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Single Ordnance Files

Single Weapon Ordnance Files

128 files

  1. Modded gundata.ini
     
    In this Gundata.ini file, all the relevant guns for soviet-originated AAA FLAK, have been powered up in such a way that makes "uncomfortable" hanging around straight and level on FLAK areas;
    Baffmeister had the original idea and I just applied it to (hopefully) all soviet flak-armored AAA vehicles.
    I had this file for while and it makes in my opinion for a decent immersion;
    You can be wiped up fron the sjy with no warning if you don't jink and you do too many passages on the targets;
    Unfortunately at the moment I am away from gundeditor and SFP1 or WOV equipped computer, so I can't recall all the guns modded, but they include the gun equipping
    KS12, KS30 KS19 and M1939, plus others;
    Installation is straight forward, back up your gundata and drop the gundata included in the objects directory;
    Latest Weapon pack is required,
     
    Of course the original gundata intellectual property belongs to wepaon pack designers
    I wanted to share this file because I reallty think it adds to the immersion, and it might be a tedious process modifying all the guns;
     
    Please note that in case you are shot dow by FLAK, in the debriefing screen it will just say "shot down" and not tell you it was FLAK
     
    Complaints and bug report to pintogabriele@hotmail.com, althoguh I will be away from SFP1 for the next few months
     
    Have fun, take care, and please give me credit should you use this file, and don't try making money out of it.
    601 1
  2. [WeaponData1630]
    TypeName=kingal
    FullName=Kingal night vision pod
    ModelName=kingal
    Mass=200.000000
    Diameter=0.406000
    Length=2.200000
    SubsonicDragCoeff=0.200000
    SupersonicDragCoeff=0.770000
    AttachmentType=SOVIET
    SpecificStationCode=
    NationName=SOVIET
    StartYear=1990
    EndYear=2020
    Availability=2
    BaseQuantity=30
    Exported=TRUE
    ExportStartYear=2005
    ExportEndYear=2020
    ExportAvailability=2
    WeaponDataType=4
    StoreType=3
    CameraFOV=2.500000
    CameraPosition=0.000000,0.000000,3.000000
    CameraYaw=0.000000
    CameraPitch=0.000000
    CameraRoll=0.000000
    SightTexture=
    EODisplayFlags=268763394
    SeekerRange=30.000000
    SeekerGimbleLimit=120.000000
    SeekerNodeName=SeekerHead
    SearchFOV=5.000000
    SearchTexture=
    412 1
  3. Updated USAF 370 gal wing tanks for the WOV F-4
     
    This is an update for the 370 gallon wing drop tanks I made for the Wings over Vietnam F-4C/D/E. The tanks are higher polygon versions a bit more accurate in shape and with a few added details. Five versions are supplied - the first three are minor variations of the standard SEA tanks, the other is all olive drab version and the last all white. (Both the latter two were seen on F-4Cs in 1965-1966).
     
    You must be able to use the Weaponeditor to install these tanks. These entries do not overwrite your old tanks, but will overwrite my first version tanks files. I have enclosed an F-4D data.ini as an example if you are still uncertain how to install these - both pre and post-October patch versions are given. The first three tanks are given as selections in the files.
     
    Mike Druzolowski
    346 1
  4. ************************ NOTE! NOTE! NOTE! ***************************************
     
    This update has made several changes, including additional weapons and a data pod. The readme has been revised heavily! If you have the previous version of this weapon, there are changes to the inis of the original AGM-142A and B. Recommend substituting the AGM-142 weapondata.ini entries you currently have for the entries listed below.
     
    Please read this readme carefully to note the new changes!
     
    ************************ NOTE! NOTE! NOTE! ***************************************
     
    Version 1.1
     
    Thanks to the following folks:
     
    TK - For the ThirdWire series of sims.
    Bunyap and Wpnssgt - For the original Weapons Pack.
    Mustang - For the great video tutorials.
    To my fellow Combatace moderators - For helping me beta test and work out bugs.
    Any errors or mistakes are entirely mine.
     
