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    1. SF2 WW2 CBI Vickers Wellington Mk.X

      SF2 WW2 CBI Vickers Wellington Mk.X 7/5/2014
       
      -- Something for the CBI players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a probability that this mod will =NOT= work in SF/Wo* 1stGen game installs,
      due to the excessive modifications made to fit them into the SF2 environment.*
       
      **Note: These aircraft should =ONLY= be used in a seperate CBI-centric mods folder to
      prevent them from showing up where, historically, they shouldn't. The
      Aircraft/GroundObject sets for CBI are substantially different from Central or
      SouthWest Pacific areas. Be advised, the actual India/Burma/SEA terrain has been
      greatly delayed due to "some issues". Eventually, I'll get back to it.**
       
      This pack contains a modifided/reskinned version of Veltro2K's Wellington for use in
      the Burma-India Theatre by the RAF. This is the complete aircraft.
      The unit represented is:
       
      No. 99 Sqdn "Madras Presidency"
       
      from June 1942 thru September 1944, when they requipped with Liberators.
       
      The skin remains in bmp format, and decal rendomization is TRUE. ALL markings are
      decals.
      Engine and other sounds are included. Bombs, pilot figures, guns are not; you should
      have these already.
       
      On the Aircraft Selection Drop-down, you'll see
       
      Wellington Mk. X (v2k)
       
      (even though there's only veltro's Wellingtons availalbe -- it's habit!)
       
      As always, fairly easy to follow, yet detailed install instructions are included. So,
      please read them. Also, give the "Notes" section a read too.
       
      Happy Hunting!
      Wrench
      Kevin Stein
       
      **The aircraft herein are released in "AS IS" Condition. The source files have been
      lost, and there can and WILL be no modifications to the physical model. They 'are as
      they is' and you must accept them with this caveat in mind. Any and all
      issues/problems that cannot be solved via ini edits will exist forever, as new models
      are unlikely to be created**

      181 downloads

         (0 reviews)

      0 comments

      Submitted

    2. Heinkel He 177 Greif A-5

      The Heinkel He 177 Greif ("griffin") was the only operational long-range bomber to be flown in combat by the Luftwaffe during World War II. In general terms, the He 177 had payload/range capability similar to strategic bombers in the USAAF and RAF, although it had much higher cruise and maximum speeds.
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut)
      MJ's WW2 Luftwaffe bombsight mod
      Best Sim : Thirdwire
      unzip ad folders to their appropriate places...have fun
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
       
      **This aircraft herein isreleased in "AS IS" Condition. The source files have been lost, and there can and WILL be no modifications to the physical model. They 'are as they is' and you must accept them with this caveat in mind. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**

      362 downloads

         (4 reviews)

      0 comments

      Submitted

    3. AT-6B for SF2 Version 2.0

      Readme for the Raytheon AT-6B Texan II. For Strike Fighters 2 Series.
       
      Version 2.0
      Changelog:
      -Cleaned up some areas on the 3d model plus increased the detail in almost all areas including AT-6B specific items plus the addition of extra details. (antennas etc.)
      -The skin's texture size and detail has been increased, plus changed to .jpg format.
      -Weapon modifications in _DATA & Loadout.ini files.
      -Included the AGM-114L as a CGR and added Hellfire rails to the 3d model to overcome the issue of engaging moving targets.
      -New hangar and loading screens.
      -New cockpit glass reflection texture.
       
      Version 1.5
       
      MAJOR upgrade in cockpit and model by Dels. Much closer to actual AT-6B appearance and specifications.
      More weapons tweaking by FastCargo.
       
      Version 1.1
       
      Added Sounds
      HUD Fixed
       
      Original model, FM, drop tanks, etc. based on Dels PC-9.
      Idea, decals, skins and coordination by Dave.
      Addons and weapons by FastCargo.
       
      This version is for the SF2 version of ThirdWire sims only!
       
       
      Installation:
       
      Copy the Objects directory into your ThirdWire mods folder. Allow overwrites (if any). The only alteration to basic stock or the current SF2 weapons are a slight tweaking of the basic Stinger missile.
       
       
      Notes on this release:
       
      The FM isn't perfect, but will work pretty good as long as you remember it is not an F-22...don't try to pull like you are one. Also, for some reason, certain racks will only load through the loadout.ini, but not in the pull down menu. Haven't found why this acts this way yet.
       
      Canopy is activated with animation key #10.
       
       
      Notes on the aircraft, from airforce-technology.com:
       
      http://www.airforce-technology.com/projects/at-6b-light-attack/
       
      "The multirole AT-6 will be capable of performing missions including: net-centric ISR with the ability for precise geo-registration, streaming video and datalinks; light attack including combat search and rescue (CSAR), close air support, forward air control and convoy escort; homeland defence (border security), port security, and counter-narcotics operations; and civil missions such as disaster area reconnaissance, search and rescue, and firefighting.
       
      The AT-6B is equipped with a sensor suite that can include a variety of electro-optical, infrared, laser and hyper-spectral sensors, for example the Wescam MX-15Di. The Boeing joint helmet-mounted cueing system, in service with the USAF and US Navy, can be fitted for targeting.
       
      There are six wing-mounted hardpoints for stores. With its MIL-STD 1760 smart weapons interface, the AT-6 can be armed with a variety of weapons including 0.50 calibre machine gun pod; air-to-ground missiles like Hellfire and Maverick; AIM-9 Sidewinder air-to-air missiles; and munitions including Paveway II / enhanced Paveway II / Paveway IV guided bombs, joint direct attack munition (JDAM), small diameter bomb (SDB) and 2.75in rocket pods."
       
      In short, the AT-6B is a LIGHT attack aircraft, perfect for COIN ops, FAC, etc. Operate it with this in mind you'll find you'll have a lot of fun with it.
       
