mexican government joins the brotherhood of international Socialist Soviet Republics.
These developments are not welcomed by the American plutocrats, and the US President orders an unwarranted attack on Mexican and Cuban merchant shipping. Many civilian lives are lost.
In order to preserve the safety of our citizens, and to free the American people from the oppression of their capitalist rulers, the Armies of the Socialist Brotherhood begin a campaign of freedom into the heartland of capitalism.
California will be liberated!!!
******************************************************************************************************
Read the Read Me for requirements, instructions, enlightenment and indoctrination.
Tally-Ho!
Baltika
10 February 2009
******************************************************************************************************
731 downloads
-
The Battle of Midway v1.1
By Baltika
The Battle of Midway
v1.1
Campaign Mod by Baltika
**************************************************
For SFP1/SFG/WoV/WoE
Patched to v. 083006
**************************************************
May 1942:
Defeat in the Battle of the Coral Sea, combined with the Doolitle raid on the Japanese home islands, has shaken Japanese confidence following their earlier whirlwind of victories in the Pacific.
Japanese Combined Fleet Commander Yamamoto resolves to draw out and destroy the U.S. Pacific Fleet's aircraft carrier striking forces. His plan: to launch an amphibious attack on the Midway atoll, supported by his combat-experienced carrier-based air forces. The establishment of a Japanese air base at Midway would significantly expand the defensive ring around the home islands.
Unknown to Yamamoto, the U.S. Fleet has broken the Japanese communications code, and his battle plans are revealed to the US Pacific Fleet Commander, Admiral Chester Nimitz.
3rd June 1942, 04:30am
The IJN Carriers Akagi, Kaga, Hiryu and Soryu advance on Midway Atoll, launching 108 planes to attack the US airbase there, at a distance of 240 miles to the NorthWest.
Meanwhile, undetected by the Japanese, the US Fleet Carriers Yorktown, Hornet and Enterprise are under full steam 215 miles to the east of Midway.
Their objective: Find and destroy the Japanese Carrier Strike Force!
The Battle of Midway has begun. . .
***************************************************
With thanks to Gepard for his Midway terrain, Wrench for working above & beyond the call of duty on various skins, .ini mods and stand-in aircraft, capun & the SFP1 Dev A-Team for various WW2 birds, and to all the modders who have created WW2 planes, skins, terrains and other mods.
Cheers all!
****************************************************
Tally-ho!
Baltika
March 2009
*****************************************************
Changelog
v1.1
-Corrected USS Yorktown start position bug
-Updated Readme to include download links for required files
*****************************************************
1,239 downloads
0 comments
Updated
-
Burma Air War - The Longest Retreat v1.0
By Baltika
**************************************************
Burma Air War
The Longest Retreat
December 1941 - May 1942
Campaign Mod by Baltika
v1.0
**************************************************
For SFP1/SFG/WoV/WoE
Patched to v. 083006
**************************************************
Sept 1931: Japan occupies the Chinese state of Manchuria.
July 1937: The ultra-nationalist Japanese Kwantung Army engineers open war with China. By 1938, Japan controls the majority of the Chinese coast. Chinese forces, led by Nationalist Generalissimo Chiang Kai-shek, continue to resist the Japanese invader.
16 July 1940: General Hideki Tojo, Commander of the Kwantung Army, deposes the government in Tokyo and, as Minister of War, becomes the de facto leader of Japan.
22 Sept 1940: In Berlin, Japanese Foreign Minister Yosuke Matsuoka signs the Tripartite "Pact of Steel" Treaty with Germany and Italy. On the same day, Japan invades French Indo-China (Vietnam).
July 1941: Japan removes the puppet French regime and forcibly occupies Saigon.
Dec 1941: The stage is set for the Japanese invasion of the Dutch East Indies, the Philippines, the Malay Peninsula and Burma. The hammer falls on Pearl Harbor. . .
The Burma Road, running from Rangoon, through Mandalay to Kunwing in China, is Chiang Kai-shek's last supply route. General Tojo resolves to stop the flow of American military aid to his Chinese enemy. . .
Sign up with the Royal Air Force, the Flying Tigers or the Imperial Japanese Army Air Force and fly for your life in a bitter struggle to the death over the skies of Burma!
***************************************************
661 downloads
0 comments
Updated
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In Defence of Texas: Alamo 2010 Campaign
By Baltika
Alamo 2010 Campaign
v1.1 Update
Expanded ground war for two fronts
Expanded number of ground units
Revised Nations for Latin American enemy pilot names and aircraft markings
Corrected bug where SU-39 units did not appear
Confederacy 2010 Campaign
Just a couple of fun campaigns for use on Wrench's ASW terrain.
There are lots of modern planes, action, BVR death and mayhem. Survivability is low.
These are just for fun. The backstories are not to be taken seriously.
See the "Requirements" files in each of the campaign folders for , uh, requirements.
Any questions, give me a shout on Combatace.
Cheers all,
Baltika
***************
Alamo 2010
Global Terror takes a new twist with the supremacy of Neo-Fascist rule in South America.
States bordering the new Fourth Reich are given a simple ultimatum: submit or be obliterated.
The National Socialist party sweeps to power in Mexico, peddling a litany of hatred and racism. Blaming the country's woes on its rich American neighbour, the Mexican vassal state of the New Fourth Reich launches a blitzkrieg into Texas. Funded by world Fascism, the latest available technology is pitted against the USAF. . .
As the Texicans scramble to defend their state, the battle cry goes out. . .
Remember the Alamo!
****************
Confederacy 2010
Against the backdrop of challenging world opinion and the continuing war on terror, and the ever-growing clamour following alleged civil and human rights abuses, coupled with growing crime and murder rates on the domestic front, the liberal and progressionist leader of the USA proposes a new Bill of Rights to Congress. Abolishing the Right to Bear Arms and the Death Penalty, the Bill provokes the greatest intellectual and popular debate on the state of the American Nation for 150 years. When the Bill passes the first stage of the legislative process, a powerful lobby of State Governors demand a referendum of the people before the Federal Government proceeds further. The referendum is held, but the result referred to the Federal Supreme Court following a "miscount" in a crucial swing State.
The Bill is passed on the authority of the Supreme Court. Allegations of political interference in judicial independence are levelled, but the Washington Administration holds firm. The Federal Government issues an ultimatum: an amnesty for all citizens who surrender their weapons within 30 days, otherwise face prosecution to the full extent of the new law.
The State Governors of Texas, Florida, Georgia, Alabama, Louisiana and South Carolina responded: no citizen shall be required to surrender any weapon, invoking the Second Amendment as interpreted by the US Supreme Court Decision of "District of Columbia vs Heller" 2008 07-290.
Washington is unimpressed, citing the authority of the legislative process of the Federal Government. Popular demonstrations in the southern states multiply. As the western world looks on in horror, the Federal Government mobilises national troops to "maintain public order in disruptive States." The State Governors protest that such an order is unconstitutional. As the first Federal soldiers cross State borders, the Governors call out the militias in defence of their citizens' constitutional rights. With emotions running high, the call is answered. . .
***************
456 downloads
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Yom Kippur War 2010
By Baltika
Yom Kippur 2010
Fictional Modern-day Campaign
for Wings Over Israel
by Baltika
****************
The near future. . .
The peace process in the Middle East is in danger of falling apart. Border clashes continue daily and tensions between Syria and Israel rise to breaking point.
Iran continues to flex its military muscle, secretly developing nuclear weapons capability and engaging in a massive build-up of conventional forces.
Finally, the flashpoint comes when the Islamic Egyptian Jihad assassinate the pro-western Egyptian President. Revolution sweeps Egypt and a new strongly pro-Arab, anti-Western fundamentalist government takes power.
With the main Western powers bogged down in an increasingly bloody and futile conflict in Afghanistan, the world looks on in horror as a new Jihadist coalition of Syria, Egypt, Iran and Algeria launch a full-scale offensive to bring about the obliteration of Israel. . .
