- US Origin
- Soviet Origin
- French Origin
- UK Origin
- Swedish Origin
- Chinese Origin
- Israeli Origin
- Other Origin
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Republic F-84C Thunderjet by RussoUK, for SF2
By Wrench
Republic F-84C Thunderjet, 59th FIS, 33 FIW (by RussoUK)
=For SF2, Any and All (Full-4 Merged Reccomended/Preferred,etc)
*Expansion Pak 1 may be necessary for WW2 era weapons, if not using the GunnyPak*
Some modifications, tweeks, and general fiddlating on Russo's early Thunderjet.
AKA: revamping of my very old F-84B/C mod, refocused on just the C model (Bs did a lot of crashing and self-disassembly, and wound up back at the factory, or on 'fire training')
Serial/Buzz number are 100% correct for the 33rd FIW; those marked in the Numbers.lst with a star (*) have 100% positively IDed as being from the 59th FIS. All others are, again, from the 33rd, but was unable to 'attach' them to any specific squadron(s) within The Wing. Decal radomazation is set to "TRUE"
Like the recently released F-84E & G, it has a new 'experimental' SF2-level flight model, uses the same Sabre drop tanks, and uses the same manual keyed animation (surprise! Shift/0) to open and close the canopy. It also uses the same sound file, not included. The same 'generic-style' hangar screen from the G is included as well. A userlist is included; as these were ONLY used by the USAF, it may be moot!
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! As always, the usual "Notes" section for other interestering details and stuff.
Good Hunting
wrench
kevin stein
483 downloads
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SF2 HAF F-4E_SRA
By ace888
SF2 HAF F-4E_SRA
Short History:
During Operation Desert Storm in 1991, Greece played a secondary role with its Hellenic Navy Kortenaer Frigate 'Elli'.
As a gesture of gratitude, the Bush Administration supplied the HAF with, among other equipment, a further 28 refurbished and upgraded F-4Es, Which came from the Indiana ANG's 113th and 163rd Tactical Figher Wings.
The ex-ANG models, knows as South Eastern Regional Amendament (SRA) among the Greek crews, were aging but extremely capable aircrafts.
All the F-4E_SRA were passed to 338 Squadron, which expanded its air-to-ground role.
During the HAF Peace Icarus 2000 program, all the F-4E_SRA from the 338 squadron were transferred to the 337 squadron.
In 2004 with the defence budget cuts, a number of fighters were withdrawn - including the 26 remaining F-4E_SRA Phantoms.
The last flight of the 337 squadron's SRA Phantom took place on May 29, 2006 when squadron commander Lt Col. Theodoros Syrmos deliverd his aircraft to Mikra Internation Airport, Thessaloniki for storage.
This is for SF2 merged install.
Contain the following Squadrons:
337 Squadron 'Ghost' (Fantasma)
337 Squadron HG II
337 Squadron Hill Grey II
337 Squadron Spartan
338 Squadron 'Ares'
339 Squadron 'Ajax'
Aegean Aggressor Pegasus
Aegean Aggressor Scorpion
Aegean Aggressor Zeus
Aegean Tiger
Additional Credit:
TK/Thirdwire Team
Sundowners
And all that have contributed to the Combatace Forum
Ace888
14 April, 2011
421 downloads
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A-4G Skyhawk (VF-805)
By Gunrunner
A-4G Skyhawk
(r1 - 1976 - VF-805)
This mod should ultimately cover the whole VF-805 career of the Australian A-4G, however since it started for a very specific project of mine, it will be released as-is and updated whenever (if ever) the rest is done.
For that reason, if you have an interest on the topic and are willing to correct or complete the set, do feel free to do so, it's a safer bet than waiting for the next release.
It has been built with/for SF2, it requires Thirdwire's A-4E and A-4F to work, there should be no other prerequisite.
r1 includes only the mid-70's skin, as my project focuses on the year 1976.
The skin and decals are as correct as I'm willing/able to do based on Thirdwire's skin.
All plane and serial numbers are correctly paired and historically correct (all planes crashed before 1976 are not present).
The only inaccuracy is the fact that some of the planes present were affected to VC-724, however, in case of conflict and to cope with attrition they would have been transferred to VF-805, hence their presence in this mod.
Gunrunner
Grey areas :
- On most pictures the A-4G in '76 had the area surrounding the gun muzzle painted black, on some, a square area on the fuselage was painted black and on other, nothing was painted black at all, no text gives any reason for that or precise reference, therefore it's been left as stock.
- Likewise, most sources claim some A-4G were not fitted with guns, without providing the serial number of those planes or whether this was a temporary or permanent change; Moreover, I couldn't find photographic evidence of a gunless A-4G.
- The current INI is a hybrid of A-4E and A-4F, uses an A-4F cockpit with A-4E avionics, I lack sources and will to do any better at the moment, it will have to do.
Optionnally, you can add VF-805 "Checkerboards" to your SquadronList.ini, however it is only a nicety and the skin doesn't rely on it.
[squadronxxx]
Name=RAN_805
DisplayName=805 Sq. "Checkerboards"
Nation=AustralianNavy
TO DO :
- Replace the antennas by accurate ones.
- Have missile rails for outer pylons use with Sidewinders.