      Questions, contact us at CombatAce.
      Dels, Dave and FastCargo
      10 Sep 09

      1,202 downloads

         (7 reviews)

      1 comment

      Updated

    4. SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM

      SF2 KW Era (1950s) F4U-5 Corsair Pak by TMF/MM 6/20/2014
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
      *** ***
      This package contains a modded version of the TMF/MM F4U-5 (built from the radar equipped nightfighter version, the -5NL), with various components removed. Almost all data ini edits (removals and such) were performed by CrazyhorseB34. Minor adjustments by me.
       
      This pak represents F4U-5 Corsair fighter-bombers in the early and mid 1950s.
       
      Skins/Decal sets are included for the following units:
       
      VF-14 "Tophatters" (CV-18 Med '51-52)
      VMA-212 "Devil Cats" (possibly in Korea?)
       
      The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
      Skins are in jpg format. Most markings are decals and Decal Randomization is TRUE.
      Weapons are not included; you should have them already. However, the pilot and engine sounds are.
      Standard Animations Keystrokes ™ are used for the canopy (Shift/0) and wing fold (shift/9).
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
       
      Good Hunting, and Happy Landings!
      Wrench
      Kevin Stein
       
      with thanks to CrazyhorseB34!!

      452 downloads

         (3 reviews)

      1 comment

      Updated

    5. SF2 KAW F4U-4/F4U-4B Corsair Pak, Ver 2 by TMF/MM

      SF2 KAW F4U-4/F4U-4B Corsair Pak, Ver 2 by TMF/MM 6/18/2014
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      ***Note: This pack replaces in total the TMF F4U-4 & F4U-4B Corsairs for KAW that were released several years ago. If you have the original KAW versions in you KAW mods folder, you =MUST= delete the F4U-4 and F4U-4B aircraft & decal folders from your game -BEFORE- installing this version. There have been a NUMBER of changes, and having the original still around =will= cause conflicts. In particular, this mod makes use of the TMF F4U-7.lod, with various components removed. As this aircraft uses SF2NA coding for carrier operations, having a Full-5 Merged install is a reccomended requirement. Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, =NOT= to download this mod. You have been warned!! ***
       
      This package contains remods of the F4U-4/-4B Corsairs for use during the Korean War. There are 2 complete aircraft in this pak, with a ship-load of skins/decal sets.
      If you have the originals from the "KAW Corsairs Pak" issued in 2013, you are advised to either delete or otherwise remove =BOTH= the aircraft and decals subfolders. These are designed to REPLACE, in total, those older orignal versions.
      The AU-1 and F4U-5NL are NOT in this pak; only the -4s
       
      Several new skin sets by CrazyHorseB34 have been added to this package They are marked with a star (*) below. Skins/Decal sets are included for the following units:
       
      F4U-4:
      VF-24 "Renegades" (USS Boxer, 7/50-11/50)
      VF-32 "Swordsmen" (USS Leyte, 1950-51)*
      VF-63 "Fighting Redcocks" (USS Boxer 2/52-8/52)
      VF-64 "Freelancers" (same as above)
      VF-113 "Stingers"(USS Philippine Sea, 7/50-3/51)
      VF-114 "Excutioners" (same as above)
      VF-193 "Ghostriders" (USS Princeton, 1952)*
      VF-653 "Dragons" (USS Valley Forge, 51-52) *
      VF-871 (USS Essex, 51-52) *
      VF-884 "Bitter Birds" (USS Boxer, 1951 & USS Kearsarge 52-53) *
      VMF-312 "Checkboards" (Shore based, various fields in Korea)
       
      F4U-4B:
      VF-53 "Iron Angels" (USS Essex 1/51-3/52)
      VF-192 "Golden Dragons" (USS Princeton, 11/51-5/52)
      VF-653 "Dragons" (USS Valley Forge, 51-52) *
      VF-791 "Fighting Rebels" (USS Boxer, 3/51-10/51)
      VMA-323 "Deathrattlers" (shore based, various fields in Korea)
      VMA-332 "Polka Dots" (USS Sicily ?? -flew off CVE)
      VMF-214 "Black Sheep" (shore based)
       
      *Please note, many Corsair squadrons flew both the -4 and -4B at the same time. There is one 'Easter Egg' squadron (totally fictious), as you all know how I hate wasting good skins/decal sets!!*
       
      The aircraft is fully carrier-capable, with all the SF2NA coding for deck 'parking'.
      Skins are in jpg format. All markings are decals and Decal Randomization is TRUE. BuNums are accurate for the aircraft variant(s) depicted, but not for the actual ones used by the squadrons; consider them 'generic' for that purpose.
      Like the original pak, all weapons, engine sound and pilot figure are included. The machine guns and cannons are not; these you should have already. A couple of new or updated weapons have been included (see Notes for more details), including new Mk.5 rocket rails by Raven.
      Standard Animations Keystrokes ™ are used for the canopy (Shift/0) and wingfold (shift/9). The aircraft will now appear on the boat, parked properly with folded wings.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them before installing. Also, give the "Notes" section a read too.
       
      Good Hunting, and Happy Landings!
      Wrench
      Kevin Stein

      423 downloads

         (3 reviews)

      4 comments

      Updated

    6. FGR2 Experimental Schemes

      Yet another F-4 for your pleasure, this time it's the F-4M [FGR2], complete aircraft with 11 "What if" skins.
      You will need the original FGR2 pack [ http://combatace.com/topic/78155-f-4m-phantom-fgr2/ ] as it includes the decals, sounds etc needed for this to work correctly.
       
      Go on, enjoy yourself....you know you want to.

      116 downloads

         (3 reviews)

      0 comments

      Submitted

    7. SF2 Lavochkin La-17n & La-17R

      Lavochkin La-17n and La-17R for Strike Fighters 2
       
      La-17n:
      Ground launch conversion of the basic La-17 target drone equipped with RD-900 ramjet engine.
       