*****************
Required Base Install:-
Wings Over Israel patched to October 2008 level
Required Files:-
Aircraft:-
A-4N (early) by wilco
http://forum.combatace.com/index.php?app=downloads&showfile=7704
EAF F-4E by Wrench
http://forum.combatace.com/index.php?app=downloads&showfile=6242
F-5E Tiger II by The Mirage Factory
http://forum.combatace.com/index.php?app=downloads&showfile=5224
F-14A Iranian AF by TMF
http://forum.combatace.com/index.php?app=downloads&showfile=5209
F-15I V1.5 for WOI by Dave, Flying Toaster, wpnssgt, Fubar512, Moonjumper, Kout, MJ and Deuces
http://forum.combatace.com/index.php?app=downloads&showfile=6139
F-16I for WOI by Dave, Swede, wpnssgt, moonjumper, bib, Kout and TMF
http://forum.combatace.com/index.php?app=downloads&showfile=6140
F-16A Arab Nations Mod by Gepard (From original by Team Viper)
http://forum.combatace.com/index.php?app=downloads&showfile=2027
MiG-25PDS by Gepard
http://forum.combatace.com/index.php?app=downloads&showfile=7772
MiG-29A for WOI by TMF
http://forum.combatace.com/index.php?app=downloads&showfile=8419
MiG-29A Export Version by TMF (For Iranian MiG-29A)
http://forum.combatace.com/index.php?app=downloads&showfile=8418
Mirage2000EM mod by Gepard (from Erwin_Hans' original)
http://forum.combatace.com/index.php?app=downloads&showfile=7604
SU-24 Pack by lindr2 (For Su-24MK)
http://forum.combatace.com/index.php?app=downloads&showfile=8474
Skins:-
Iranian F-5E Tiger by Mike1
http://forum.combatace.com/index.php?app=downloads&showfile=2903
Other:-
The Mirage Factory WOI Weapons pack
http://forum.combatace.com/index.php?app=downloads&showfile=7362
*******************
INSTALLATION INSTRUCTIONS:-
1. Ensure you are running WoI Oct 08.
2. Install the TMF WOI Wep Pack.
3. Install the planes and skins listed above.
4. In F-16Arab, change the Egyptian skin folder name to "Egypt"
5. Make sure you have installed the Egyptian specific weapons for F-16Arab, they are included with Wrench's EAF F-4E which is a required file.
6. Drop the campaign folder "YOMKIPPUR2010" into your WoI\Campaigns folder.
7. Select "Yom Kippur 2010" from the campaign selection menu, and protect Israel from the New Jihadist attack.
*********************
Any comments, feedback, bug reports, or Single Malt Whisky can be forwarded to Baltika at CombatAce.
If there is sufficient interest, that is, any interest at all, I will expand this campaign to include a Red-side flyable version.
Cheers all, and happy holidays.
Baltika
2nd December 2009
*********************
Special Thanks to Johan217 for his WoI campaigns expansion files, from which this mod was partly developed.
Thanks also to TK for his holiday sale on the older WoX titles, which persuaded me to pick up WoI, long before I get my flashy new gaming rig and switch completely over to the SF2 series. Cheers, TK ;-)
*********************
570 downloads
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Out of Africa '77 & Red Africa '77 v1.1
By Baltika
// Out of Africa '77
// Red Africa '77
// Campaign Mods by Baltika
// For SFP1/WoV/WoE Oct 08 patch
// Version 1.1
// -----------------------------------------------
// Entirely based on an original idea by USAFMTL
// Thanks Dave!
// Thanks to Deuces for Madagascar Terrain
// And Thanks to Stary for Madagascar Tree Mod
// -----------------------------------------------
Out of Africa '77
The 1st Marine Expeditionary Force is assigned to protect the lawfully elected government of Madagascar from a Soviet-backed Communist insurgency. The self-styled "Malagasy People's Liberation Army" is carrying out a campaign of terror against the populace and openly confronting government forces. The MPLA is a known terrorist organisation which is secretly supplied with arms, equipment and training by the USSR.
Meanwhile, North Korea is massing troops on the DMZ. The bulk of USMC forces are urgently required to stabilise the situation in Korea, and the main elements of the CVBG are ordered to make all speed to South Korea.
The US Government knows that it is essential to maintain a military presence in Madagascar or the MPLA will seize control. Honoring its commitment to defend Madagascar, VMA-542 'Tigers' and VA-153 'Blue Tail Flies' are ordered to provide Combat Air Support to the remaining ground troops of 1 MEF. 1 MEF is ordered to hold the line against the Communist advance.
The supply situation is critical. There is no ETA for relief of the USMC forces on station. Make every shot count.
// -------------------------------------------------
Red Africa '77
The Malagasy People's Liberation Army is heavily engaged in a patriotic war to free the people from the autocratic rule of the current President. The worker's army is opposed not only by the corrupt government troops, but by Imperialist American forces who oppose the liberation of the Malagasy People.
The MPLA have two Tank Brigades and a squadron of aging MiG-17 fighters. They are supported by neighbouring Mozambique, whose government is sympathetic to the MPLA cause.
Soviet foreign policy dictates that the revolutionaries be given military aid to preserve Soviet interests in the region.
The Imperialists must be crushed!
// --------------------------------------------------
I recently re-discovered the utter gorgeousness of this terrain by Deuces and USAFMTL (Dave), with Treemod by Stary, and wanted to do something to say thanks to the guys who made it possible.
So, I have completely re-vamped the original "Out of Africa" Campaign included with the terrain d/l to include a fully-fledged "USMC vs Communist Insurgents backed up by the Soviets" backs-to-the-wall defence of democracy on Madagascar.
The main reason for the upgrade was to bring the Madagascar terrain.ini files up to speed to support all the various mission types, and to create a full ground war for the 1977 campaign.
I have tried to stay as true as possible to the original intentions, I hope this will meet with the author's approval. This is one tough campaign to beat.
Full credit to Dave (USAFMTL) for the original campaign concept and core files on which this mod is completely based.
Enjoy!
Baltika
// -------------------------------------------------
REQUIRED FILES:-
Madagascar Terrain by Deuces and USAFMTL (Dave)
http://forum.combatace.com/index.php?app=downloads&showfile=537
Madagascar TreeMod by Stary (formerly known as CA_Stary)
http://forum.combatace.com/index.php?app=downloads&showfile=6990
AV-8C by Team Harrier - S! to all concerned
http://forum.combatace.com/index.php?app=downloads&showfile=1772
A-7B Corsair II by TMF and Bpao
http://forum.combatace.com/index.php?app=downloads&showfile=9114
Mystere IVA by ajunaidr
http://forum.combatace.com/index.php?app=downloads&showfile=784
Su-17 by Armourdave
http://forum.combatace.com/index.php?app=downloads&showfile=89
Stock Tanks Required:-
T-54, T-55, T-62A, M60A1, M48A2
ADDITIONAL REQUIREMENTS FOR VERSION 1.1
MiG-21SM by Erwin_Hans
http://forum.combatace.com/index.php?app=downloads&showfile=10341
ALSO REQUIRED TO ENABLE FLYABLE MiGS FOR RED AFRICA CAMPAIGN
Wrench's rebuild of Ordway's early MiG pits
Required for MiG-17F
http://forum.combatace.com/index.php?app=downloads&showfile=9178
MiG-21PFM Cockpit by Paladrian
http://forum.combatace.com/index.php?app=downloads&showfile=1919
MiG-21MF Cockpit by Paladrian
http://forum.combatace.com/index.php?app=downloads&showfile=1745
INSTALLATION INSTRUCTIONS:-
1. Install Madagascar Terrain, and the MiG-17 "mad" skin from the terrain d/l package. Please note, it is not necessary nowadays to copy and re-name the terrain catfile, just set the catpointer in the terrain.INI file to the correct catfile.
2. Install Madagascar Treemod
3. Fly around a bit if you like, and wonder at the beauty of it all. Cheers to Deuces and Przemek, thanks guys ;-)
4. Install the listed aircraft. You will need to check the Mystere's weapons are in your wep pack. Likewise with the MiG-21SM's missiles.