- Add the late 60's VF-805 skin (without checkerboard).
- Add the early 70's VF-805 skin (with checkerboard on the rudder).
- Add the late 70's VF-805 skin (grey camo with knight).
Licence :
See the CA Freeware Licence Agreement : http://combatace.com/topic/55729-freeware-licensing/
Credits :
Thirdwire for the A-4E model, original skin and INI.
Wilco for the angled refueling probe replacement and landing lights.
The CA community for years of fun and great mods.
388 downloads
0 comments
Submitted
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CFM powered E-3 Sentry Pack
CFM E-3 Sentrys
by daddyairplanes
This mod adjusts Veltro2k's E-3D release to add all 3 E-3 versions that used CFM-56 engines. Included are the RAF's D model, French AF's F model and Royal Saudi AF's A model.
Installation
Unzip. Install into desired mod molder. Allow merging and overwrites
Known Issues
No there is not an ESM kit for the E-3F at this time. If a 3d modeller is able to assist in the future one may be added via fakepilot. However the French birds are the only ones to use that bit of equipment, so it is somewhat low priority.
Aircraft Included
Sentry AEW.1 (E-3D), E-3F Sentry and E-3A Sentry RSAF
Credits
Veltro2k: original model and original hangar screen for the E-3D
daddyairplanes: ini edit to create E-3A_RSAF and E-3F, new hangars for mentioned aircraft based on original in E-3D, tga and ini edit work. improved D model skin and tga
TK: the original moddable game
Dave, eburger68: technical consultations on in game behavior
I hope you enjoy this humble little mod.
7 Sep 2015
Kevin Unruh
aka daddyairplanes
344 downloads
0 comments
Submitted
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SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
By Wrench
SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
= For SF2, (Full 5 Merged ONLY!!)=
**FUll 5 Merged reccomended, as the destroyed model references the stock 3W B-52, and many statements in the data ini refer to SF2NA coding only**
A Re-release of the Veltro2k's Nimrod Martime Patrol aircraft, now with some (ok, many) updates for the SF2:NA environment.
This is the complete aircraft package, with an new cockpit and various and sundry ini tweeks. Several new or updated weapons are included. The hangar and loading screens have also been converted for SF2 usage.
2 skins are included:
42 Squadron, in the original 2-tone (called Early)
201 Squadron, in the Hemp (called, Hemp (doh!!))
The skins will automatically change from the Early to the later Hemp at a (semi)specific date. (Read: my best guess)! Skins remain in bmp format.
Decal randomization is set to TRUE for both skins. Basicly, it's the exactly as I released sometime back for SF2 (pre-purge), but with several enchancement and tweeks, now set up for SF2NA. Damage textures are in DDS.
Loadouts have been adjusted to start with torpedos, and then switch to Harpoons, also at a 'best guesstimate' year (1983).
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
The Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases, you may want to delete said original (or back it up somewheres), as there HAVE been changes and additions in several of the inis mostly in respect to SF2NA. Consider this a FULL replacement of the original.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Good Hunting!
wrench
513 downloads
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F-4K DLC (*) Enhancement Pack
By paulopanz
The United Kingdom bought versions based on the U.S. Navy's F-4J for use with the Royal Air Force and the Royal Navy's Fleet Air Arm. The main differences were the use of the British Rolls-Royce Spey engines and of British-made avionics. The RN and RAF versions were given the designation F-4K and F-4M respectively, and entered service with the Phantom FG.1 (fighter/ground attack) and Phantom FGR.2 fighter/ground attack/reconnaissance) British designations.
What's in:
This is F-4K DLC Royal Navy enhancement pack.
Stock skins have serials/nose door and aileron numbers.
New Skins:
F-4K
- 700P NAS (RNAS Yeovilton 1968)
- 767 NAS (RNAS Yeovilton 1969)
- Phantom Training Flight (RAF Leuchars 1976)
F-4K (75)
- Royal Navy FAA Jubilee 1977
- Royal Navy FAA 1878
Canopy open = 0; Wingfold close = 9 (automatic in take off closing)
Credits:
- Tk & Tw
- Purvis 1 for 1978 pics (V. 1.1)
Install:
- F-4K DLC needed (*)
- put the object folder in your mod install and overwrite.
Enjoy.
@ paulopanz
356 downloads
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SF2 Korean War Era F9F-5P Photo Panther Pak by Pasko
By Wrench
SF2 Korean War Era F9F-5P Photo Panther Pak by Pasko
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod =MAY= work in SF/Wo* 1stGen game installs at their latest patch level. However, due to the modifications made to fit them into the SF2 environment, some features will not be implemented/work/show up. End Users that attempt it, do so at their own risk. A Full 5 Merged install of SF2 is reccomened at the LATEST patch level. This is how it was (re)built & tested for KAW.*
Slight upgrades to Pasko's F9F-5P "Photo Panther" bring it more in line with SF2, in specific regards to the KAW mod.
This is the complete aircraft, with 2 skin/decal sets for:
VC-61, USN
VMJ-3, USMC
Skins remain in bmp format due to their small size (512x); decal randomization (for the 4 Level 2 decals used on them) is set to TRUE. This should pose no in-game issues, as Recon flights only generate 2 aircraft. AND...the aircraft only has the one mission tasking statement.