      La-17R:
      Ground launched reconnaisance version with stretched fuselage, camera bay and powered by an RD-9BK turbojet.
       
       
      FLIGHT MANUAL:
       
      These are drones but you crazy test pilots can fly them and have some fun. :P
       
      These La-17s have some unusual features like a double landing gear (skids).
       
      By default the drone start on the runway with the retractable gear extended, with the right nose up position for take off. About 20°.
      Now, the AI don't make any use of the JATO unit, but you can.
       
      TAKEOFF:
      Leave the throttle to idle, and activate the JATO with the key used for thrust vectoring the Harrier nozzles down. The rockets will blast you right in the sky and will burn out in about 3 seconds. During this quick process, set the engine thrust to full power. After 5 seconds from the start you can discard the empty rockets by Ctrl-D (Drop tank jettison). Retract the invisible gear and proceed with the mission.
       
      Note: for the sake of limitation of the game engine the La-17n have turbojet parameters instead of the true ramjet since the AI can't take off or carefully use an engine that simply offer no thrust at 0 speed and basically the thrust increase directly to the speed. TESTED and DISCARDED.
       
      LANDING:
      Do not extend the gear, you have skids on the engine belly and on wingtips just like sailplanes.
      During final approach, shut down the engine and descend gently with a speed of about 270Km/h. Once close to the ground and about 240Km/h pull up to kill speed and let the drone gently stall. It will still be under control and will descend quite gently upon touch down.
      This procedure was applied since the ramjet directly absorbed the impact and limited the damage to the airframe. The engine usually was already good for scrapping by that time anyway.
      On the turbojet models there was an airbag to absorb the impact. And the engine on the recon drone was intended to be reused as much as possible.
      AI would do just fine using the retractable gear. ;)
       
      WARNING!
      Both drones are set to SOVIET, in case someone want to have the La-17n target drone set as opponent, you have to change the NationName= in the DATA.INI. But you're still free to fire at friendlies ;)
      -------------------------------------------------------------------------------------------------------------------
       
      Installation:
       
      Copy all the files in the respective directory of your game folder.
      "User"\Saved Games\ThirdWire\StrikeFighters2
       
      And add these to your SOUNDLIST.INI located in the Flight folder
       
      SoundFileXXX=JATO (Replace XXX with a sequential number)
       
      [JATO]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=TRUE
      MaxDist=3000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=0
       
      -------------------------------------------------------------------------------------------------------------------
      Credits:
      3D model, Effects and Sounds: Spillone104
      Texture: Spillone104 and Flogger23
       
      Beta testers: Flogger23, Paulopanz and Dysko
       
      -------------------------------------------------------------------------------------------------------------------
       
      Legal stuff:
       
      This mod is freeware. Commercial use is not allowed.
       
      ------------------------------------------------------------------------------------------------------------------
       
      Happy landing.
       
      Alex (Spillone104) 25/06/2014

      310 downloads

         (5 reviews)

      1 comment

      Updated

    8. Raytheon T-6A Texan II for SF2

      This is the T-6A Texan II as used by the 12FTW USAF for the SF2 series of games.
       
      Read the readme.txt
       
      Enjoy!

      1,152 downloads

         (7 reviews)

      2 comments

      Updated

    9. Pilatus PC-9/A for SF2

      SF2 version of my PC-9/A.
       
      Read the readme.txt
       
      Enjoy!

      961 downloads

         (4 reviews)

      0 comments

      Updated

    10. SF2 WW2 PTO F4U-4 Corsair Pak (TMF/MM) Ver.2

      SF2 WW2 PTO F4U-4 Corsair Pak (TMF/MM) Ver.2 6/18/2014
       
      = For SF2, (*FUll 5 Merged Reccomended*) =
       
      Designed for use =ONLY= in a stand-alone SF2NA-based WW2 PTO Mods Folder!!!
      ***Note: This pack replaces it total the TMF F4U-4 Corsair for WW2 that was released
      several years ago. If you have the original WW2 version in you PTO mods folder, you
      =MUST= delete the F4U-4's aircraft folder from your game -BEFORE- installing this
      version. There have been a NUMBER of changes, and having the original still around
      =will= cause conflicts. In particular, this mod makes use of the F4U-7.lod, with
      various components removed. You have been warned!! As this aircraft uses SF2NA coding
      for carrier operations, having a Full-5 Merged install is a reccomended requirement.
      Those that "disapprove" of using the -7 Lod are cordially invited, and encouraged, NOT
      to download this mod.***
       
      This package contains an updated version of the WW2 TMF/MM F4U-4 Corsair, as seen
      during the Okinawa Campaign through the war's end.
       
      Unit(s) represented are:
       
      VBF-6 (aboard USS Hancock)
      VMF-222 "Flying Deuces" (Awase Field, Okinawa)
       
      All skins are in Jpg format, and decal randomization is TRUE. See 'Notes' for more
      details.
      Pilots and the drop tank are included, other weapons (guns, bumbs, et) you should have
      already. However, a new 'rocket rail' by Raven is. Included are several remodded
      weapons (new HVARs), and an updated TinyTim.
      In the loadout ini, there's a special "Anti-Ship_HR" (for Heavy Rocket) loadout that
      replaces the bombs with the Tiny Tims. Of course, one can always swap them out on the
      Loadout Screen.
      The canopy opens/closes with the Standard Animation Keystroke ™, Shift/0. Wingfold
      is controled by Shift/9. The aircraft is fully carrier capable, as per SF2NA, and now
      will appear on deck, properly parked with folded wings.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So,
      please read them. Also, give the "Notes" section a read too. It contains explinations
      and other items that might be interestering to know.
       