5. If you wish to fly Red Africa campaign, you will need to make the stock TW MiGs flyable by adding cockpits. But, you've already done that, right? ;-)
6. Depending on which game(s) you have, you may have to copy out some of the tanks. The required tanks are all in WoE, but do not all come stock in SFP1/SFG/WOV
7. Then, and only then, install the various files included in this d/l pack. Overwrite when prompted. I have packaged it up so it should be obvious where it all has to go. You must use the included terrain .ini files or the campaign ground war won't work.
8. Select "770114 Out of Africa '77" from the Campaign selection screen, and go fight the Commies.
9. Alternatively, select "770114 Red Africa '77" from the Campaign selection screen, and go fight the capitalist Imperialists.
10. Drop me a PM if you find any bugs or glitches, or to say hello, or to say thanks for the Red Flyable campaign, if you were one of the 2 people who asked for one ;-)
11. The included files are completely compatible with Canadair's Out of Africa 3 v1.5 campaign, so don't worry if you already have that installed.
12. And if I may make a personal request of Deuces, or Dave, or even Stary. If any of you guys still have the original TextureList which was used to build the released version of the Madagascar terrain, could you shoot it over to me please? The VN Texturelist included with the terrain d/l is missing many of the required tiles, and I can't create a texturelist from scratch without messing up all the detailed tiling that has already been done. I would really like to add a few airbases, cities, settlements and so forth, and populate the islands, etc, etc, with a view to building a modern-day campaign for this terrain, and expanding the targetlist; but it can't be done without the original texturelist. Thanks again for all the hard work which has obviously gone into this terrain.
13. For those with WOE, I have included an alternative campaign DATA.INI file which will use the stock AV-8A as a flyable in place of the AV-8C. Just re-name this file to replace OUTOFAFRICA77_DATA.INI file if you wish to use it. I have noticed, while test-flying Red Africa campaign, that the 08 patch level AI has some trouble flying the AV-8C. It may be that the FM for that bird needs an upgrade to the latest game build level. That is beyond the scope of this mod.
Happy Hunting!
Cheers to one and all!
Baltika
21 December 2009
// -----------------------------------------------------
Changelog
v1.1
-Added Red Africa '77 Soviet Campaign
-Fixed "M11" bug in campaign DATA.INI
-Revised Soviet Air Unit Experience Levels
-Revised Air Unit 10 Aircraft/Mission profile
-Added MiG-21SM by Erwin_Hans to Soviet OOB
-Revised Various Air Unit Mission Chance Percentages
-Fixed JG-7 Campaign supply entries
-Changed Soviet BaseNode assignation for groundwar
// ------------------------------------------------------
461 downloads
-
Battle of Britain Campaign Pack - Beta v0.60a
By Baltika
Battle of Britain Campaign
Beta v0.60a
*******************************************************************************************
This is a campaign for use on Gepard's excellent Battle of Britain terrain v1.4
It will run on SFP1, WoV and WoE, although only fully tested on SFP1.
My thanks in particular to Gepard, capun, B Bandy RFC and CA_Stary for their encouragement, inspiration and contributions to v0.60, but this is very much a group effort, so there are many others who have my thanks for making this project a pleasure to work on. Please see the credits below.
Thanks also to everyone who has posted feedback on this campaign, and to everyone who has entered into the spirit of things by contributing mods of their own.
S! to the merry band of WW2 propheads ;-)
*****************************************************************************************
CAMPAIGN CONTENT:
FLYABLE SQUADRONS:-
RAF
1 Sqdn RAF - Hurricane 1, transition to Hurricane 2A
25 Sqdn RAF - Blenheim Mk1F, transition to Beaufighter Mk1NF
41 Sqdn RAF - Spitfire 1A, Spitfire 2A
82 (United Provinces) Sqdn RAF Bomber Command - Blenheim Mk1
151 Sqdn RAF - Hurricane 1, transition to Hurricane 2B then Hurricane 2C
242 (Canadian) Sqdn RAF - Hurricane 1
303 (Kosciusko) Sqdn RAF (Polish) - Hurricane 1
310 (Czechoslovak) Sqdn RAF - Hurricane 1, Hurricane 2A
603 (City of Edinburgh) Sqdn RAF - Spitfire 1A, Spitfire 2A
1 Sqdn RCAF - Hurricane 1, Hurricane 2A
Luftwaffe
II./JG26 "Schlageter" (Bf 109E-3)
I./JG53 "Pik As" (Bf 109E-3)
II./KG1 "Hindenburg" (He-111H3)
I./KG76 (Do-17Z)
I./KG51 "Edelweiss" (Ju-88A4)
II./ZG76 (Bf-110C)
II./StG1 (Ju 87b)
Stab, 1./ and 2./ Staffeln - Erprobungsgruppe 210 (Bf-110C)
3./Erprobungsgruppe 210 (Bf-109E-3B Fighter-Bomber)
MISC:-
Modded OPTIONS.INI and INSTANTACTION.INI for BoB-style instant action
Revised "Battle of Britain_movement.ini" file for more active shipping lanes to bomb and truck routes to strafe.
Squadron-specific intro, victory and defeat screens.
Phased campaign:-
1. Kanalkampf - Battle over the Channel
2. Adlerangriff - RAF Fighter Command under Attack
3. Operation Loge - Terror over London
4. Operation Seelöwe - The Nazi Invasion of England
********************************************************************************************
INCLUDED FILES:-
The following files are included in this download. I am extremely grateful to the devs and modders concerned for allowing me to include their work in this package. My thanks to them.
All feedback, issues, gripes and bitching re this package should be directed to baltika, not these guys, OK? As well as their excellent contributions, they have just made everyone's life easier by making this campaign more of a one-stop shop. You are not permitted to mod or distribute their files without the express written consent of the owner of the particular file.
**********************
AIRCRAFT:-
**********************
Bf 109E-3 - Plane & skins by RussoUK2004, virtual pit by Kesselbrut, pilots by The Wrench
Bf 109E-3B Fighter-Bomber - Plane & skins by RussoUK2004, virtual pit by Kesselbrut
Ju-87B - Model & "the rest" by Pasko, FM by Starfighter, virtual pit by Kesselbrut, skins by Gramps, special thanks to dsawan.
Hurricane 2A - B Bandy RFC's mod of A-team Hurricane 1
Spitfire 2A - B Bandy RFC's mod of A-team Spitfire 1
(Hurri2A & Spit2A are incomplete, requiring the lod files from the DAT Hurri1 and Spit1)
Some alternative _data.inis (in Extras folder) - B Bandy RFC
All RAF Fighters have guns harmonised at 250 yards. Thanks to B Bandy RFC, Tailspin and capun!
*************************
SKINS:-
*************************
Spitfire 603 Sqdn RAF - rebadging of Gramps' 41 Sqdn Spitfire skin by baltika
Stuka STG3 - swayne64
He-111H2 - IIIKG55 }
- IVKG55 }
- IVKG53 }
He-111H3 - IIKG1 }
- IIKGR100 }
- IIKGR100 green } Allenjb42
- StabKGR53 }
- IIIKGR100 }
He-111H4 - FuX }
- IIIKG126 }
- WO }
************************
GROUNDOBJECTS:-
************************
BritSquad - Kesselbrut, Pasko
GerSquad - Kesselbrut, Pasko
Crusader Mk 1 Tank - RussoUK2004
Destroyer - Modified Benham Class Destroyer by capun, 3d model by Mikewhl
KriegFlakDestroyer - Geo
PzKpfw-IVA - RussoUK2004
StuGIIIB - Kesselbrut
PzKpfw-IIIF - Kesselbrut
************************
OTHER MODS:-
************************
WW2 Formations mod - Charles
Battle of Britain Mainscreen and Campaign Screen - Kout
Battle of Britain Music Pack - Allenjb42
WW2 Era Map icons - Geo and Charles
WW2 RAF & Luftwaffe pilot photos - pcpilot
WW2 aircraft damage TGAs - The Wrench
WW2 Green Wooden hangars & shelters - CA_Stary
WW2 Effects Pack v0.91 - CA_Stary
Battle of Britain pilot photos - B Bandy RFC
Towns, villages and London Parks mod (beta) - CA_Stary
Pinup "Mimi" by Elvgren
} Wrench (Spit 1A, Hurri 1 & Bf-110)
BoB themed loading screens} baltika (Spit 2A, Hurri 2A, Bf-109-3 & -3B, Ju-87b)
} Full credit to artists N. Trudgian & R. Taylor
************************
CAMPAIGN FILES:-
************************
All BoB Campaign files, UI screenshots - baltika
***************************************************************************************
REQUIRED FILES:-
You will need to download these separately.
