- US Origin
- Soviet Origin
- French Origin
- UK Origin
- Swedish Origin
- Chinese Origin
- Israeli Origin
- Other Origin
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RF-101A & C VooDoo. SF.2 2020 Redux.
By yakarov79
Reworked pack of RF-101A and C VooDoo.
Generally old good VooDoo in new dresses.
There are big changes in FM model thanks to baffmeister in data.ini files - so Backup your original file. You might not like it.
In game you will find new aircrafts under names
*RF-101A VooDoo
*RF-101C VooDoo '58
*RF-101C VooDoo '66
note that RF-101C '58 uses non-RWR - VooDoo A cockpit.
All new skins in 3072x3072 resolution. New bump maps and specular maps. also in 3072.. plus decals to cover A and C models serial numbers.
Pack contains several skin sets for both models. With all research, I was trying to be correct as much as possible.
RF-101A have also one skin/decal set which contains few decal skin sets to cover experimental camo trials conducted in mid 60s.
Regarding colorful aircraft serial numbers:
54-1513 some say it was dark green some that really black. more info goes towards black so I painted it black (like Rolling Stones in 1966)
54-1514 first was painted similar as represented in this pack, then it was repainted with adding some brown colors.
54-1512 green/black camo with added brown during tests.
All this skin set with experimental camo trial is quite complicated and hard to put correctly in-game but I hope it will work fine for you.
I did not include skin sets for VooDoo operated over Vietnam. This will come in a separate package. Eventually. One day.
All new decals consisting of serial numbers for block 20-35 of A version and block 45-75 for C version.
Backup your original RF-101 Folders. Also Decals!
Credits:
Original models ErikGen
yakarov - skins / decals / some small ini tweak
baffmeister -new flight model.
Soulfreak - original skin for an extra thing.
Have Fun.
May the VooDoo be with you.
Jarek Hereda
311 downloads
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Mirage IIIB-2(RV)
Mirage IIIB-2(RV)
The Armée de l'Air also ordered a two-seat Mirage IIIB operational trainer, which first flew in October 1959. The fuselage was stretched about a meter (3 ft 3.5 in) and both cannons were removed to accommodate the second seat. The IIIB had no radar, and provision for the SEPR rocket was deleted, although it could carry external stores. The AdA ordered 63 Mirage IIIBs (including the prototype), including five Mirage IIIB-1 trials aircraft, ten Mirage IIIB-2(RV) inflight refueling trainers with dummy nose probes, used for training Mirage IVA bomber pilots, and 20 Mirage IIIBEs, with the engine and some other features of the multi-role Mirage IIIE. One Mirage IIIB was fitted with a fly-by-wire flight control system in the mid-1970s and redesignated 'Mirage IIIB-SV (Stabilité Variable); this aircraft was used as a testbed for the system in the later Mirage 2000.
Texture - Coupi
3D mod - Denis Oliveira
Decals - Coupi
Data.ini - Coupi
275 downloads
0 comments
Updated
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Canberra B (I) mk6
By MigBuster
Canberra B.(I) mk6 (RAF) for the "Strike Fighters 2" Series
by Ahmed Junaid Raza
B.2 Cockpit with bombardier view by Daniel "Kesselbrut" Himmel
RAF1 skin by Michael (Mike1) Riddell
Special thanks to "Spinners" for tweaking the 3D model to be more like the real Canberra!
Updated for SF 2 series by MigBuster and Spinners (July 2009)
Temp gunpack by Wrench (July09)
The B(I).mk6 was an interim interdictor version of the B.mk6 having the same engines and fuel load of the B.mk6 but was fitted with 2 under wing pylons for stores and could now carry a Hispano 4 x 20mm gun pack which could be fitted to the rear bomb bay.
This version was superceded by the B(I).mk8 variant.
Engines : Two RR Avon 109 Turbojets
Thrust : 7,500lbs static thrust each
Speed : 620mph
Service Ceiling : 45-50,000ft
Range : 3,000 miles (with tip tanks)
Armament :
Up to 10,000LBs in the bomb bays
2 x 1,000lb bombs or rockets (on 2 single wing pylons)
1 x Hispano mkV 20mm gunpack could be fitted to rear of bomb bay
16 x Flares in front bomb bay
Read the install instuctions for any issues, controls etc!!