      Good Hunting!
      Wrench
      Kevin Stein

      237 downloads

         (2 reviews)

      2 comments

      Submitted

    11. F-35A/B Lightning II International Operators skin pack

      F-35A/B Lightning II International Operators skin pack.
       
      National markings are based on the way the RAM compatible markings have been done in real life on the Dutch and British F-35 aircraft.
      The squadrons I’ve chosen for the Dutch, Japanese, Royal Airforce and Royal Navy Lightning’s are the ones that will operate the Lightning first for those particular countries. I couldn’t find any information for the rest so I’ve taken an (un)educated guess.
       
      Includes the following skins:
       
      Level 1 Partners.
       
      United Kingdom:
      -F-35B Royal Air Force No. 617 Squadron 'Dam Busters.'
      -F-35B Royal Navy Fleet Air Arm 809 Naval Squadron.
      -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - No squadron markings (like the GR.7/9 Joint Force Harrier Aircraft).
      -F-35B Royal Navy/ Royal Air Force 'Joint Force Lightning' - With dual squadron markings.
       
      Level 2 Partners.
       
      Italy:
      -F-35A Italian Air Force 6 Stormo 154 Gruppo.
      -F-35B Italian Naval Aviation 1 Gurpaer.
       
      Netherlands:
      -F-35A Royal Netherlands Air Force 322 Squadron 'Polly Parrot'.
       
      Level 3 Partners.
       
      Australia:
      -F-35A Royal Australian Air Force No. 3 Squadron.
       
      Canada:
      -F-35A Royal Canadian Air Force 409 Nighthawks Squadron.
       
      Denmark:
      -F-35A Royal Danish Air Force skadrille 726 "Phantom".
       
      Norway:
      -F-35A Royal Norwegian Air Force 332 skv 'Eagle.'
       
      Turkey:
      -F-35A Turkish Air Force 132. Filo Hancer.
       
      Security Cooperative Participants (SCP).
       
      Israel:
      -F-35A Israeli Air Force No. 116 Flying Wing Squadron.
       
      Export Orders.
       
      Japan:
      -F-35A Japan Air Self Defence Force 301 Squadron.
       
      South Korea:
      -F-35A Republic of Korea Air Force 152th FS / 17th FW.
       
      Potential exports.
       
      Belgium:
      -F-35A Belgian Air Component 1ère Escadrille "Chardons."
       
      Greece:
      -F-35A Hellenic Air Force 336th Bomber Squadron.
       
      Spain:
      -F-35B Spanish Navy Air Arm (Armada Española) 9ª Ella.
       
      Fictional 'What If' orders.
       
      New Zealand:
      -F-35A Royal New Zealand Air Force No. 75 Squadon.
      -F-35B Royal New Zealand Navy No. 6 Squadron.
       
      There is a screenshot of each skin here: http://combatace.com/topic/83069-f-35ab-lightning-ii-international-operators-skin-pack-wip/?p=668077
      Also included is a modified pilot skin.
       
       
      Instillation Instructions:
      -1 If you don't alraedy have it you will need to install 'F-35A/B/C Lightning II V 2.5 for SF2' http://combatace.com/files/file/9051-f-35abc-lightning-ii-v-25-for-sf2/
      -2 Delete any old International skins from your F-35A or F-35B folders as they might have the same name etc.
      -3 Extract files then copy and paste the objects folder into your mods folder. Click yes when you are asked to override (required for the new pilot skin).
       
      Credits:
      Crusader
      Sundowner
      ianh755
      Dave
      FastCargo
      Viper Team
      Klavs81
      ravenclaw007
      JAT81500
      NazGhul
      Baltika

      554 downloads

         (5 reviews)

      1 comment

      Updated

    12. SF2 WW2 CBI B-24J Liberator Pak

      SF2 WW2 CBI B-24J Liberator Pak by Veltro2K 6/10/2014
       
      (Full 4/5 Merged Reccomended)
       
      This pack contains a Theatre Specfic version of Veltro2k's B-24J Liberator as seen in
      in the China, Burma, India Theatre. Be advised, that while there wasn't too much
      'crossover' between the 10 AF in India and the 14th AF in China (and the RAF for that
      matter), for gaming purposes it won't matter much.
      You are advised, however, to have a seperate CBI mods folder (even though the new
      India/Burma/Indochina map is far from completed).
       
      The unit(s) represented herein are:
       
      10th AF (India):
      493rd BS, 7th BG (43/45, in OD/Grey)
       
      14th AF (China):
      374th BS, 308th BG (44/45, in NM)
       
      RAF (India/Burma):
      No. 99 Squadron "Madras Presidency" (Liberator GR.VI, late 44/45, in OD/Grey)
       
      Each of the skins will display their theatre association; B/I or C.
      The skins are in jpg format. All markings are decals (excepting the wing national
      markings and some squadron rudder markings). The serials, when carried, are 'generic'
      in nature, as they represent no particular unit, but ARE for the model variant
      depicted. Decal randomization is set to TRUE. 10th & 14th AF squadron numbering
      conventions (plane-in-group numbers) are used on these aircraft. There are NO nose
      arts. Other texture artists are encouraged to do the research, and create proper
      artwork decals.
      Weapons, pilot figures and guns are NOT included; you should have them already.
      However, the VB-1 "Azon" bomb is, as the 7th BG had specialy equipped aircraft for
      their usage. A "Strike_Azon" loadout has been setup, and is availalbe through the 3W
      Mission Editor. Or they can be hand-loaded. Be advised, the standard carry was 4
      Azons, and handloading WILL overload the aircraft with 7. RAF units did NOT use Azons.
      The aircraft is also equipped with a ground mapping/surface search radar.
      Damage textures are in DDS format.
       
      When in game you'll see
       
      B-24J Liberator (v2k)
       
      This will differentiate this Lib from any others you may have (ie: Pasko's).
       
      As always, fairly easy to follow, yet detailed install instructions are included.
      PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in
      particular for in-game usage.
       