AIRCRAFT:-
********
SFP1 Dev A-team (capun, Gramps, Charles, Kesselbrut & The Wrench)
Hurricane 1
Hurricane 2B
Hurricane 2C
Spitfire 1A
Blenheim Mk1
Blenheim Mk1F
Beaufighter Mk1
Beaufighter Mk1NF
Hurricane 2B
Hurricane 2C
Ju-88A4
Do-17Z
Bf 110C-4
He-111H2 - Allenjb42's mod of A-team He-111H6
He-111H3 - Allenjb42's mod of A-team He-111H6
He-111H4 - Allenjb42's mod of A-team He-111H6
Available at capun's Skunkworks website. Member Registration and login required for d/l.
http://cplengineeringllc.com/SFP1/
TERRAIN:-
*******
Battle of Britain v 1.4 by Gepard
http://forum.combatace.com/index.php?autom...p;showfile=5203
OTHER ESSENTIAL DOWNLOADS:-
*************************
WW2 Weapons pack, compiled by The Wrench from Bunyap's wep pack
http://forum.combatace.com/index.php?autoc...p;showfile=8495
REALLY, REALLY NICE TO HAVE, PLUS IT TOOK ME AGES TO COMPILE, SO TRY IT OUT, OK?:-
********************************************************************************
WW2 RAF SPEECHPACK, COMPILED BY BALTIKA
http://forum.combatace.com/index.php?autoc...p;showfile=5533
*********************************************************************************************
* * * HEALTH WARNING * * *
INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK INSTALL AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
Strike Fighters/PilotData/SquadronList.ini
Strike Fighters/OPTIONS.INI
Strike Fighters/Flight/INSTANTACTION.INI
Strike Fighters/Flight/FORMATION.INI
Strike Fighters/Flight/MISSIONCONTROL.INI
Strike Fighters/Flight/NATIONS.INI
Strike Fighters/Menu/campaignscreen.bmp
Strike Fighters/Menu/CAMPAIGNSCREEN.INI
Strike Fighters/Menu/MAINSCREEN.INI
Strike Fighters/Menu/{all menu music}.wav files
Strike Fighters/Terrain/Battle of Britain/Battle of Britain_movement.ini
Strike Fighters/Terrain/Battle of Britain/Battle of Britain_targets.ini
Strike Fighters/Terrain/Battle of Britain/Battle of Britain_types.ini
And many others! Check the download package before installing over a modded install! You have been warned!
********************************************************************************************
INSTALLATION INSTRUCTIONS
1. Install SFP1/WoV/WoE
(For WoV & WoE follow Wrench's instructions to create an era-specific install - see KB at combatace)
2. Patch up to v 083006
3. Delete all stock aircraft
4. Install the DAT aircraft listed above
5. Install Wrench's WW2 wep pak.
6. Install Gepard's BoB terrain v1.4. For detailed instructions on how to do this, see the readme file for the terrain.
7. Copy the Battle of Britain campaign mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Flight, Menu, Missions, Objects and Objects/Aircraft, PilotData, Sounds and Terrain folders go into those same folders in your new install. The options.ini file goes into your main Strike Fighters folder. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
8. Copy the file Hurricane-R10D.LOD from the Hurricane1 folder into the Hurricane2A folder.
9. Copy all the Spitfire .LOD files from the Spitfire1A folder into the Spitfire2A folder.
10. That's it. Battle of Britain should now be available at the campaign menu. Happy hunting!
********************************************************************************************
KNOWN ISSUES:-
1. Finally sorted out the "random movement of air units" bug. That was the main problem which meant this campaign was a beta release. You should now see a lot more air activity on both sides.
2. Victory conditions.
"Winning" a campaign depends on your Force capturing the enemy Base node. So the best the RAF can hope for is a lose or a stall. No invasion of Fortress Europe in 1940! As for the Luftwaffe, well. . .
3. The RAF fly a lot of intercept missions, and they're hard. Good luck! Use high energy boom and zoom attacks, or frontal attacks for best results. Try to keep your wingies alive. Remember this is a war of attrition, so kills matter. Ignore Bitchin' Betty when she tells you to RTB, mission failed. Finish off those bombers!
As an extra hint, the campaign engine does not fix intercept waypoints very efficiently. If you rely on them, you will not intercept bomber formations until they are on top of their target - by which time it's too late. Use planning map to move your waypoints to show the most direct route between waypoint 2 and your objective point. Then use Red Crown to give you the best vector to your target. Intercept those bombers while they are still out there!
4. In order to make the phased campaign work properly, I have brought forward the front-line operational dates of certain squadrons (303, 310, 603 and 1 RCAF) to the start of July 1940. This is clearly non-historical. However, having later start dates meant that the timings of the phased campaign were thrown out of kilter, so I chose this as the lesser of two evils.
********************************************************************************************
Credits:-
Thanks to Gepard, the A-team, RussoUK2004, Kesselbrut, allenjb42, Pasko, Bunyap, Charles, Kout, Cellinsky, swayne64, pcpilot, CA_Stary, B Bandy RFC, George (Geo) and, of course TK and Thirdwire.
Let me also express my grateful thanks to those Devs and modders listed above who have granted permission to allow their work to be included in this package. That makes installation a whole lot easier! And, of course, without their work, this campaign would, quite simply, not exist. Thanks to all!
If I have missed anyone out please let me know and I will add your name, with my apologies.
Orders of Battle and Unit strengths are taken from the appendices to "The Most Dangerous Enemy - A History of the Battle of Britain" by Stephen Bungay, ISBN 1-85410-801-8. Thoroughly recommended for those with an interest in the Battle of Britain.
*****************************************************************************************
Legal Notice:-
You are not permitted to re-distribute any of the 3rd-party files included in this package without the prior written consent of the owner of the file concerned.
Modding of the campaign files written by baltika for the free use of the community is, however, actively encouraged. Share your results. But if anyone is planning a payware BOB conversion, don't you dare use any of the campaign files in this mod for your bloodsucking financial gain, unless you make me a decent offer first ;-)
Tally-ho, chaps!
baltika
************************************************************************************************
Changelog:-
0.50 - Initial release
0.51 - Revised Planeset
0.52 - Revised "MissionChance[XXX]=" values for all air units (Thanks, Charles!)
0.53 - Revised Aircraft Replacement Times & percentages for each Force
0.54 - Added WW2 period map icons by Geo and Charles
0.55 - Revised Experience and Morale values for all Air Units
0.56 - SFP1 Dev A-Team & allenjb42 aircraft included as part of the package. Thanks!
0.57 - Added WW2 RAF and Luftwaffe Pilot photos (Thanks pcpilot!)
0.58 - Added Allenjb's Battle of Britain Music Pack. Thanks Allen!
0.59 - Added RussoUK2004's BF 109E-3B Fighter-Bomber.
Added 3./Erprobungsgruppe 210 as flyable squadron to fly it. Thanks Russo!
0.60 - Added swayne64's STG3 skin
- Added The Wrench's damage TGAs
- Revised DefaultTexture= for some air units
- 25 Sqdn RAF transition to Beaufighter Sept '40
- Added SFP1 Dev A-team Beaufighter MK1NF
- Added SFP1 Dev A-team Blenheim MK 1F
- Added 3rd zoom level for mission planning map
- Added 15 Sqdn RAF Bomber Command as flyable unit (Blenheim Mk1)
- Czech and Polish Squadrons now display correct nationality Pilot names
at Flight Roster
- RCAF Squadron now has appropriate nationality selection & pilot names
- Individual plane numbers enabled in campaign file
- 242 (Canadian) Sqdn available as flyable
- 19 Sqdn flyable replaced by 603 Sqdn as flyable
- Added Hurricane 2A and Spitfire 2A mods by B Bandy RFC
- Added WW2 effects pack v 0.91 and WW2 green wooden hangars by CA_Stary
- Phased campaign to allow for historical campaign progression
- Revised terrain files (TYPES and TARGETS .ini) for phased campaign
- Added British Channel Convoys
- Armed CargoShip Mod
- Implemented gun harmonisation mod to RAF fighters
- Revised RAF Order of Battle and unit names/mottos
- Revised Squadron histories for some flyable units
- Added Squadron upgrade paths in interests of gameplay
- Added various ground objects
- Operation Sealion
- Added CA_Stary's Towns, Villages and London Parks mod to terrain (beta release). Cheers Przemek!