Included are sounds (from the KAW F9F-2), the pilot figure, and the cockpit FROM the -2 Panther (although the -5 pit IS different -would you rather be stuck with the A-4B?? Again!!??). The aircraft is fully carrier capable, and was tested in the KAW mod. The FM remains relatively untouched. A userlist is also included, as is a NEW SF-2 "Box Art" style hangar screen.
Wingfold operates via the Standard Animation Keystroke, Shift/9. However, due to animation linking, the canopy ONLY opens when the arrestor hook is deployed (H key).
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other data you should know.
Get Good Pictures!
wrench
kevin stein
489 downloads
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F-101B VooDoo. SF.2 2019 Redux.
By yakarov79
Reworked pack of F-101B/F VooDoo.
Generally old good VooDoo in new dresses.
There are some small changes in data.ini files mostly in weapon stations section - so Backup your original file. You might not like it.
Pack contains three versions - In reality, IR sensor was applied to different airframes different block build - not really possible to cover in this game engine limits. To make it easier in this game it will be. This is mostly to cover in some right way decals I've made and units.
VooDoo '59 without IR sensor - block build 65-96.
VooDoo '65 with IR sensor - block build - 100-120.
VooDoo '69 ANG - same as 65 - just different set of skins. (I have an additional nation in my install: USA Air National Guard - that's why I have it as a separate model - but in this pack, it is set as USAF bird).
All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus more than 1000 decals so the set is again huge after unpacking.
Pack contains 17 skins for Air Defense Command - all squadrons that ever used F-101B (from different time periods to cover years of usage).
and 7 skin sets for Air National Guard from different time periods.
All new decals consisting 451 serial numbers for blocks 65-120. Plus some buzz numbers decals - not all - as Buzzes disappeared in mid 60's.
Serial numbers cover B and F models.
Backup your original F-101 Folders. Also Decals!
Some time ago (long ago) I started to use specific AIR-2 Genie for Voodoo - to accommodate it in weapons bay it is moded as specific stationcode=AIM4 - so to appear this Genie in a game you have to copy weapon AIR-2_Genie_101 also. Genie has new skin.
Credits:
Original models ErikGen
yakarov - skins / decals / some small ini tweak
Plane Number (airbrake decal) for 132FIS ANG from original VooDoo pack by Dave.
Have Fun.
May the VooDoo be with you.
Jarek Hereda
390 downloads
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SF2 F-86D/L v1.0
By suhsjake
Upgrade of the F-86D Dog Sabre and F-86L Lima Sabre to SF2I standards. Includes new Med-Rez skins, damage textures, sounds, effects, and weapons.
Known Issues
The AI is really crappy about firing the Mighty Mouse Rockets as a rocket, so I borrowed Hgbns gun data for the Mighty Mouse. But still, the AI is horrible at using the Rocket so don't count on the AI to do a whole hell of a lot. This addon still needs tweaking for the AI to be effective, may require some cheating for the AI to use. I released this to hopefully make this pack better and useable against aircraft
So if you know how to make it better, PM me and I will test and update.
Credits
Sabre Dog Team ~ F-86D and L model
Zur ~ Orginal F-86 Model
Hgbn ~ Mighty Mouse Gun Tweak
Spillone104 ~ J47 Sound and Exhaust Effects
RavenClaw ~ 120gal Drop Tanks
Released under CombatAce Fair-Use terms. Visit the URL below for more info.
http://forum.combatace.com/index.php?showtopic=26131
650 downloads
0 comments
Submitted
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Hawker Hunter FGA.76
By paulopanz
Hunter FGA 76
Export version of the Hunter FGA 9 ground-attack fighter for Abu Dhabi.
10 delivered + 2 T Mk. 77
Service: 1971/1983 to Somalia
Serial Numbers: 701/710
WHAT's IN:
- Hunter FGA-76 Abu Dhabi & Somalia (skin, decals); canopy open: key 10
- Hunter Sounds & Euro Pilot
TO INSTALL:
simply put everything in your main mod folder and let overwrite.
CREDITS:
- TW/TK for Hunter F.9 and templates
- Spillone104 for his outstanding sounds
Siena, somewhere in Italy 27.12.09/12.10.15
Paolo
244 downloads
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C-141A Starlifter Redux 2
This is primarily a skin pack although it fixes a few quirks in the data.ini that was pointed out in testing as well.
Included are 3 historical skins: Natural Metal, White over Grey and European 1.
A dozen serial numbers and represented units tied to those numbers
Credits: BIG THANKS to Geary for the staring templates. He was much faster on panel lines than i could have been, and it does
help a skin when it has proper panels and some weathering
Veltro2k for the original model and some technical support
Wrench for more tech support and updating the original some
Muesli for testing the semi final product
TK for the game itself
me, well i just made the nat metal and lizard skins, decals and cleaned up a little round the inis and edges
Install directions: drop the objects folder into your mod folder. Allow overwrites. No particular SF version needed and historically
fits into all of them including Israel (resupply in '73).