    What you will need first:
     
    Bunyap's Weapon's Pack - http://forum.combatace.com/index.php?autom...p;showfile=2672
     
    Thirdwire Weapons Editor - http://www.thirdwire.com/downloads_tools.htm
     
    Copy of SFP1/WOE/WOV patched to the latest standard (as of 03 Oct 07)
     
    Notes and limitations:
     
    The AGM-142A, AGM-142B, Popeye 2 missiles are TV/IR guided via a data link that transmits the nose view of the missile to be manually guided by the pilot. However, the TW engine doesn't simulate this combination, so I made the missiles laser guided with the 'Data Pod' a laser designator. This realistically simulates the need to carry the pod in order to be able to use the missiles (assuming the aircraft doesn't already have a laser designator). Therefore, to carry the pod, you need the weapon station to be able to carry LP, and LGR for the missiles.
     
    Right now, the other users of these missiles besides the USAF is Israel (who developed the missile) and the RAAF for the F-111.
     
    I have included the paint template for the missile if you want to tweak the paint scheme.
     
    This is FREEWARE only, NO money is allowed to be made on the contents of these files, in whole or in part.
     
    Feel free to redistribute, as long as the original authors are given appropriate credit.
     
    Questions? Contact me at Combatace.
     
    FastCargo
    14 Oct 07
    1,233 1
  5. This is fictional rocket pod for 9 Hydra rockets. And alternative model for Hydra70 also included.
    877 1
  6. Stock weapon, vehicle and misc aircraft tank skins from ThirdWire.
    519 0
  7. The Pack inculdes 2 BLU-1 Napalm skins, Silver/red and green. This is Version 1.0, version 2.0 will be new skins and updated skins. There will be a LAU-3/A Rocket Pod skin set coming soon too.
    253 0
  8. The LAU Rocket Pack inculdes 4 Rocket Pod textures.(Grey, Silver,Improved Green, and Fictious Tiger) It also includes an extra rocket folder with various rocket skins in it. Also Inculded is a Readme. Version 2.0 will have updated skins and some new skins as well.
    350 0
  9. This makes the SAM missile smoketrail even more visible then version 1.0. No more long aircraft missile fire, all aircraft missile smoketrails are the same as patched version of Strike Fighters. Visablity distence is increased. Readme is inculded, Please Read it, for fixes, and how to install.
    1,454 0
  10. This mod changes following data from ini files of each SA-2 system and weapondata.ini FansongRadarMinimumAlt=1200.0 from 1000SA-2LEmptyMass=2287.00 from 3600MissileRange=35000.000000 from 34000MinMissileRange=9000.000000 from 10000MissileLaunchTime=6.0 from 2SustainerDuration=27.000000 from 22SA-2LCEmptyMass=2287.00 from 3600 MissileRange=43000.000000 from 44000MissileLaunchTime=6.0 from 2Explosives=200.000000 from 195SustainerDuration=27.000000 from 22SA-2LFEmptyMass=2287.00 from 3600MissileRange=35000.000000 from 55000MinMissileRange=7000.000000 from 6000MissileLaunchTime=6.0 from 2Explosives=200.000000 from 195SustainerDuration=27.000000 from 22
    437 0
  11. Making the bomb bays work. Correct bomb location
    804 0
  12. ********************************
    This is a bomb sight package for the B-17 Flying Fortress, F & G models.
     
    It includes a data ini,cockpit ini,sight tga, & a test mission using EAWEuro terrain..
     
    Instructions for bomb sight operation in the Readme.
     
    *It will require the original bomb sight set up that's posted here.. http://forum.combatace.com/index.php?act=A...pe=post&id=1264
     
    Thanks to the SFP1 Dev A-Team for making the bombers & granting me permission to give em a bombsight..
     
    Load em up!
    485 0
  13. Add a useable bombsight to the Avro Lancaster.
     
    All instructions,files, & test mission included..
     