- Revised Luftwaffe flyable Geschwadern to match available skins
- Revised Luftwaffe unit names
- BoB themed loading screens
0.60a- DAT aircraft removed from this download package,
- by request of the creator of those 3d models for SFP1/WOx series of games.
- Sorry chaps, but it's his call to make.
*************************************************************************************************
3,513 downloads
0 comments
Updated
-
Burning Sands 1944 v1.0
By Baltika
Burning Sands 1944 v1.0
A fictional WW2 Campaign for Strike Fighters Project One
by baltika
*****************************************************************************************************************************
This is a mod of the stock Burning Sands campaign to take advantage of the many excellent WW2 MTO planes and skins which have been produced by individuals more talented than me. It is entirely fictional.
Please note that this download includes the campaign files only. 3rd party planes, skins and ground objects, and a couple of other essential mods, will require separate download. Full list below. But let's face it, if you're reading this you've already got them all anyway. Hell, you've probably got a dedicated MTO install you can drop this right into.
My thanks to all devs and modders whose work has inspired this campaign. See Credits.
*****************************************************************************************************************************
CAMPAIGN CONTENT:
FLYABLE SQUADRONS:-
RAF
213 Sqdn RAF - Hurricane 2C
601 Sqdn RAF - Spitfire 5BL
252 Sqdn RAF - Beaufighter Mk1
274 Sqdn RAF - Hurricane 2D
145 Sqdn RAF - Spitfire 8C
114 Sqdn RAF - Boston
RAAF
3 Sqdn RAAF - Curtiss P-40E (Kittyhawk)
Luftwaffe
I./JG26 Bf-109E (Emil)
V./JG77 Bf-109G10
I./ZG26 Bf-110E (Zerstorer)
I./JG52 Fw190
I./JG77 Me-262A (Schwalbe)
II./KG26 He-111H6
I./SchG2 Hs129B3
I./StG2 Ju 87B (Stuka)
I./JG300 FW-190A-8/R2 (Wurger)
DESERT TERRAIN CHANGES:-
-No more concrete runways. All airfields replaced with the desert airstrip, for a more WW2 look.
-Desert airstrip re-classified as MEDIUM_RUNWAY to allow some of the bigger birds to take off.
-Sam sites, radars, trucks and so on replaced with WW2 equivalents. But ground object placement is a frustrating and time-consuming business so more work is required here. For now, all AAA sites are active in 1944, and most of the airstrips will have a few WW2 vehicles around, including mobile AA units which will fire at you if you get low enough. You have been warned!
USER INTERFACE:-
-Squadron specific intro, victory and defeat screens to add atmosphere.
Please see Credits section for a full list of the modders whose work is featured in these screenshots. Thanks to everyone involved. If your name has been omitted, it is in error and I apologise. Please contact me and I will rectify the situation.
*****************************************************************************************************************************
* * * HEALTH WARNING * * *
INSTALLATION OF THIS MOD WILL OVERWRITE THE FOLLOWING FILES, WHICH WILL BREAK THE STOCK BURNING SANDS CAMPAIGN AND ANY OTHER MODS WHICH RELY ON THESE FILES. BACKUP THESE FILES BEFORE INSTALLATION SO YOU CAN RESTORE THEM IF NECESSARY.
Strike Fighters/PilotData/SquadronList.ini
Strike Fighters/Terrain/Desert/DESERT_NATIONS.INI
Strike Fighters/Terrain/Desert/DESERT_TARGETS.INI
Strike Fighters/Terrain/Desert/DESERT_TYPES.INI
AGAIN, YOU HAVE BEEN WARNED! BACKUP THOSE FILES!
Or, make a fresh install to run this campaign. Having a dedicated MTO install will probably make life easier. If you have that, you're not going to use it to run stock Burning Sands anyway.
Those of you who know what you are doing can copy my squadron list on to the end of the existing squadron list, if you already have a modded SquadronList.ini. You will have to renumber the squadrons.
I have simply added more (WW2) target types onto the end of those listed in DESERT_TYPES.INI, so that shouldn't cause any problem at all.
*****************************************************************************************************************************
REQUIRED FILES:-
**************
AIRCRAFT:-
********
Hurricane 2C - SFP1 Dev A-team
Spitfire 5BL - SFP1 Dev A-team
Beaufighter Mk1 - SFP1 Dev A-team
Hurricane 2D - SFP1 Dev A-team
Spitfire 8C - SFP1 Dev A-team
Boston - SFP1 Dev A-team
P-40E - SFP1 Dev A-team
Bf-110E - SFP1 Dev A-team
Me-262A - SFP1 Dev A-team
He-111H6 - SFP1 Dev A-team
Hs129B3 - SFP1 Dev A-team
Bf-109E - RussoUK2004
Ju 87B - Pasko, virtual pit by Kesselbrut
FW-190A-8/R2 (Wurger) - howling1's mod of WOLF257's FW-190
All the above available at combatace in the WW2 aircraft section. A-team planes also available at Skunkworks website, http://cplengineeringllc.com/SFP1/ - Registration required for both sites.
Fw190 - WOLF257
Bf-109G10 - WOLF257
EDIT:- WOLF has generously re-issued his planes as the WW2 plane pack, available here at CombatAce. At present only the 2 listed above are required. A major expansion to this campaign is in the works to utilise the many American birds now available. Cheers to WOLF for the re-release.
COCKPITS:-
********
Kesselbrut's excellent Bf-109E virtual pit
http://forum.combatace.com/index.php?autom...p;showfile=3235
SKINS:-
*****
213 Sqdn Hurri 2C - The Wrench
145 Sqdn Spitfire Mk8 - The Wrench
Bf-109G10 MTO JG53 - The Wrench
Bf-109G10 MTO JG77 - The Wrench
Fw190 MTO JG2 - The Wrench
FW190 MTO JG52 - The Wrench
ME-262 MTO JG 77 - The Wrench
Some of The Wrench's skins available at combatace. Best to stop off at his site first though, as not all are. Get them here:- http://wrench1smog.com/index.html
Bf-109E MTO theme - mrcraig
He111H6 IIKG26 - allenjb42
Both of the above available at combatace.
Please note, if you are using the Wurger instead of the Fw190, The Wrench's Fw190 MTO skins will work perfectly well on the Wurger, as it is a mod of WOLF's original Fw190.
GROUND OBJECTS:-
**************
WWII Ground Object Packs 1 & 2 - George (Geo)
http://www.geos-aircraft.com/SFObjects.htm
KpfPzIII_Pack - Kesselbrut
http://forum.combatace.com/index.php?autom...p;showfile=2682
WW2 AAA units -
BoforsFlak, FlakAchtAcht, Tommyflak37, Vierlingsflak - Created by Kesselbrut
I'm not sure where these can be downloaded seperately. However, if you have downloaded Gepard's excellent Battle of Britain terrain v 1.3, you will have these objects. If you don't have the BoB terrain, this is your excuse to download it from combatace. Otherwise AA fire is going to be thin on the ground in this campaign.
OTHER ESSENTIAL DOWNLOADS:-
*************************
Bunyap's Weapons pack (latest version)
http://www.bunyap2w1.com/
WW2 Formations mod - Charles
EDIT http://www.users.bigpond.net.au/CharlesEAW/sfpage.html
Whew! Still with me? OK then, onwards to-
*****************************************************************************************************************************
INSTALLATION INSTRUCTIONS
1. Install Strike Fighters Project One
2. Patch up to v 083006
3. Install the latest weapons pack.
4. Delete all stock aircraft
5. Install the aircraft, skins and ground objects listed above. For detailed instructions on how to do this, see the readme file for each individual item. For the AA units from the BoB terrain, simply copy their folders from the SFP1/Objects/Groundobject folder to the the same folder of your new install.