I hope you enjoy this mod
Kevin Unruh / daddyairplanes
4 Nov 2014
Update 5 Nov 14
New data.ini courtesy of eburger68
Cargo from KillerBee331 weapons pack
M38(D) from Dels
Minor skin fix in Euro1
259 downloads
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SF2 DH Venom NF.3 by Veltro2K
By Wrench
SF2 DH Venom NF.3 by Veltro2K 9/13/2016
= For SF2, Full 5 Merged RECCOMENDED! =
This is the release of the De Havilland Venom NF.3 Night/All Weather figher by Veltro2k.
The aircraft comes with 3 skins:
RAF:
No. 23 Squadron
No. 141 Squadron
Swedish Flygvapnet:
F1 Hasslo (J-33)
All markings are decals and decal randomization is TRUE. All items; sounds, pilots, drop tank are supplied. All other weapons use stock 3W items. Serial numbers (RAF version) while correct for the variant, should be considered 'generic' in nature not representing any specific unit. IIRC, the Swedish numbering should be 100% historicly correct.
Other RAF squadrons are easily made by creating the "bar-roundel" decal seen on the tail booms.
The canopy operates via the Standard Animation Keystrokes; shift/0 (zero)
When in-game, you'll see
Venom NF.3 (v2k)
on the Aircraft selection drop down menu. This will diferentiate it from any others you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them .... Give the "notes" a browse, too!
Happy Landings!
Wrench
Kevin Stein
281 downloads
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Lansen Package
By JonathanRL
Most of the work on this bird was done by NeverEnought and Timmy; Big thanks to them.
Avionics & Damage models optimisation by Wrench. Thanks a bunch for that!
Original Readmes included.
A32A 3D model by Timmy.
Cammo Skin and Metal silver Skins by Timmy.
Dark Green Skin & national decals by Knug.
FM work by Lexx.
Euro001 Pilot by Diego.
Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
Swedish RB Missile Set by Ravenclaw_007.
SF2 updates by NeverEnough.
M123 Photoflash Bomb from Bunyaps Weapons package - thanks to whoever made it.
Avionics Upgrade by Wrench.
All I did was to seperate it all into the three service versions, as
per the sources of the book "Lansen" by Sven Stridsberg.
Versions included in this package:
Swedish Air Force:
A-32A Lansen (F17 Blekinge)
J-32B Lansen (F1 Västmanlands Flygflottilj)
S-32C Lansen (F11 Södermanlands Flygflottilj)
A-32A:
Attack version, fitted with bombs for ground targets and the Robot 04 for Ships. The basis for "CIC Club", the first strike that would annihilate Soviet Ships on the Baltic. Carrying a Thirdwire substitute for Bofors AKAN 20mm Guns. Standard Military Green skin.
J-32B:
All Weather Figther, however most used as a Night Figther and thus, this is as well.
Its set to Night Only, so be mindful of this if you use it with the Campaign Editor.
Carrying 4x 30mm Aden guns. Silver Skin.
S-32C:
Recon Version, carrying photoflash bombs. Added mostly for novelty value. Aside from that,
you are left to your own speed and devices to evade the enemy. Experimental Low-Alt Skin.
Enjoy!
478 downloads
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CP-140 Aurora
By 1977Frenchie
To be used on Florian CP-140 ONLY.
These skins represent the Hi-Viz and Low-Viz schemes used by the RCAF on their CP-140's Aurora.
The serial numbers in this skin pack along with planes numbers fit per the squadrons they are (or been) with.
Some minor details might be different then real life CP-140 as i have not been able to change this as they were model related or decal would not show up properly.
You will get the following skins in this package :
407 Squadron :
Hi-Viz : Early scheme
Low-Viz : Late scheme
415 Squadron :
Hi-Viz : Early scheme
Low-Viz : Late scheme
Two installation choice :
SKINS ONLY (assuming you have the Florian CP-140 already installed):
Copy the FOLDERS of the current pack objects/aircraft folder in your game CP-140 aircraft folder.
Copy the FOLDERS of the current pack decal folder in your game CP-140 decals folder.
Open the Textureset.ini and edit the file by adding the texture.ini lines.
Copy these 2 files : CP-140_Loading & CP-140_Hangar from this pack objects/aircraft folder to your game CP-140 folder.
COMPLETE AIRCRAFT :
Copy the CP-140 aircraft folder content to your game aircraft folder.
Copy the CP-140 decals folder content to your game decals folder.
Credits:
Thanks to Thirdwire for creating the Strike Fighters series.
Thanks to Florian for providing the wonderful complete CP-140 and the template i used to create these skins.
Happy flights!
Mario C.
Frenchie1977
200 downloads
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AC-119G & AC-119K Gunships SF2 Tweeks Pak
By Wrench
Fairchild AC-119G & AC-119K Gunship Tweeks Pak
= For SF2, Any and All, Full-4/5 Merged =
*Designed with SF2:V in mind*
A bunch of tweeks, modifications, and a new set of 100% historicly accurate serial number decals for MontyCZ's AC-119G and AC-119K Gunships. This is =NOT= a full aircraft pak -- just inis and decals and suchlike. You -MUST- have the original AC-119s to add this pak to.