Released under Freeware Licensing only: http://forum.combatace.com/index.php?showt...t=0&start=0
421 downloads
0 comments
Updated
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Armstrong Whitworth Meteor NF.13
By paulopanz
Tropicalised version of the NF.11 to replace the Mosquito NF.36 for service
with 39 Squadron in Malta and Cyprus and 219 Squadron based in Egypt.
The first of 40 production aircraft built by Armstrong Whitworth was first flown
on 21 December 1952.
Former Royal Air Force aircraft were later sold to Egypt (6 aircraft),
France (2 aircraft), Israel (6 aircraft) and Syria (6 aircraft).
What's in:
- a new plane
- 13 RAF, EAF, AA, *IDF, SyAF skins
- pilot, weapons, sounds
- all planes built serials
Credits:
- Vetro 2k: original T.7 model
- Yakarov79: nightfigher upgrade, *IDF Skins from IDF Meteors pack
- paulopanz: skins, decals, screens etc
Operations:
- key 10 canopy open
Enjoy!
@paulopanz
179 downloads
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Canberra B(I).12
By paulopanz
Canberra B(I).8 bombers built for New Zealand (11) and South Africa (6)
In 1992 5 ex SAAF planes were sold to Peruvian Air Force.
WHAT'S IN:
- a brand new plane, 7 (RNZAF, SAAF, FAP) skins, decals
- pilot, weapons etc
CREDITS:
- Bobrock: plane
- Soulfreak: templates & tweakings
- Paulopanz: skins, decals, screens
INSTALL
- all in your mod folder
Enjoy
@paulopanz
199 downloads
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Mirage M5M Elkan
Mirage M5M Elkan SFP2
two versions Mirage M5M
Need DLC7 Mirage5BA_80 and SF2I or DLC7
Mirage5BA_80 and SF2 Full Merged for this to
work on your game.
modified texture : Denis Oliveira
original model : DLC7 Mirage5BA_80
165 downloads
0 comments
Submitted
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Dassault Mirage5COA, Fuerza Aérea Colombiana
By Wrench
Ok...we're gonna try this one more time....
Dassault Mirage5COA, Fuerza Aérea Colombiana
= For SF2, (Full-4 Merged Installs, at minimum, SF2:E & SF2:I) =
As stated, this pak will =only= work with a Full-4 Merged install, as it makes use of the Mirage5F lod from SF2:E, and the Nesher cockpit from SF2:I. Obvioulsly, if you have both of these, it'll work (ie: Full-4 merged is best!).
This mod represents Mirage 5(COA) aircraft from the Colombian Air Force, with historically accurate serial numbers. All loadouts use 100% stock, in-game items. The canopy has been activated via a manual animation key; use Shift/0 to open and close it. The data and userlist inis have been set to a 'single nation use only' type. Landing lights have also been added, for those pesky night flights. An SF2 style hangar screen is also included.
As always, easy to folllow install instructions are included; so read and follow them!
Let's hope THIS time, it uploads and downloads for everyone!
Happy Landings!
Wrench
Kevin Stein
215 downloads
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Vought A-7P Corsair II DLC
By paulopanz
Ex-US Navy A-7A rebuilt for Portugal, 44 refurbished with TF30-P-408 engines and an avionics fit similar to the A-7E.
A patchwork/decoupage of stock material: A-7B lod, A-7C Engine; A-7E Avionics & A-7D adapted skin.
Fitted with working wingfold (key 9) but denavalized.
This work is for my friend Daniel Cocas.
Credits:
- TK (as he left us I decided "to stole" this DLC from his bag)
- Mike 1 for decals from his original one for SF-1
Install: All in main mod folder.
Desfrutar (enjoy) !
@ paulopanz
211 downloads
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FJ-3M
By GwynO
15th July 2009 SF2 version updates by knx, all props go to original creators as listed below the dotted line.
Install instructions, drag and drop Objects folder into your mod folder. Simples tsiek!
Notes: The old shadow entry and shd gives the "shadow appearing as a shaft of grey to the ground" problem, however so does the newer method on my system. Swap out the xx in the FJ-3M.ini [shadow] entries to see which one you prefer.
....................................................................................................................................................................................................................................................
FJ-3M Fury Mod
by column5
First, let me thank Zur for allowing me to mod his excellent F-86. I'd also like to acknowledge DanW who did the original F-86 skin, which I modified for this aircraft.