      Happy Landings
      Wrench
      Kevin Stein

      254 downloads

         (2 reviews)

      0 comments

      Updated

    13. SF2 WW2 MTO P-39 Airacobra Pak

      SF2 WW2 MTO P-39 Airacobra Pak by Veltro2k 6/5/2014
       
      -- Something for the MTO players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
      This is an MTO (Theatre Specific) version of Veltro2k's Bell P-39 Airacobra. This aircraft is designed to either replace or compliment the SF2 versions I did for Wolf257's Airacobra. It's the End Users choice if you wish to delete the old versions, or keep them.
       
      Skins/Units depicted are:
       
      93rd FS, 81st FG, late 1942/43 ("yellow outlined" star-and-ball)
      346th FS, 350th FG, late 43 (star-and-bar)
      GC 1/4 "Navare", 1943 & later, Free French Air Force
       
      All the above are units are ONLY MTO based. Do NOT use the mod in any other theatre. The skins also use the "StartDate" switch, so as to turn on at the (almost) appropriate time. I've skipped the US "red outlined star-and-bar", as it was only used for approx 3 months.
      All skins are in jpg format. Decal Randomization is TRUE.
      Damage textures are in DDS format.
      The engine sound is included. All the other items (bombs, drop tank, guns, etc) you should have already.
      All lighting is 100% historically correct.
       
      When in game, you'll see:
       
      P-39D Airacobra (v2k)
       
      Displayed on the Aicraft Selection Dropdown menu. This will diferentiate it from Wolf's or any other versions.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Happy Landings!
      Wrench
      Kevin Stein

      217 downloads

         (1 review)

      0 comments

      Submitted

    14. SF2 WW2 ETO RAF Airacobra Mk.1 Pak

      SF2 WW2 ETO RAF Airacobra Mk.1 Pak by Veltro2k 6/13/2014
       
      -- Something for the ETO players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
       
      This is an ETO (Theatre Specific) version of Veltro2k's Bell P-39D Airacobra. This represents those used by the RAF in Europe as the "Airacobra Mk.1", for a VERY short time! Basically, this is what would become the P-400 in USAAF service. Operational dates have been rounded to "whole months".
       
      The unit depicted is:
       
      No. 601 "County of London" Squadron
       
      The aircraft is finished in standard "Temperate Day Scheme", circa late 1941 (painted in the USA at the Bell factory). The skin is in jpg format. Decal Randomization is TRUE. Damage textures are in DDS format.
      The engine Sounds is included. All the other items (bombs, drop tank, guns, etc) you should have already.
      All lighting is 100% historically correct.
       
      When in game, you'll see:
       
      Airacobra Mk.1 (v2k)
       
      Displayed on the Aicraft Selection Dropdown menu.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      Wrench
      Kevin Stein

      157 downloads

         (0 reviews)

      1 comment

      Submitted

    15. SF2 WW2 PB4Y-1 (B-24J) USN Liberator, PTO Pak

      SF2 WW2 PB4Y-1 (B-24J) USN Liberator, PTO Pak by Veltro2K 6/4/2014
      (Full 5 Merged Reccomended)
       
      This pack contains a NEW aircrft by Veltro2k; the US Navy's PB4Y-1 (B-24J) Liberator as seen in the Pacific. This aircraft uses some SF2NA 'mission statements'.
       
      It is designed for use ONLY in the PTO (Central Pac, Solomons, Phillipines, Home Island, etc). Research has not turned up any data about thes models being used in SoWesPac (particularly New Guinea, although some DID operate over Borneo). Of course, these also replaced the eariler "D" version in the Atlantic.
       
      The unit represented herein are:
       
      VPB-102, based in the Solomons in 1943
       
      The aircraft is finished in standard USN 3-tone camo, and while 'assigned' to VPB-102, is representative of pretty much all USN VPB Liberator units as seen from the Aleutians to Australia, and (almost) all points in between. The same goes for Atlantic squadrons, fron the Arctic Ocean to the South Atlantic (although with a different paint job).
      The skins are in jpg format. All markings are decals (excepting the wing national markings). The BuNums are 'generic' in nature, as they represent no particular aircraft within a specific unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
      Weapons, pilot figures and guns are NOT included; you should have them already.
      Damage textures are in DDS format.
       
      When in game you'll see
       
      PB4Y-1 (J) Liberator (v2k)
       
      The (J) expresses that this version is based of the B-24J model, NOT the D, L, or M. All USN/USMC/USCG versions were called PB4Y-1, regardless of what sub-variant. It will also further diferentiate it from any built from Pasko's B-24J.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in particular for in-game usage.
       
      Happy Landings
      Wrench
      Kevin Stein

      217 downloads

         (1 review)

      0 comments

      Submitted

    16. SF2 WW2 PTO P-400 Airacobra (Export) Pak by Veltro2k

      SF2 WW2 PTO P-400 Airacobra (Export) Pak by Veltro2k 5/25/2014
       
      -- Something for the PTO players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will =NOT= work in SF/Wo* 1stGen game installs, due various and sundry reasons*
       
      This is a mod of Veltro2k's Bell P-39D Airacobra, in to the export version, called P-400 in USAAF service. This aircraft is designed to either replace or compliment the SF2 versions I did for Wolf257's Airacobra. It's the End Users choice if you with to delete the old versions, or keep them.
       
      Both skins are in the "RAF style" camo pattern. Skins included are:
       
      39th FS, 35th FS, early 1942 (New Guinea)
      67th FS, 58th FG Mid/Late 1942 (Guadalcanal)
       
      The above are units that were used in the SouthWestPacific region, specifically Australia & New Guinea (39th), and The Solomons (Guadalcanal, 67th). The skins also use the "StartDate" switch, so as to turn on at the (almost) appropriate time.
      Serial numbers (RAF issued) are 100% historicaly correct for this aircraft, but should be considered 'generic' in nature, as they represent no particular aircraft within these specific units.
      All skins are in jpg format. Decal Randomization is TRUE.
      An SF2 version of the original 'box art' hangar screen are included. Damage textures are in DDS format.
      Sounds and a pilot figure are included. All the other items (bombs, drop tank, guns, etc) you should have already.
      All lighting is 100% historically correct.
       