Designed for use with the SF2:V Expansion Paks (you can find the URLs for the various paks yourself),
or
NeverEnough's SF2 Mod Paks:
http://combatace.com/files/file/9556-ac-119g-shadow-for-sf2/
http://combatace.com/files/file/9572-ac-119k-stinger-for-sf2/
or directly into the original downloads.
Many tweeks/adjustments/fixes, etc to most of the inis bring it a bit more "SF2-ish".
All weapons are supplied (illuminator flare, flare pods and the Stinger FLIR). Guns are NOT included; you should have them already.
Decal randomization is set to TRUE. A new 'heavy radial' engine sound is included (from the A-1 Skyraider as they both used R-3350s). Lots minor little tweeks. New SF2 versions of the hangar screens for both aircraft are included.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Hunting!
wrench
kevin stein
360 downloads
0 comments
Updated
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Lavochkin LA-15 Fantail for SF2
By pcpilot
*** LA15 for Strike Fighters 2 ***
This is Pasko and Column5's Lavochkin LA-15 model. It has been updated to SF2 file structure based completely on
their work. I have also added two LA-15 skins I made for this plane, added a different loading screen while
keeping the original if you prefer, and have removed the shadow file and its callout since they are no longer
needed, shadows showup just fine without the files! The plane has very basic avionics with no radar but a ranging
gunsight. A userlist.ini have also been included. All the Ini's have been updated also to KillerBee's file setup
including changing them all to Unicode for smoother gameplay. I have also added the Kor-vpa pilot from X-rays'
Excellent World Pilots pack. The original WW2 soviet pilot is included if you wish. Xrays' readme for his pilot is
included. And finally, the droptank for this bird is included and working!
Any errors in all this is un-intentional. Please let me know of any problems or needed corrections. Keep in mind
this is freeware made by your community for your use. You use it at your own risk. It is un-supported by TK and
Thirdwire productions and is released under the CombatAce freeware licensing agreement. Do not use in any kind of
payware without express permission from the owners of these files, namely Pasko, Column5, and X-Ray.
Issues: None known at this time.
Contributers:
3D Model By Pasko
FM by Column5
Pilot by X-Ray
SF2 updates pcpilot
To install, Just simply open the zip file and copy paste into your SF2 mods folder. It flies well in-game but
is not a turn and burn fighter; the F-86 can outturn it. It bleeds speed quickly in a turn. Its acceleration is
very similar to the F-86 also...slow.
God bless, pcpilot
520 downloads
0 comments
Updated
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IDF TA-4H Skyhawk by pappychksix/fracture
By Wrench
IDF TA-4H Skyhawk by Fracture/Pappychksix 8/7/2001
=For SF2, Full-4 Merged (Reccomended/Preferred)
** May (ok, probably) Requires SF2:V -hence the Full-4 Merged requirement-, as the A-4E_67 cockpit and avionics are referenced for the Mod. If you don't have these
minimum requirements, you shouldn't download this, as you may not be able to use it withOUT heavy editing **
This is a overhaul of Fracture/pappychksix' IDF TA-4H Skyhawk trainer/attack aircraft. All the inis have been brought up to the latest (as of July, 2011) standard. Some modifications to the avionics are more for 'playability', as research showed these most likely did not have an RWR (but knowing the Israelies....). The
standard NAV/Attack radar, yes. Loadouts use all common or garden variety stock weapons. It is set to fly all mission profiles as any other standard Scooter..
New damage textures (dds) and a new SF2-style hangar screen are included.
Please note, that like the TA-4J recently released, the very same shadow issues =WILL= be present, as it uses the TA-4J's lod. You'll just have to live with that (see Notes below)
As always, fairly easy to follow, detailed install instructions are included. So, please read them .... Fracture's original readme is also included.
Happy Landings!
wrench
kevin stein
360 downloads
0 comments
Updated
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Third Wire Stock F-4E Kurnass Upgrade/ Realism Pack
By dtmdragon
Third Wire Stock F-4E Kurnass Upgrade/ Realism Pack.
This mod will upgrade all the stock Third wire F-4E Kurnass Aircraft with historically accurate weapon loads, more detailed ejection seats, nuclear weapons capability as well as improvements to the sounds and effects.
Instillation:
Simply copy and past into your mods folder, you MUST click override when prompted for example the export start year on the stock ALQ-101 is incorrect for Israeli service etc
Notes:
1, Most bombing and attack loadouts will only have one or two sidewinders for self defense. You will also notice that the bomb on the TER closest to the loaded sidewinder is not loaded. This is exactly how the Israeli Air force did it to avoid clearance issues. Also when the center station MER is loaded with M117 bombs the front center bomb is not loaded. Again this is how the IAF did it the time. If you want to use fully loaded TERs and have four Sidewinders you can simple load them on at the load out screen.
2, Israeli Phantoms stopped carrying the AIM-7 in the late 70s/ Early 80s when the F-15 took over the air-to-air role for the IAF. You will notice this with the loadouts of the F-4E Kurnass 78. Instead of Sparrows a single Python 3 IRM was carried on a specially modified pylon in the right front sparrow bay. Extra chaff and flare dispensers were carried in the rear sparrow bays. However If you want to carry the AIM-7 you can select a loadout with them in the single mission editor (not the loadout screen) since presumably the ability to carry them remained.