6. Install Charles' WW2 formations mod.
7. Copy the Burning Sands 1944 mod files to the relevant folder of your new install. The simplest thing is to retain the file structure and copy the unpacked files over. Items in the Campaigns, Menu, Objects, PilotData and Terrain folders go into those same folders in your new install. When asked to overwrite existing files, say "Yes" each time. YOU DID BACK UP THOSE FILES LISTED ABOVE, DIDN'T YOU?
8. That's it. Burning Sands 1944 should now be available at the campaign menu. Happy hunting!
*****************************************************************************************************************************
KNOWN ISSUES
1. Some of the third party planes use the "_" character in the name of their install folder when unzipped, e.g. Bf_110E, He_111H6, Me_262A, P_40E. For some reason, my set up refuses to recognise those planes as installed when that character is present. I have all those planes installed in the following format: Strike Fighters/Objects/Aircraft/Bf-110E, Strike Fighters/Objects/Aircraft/He-111H6 and so on (Me-262A, P-40E). I have used that format in the BS1944_data.ini file, so if you find that the campaign does not allow you to select those planes, check that you have installed those planes with the same naming format. If they are different, either change each air unit entry in the BS1944_data.ini file to match the install folder for each plane, or change the name of the plane's install folder to the format used in the BS1944_data.ini file.
2. WOLF257's planes are not currently available for download. If you don't have them, use the alternative BS1944_data.ini file provided.
3. Skins. I have used the "DefaultTexture=" flag for each unit (in the BS1944_data.ini file) to try to ensure all planes use the appropriate MTO skin. Sometimes planes still show up in ETO skins. I have no idea why. If you are having skin problems, check that the "DefaultTexture=" for each squadron specifies the skin folder in the aircraft folder correctly. Or you could create a specific MTO install where the only skin in each plane's folder is an MTO skin - hint, hint. Otherwise, answers on a postcard to. . .
4. Loadouts. If you are having trouble saddling up with the appropriate tank-busting gear or whatever, check that the "AttachmentType=" flag in the Weapon Stations section of the appropriate aircraft_DATA.ini file is specified properly. Bunyap's site has updated DATA.ini files for many aircraft so they work with the latest weapons pack. Or just set it like this, "AttachmentType=UK,USAF,USN" (without the quotes) for the Allies and all will be well. Purists run screaming for the hills at this point. For Luftwaffe the setting is "AttachmentType=Nazi Germany" On the subject of loadouts, if (like me) you want to fly CAS campaign missions in the Hurri 2C (and what else would you do with a wingful of rockets?), go to the Strike Fighters/Objects/Aircraft/Hurricane2C/Hurricane2C_DATA.ini file, and add CAS to the "PrimaryRoles=" flag under [MissionData] near the top of the file. My apologies to the A-team. My excuse is that this is a fictional campaign.
5. I know that the RAAF squadron has to be selected from the RAF list. My apologies to our Australian cousins. Apparently the current build of the campaign engine has trouble with the ground war if more than two forces are defined. Take solace in the fact that the Poms can't cope without you.
6. If you have any other problems, questions, suggestions or constructive criticism, I can be contacted at Combatace, SimHQ, column5.us and the Thirdwire forums. I can't promise to solve your issue, but talking helps.
7. Now, if only someone would make an MTO skin for the Hawker Typhoon. . . ;-)
Cheers,
baltika
*****************************************************************************************************************************
CREDITS
This campaign is my way of saying thanks to all the modders who have created so many great WW2 planes to enhance the community's enjoyment of this great series of sims. Without all their hard work in producing a wealth of additional planes, skins, ground objects, terrains, weather mods, and all the rest, this mod would, quite simply, not exist. My thanks to all concerned, and indeed the wider SFP1/WOV/WOE/FE community in general who have provided so much information about how this whole bag of nuts and bolts works.
And, of course, thanks to TK and Thirdwire for creating SFP1/WOV/WOE/FE in the first place.
I have included a number of screenshots which feature the work of various devs and modders, and I would like to thank them for their contribution:-
The SFP1 Dev A-team (Capun, Gramps, Charles, Kesselbrut and The Wrench) - Planes and skins too numerous to mention. 12 out of the 16 aircraft featured in this campaign.
The Wrench (Kevin Stein) - Skins (see full list above) & inspiration. Kevin kicked this off with his Cold War Gone Hot: 1946 suggestion.
Pasko - Stuka Ju 87B (Skins by Gramps)
Polak - WW2 Ground objects, Sky mod
WOLF257 - Bf-109G10 and Fw190
Deuces - weapons, effects
Kesselbrut/Geo - WW2 Ground objects
Cellinsky - Weather Mod
Thanks to everyone. If your work is featured and I have not credited you, please accept my apology. Let me know & I will add you to the list.
Happy Hunting,
baltika
*****************************************************************************************************************************
DISCLAIMER AND LEGAL STUFF
Use these files at your own risk. They have been tested, but I accept no responsibility for loss of data, damage to hardware, or trashing of your heavily modded SFP1 install. Heed the health warning or else!
This campaign is distributed as freeware. Feel free to mod it to your heart's content, so long as you give credit where it's due. You are not permitted to attempt to make any money out of it. Or are you so low that you would feed your grandmother to the Ravenous Bugblatter Beast of Traal for only five altarian dollars?
(Douglas Adams, of course. See what I mean about credit where it's due?)
*****************************************************************************************************************************
723 downloads
0 comments
Updated
-
Blue Airfields
By krfrge
NOTE THIS IS A WORK IN PROGRESS!!
Here is a small collection of "blue" airfields I have built for use in the TW series (specifically SFP1 and the WoX series).
This project is a collection of my thoughts along with other folk’s talent. It is not perfect and I am working to improve them all the time.
****************************************************
Credit goes to the following:
The creator's of the CA forum. It has provided me a lot of ideas, some which have been realized.
I have used the work of the individuals below in this project.
Comrpnt - His airfield light program inspired me to attempt lighting up these airfields.
http://forum.combatace.com/index.php?autoc...p;showfile=6863
CA_Stary for the Generic hangars pack
http://forum.combatace.com/index.php?autoc...p;showfile=7221
Gepard for use of the New Airbases for SFP1 / WOE v. 2.0
http://forum.combatace.com/index.php?autoc...p;showfile=5078
wingwiner for the Tactical Control Centre and Gas Station
http://forum.combatace.com/index.php?autoc...p;showfile=4989
wingwiner for the Control TowerH1
http://forum.combatace.com/index.php?autoc...p;showfile=4168
Mitch's "Factory Place"
http://wrench1smog.com/wrench3.html
The Wrench
I don't think I missed anyone but If I did please let me know.
*****************************************************
What's included:
AIRFIELD_HAGARRS.ini (used for lighting the airfield)
AIRFIELD_IBERIA.ini
AIRFIELD_METRO.ini
Hagarrs Airbase.txt (add this to your XXX_targets.ini listing)
Iberia Airbase.txt
Metro Airport.txt
*****************************************************
Installation:
You will need the objects listed in the credits to populate the airfields.
Just drop the AIRFIELD_XXXX.ini into the terrain folder where you plan to use the airfields. This will light the airfield.
Copy and paste the ***.txt into the ***_target.ini folder, making sure to number the target accordingly.
Go fly and enjoy.
Questions / comments / concerns please contact me here at Combat Ace.
As I subscribe to the freeware policy at Combat Ace, this is a FREEWARE product.
KRFRGE
March 2009
14 Apr 09 - Fixed the A/C lineup
279 downloads
0 comments
Updated
-
Baltic Entrance (Ostseeausgang)
By Gepard
Baltic Entrance Terrain (Ostseeausgang)
*****************************************************
This terrain is written for WOE.