      When in game, you'll see:
       
      P-400 Airacobra (v2k)
       
      Displayed on the Aicraft Selection Dropdown menu. This will diferentiate it from the Wolf257 version.
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them.
       
      Good Hunting!
      Wrench
      Kevin Stein
       
      ------------------------------
       
      6/12/2014:
      Version 2 uploaded. Fixes reported decal pathways issue. This is now corrected

      254 downloads

         (3 reviews)

      0 comments

      Updated

    17. B-24J Liberator (Pasko), Indian Air Force, Ver.2

      Consolidated B-24J, Indian Air Force ver.2
       
      For SF2, Full-5 Merged (with Expansion Pak 1 Reccomended, for bombs)
       
      This is Version 2.0 of Pasko's B-24J "Liberator", to recreate those as rebuilt for use by the Indian Air Force.
      Designed for use with in India/Pakistan stand-alone install.
       
      This version is designed to REPLACE the version originally released in 2011 for the Indo-Pak mod.
       
      A brand new skin, in jpg format, from my (finally!) completed Home Grown template ™.
      The decals are 100% historically accurate for the serial numbers. Decal randomization is set to TRUE.
      Flight model, while somewhat tweeked by me is "OK", for a heavy bomber. However it NEEDS to be completly gone through by an FM Guru, as there are many 'issues'. It is NOT advised that is be used by the player, but to let the AI control it.
       
      Some data ini tweeks remove some of the guns, and the lower ball turret, and convert it to a surface-search radar dome (ASV), via the FakePilot method. A new avionics ini is included. Be advised, there is NO radar display in the cockpit .. in Real Life ™ this would have been (probably) in the radio compartment, aft of the bomb bays. All lighting positions have been corrected, and where necessary, new ones added to their proper places.
      The weapons loadout makes use of the stock, Expansion Pak 1 M57 & M64 WW2 era bombs.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them .... Of course, the expected "Notes" section with comments, suggestions, and whatnots. Be in one's own best interest to read them.
       
      Happy Landings!
      wrench
      kevin stein
       
      changelog: version 2.0 uploaded 1/10/2013

      326 downloads

         (0 reviews)

      4 comments

      Updated

    18. SF2 WW2 B-24D Liberator (Pasko), ETO-MTO Pak

      SF2 WW2 B-24D Liberator, ETO-MTO Pak
       
      = For SF2 (Full4/5 Merged RECCOMENDED! )
       
      ** Due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me. Also, having a merged install is reccomended, as the destroyed model references the stock 3W An-12**
       
      This pak contains Pasko's B-24D Liberator Heavy Bomber, with modifications to 'bring it a
      little closer" to SF2 spec. However, MUCH more work is needed by FM Gurus.
       
      The units represented herein are:
       
      329th BS, 93rd BG, ETO, in OD/Grey as seen in England in the 42-43 time frame
       
      514th BS, 376th BG, MTO, in Desert Pink/Grey.
       
      Both aircraft carry the 'round ball w/star', pre Sept 1943. The MTO skin uses the roundel
      outlined in yellow.
      All new skins, from a Home Grown Template ™ are in jpg format. New decals were created for
      serials, plane-in-group letters and others. The serials are 'generic' in nature, as they
      represent no particular unit, but ARE for the model variant depicted. Decal randomization is
      set to TRUE. The orignal nose art decals from 2005 remain, but need replacements.
      Weapons and guns are NOT included; you should have them already.
      All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for
      this package. They are in jpg format. Damage textures are new, in DDS format.
       
      The inis make use of the 'hide component' or the 'open cockpit' statements to make sure the
      cockpits are where they're supposed to be. This, unfortunately, prevents their use in SF/Wo*
      games at the 06 patch level, as stated above. Flight modeling, for the most part, remains as
      originally issued, with some small tweeking by me. However, it NEEDS a better one!!
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read
      them!!! PLEASE read the "Notes" section for the change list, and other important notations, in
      particular for in-game usage.
      For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or
      elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in
      total.
       
      **These aircraft herein are released in "AS IS" Condition. There are SEVERAL issues with the
      LOD that cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini
      edits will exist forever, as new models are unlikely to be created**
       
      Happy Landings
      wrench
      kevin stein

      336 downloads

         (1 review)

      0 comments

      Updated

    19. SF2 WW2 B-24J Liberator (Pasko), ETO Pak

      SF2 WW2 B-24J Liberator, ETO Pak
       
      = For SF2 (Full4/5 Merged RECCOMENDED!)
      ** Due to the extensive modifications to the cockpit and data ini, this mod will absolutely -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me. Also, having a merged install is reccomended, as the destroyed model references the stock 3W An-12**
       
      This pak contains Pasko's B-24J Liberator Heavy Bomber, with modifications to 'bring it a little closer" to SF2 spec. However, MUCH more work is needed by FM Gurus. To be honest, the FM is waaaaaaaay
      wonky!! As I always say, "let the AI handle it".
       
      The 8th AF units represented herein are:
       
      705th BS, 448th BG in OD/Grey
      68th BS, 44th BG in 'Natural Metal'
       
      All new skins, from a Home Grown Template ™ are in jpg format. New decals were created for serials, plane-in-group letters and others. The serials are 'generic' in nature, as they represent no particular unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. There are NO nose arts.
      Weapons and guns are NOT included; you should have them already.
      All the 1stGen Hangar and Loading screens were either rebuilt to SF2-spec, or created new for this package. They are in jpg format. Damage textures are new, in DDS format.
      Flight modeling, for the most part, remains as originally issued, with some small tweeking by me. However, it NEEDS a better one!! Really, it DOES!!
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list, and other important notations, in particular for in-game usage.
      For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in total.
       