You do not need the F-86 to use this mod, but if you DON'T have it you should: http://www.simtweak.com.
Soon after the Korean conflict began, the US Navy realized that its current front line fighters, the F9F Panther and F2H Banshee, were no match for the new MiG-15. The Navy wisely contracted North American Aviation to modify the superb F-86 Sabre for naval use, and the result was the FJ-2 Fury (the FJ-1 designation had already been applied to a completely different aircraft). The Fury was developed over the course of the 1950s into the FJ-3, represented here, and ultimately the FJ-4. Unlike the FJ-4, the FJ-3 is externally very similar to the F-86, and is well represented by Zur's F-86 model.
The 'M' in the aircraft's designation represents the ability to carry early Sidewinder AAMs. The FJ-3 is also equipped with four Mk12 20mm canon.
This package includes a skin representing the bright colors of VF-53 Iron Angels circa 1956.
393 downloads
0 comments
Submitted
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Marineflieger Sea Hawks (remix) for Gen 2
By Soulfreak
Hawker Sea Hawk MK.100 & MK.101
Marineflieger
This MOD will only work in Gen 2 Sims
File updated on Nov. 12th 2009!!!
Original 3d Model: Bunyap
Hangar & Loading Screens: Carlo "Souli" Vecchi
Skins: Carlo "Souli" Vecchi
Ini work: Carlo "Souli" Vecchi & Volker "ravenclaw_007" Prauss
New Weapons: Volker "ravenclaw_007" Prauss
special Thanks to: Eckhart Müller from www.rc-network.de for his work on the 2 new SQN patches
You have to read the readme.txt!!!
------------------------------------------------------------
this Mod is released under the freeware licensing agreement
http://forum.combata...showtopic=26131
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I hope you´ll like the Sea Hawks.
Peace.
Carlo "Soulfreak" Vecchi
Schapen, 11.11.2009
446 downloads
0 comments
Updated
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Gloster Meteor T.7 SF2 V.2
By yakarov79
Gloster Meteor T.7
second improved version for SF2.
Basic modding skills are required to run this mod. (copy/paste, mod folder structure etc.)
Install:
If you are here which means that you like old jets, and for sure you downloaded the previous pack already.
You should have proper squadronlist.ini from the previous pack by paulopanz.
Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is original TW tank. You can overwrite or just simply do not copy.
175 gal tank also.
Tanks are just ini files. Mod uses tanks that are part of aircraft lod.
This is highly modified Veltro2k model uploaded on CA somewhere in 2016 by paulopanz.
Some time ago few guys decided (because they have a chance to do so) to rework this pretty aircraft. So, first of all, thank you Veltro2k.
Although.
There is just very few original parts of an old model. Most of it was remodeled. Added bits here and there.
We changed mapping and we made new skins...and a lot of new stuff. You will see.
Of course, you could expect more skins. And if you are expecting more skins - you will have to do it on your own. But templates are available.
All skins are in 4096x4096 format. You can easily resize to needed resolution. better to downsize than rescale to higher res.
For sure Israeli Meteor will be uploaded someday soon. WIP.
Credits.
Veltro2k - original model
Me - model rework and some other mambo jumbo, hangars.
76.IAP-Blackbird - also model re-working.
Soulfreak - skins.
bobrock Weathering
Decals - soulfreak and some are borrowed from paulopanz pack.
Charles - original FM from original T.7 upload.
Pilots - I have no idea / don't remember who did it. All credit to him/her. - one of my favorites figures in a game - I've added this to correspond with the data file.
And yes the pack is huge - but we put a huge amount of work also.
Have fun
Report bugs.
Expect the unexpected
Jarek Hereda
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
394 downloads
0 comments
Submitted
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MB-339A Reduxe
By Soulfreak
MB-339A Reduxe for SF2
WHAT´S IN:
1 aircraft with 16 brand new skins
I always liked this little bird and so I updated it a bit.
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Installation:
1st you have to delete the MB-339A folders from your Aircraft & Decals mod folders (only if you have an earlier version installed).