Credit goes to Strahi, MGunny 331KillerBee's Ordnance Shop II, Mirage Factory for the sounds and whoever did the updated Mk7 ejection seats sorry.
Cheers,
Dan (dtmdragon)
554 downloads
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Armée de l'air Mirage IIIR and IIIRD
By Peugeot205
Armée de l'air Mirage IIIR and Mirage IIIRD
What's in:
A complete MOD representing the different versions of the IIIR used by the Armée de l'air.
More in detail:
*** Mirage IIIR ***
Version with no radar
Correct cockpit with RWR
Skins for squadrons: Savoie, Belfort and Moselle (Different times; early and late)
*** Mirage IIIRD ***
Version with radar
Not correct cockpit as it has no scope, if you want to have both scope and rwr you can use the original Mirage Factory cockpit for the Mirage IIIE
Skins from squadron Moselle , the only squadron that used this type of aircraft.
See changelog for more infomation of what has changed.
Instalation:
Just drag everything into the MOD folder.
REQUIREMENTS:
Mirage IIIO DLC If you don't have it, forget about this MOD.
--------------Known Issues---------------
It is still a beta version but as it is a very important plane for Strike Fighters 2 Europe I decided to upload the mod "imcomplete" so , What it is missing?
1) Correct Tail numbers
2) Côte d'or squadron for the IIIR
3) Integration of the 1700 liter fuel tank
4) Repaint of the fuel tanks for 500 and 1300 liters.
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Credits:
Model TK (Third Wire)
3D Model DenisOliveira
Decals , skins Cangas
Templates Ludo.m54
inis originally made by me, modified by jeanba
Weapons (phimat) Crusader
Have fun
358 downloads
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C-130J-30 Version 2.0 for SF2
By Dels
SF2 version of my C-130J-30 including a new skin.
Read the readme.txt
Dels
584 downloads
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Mirage 5 PAF 3 pack evolution
By paulopanz
Mirage 5PA Single seat radarless version of the Mirage 5 for Pakistan. 28 built.
Mirage 5PA2/3 [install - Need Update July 2012 and DLC Mirage IIIO*] New build radar equipped aircraft for Pakistan, fitted with Cyrano IV radar. 28 built
Mirage 5EF Ex French planes 29 delivered.
No. 8, 25, 27, CCS squadrons skins
CREDITS:
- Temps by Ludo
- Decals & Help Ghostrider883
- SPA2 pit by Wrench
- Fastcargo for Fake pilot (included)
- DenisisOliveira for 3D parts added on EF/ 5PA2-3 in V. 2.0 (what a fantastic job!)
TO INSTALL:
If You have version 1.0 delete Mirage 5PA2 in aircraft folder
Than put all in mod folder and owerwrite.
*If You don't have DLC Mirage IIIO simple delete Mirage5PA2/3 folder.
@ paulopanz
301 downloads
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MiG-21SMT
By Gepard
MiG-21SMT
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This mod is made for SF2.
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I. History
One of the major problems of the MiG-21 was the short range of the plane. The reason for it was the small internal fuel volume. To solve the problem additional tanks on the back were installed. First one in the MiG-21PF, later three beginning with MiG-21R. When the soviet Air Force demanded to make the MiG-21 to a nuclear weapon platform soon the short range seemt to be the major problem. So the designers took the latest version of the bird, the MiG-21SM and increased the fuel capacity of the back tanks dramatically. The MiG-21SMT was born.
In the troops the plane was not liked very well. The pilots hated it to fly such an non agile plane. The plane got the nickname "Humpback" and this was not meant positive.
Later a lot of SMT were reworked "in field", the big backtank was removed and replaced by the backtank of the MiG-21bis Lasur. Such reworked planes were called MiG-21ST.
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II.
CREDITS:
While making the MiG-21SMT i used a lot of files made by other modders. Thanks for this files!
The LOD file is made:
~~~~~~~~~~
by TK
The skin is made:
~~~~~~~
by Spillone104
The flight model is made :
~~~~~~~~~~~~~~~~
by TK
and modded
by Spillone104
and
a little bit by me
The Cockpit is made
~~~~~~~~~~~~~~
by Paladrian (Mago)
The mods for the engine exhausts, nose antennas and pitot tubes and the big backtank for the SMT are all made
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
by Spillone104
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III.
INSTALLATION:
-Unzip the folders into your object folder
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IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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V.
The MiG-21SMT and all containing files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
The additionally parts are NOT FREEWARE. Please check the readme of that files.
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VI. Known issues
The plane is prepared for the file RED3201 which is taken from Red_Pilots_Part1 pack. This pack you find in the download area for first generation SF.
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
April 2021
564 downloads
0 comments
Submitted
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F-5C_Skoshi Tiger_Ver1.0.7z
By sophocles
August 2022
===============
United States Air Force F-5C Skoshi Tiger Volume III VERSION 1.0
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We are proud to present the F-5C Skoshi Tiger, a combat veteran of the Vietnam War, and one of the most enduring American military aircraft designs ever produced during the Cold War period. This third Volume depicts the following variants; the USAF F-5C and the VNAF F-5C. It has been our goal to provide to the simmer a highly detailed model and texture base which preserve the beautiful lines of this aircraft; and to engineer flight model files and a cockpit/gauge file-set that are authentic and add to the immersion of the flying experience within the Strike Fighters 2 series.