      **These aircraft herein are released in "AS IS" Condition. There are SEVERAL issues with the LOD that cannot be resolved. Period. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
       
      Happy Landings
      wrench
      kevin stein

      312 downloads

         (1 review)

      0 comments

      Updated

    20. Consolidated B-24J Liberator

      Consolidated B-24J Liberator
      The Consolidated B-24 Liberator was an American heavy bomber, designed by Consolidated Aircraft of San Diego, California. It was known within the company as the Model 32, and a small number of early models were sold under the name LB-30, for Land Bomber. The B-24 was used in World War II by several Allied air forces and navies, and by every branch of the American armed forces during the war, attaining a distinguished war record with its operations in the Western European, Pacific, Mediterranean, and China-Burma-India Theaters.
       
      Credits:
      veltro2k for the aircraft
      kesselbrut for the cockpit
      GregoryP for the AvHistory sounds pak
      flaps & gear sound, TMF (iirc)
      lindr2 for the 2 Azon bombs
      Wrench for lots of ini work, skins, decals, screens
       
       
      Please Read the Install instructions included !!!!!
       
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      212 downloads

         (2 reviews)

      0 comments

      Submitted

    21. Tempest Mk V

      Hawker Tempest V
      The Hawker Tempest was a British fighter aircraft primarily used by the Royal Air Force (RAF) in the Second World War. The Tempest was an improved derivative of the Hawker Typhoon, intended to address problems with the Typhoon's unexpected low performance by replacing its wing with a much thinner laminar flow design. It emerged as one of the most powerful fighters used during the war.
      3D Model (Veltro2k)
      Textures and FM (Charles)
      Cockpit (Kesselbrut)
       
      Best Sim : Thirdwire
      unzip ad folders to their
      appropriate
      places...have fun
       
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT

      416 downloads

         (4 reviews)

      0 comments

      Submitted

    22. SF2 WW2 CBI B-24D Liberator Pak

      SF2 WW2 B-24D Liberator, CBI Pak by Veltro2K 6/1/2014
      (Full 4/5 Merged Reccomended)
       
      This pack contains a NEW aircrft, by Veltro2k; the B-24D Liberator as seen in in the China, Burma, India Theatre. Be advised, that while there wasn't too much 'crossover' between the 10 AF in India and the 14th AF in China, for gaming purposes it won't matter much.
      You are advised, however, to have a seperate CBI mods folder (even though the new India/Burma/Indochina map is far from completed).
       
      The unit(s) represented herein are:
       
      10th AF (India):
      493rd BS, 7th BG (star-and-ball, 42/43)
      9th BS, 7th BG (star-and-bar, late 43 thru 45)
       
      14th AF (China):
      374th BS, 308th BG (43)
       
      All Aircraft are painted in the standard finish of OD/Neutral Grey.
      Each of the skins will display their theatre association (B/I) or © on the Loadout Screen's drop down.
      The skins are in jpg format. All markings are decals (excepting the wing national markings). The serials, when carried, are 'generic' in nature, as they represent no particular unit, but ARE for the model variant depicted. Decal randomization is set to TRUE. 10th & 14th AF squadron numbering conventions (plane-in-group numbers) are used on these aircraft. There are NO nose arts. Other texture artists are encouraged to do the research, and create proper artwork decals.
      Weapons, pilot figures and guns are NOT included; you should have them already.
      A new "generic" Hangar screen was created for this mod. Damage textures are in DDS format.
       
      When in game you'll see
       
      B-24D Liberator (v2k)
       
      This will differentiate this Lib from any others you may have (ie: Pasko's).
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations, in particular for in-game usage.
       
      Happy Landings
      Wrench
      Kevin Stein

      150 downloads

         (1 review)

      1 comment

      Submitted

    23. MiG-17K and KP carrier borne fighters

      MiG-17K and MiG-17KP Soviet Navy carrierborne fighters (What if) v1.1
      *****************************************************
      This mod is made for SF2NA.
       
      ----------------------------------------------------------
      I. History
       
      In 1946 the UK had a lot of major problems. It suffered high losses during WW2 and war damages all over the country were significant. The industry layed down and a lot of war depts pressed the economy further. On the other hand the Royal Navy had a lot of ships which were not neccessary anymore. So it was decided to sell some major ships, including aircraft carriers. So the HMS Colossus was sold to France, the HMS Warrior went to Canada. The Netherlands wanted to buy the Venerable and Australia was interessted in the Venegance.
      1946 the Soviet Union showed their wish to buy 3 carriers of the Colossus class and offered a price of 50tons of fine gold. So the last 3 carriers of the Colossus class, the Theseus, Triumph and Perseus were handed over to the Soviet Sea War Fleet and became the names TAKR Odessa, TAKR Kronstadt and TAKR Sewastopol.
      Odessa and Kronstadt were operated by the Northern Fleet, while the Sewastopol was operated by the Baltic fleet for 6 years. In 1952 all carriers were sent back to Navy wharfs to refit them with an angle deck. the blueprints of this innovative design was stolen by the Cambridge Five. In 1955 the Odessa became operational again The Kronstadt followed one year later and the Sewastopol reentered the service in 1957. All 3 carriers were used till mid 70th.
       
      After refit with angle deck the MiG-17 became the core of the Odessa flight group. The MiG-17K was developed from the MiG-17F and was used for daylight operations and in the air to ground role. For bad weather and night operations the MiG-17KP was developed from the MiG-17PF. In 1967 both types were updated to carry the AA-2 Atoll (R-3S) missile.
       