+++++++++++++++++++++++++++++++++++++++++
I. Short description:
The terrain covers the baltic entrance, the bottleneck of Denmark which is blocking the free way from the Baltic Sea to the north Sea. You can fly over entire Denmark, to most southern part of Norway and Sweden, northern Poland, Northern east and West Germany and a very small part of the Netherlands.
The terrain is set as a cold war scenario. You will find the NATO with Norway, Denmark, West Germany and the Netherlands as blue power, the WP states GDR and PR Poland (plus soviet bases in this contries) as red powers and the neutral Sweden.
++++++++++++++++++++++++++++++++++++++++++++++++
II. INSTALLATION:
Unzip all files into your Wings Over Europe /terrain folder.
Put folder UnimogBW into your objects/groundobjects folder.
Thats it.
Q: What is to do to make it usable for WOI,WOV and SFP1?
For WOI open file Osteeeausgang.ini with notepad editor
overwrite line
CatFile=..\GermanyCE\GermanyCE.cat
with
CatFile=..\IsraelME\IsraelME.cat
For WOV open file Persischer Golf.ini with notepad editor
overwrite line
CatFile=..\GermanyCE\GermanyCE.cat
with
CatFile=..\VietnamSEA\VietnamSEA.cat
For SFP1open file Persischer Golf.ini with notepad editor
overwrite line
CatFile=..\GermanyCE\GermanyCE.cat
with
CatFile=..\desert\desert.cat
Then you must download a tileset which is made for WOE GermanyCE terrain and install into the Ostseeausgang folder. Be aware, that there are some new tiles, so that your terrain could be look something strange.
++++++++++++++++++++++++++++++++++++++++++++++++++
III. Credits. I want to say thank you to all guys who helped me to create the this terrain, and made the new ground objects like cars, fireengine, run- and taxiways, shelters, Unimog etc...
++++++++++++++++++++++++++++++++++++++++++++++++
IV. This Terrain is Freeware. Commercial use is not allowed.
+++++++++++++++++++++++++++++++++++++++++++++++++
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
28 May 2012
869 downloads
-
Su-20 Egyptian Air Force
By Gepard
Su-20 Fitter-C
***************************************************
I .Credits
***************************************************
This is a mode of AmokFloos Su-17M Fitter C. Florian, thanks for the permission to use your files.
The Cockpit is the excellent Su-7BM cockpit made by Boopidoo and Kukulo.
My little share was to do some modifications of the Data.ini. I deleted the guided weapons, added armour, modified the decoys and made a fictive egyptian Su-20 skin.
***************************************************
II. Su-20
***************************************************
The Su-20 was the export version of the early Su-17. It had simplyfied avionics and was thatswhy unable to use high developed weapon systems. But it had high survival capabilities. The very robust Ljulka engine was able to "eat" some birds and in one occasion a complete pitote tube without to suffer damage. While life firing tests in the USSR the tanks of the swing wing Fitter were rippled by 12.7 mm bullets with the only result, that the technicians found the bullets "swimming" in the fuel.
The Su-20 was used by the Egyptian Air Force during the 1973 war against Israel (Yom Kippur war, Ramadan War, October War)
**********************************************
III. INSTALLATION
**********************************************
1. unzip into your aircraft folder
subfolders will be automatically created
Thats it! Enjoy flying.
************************************************
IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
*************************************************
V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
Dezember 2008
1,467 downloads
0 comments
Updated
-
Panzer Pack for WOI
By Gepard
WOI Panzer Pack
This package includes modded versions of TK's panzers of WOI plus a T-34/85 and the israeli version of the T-55.
All of this tanks i gave additionally to the gun an coaxial MG and in some cases Flak MG.
All tanks are now able to defend themself against engaging planes, so that tank butchering now becomes more challenging for the pilots.
************************************************
INSTALLATION
Unzip all files into your objects/groundobjects folder.
Thats it.
***********************************************
Credits:
All honour for the stock tank models goes to TK
For the T-34 i want to say thank you to Pasko.
***********************************************
You will need a weapon pack to make the soviet vehicles able to fire their coaxial MG and the T-34's to fire their gun.
Or you add following lines into you gundata.ini file. Make sure to exchange the xx with the correct sequence number.
[GunData0xx]
TypeName=7.62mm_PKB
FullName=PanzerMG PK
Caliber=7.620000
ROF=900.000000
MuzzleVel=935.000000
AmmoWt=0.009730
WarheadWt=0.000000
Reliability=97.000000
Accuracy=80.000000
AddLight=FALSE
MaxLightRange=1000.000000
FireColor=0.150000,0.150000,0.150000
GunFireEffect=LmgFireEffect
GunFireSound=50cal
EffectClassName=LmgEffects
EffectTime=0.100000
TracerTexture=Tracer.tga
TracerSize=0.120000
TracerDistFactor=0.002000
TracerLength=0.015000
MaxVisibleDist=4000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
[GunData0xx]
TypeName=85MM_ZIS-S-53
FullName=85mm Kanone
Caliber=85.000000
ROF=8.000000
MuzzleVel=1042.000000
AmmoWt=5.040000
WarheadWt=0.000000
Reliability=100.000000
Accuracy=75.000000
AddLight=TRUE
MaxLightRange=1200.000000
FireColor=0.500000,0.450000,0.320000
GunFireEffect=TankGunFireEffect
GunFireSound=AAA
EffectClassName=TankGunEffects
EffectTime=0.100000
TracerTexture=Tracer2.tga
TracerSize=0.200000
TracerDistFactor=0.002000
TracerLength=0.018000
MaxVisibleDist=6000.000000
MaxStreakVisibleDist=1000.000000
TimeFuzed=FALSE
*************************************************
Hope you enjoy it.
Michael (Gepard)
527 downloads
0 comments
Updated
-
Mirage 2000EM
By Gepard
Mirage2000EM Egypt
*****************
version 1.1
In is version of the Mirage2000EM i have changed the flightmodel to fit in the October2008 patch. With the old flightmodel the Mirage had the tendency to overroll and by using the autopilot to overpitch while landing approach.
With version v1.1 the Mirage200EM had become again a very good dogfighter with acceptable handling capabilities.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
January 2010
Readme of version 1.0
----------------------------------------------------------
I.
This is a mod of Erwin_Hans Taiwanese Mirage2000-5.
It represent the egyptian version of the Mirage-2000E.
The Mirage-2000EM was ordered in 1981 and was delivered from 1986. It was intended to act as couterpart to the israeli F-16C.
+++++++++++++++++++++++++++++++++++++
II.
Changes: - weaker engine to represent the M-53/5
- other Radar and weaker avionics
- i use the F-15A cockpit which is the closest available to the Mirage2000E cockpit
- new skin
+++++++++++++++++++++++++++++++++++++
III.
CREDITS:
I want to say thank you to Erwin_Hans for the permission to mod his Mirage2000-5.
The original 3D Model was made by aleks
The flight Model was done by IAFmars and YEYEYE and Erwin_hans
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
-For the case that you have no weaponpack you will find all Mirage2000EM weapons in the included Weapons folder. To install follow the instructions in the readme there.
----------------------------------------------------------
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
-------------------------------------------------------------
VI.
The Mirage2000EM is FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
November 2008
1,470 downloads
-
MiG-23PFM Fishtail-D
By Gepard
MiG-23PFM Fishtail-D Beta
*****************
----------------------------------------------------------
I. History
This is a "What if" plane. It was not real, but could have been it if the E-8 development line would not have been canceled in 1962.
Imagine: A lot of MiG ingenieurs did not agree with Mikoyans decision to stop the E-8 program. They made a proposal to use proven elements of the E-8 and the MiG-21PF to start a new project called E-9. Mikoyan agreed and intended to use the E-9 as gap filler till his favored project E-11, the later swing wing MiG-23 Flogger, was ready. In autumn 1963 the E-9 was ready for flight tests. It was a combination of MiG-21PF engine, wings and avionics with a new fuselage, tail and canards. The E-9 was accepted by the soviet air force in spring 1964 and entered the production line in summer 1964 as MiG-23F.