INSTALLATION INSTRUCTIONS:
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1. Copy the contents of the "To Mods Folder(s)" to your SF2 Mod directory.
Allow directory merging and overwrites, provided the overwrites pertain to "fake pilot" entries, as well as weapons made by ravenclaw_007, which are included in this and many other releases.
2. Add the entries of "ADD_TO_SOUNDLIST.txt" to your SOUNDLIST.INI (located in the "user\Saved Games\ThirdWire\StrikeFighters2\Flight" folder).If one does not exist, then you will need to extract it using the 3rdWire CAT extract utility. You are simply required to substitute the "XXX"s with the next sequential number in the sound file section of the file.
NOTE 1:
------------
Both Regular and Higher resolution cockpit textures are included in their own distinct folders in the package.
The user may alternate between the two by "commenting out"
the relevant line in the F-5C_COCKPIT.INI
[CockpitData]
Directory=cockpit <---This is the default
//Directory=cockpit_Lo-Fi
In order to "activate" the higher resolution textures
you would decomment the previous line and comment out
the next line, thus:
[CockpitData]
//Directory=cockpit
Directory=cockpit_Lo-Fi <---This is now Low-Res
NOTE 2:
------------
Another frame-rate friendly option for those with older hardware is to use the Next level of Detail Model as the primary external model. This simply involves changing the first line in the F-5A_HAF.ini from this..
[LOD001]
Filename=F-5C.LOD
to this..
[LOD001]
Filename=F-5C_002.LOD
Much effort was made to provide those with lower end systems an alternative lower poly-model to be able to enjoy the F-5a, so please take advantage of this _002.LOD model should you experience frame-rate issues. While not as "rounded" as the Higher poly version, it is nonetheless just as detailed and extensive.
NOTE 3:
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For those who may find loading times excessive, the .jpg files in the texture folders can be reduced to 50% of their size without sacrificing too much surface detail.
Keys:
-------
SHIFT+0 -> canopy open
-/= (Default thrust vector Keys) -> elevator trim
CREDITS:
Sophocles - 3D Model, Cockpit, textures
Ravenclaw_007 - Project "God-Father" 3D Modeling,
Animations, Weapons, Research,
Beta testing
Baffmeister - Flight model, weapons edits, Avionics,
Beta testing
Crusader - Avionics and data tweaks, Beta testing
Guuruu - Sounds and Afterburner effects, Beta
testing
Guest contributors:
Gkabs - pilot figure
Cliff7600 - Avionics tweaks, functioning horizontal
trim indicator
Special Thanks to the staff and members of Combatace.com whose passion and efforts have enabled this game to endure, and to provide so much fun and excitement!
Additionally, many thanks to the following Combat-Ace Modders, who either actively contributed to the project over the years, or who invested their time either providing much needed hints and help, or researching various aspects of the model.
Brain-32 - Modeling advice, initial cockpit.cfg + more
NeverEnough - Initial work on the Flight model
Russouk2004 - Always answering questions when I
needed help..Cheers!!
Derk - Many, many references!!!
Blade - Excellent mini-tutorial on damage
textures
Finally, thanks to TK and Thirdwire for creating such a fantastic game.
****************************************************************
FEATURES:
* A highly detailed external 3d model, including all features specific to the F-5C including...Aerial refueling probe and external armor plates under the cockpit and engine areas
* Specular color and Normal (bump) maps.
* Seven Level of Detail models (LODs), providing an almost seamless transition from distance to distance; and perhaps more importantly, ensuring that the frame-rate "impact" of the aircraft is as low as possible.
* Two sets of highly detailed external Fuel Tanks by ravenclaw_007; both the 150 gallon Factory tanks and the 275 gallon variants; the NF-5A being the only F-5a variant to carry them.
* Extensively fine-tuned flight parameters in the aircraft data configuration files, emphasizing the F-5A's agile and highly maneuverable characteristics - courtesy of Baffmeister.
* 3 high resolution texture sets; thoroughly researched historic depictions of the Aircraft fielded by both the USAF and VNAF Squadrons.
*Accurate serial numbers and pilot name decals for both the 4503rd Tactical Fighter Squadron and 110th commando squadron.
* Quality sound-set included. Base sounds, by Guuruu, were sourced from existing recordings of various aircraft at air-shows and were modified to match the prominent characteristics of the F-5A General Electric turbojets, the "buzz" of the M39 Pontiac 20mm machinegun, and the flap/Air-brake, undercarriage deployment and retraction sequences of the Freedom Fighter.
* Super detailed dedicated F-5C 'Virtual Cockpit' with animated throttle control, rudder pedals, control stick, landing gear lever, canopy, canopy lever, drag-chute lever, weapons selectors and weapon station arming flick switches, flap position indicator..and more.
* A full complement of highly (or should I say "insanely" detailed weapons carried by the USAF F-5C, all by ravenclaw_007.
* Comprehensive F-5C Skoshi Tiger Loadouts representing the weapons carriage evolution of the F-5C in USAF service from 1965 to the 1967 by Sophocles.