Simply copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
If asked, let overwrite
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Credits:
ID(io)T Team: Original MB-339A mod
Soulfreak: All paintwork, most of the decals, Hangar & Loading screens & ini dance
NGHENGO: Main 3D model
Bobrock: 3D model and Cockpit
Paulopanz: some Decals
Spillone104: DEFA gunpods, INI work and sound
Baffmeister: FM tuning
Aleducat: Martin Baker MK10-1 seat
Crusader: Cockpit ini update
Special thanks to "yakarov79" for his support & help with panel lines.
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Legal stuff:
This mod is freeware. Commercial use is not allowed.
------------------------------------------------------------------------------------------------------------------
It was tested in a SF2 complete installation.
Schapen, April 4th 2020
Carlo "Soulfreak" Vecchi
410 downloads
- aermacchi mb-339a
- mb-339a
- (and 4 more)
0 comments
Updated
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RF-111A Version 1.1
By Dave
RF-111A Version 1.1 By FastCargo
Skin by Jat81500
Decals, by USAFMTL
Original model by Paco and Wpnssgt
Sounds and some avionics files by the Mirage Factory
Avionics Help by MJ
Pit by NormanKnight
For SF2 Only (Release 1.1)
Updated version reactivates afterburners and other minor tweaks.
Installation:
Put the contents in your main SF2 mod directory. The folder will populate themselves.
i.e. saved Games/Thirdwire/StrikeFighters2
Will work in SF2/V/E/I.
Weapons will automatically show.
Enjoy and thanks FC for making this.
Dave USAFMTL
426 downloads
0 comments
Updated
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F-103 Mirage IIIEBR (Version 1.0.1)
BRAZILIAN AIR FORCE
F-103 Mirage IIIEBR
Model: Mirage Factory
Texture: Denis Oliveira
To correct weapons and effects add :
Mirage 5F(Weapons - http://combatace.com...0873-mirage-5f/), Mirage Factory weapons and Mirage´s Addons (Mirage Factory)
235 downloads
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Mirage M5M Elkan (refueling)
Mirage M5M Elkan Chile Air Force
(With drone refueling)
Only works with Strike fighters 2 Israel or Full Merged.
Texture and addons in model: Denis Oliveira.
(text edited by Wrench so it makes sense)
169 downloads
0 comments
Updated
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Razbam F-102 Update NO.2
By SupGen
Well, this is my second update for the Razbam F-102, the first was pretty well recieved, to the point that Paulopanz is going to be releasing an update to his old skinpack for this aircraft, which by itself is beautiful and works very well with this release, (you just have to rename some stuff in the main ini.), gorgeous work, though. Anyway, I've been doing a little more research and it seems the F-102 was limited to the AIM-4A, AIM-4C and AIM-26A and B.* The other missles in the Razbam Weapons folder are part of the Super Falcon family and were not only physicaly larger but also looked like the ones in McGunny's Weapons Pack; I'm not sure if the stock ones differentiate between them or not. The sources I'm using also cover the Falcons employment in Vietnam in some depth, giving some insight on it's lack of sucess in combat; ie., this may have been due more to the fact that the F-4 did not have the specialized FCS of the aircraft it was designed for than the missle itself. The F-4 pilot had to manually perform a lot of functions that were completely automated when using the MG-10 or MA-1 Fire Control Systems, this and the fact that many of the missles were fired "outside of parameters" leads inescapably to the conclusion that "we" (both the SF1/2 community and TK) may have been entirely too hard on certain aspects of performance (low Accuracy, LockOnChance, Reliability, NoiseRejection, and CounterCounterMeasures values). Realistic modeling might be better realized by limiting TurnRate, SeekerFOV, SeekerGimbleLimit, and SeekerTrackRate; in other words they should probably have a much higher probability of intercept when used in their intended role against large, non-manuvering targets like Soviet bombers than against small nimble fighters. They did not have proximity fuses, being contact fused they would actually have to hit the target in order to pass their OpEvals and be accepted for use. This may sound naive, but I find it hard to believe the Air Force would have flown F-102s and F-106s as long as they did if they thought they couldn't hit the broad side of a barn. When used in their intended role, fired from aircraft equipped with the proper FCS I'm thinking these missles should really be much more potent in the SF universe than they are at present. Needless to say, any thoughts on this would be appreciated.