In 1966 the Soviet Air Force demanded to equip the new fighter with state of the art avionics and to increase the range. So the MiG-23 Fishtail got a bigger fuselageback fueltank, a modified vertical tail, a mirror on the canopy. Other modifications are the more powerfull R-13 engine and the Saphir-21 Radar, but in the version RP-23. It is not widely known, that the Saphir 21 was originaly developed for the E-8. Only with a smaller antenna it could be fitted in the MiG-21 as RP-22. The smaller antenna reduced the detection range of this radar by 10 km. An other welcome addition of the PF is the ability to carry one gunpod under the left wing root.
In 1970 the last and most advanced version of the Fishtail was accepted by the Soviet Air Force. New features were the R-25 engine and the big backfueltank. The combat abilities were incresed by a now internal GSha-23 gun, double short range IR missile rails and chaff flare dispensers.
+++++++++++++++++++++++++++++++++++++
II.
Known issues. It is still a beta. I know that the flight gear movement is not perfect. I know, that the skin is only a test shot, quick and dirty. etc.
I will try to make it better as fast as possible.
+++++++++++++++++++++++++++++++++++++
III.
CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
Thats it
----------------------------------------------------------------
V.
The MiG-23PFM Fishtail-D is FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
----------------------------------------------------------
VI.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
March 2009
667 downloads
-
MiG-23PF Fishtail-C
By Gepard
MiG-23PF Fishtail-C Beta
*****************
----------------------------------------------------------
I.
This is a "What if" plane. It was not real, but could have been it if the E-8 development line would not have been canceled in 1962.
Imagine: A lot of MiG ingenieurs did not agree with Mikoyans decision to stop the E-8 program. They made a proposal to use proven elements of the E-8 and the MiG-21PF to start a new project called E-9. Mikoyan agreed and intended to use the E-9 as gap filler till his favored project E-11, the later swing wing MiG-23 Flogger, was ready. In autumn 1963 the E-9 was ready for flight tests. It was a combination of MiG-21PF engine, wings and avionics with a new fuselage, tail and canards. The E-9 was accepted by the soviet air force in spring 1964 and entered the production line in summer 1964 as MiG-23F.
In 1966 the Soviet Air Force demanded to equip the new fighter with state of the art avionics and to increase the range. So the MiG-23 Fishtail got a bigger fuselageback fueltank, a modified vertical tail, a mirror on the canopy. Other modifications are the more powerfull R-13 engine and the Saphir-21 Radar, but in the version RP-23. It is not widely known, that the Saphir 21 was originaly developed for the E-8. Only with a smaller antenna it could be fitted in the MiG-21 as RP-22. The smaller antenna reduced the detection range of this radar by 10 km. An other welcome addition of the PF is the ability to carry one gunpod under the left wing root.
+++++++++++++++++++++++++++++++++++++
II.
Known issues. It is still a beta. I know that the flight gear movement is not perfect. I know, that the skin is only a test shot, quick and dirty. etc.
I will try to make it better as fast as possible.
+++++++++++++++++++++++++++++++++++++
III.
CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
Thats it
----------------------------------------------------------------
V.
The MiG-23PF Fishtail-C is FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
----------------------------------------------------------
VI.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
March 2009
379 downloads
0 comments
Updated
-
MiG-23F Fishtail-B
By Gepard
MiG-23F Fishtail-B Beta
*****************
----------------------------------------------------------
I.
This is a "What if" plane. It was not real, but could have been it if the E-8 development line would not have been canceled in 1962.
Imagine: A lot of MiG ingenieurs did not agree with Mikoyans decision to stop the E-8 program. They made a proposal to use proven elements of the E-8 and the MiG-21PF to start a new project called E-9. Mikoyan agreed and intended to use the E-9 as gap filler till his favored project E-11, the later swing wing MiG-23 Flogger, was ready. In autumn 1963 the E-9 was ready for flight tests. It was a combination of MiG-21PF engine, wings and avionics with a new fuselage, tail and canards. The E-9 was accepted by the soviet air force in spring 1964 and entered the production line in summer 1964 as MiG-23F.
It is equipped in the fashion of that time: No gun, only AAM, unguided rockets and bombs. RP-21 radar und R-11 engine.
+++++++++++++++++++++++++++++++++++++
II.
Known issues. It is still a beta. I know that the flight gear movement is not perfect. I know, that the skin is only a test shot, quick and dirty. etc.
I will try to make it better as fast as possible.
+++++++++++++++++++++++++++++++++++++
III.
CREDITS: I want to say thank you to a lot of guys who helped me with files, ideas and hints. First of all i want to say thank you to Ricardo Batalha whos MiG-21 gmax file was the basic for this bird. Thanks to EricGen, Amokfloo, Blackbird, Wrench ... for their hints and ideas. A big thanks to Paladrian for the Cockpit.
And again a big thank you to TK for the MiG-21 flight modell that i modded to make this bird.
----------------------------------------------------------
IV.
INSTALLATION:
-Unzip all files into your objects/aircraft folder.
Thats it
----------------------------------------------------------
V.
For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
March 2009
406 downloads
0 comments
Updated
-
MiG-17PF
By Gepard
MiG-17PF of the EAF
***************************************************
I .Credits
***************************************************
The basic of my MiG-17PF is the J-5A of Fallout3, which you can find in the Combatace.com downloadsection Modern Era Aircraft/Aircraft of the PLAAF. Fallout3 made a new LOD file, so that an additionally nose section (as in the other MiG-17PF mods) is not longer neccessary.
The cockpit is the great MiG-21PFM cockpit made by MAGO & BADGER the BAD.
My share of this new bird are modified ini files and a new skin.
I made new data.ini on the basic of TK's stock MiG-17F, so the handling of the PF is similar to the F. I also made a new radar by using the datas i have found in the book "Flugzeuge und Hubschrauber der NVA von 1956 bis 1970".
Thanks to all whos files i have used to make this MiG-17PF.
***************************************************
II. MiG-17PF
***************************************************
The MiG-17PF was the successor of the MiG-17P, which was developed by the MiG OKB as a reaction on the radar equipped F-86 Sabre (Project SP). The flight performance of the P was not satisfying, thatswhy a new engine with afterburner was installed. So the PF was born. The PF was the first all weather frontline interceptor of the Soviet Union and formed for a relative short periode the backbone of the all weather interceptor fleet of the Warshaw Pact countries.
In combat action the MiG-17PF was used in the israeli-arab clashes but also in Vietnam. Some american spy planes were shot down over soviet territory by MiG-17PFs of the PVO.
The PF was armed only with 3 23mm guns. In contrary to the chinese copy J-5A the original MiG-17PF had no additionally hardpoints for missiles under the wing. Missiles came later with the gunless MiG-17PFU.
This mod represents an egyptian MiG-17PF before the 6 day war.
**********************************************
III. INSTALLATION
**********************************************
1. unzip into your aircraft folder
subfolders will be automatically created
2. copy file J-5A.LOD into folder MiG-17PF and rename it into MiG-17PF.LOD.
You will find this file in Fallout3s J-5A.RAR which you can download from downloadsection of CombatAce.com (Downloads > Strike Fighters / Wings Over Vietnam / Wings Over Europe / Wings Over Israel / First Eagles by Thirdwire > SF/WO*/FE Add-On Aircraft > Modern Era Aircraft> Aircraft of the PLAAF)
Thats it! Enjoy flying.
************************************************
IV. THIS MOD IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
*************************************************
V. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
Hope you enjoy it.
Michael (Gepard)
Made in Germany
January 2009
1,159 downloads
-
T-55AM Panzer of ZAHAL (israelie Army)
By Gepard
T-55AM Panzer of ZAHAL
In the 6-Days War of 1967 Israel captured a lot of syrian and egyptian T-55. This panzers were used in the israeli Army (ZAHAL) up to the 70th and proved as good and reliable combat vehicles.
During the Yom-Kippur-War the israeli T-55 formed the spearhead of Sharons counter offensive to cross the Suez Canal. In combat with egyptian T-55 the israeli T-55 proved superior due better crew training.
************************************************
INSTALLATION
Unzip all files into your objects/groundobjects folder.
Thats it.
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This is a mod of TK's WOI stock T-55. The mod is freeware. Commercial use is not allowed.
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Hope you enjoy it.
Michael (Gepard)
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