* Complex animation of canopy opening mechanism, and animated Turbine blades; both thanks to ravenclaw_007.
* GKAB's superb highly detailed crew figure with authentically modeled oxygen mask and flight helmet.
* All new afterburner, emitter, and engine smoke effects by Guuruu.
* Functioning elevator trim controls and gauge, using the Thrust Vector Controls; courtesy of Cliff7600.
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PILOT NOTES
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F-5C Limit and Reference Speeds. [Indicated Airspeeds]
FLAPS (FULL DEFLECTION): 300kts for both leading and trailing edge.
FLAPS (MANOUEVERING): 450kts for both leading and trailing edge
NOTE: The F-5A uses full flaps for take off but due to a game bug you must manually select full flaps for take off when player flown. The AI will use full flaps although you can hear the flap sound cycling between flap 1 and flap 2.
LANDING GEAR: 240kts
DRAG CHUTE: 165kts
CANOPY: 50kts
NOSE WHEEL STEERING: 65kts
MAXIMUM INDICATED AIRSPEED: 710kts [redline]
MAXIMUM MACH: 1.72 Mach design limit but thrust/drag limited to about mach 1.50 in a 60deg dive from 50,000ft.
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TAKE OFF ROTATION SPEEDS
13500lbs: 155kts [full internal fuel and two sidewinders]
20500lbs: 195kts [about the maximum weight possible with included stores]
NOTE: Use full flaps for take off! Adding 6kts for every 1000lbs above 13500lbs should give good aft stick/rotation speeds.
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CLIMB SPEEDS
Military Power
13500lbs: 375kts with a transition to mach 0.89
20500lbs: 310kts with a transition to mach 0.74
Maximum Power
13500lbs: 595kts with a transition to mach 0.93
20500lbs: 480kts with a transition to mach 0.85
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FINAL APPROACH SPEEDS
With 500lbs fuel remaining and some empty racks use 160kts. Add 5kts for every additional 500lbs of fuel.
NOTE: Target touch down speed is 20kts less than final approach speed.
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The Gun Sight
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The designers of the F-5A elected the simplest and most reliable gunsight conceivable. The low-cost, optical-mechanical reticle display was manually adjustable from 0 to 200 mils depression. It was collimated to avoid sighting errors. The gunsight was acceptable for aiming AIM-9B missiles, guns, rockets and bombs.
It was possible to "replicate" this simple, mechanical operation within Strike Fighters 2 series parameters, and thanks to Crusader's cockpit.ini entries, we have the following functionality: The site itself is animated so that the Mils lever and thecombining glass of the site move according to the Mills selected (activated when
cycling through air to air weapons ; and more importantly, air to ground weapons with "Backspace" and "\" Backslash accordingly).
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Agreement
_________
THIS AIRCRAFT MOD OR ANY PART OF IT ARE TO BE EXCLUSIVELY HOSTED BY COMBATACE.COM AND MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE. THIS PACKAGE AND ANY PARTS HEREIN MAY NOT BE UPLOADED AS PART OF ANOTHER MOD NOR MUST THEY BE SOLD OR OFFERED FOR SALE EITHER IN PART OR AS A WHOLE WITHOUT MY EXPRESS PERMISSION.
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Sophocles
August 2022
687 downloads
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C-160Z Transall
By paulopanz
Production aircraft for the South African Air Force;
nine were built and delivered in 1969 and 1970.
They were used by 28 Squadron SAAF at Waterkloof.
WHAT'S IN:
- a new aircraft the C-160Z;
- two all new skins (silver & Camo);
- proper decalst;
- new screens;
CREDITS:
- Florian: model, temps;
- Paulopanz: skins, decals, screens, ini editing;
INSTALL:
- all from "to mod folder content" in mod folder and overwrite;
This work is for Miss Spud, our gentle South African mod-lady.
The best girl in town.
AHAH!
@paulopanz
270 downloads
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Mirage III, Pakistani Air Force Pak
By Wrench
Mirage III Set, Pakistani Air Force
- For SF2, Full-4/5 Merged Installs -
-- Another Addition For The India-Pakistan Mod --
*Please note if not fully merged, at minimum, you =MUST= also have SF2:V, SF2:E, and SF2:I, as the ROSE Mirage references the A-7D_78 cockpit, and various "parts" from the F-15 and F-16 Netz. Hence, the call for "Full-4/5 Merged" If you do NOT meet these requirements, do NOT download this mod as you'll be unable to use it.*
This pack contains 3 complete aircraft:
MirageIIIEA (ex-RAAF, hence "A" for Australia), with ROSE upgrade
MirageIIIEL (ex FAL, Lebannon)
MirageIIIEP (for Pakistan)
All skin textures are jpg, and Decal randomization is set to TRUE. Almost all weapons are supplied; several of the unguided rockets and the AIM-9L/9P use stock 3W items (of course, if you have 3rdParty ones in your install, it'll use them). ECM/CM pods have been updated to the latest SF2 standards.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! For Historical Purposes, all original TMF readmes are included.
Dedicated to the memory of bpao; Oli you're missed!
Happy Landings!
Wrench
kevin steinh
472 downloads
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