      -----------------------------------------------------------------------
       
      II.
       
      CREDITS:
       
       
      While making the MiG-17K and KP i used a lot of files made by other modders. Thanks for this files!
       
      The LOD file is made:
      ~~~~~~~~~~
       
      by TK
       
      The skin based:
      ~~~~~~~~~~~
       
      TK's stock skin, modified by me.
       
       
      The flight model is made :
      ~~~~~~~~~~~~~~~~
      by TK
      and modded
      by me
       
       
      The Cockpit is made
      ~~~~~~~~~~~~~~
       
      by Stary
       
       
      ~~~~~~~~~~~~~~~~~~~~~
       
      Who made the MiG-17 pylon i have forgotten. Sorry. Please contact me, that i can give you the proper credit.
       
       
       
      ----------------------------------------------------------
      III.
       
      INSTALLATION:
       
      -Unzip the folders into your object folder
       
       
      ----------------------------------------------------------
      IV.
       
      For remarks, comments, bugs, etc please use the forum or send me a PM.
      -------------------------------------------------------------
       
      V.
       
      The MiG-17K and KP are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
       
      ------------------------------------------------------
       
      VI. Changelog
      - removed the Early_MiG pilot as Old Diego demanded
      - problem of not appearing soviet Navy Flag on plane is solved
      -missing loading screens for MiG-17KP and MiG-17KP_67 included
       
      ------------------------------------------------------------
       
       
      Hope you enjoy it.
       
       
      Michael (Gepard)
       
       
      Made in Germany
      June 2014

      202 downloads

         (1 review)

      1 comment

      Updated

    24. [Fictional] Lockheed F-90 Sentinel for STRIKE FIGHTERS 2

      Fictional mod of the stock MiG-15bis to make it look like a fictional fighter plane for the USAF and the USMC.
       
      YOU'LL NEED TO HAVE BOTH EXPANSION PACKS. OTHERWISE THE PLANE WON'T SHOW UP!
      BACKGROUND
       
      In January of 1950, a soviet spy operating in Japan got uncovered by the local secret service. His task was to spy on local american industrial and military efforts in Japan and, at the same time, to hamper the secret services of both Japan and the US. The hampering was a top priority mission, since the Soviet Union was transferring fighter aircraft using container ships from Vladivostok to the communist movements in China and Korea.
       
      Since the punishment for spying is death, the russian spy hoped to escape that fate by collaborating with the locals and asking for political asylum. In exchange, he offered top secret information for his life.
       
      Among many interesting details concerning military and internal matters, the soviet spy also revealed, that the container ships were transporting weapons, heavy material and a new combat aircraft. All that goods were hidden in between
      food and health supplies. Tanks and weapon caches got covered with huge tarpaulins, which were then covered with rice or grain shipments.
       
      This information was but nothing compared to the fact, that the new soviet jet fighter, the MiG-15, was transported in large containers which were declared containing agricultural equipment and even toys.
       
      The spy handed out a coded document, which contained all transports including their shipment and their routes. With the pretense of a security control, the japanese coast guard and some american marines boarded one of the ships containing the "Fagot". After a short firefight, where three of the crewmen, one japanese and one american soldier died, the crew surrendered and the control team was able to inspect the containers, finding twelve fully operational MiGs, destined to northern Korea. The ship was re-routed to Yokohama, where a CIA-operated containership brought the aircraft to the US. The Soviet Union accused the US of stealing goods from one of their ships, not stating the kind of goods.
       
      After having presented these accusations during a United Nations conference two weeks later, the representatives of several countries wanted to know from the soviet delegate what exactly had been stolen. The soviet delegate refused to answer and stated, that the matter had already been discussed in between the ambassadors of both countries (during a secret meeting). The Soviet Union had to fear harsh international reactions and economical damage when it came out, that the country was selling weapons the "contraband"-style.
       
      Back in the US, the fighter did undergo several testings, specially concerning acceleration and manouverability checks. It was also tested, how much damage this aircraft was able to bear before crashing down.
       
      All test pilots agreed that the MiG was not that easy to fly, but that it pardoned a lot.
       
      The ministry of defense, after the evaluation of the results, got of the opinion, that it would be a great enrichment to use this technology for their own aircraft industry and started a competition parting from the MiG-15.
      North American, Bell and Lockheed got under the final three with their designs resulting in Lockheed being the winner with the F-90 Sentinel. Their aircraft was the existing MiG, using different materials, engine and armament but preserving the flight characteristics of the plane.
       
      The engine was changed to the Pratt & Whitney J48, which had to be slightly adapted to the fuselage of the aircraft. The cannons of the MiG got replaced with two 20mm M3 and one 37mm M4 Cannons for targets with heavier armor.
      It's maiden flight was on the 19th of May of 1951. Two squadrons in the USAF and one USMC squadron received the Sentinel.
      While the USAF used the aircraft for anti-air missions, the USMC Sentinels performed ground support and striking sorties.
      The Sentinel entered service on the 24th of August of 1951 in the USAF and 9th of September of 1951 in the USMC.
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
       
      Kindest regards
       
      ValAstur
       
      P.S.: The creator of this mod is aware that there really existed a Lockheed F-90, but this is "what-if", so please don't mind.

      79 downloads

         (1 review)

      0 comments

      Submitted

    25. [Fictional] Grumman / KAI KF-14A2 Tomcat

      Fictional mod of the stock F-14A_77 to make it look like a fictional fighter plane for the south korean air force
       
      YOU WILL NEED SF2NA AT LEAST TO GET THIS PLANE RUNNING!
       
       
      The Tomcat has been upgraded with anti-ground and anti-ship capabilities.
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Thanks to pappychksix for his awesome Tomcat templates.
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      Kindest regards
       
      ValAstur

      127 downloads

         (1 review)

      1 comment

      Submitted

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