    The original Bomb sight.zip that can be found here http://forum.combatace.com/index.php?act=A...pe=post&id=1264
    is required..
    537 0
  14. A bombsight & bombing method pack for the B-29B & Washington B.1 heavy bombers...
     
    The basic bomb sights Zip has to be installed and operating for this bombsight to work,...it can be found here: http://forum.combatace.com/index.php?act=A...pe=post&id=1264
     
    Instructions for installing & operating included.
     
    There is also a test mission using the B-29B & Korean terrain,...a bomb run on the Pyongyang AB..
     
    Thanks to MontyCZ,Howling1, & Pasko for their help and approval.. :)
    618 0
  15. This is the original level bombsight Zip that's necessary to be set up and working first ,before installing any of the other bombsight packs...
     
     
    Im sure someone has devised a level bombing method,,,but i just haven't seen it
     
    The sight can be implemented on any aircraft fairly easy..Just edit the aircraft cockpit.ini,ViewList,add a new sight.tga,& map a joy stick hat switch or key...
    2,187 0
  16. This little pack contains a useable bomb sight & some minor fixes for the B-52G,
    thanks to Wpnssgt..
     
    It has a modified data.ini,a choice of 3 diff color Norden bomb sights,a cockpit ini example, & a test mission.
     
    The Bomb sights zip located in the "Making Your Dumb Bombs Smarter" d/l has to be operational in order for this sight to work properly.
     
    It's a lot of fun dropping bombs on target from 30,000 ft with the B-52G...
     
    Instructions provided in readme ...
    2,170 0
  17. This is a bombsight package for the B-24D/J models.
     
    It includes data ini's,cockpit ini's,sight tga's,a viewlist.ini & a test mission using PTO Okinawa terrain..
     
    Instructions for bombsight operation in the Readme.
     
    **It will require the original bombsight setup that's posted ** Here
     
    Thanks to Pasko,Starfighter2,Kesselbrut,& Gramps for the fine B-24's
    648 0
  18. First time shot at doing weps skins.
    Added a few things I remembered from working around them for years.
     
    The basic
    AIM-9
    AIM-7
    AIM-54
     
    Not all versions of these missles are affected.
     
    Install files to the Weapons folder.
    Uninstall by removing these files.
    2,040 0
  19. Contains Fuel Tank, Rocket pod and Gun pod
    601 0
  20. This replaces the white underside of the Sea Harrier droptank with grey, as used in the Falklands. It is a straightforward replacement to drop into the Weapons folder.
    261 0
  21. Some Camo tanks for your Hun...
     
    Thanks to Pasko & Starfighter2 for these....
     
    Install instructions included...
    394 0
  22. My second attempt at missile skins. The Aim-7M, Aim-9JNP, Aim-120.
     
    Tested in SFP1 and WOV.
    1,364 0
  23. Updated camo tanks for your Hun...
     
    Selectable from weapon loadout drop down menu...
     
    Instructions included... :)
    395 0
  24. A PDF file with a simple list of what kinds of homing mechanisms Soviet Air-To-Air Missiles have, next to the names they have in the latest Weapons Pack.
     
    Color Coded for easy ID; and great for figuring out what kind of approach to use with a R-60TM APHID C missile.
    1,102 0
  25. Replacement sounds for GAU-8 Avenger as used by the stock WOE or Wpnssgt A-10A ver 2.0
    By superskyshark
     
    Contains: Choice of 2 different GAU-8 firing sounds, a soundlist.ini and this readme.
     
    Instructions:
     
    1. Select either one of the sound files supplied and make sure to name it 'Avenger'.
     
    2. Put the SOUNDLIST.INI file inside the flight folder.
     
    3. Use the thirdwire gun editor and edit the sound name for the GAU-8 30mm from 'Vulcan' to 'Avenger' and you're done. (Dont forget to set the compatibility mode for the editor if you're on Win XP)
     
     
    P.S
     
    Be sure to grab bunyap's latest weapons pack and wpnssgt's latest A-10 and the gau8fire effects for improved visuals.
     
    Special thanks to fubar_512 for his detailed explanations on changing sound effects.
    674 0

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