The other thing I'm modeling here is the removal of that damn radar hood; it looks great, and it would be great if you weren't actually trying to fight from this cockpit.This is what I kinda think of as the curse of looking real; at first glance it does look real, however a real Deuce pilot, leaning forward to place his helmet visor against the Radar Hood would have seen an entirely different picture than we do even if we zoom in to the max. The game just does not give us the same view angles; no matter how close we get there is still a huge segment of the radar sacreen we can't see. This update removes the Radar Hood and lets you see the entire radar screen.
So there it is. If you don't like being limited to the AIM-4A and C, with the Nuclear Falcon for those saturation attacks, if you like not being able to see squat on your radar screen even though the real pilots could, don't install this. On the the other hand, if you want a realistic loadout, and you want to be able to fight the aircraft to it's full potential (which seems to be much higher than anyone gave it credit for, if this thing had a gun you could OWN some Migs that gave the F-4, for example, a very hard time), then by all means install this and go out and KILL SOME MIGS.
So drop the aim.4LOD and the parts01bmp. into the remaining AIM-4 missle folders, then just drop the Objects folder into your mod folder and allow to overwrite. Enjoy.
*Edit: 1/05/13. Well wrong again. The AIM-4D is now cleared for use. Seriously, the documentation for this stuff is kinda thin, and what there is is sometimes contradictory. Doin' my best, if you know of any source material, please let me know.
SupGen
1/3/13
244 downloads
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ODS Warbirds: F-5E Tiger II ODS30 Squadrons
By Viper63a
SF2 F-5E Tiger II ODS30 Squadrons
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This pack contains the stand-alone version of the Bahraini & Saudi F-5E aircrafts from "Operation Desert Storm: 30th Anniversary". This mod contains accurate ODS livery, nose art and serial numbers from ODS. This is just a sample of what you will find in the expansive "Operation Desert Storm: 30th Anniversary" pack. If you like what you see and want (much much) more! You can download "Operation Desert Storm: 30th Anniversary" here...
https://combatace.com/files/file/17521-operation-desert-storm-30th-anniversary-edition/
!! DO NOT INSTALL THIS MOD into the "Operation Desert Storm: 30th Anniversary" pack. That pack already has these aircrafts, customized for the ODS30 theater!
* Sources:
https://dstorm.eu/pages/en/bahrain/f-5.html
https://dstorm.eu/pages/en/saudi/f-5.html
* Included Jets:
F-5E
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Installation...
---------------------
1) Copy the contents of the "To_Mod_Folder" folder into your mod folder and over-write if required.
2) Check, ensure (or update) all the squadrons in this pack is in your "SQUADRONLIST.INI" file. Once you look at that file, you will know what to do.
* Tweaked and Tested by the ODS30 team!
* Mod Direction and Optimization - Menrva
* Additional Data and Weapons improvements - Yakarov79.
* Additional Sound tweaks and updates - Guuruu.
* Accurate Skins and Decals - Viper63a\Coupi
Thanks and Enjoy!
=Viper63a=
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-------------------------------------------------------------
Credits: F-5E For Strike Fighters 2
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Bpao and Mirage Factory crew: Orginal F-5E model and templates
FastCargo for original F-5F model
EricJ and pappychecksix for original F-5F templates and textures
Sophocles for his superb cockpit work. Every switch is a work of art.
Crusader for his ini file magic, really makes the cockpit and plane come alive.
Paulo for his mammoth decaling work which he allowed me to use. and even helped me by reworking some of it.
Me for cobbling all this together (=texturing and modeling work)
The rest of the Combat Ace community. Without you guys I would never have bothered to make it this far. Mats "Centurion" Liljeroos
225 downloads
0 comments
Updated
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L-410UVP-T
By Gepard
L-410UVP-T Turbolet
*****************************************************
This mod is made for SF2.
----------------------------------------------------------
I. History
The czech made L-410UVP light passenger and transport plane was developed
to replace the old AN-2 biplanes. After a first version, called L-410A, the soviet Aeroflot airline
demanded some changes, including better short take off capabilities. So the version L-410UVP was developed and widely exported in the COMECON states.
The east german air force LSK, purchased 10 planes in 1980. They used it as training airplane for tranport pilots and navigators and for transport tasks. Parachute missions were made with the subversion L-410UVP-T (t- stands for Transport).
VIP transport was made with subversion L-410UVP-S (s stands for Salon). Both versions were easy to discriminate. The T version had a black rubber plate behind the side door.
-----------------------------------------------------------------------
II.
CREDITS:
While making the L-410UVP-T i used a lot of files made by other modders. Thanks for this files!
The LOD file is made:
~~~~~~~~~~
MontyCZ
The skin based:
~~~~~~~~~~~
on MontyCZ's latvian skin, modified by me.
The flight model is made :
~~~~~~~~~~~~~~~~
by MontyCZ
and modded
by me
The Cockpit is made
~~~~~~~~~~~~~~
by Florian
~~~~~~~~~~~~~~~~~~~~~
The airborne ranger is made
~~~~~~~~~~~~~~~~~~~~~~
by Florian, modified by me
----------------------------------------------------------
III.
INSTALLATION:
-Unzip the folders into your object folder
----------------------------------------------------------
IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
-------------------------------------------------------------
V.
The L-410UVP-T and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
------------------------------------------------------
------------------------------------------------------------
Hope you enjoy it.
Michael (Gepard)
Made in Germany
April 2020
229 downloads
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Yak-28R (SF2)
By lindr2
Yak-28R for SF2 Readme
Yak-28R Recon plane (1964)
Model based on Yak-28B model by Pasko, sound by Spiloone 104
A4-B Cockpit repaint by Wrench
red5202 pilot by The Trooper
To Install:
- unpack Archive in temporary folder
- copy Yak-28R folder to Aircraft folder.
- copy Sounds to Sound folder
- copy pilots to Pilots folder
- copy Fuel tanks & Recon cameras to Weapons folder
Plane specifications:
Yak-28R:
- Engine R-11AF2-300
- max flight distance 2400 km
- Mach limit 1.79
- 'Initsiativa-3' Radar
- Recon cameras
day: AFA-41/10, AFA-42/20, AFA-54/75,
night: NAFA-75
Yak-28R features:
- animated canopy
- animated air intake cone
- animated nozzles
- drag chute
Yak-28R production: (183 planes 1966-70)
Yak-28R used in Afganistan campaign (1979-89)
- 39-th ORAP (Mary-1 Airfield, Turkmenistan)
no casualties
- 87-th ORAP (Khanabad Airfield, Uzbekistan)
19 mar 1981 one plane crashed
17 apr 1987 Yak-28R (pilot capt. M Chisteev) Shot Down near Mazary-i-Sharif
289 downloads
0 comments
Submitted
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QF-100 Drone
By paulopanz
QF-100
I made this drone mostly as spin off of other F-100 skins that the new Hgbn temps urged me.
The daygloo paint is always pretty .....
There are 3 skins inside the pack: red, orange and red silver tailed (my favorite).
The fuel probe, the weapons and, of course, the pilot are removed.
There is also a test mission engage the drone on the north sea with an F-4F
(It comes towards you, so simply set the search radar at maximum range and wait).
I have to thank:
- Hgbn for his oustanding temps;
- The wrench for his cockipit edits;
- Storm for original SF-1 drone, I used as a guide
- ChampionsVA56 for hangar/loading screens, hoping he will include this in his huge
drone collection inside his great Mescalero proving ground.
TO INSTALL:
Simply put all in your main mod folder.
You need my TuAF pack installed for showing nose/gear door numbers
To fly the test mission mission You need SF-2 EU installed.
To make the drone un-flyable go inside QF-100 folder, open QF-100.ini
and change this:
[AircraftData]
AircraftFullName=QF-100 Drone
AircraftShortName=QF-100
AircraftDataFile=QF-100_DATA.ini
UserList=QF-100_UserList.ini
LoadoutImage=F-100D_loadout.tga
//CockpitDataFile=QF-100D_COCKPIT.ini <-------------
Happy trainings.
Paulopanz
129 downloads
0 comments
Updated
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S-3B Viking for SF2
By NeverEnough
S-3b Viking v1.00 for SF2
by FoxMonter.
Flight model by C5
Beta Tester Capun, Charles
VS-27 and VS-35 Skins by Sidewinder86
SF2 updates by NeverEnough
--------------------
Read the specs to know about this craft.
Install.
--------
Simply extract the contents of the S-3B folder into your Mods\StrikeFighters2 folder.
676 downloads
0 comments
Updated
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B-57G Tropic Moon.
By Sundowner
This model is created from the old freeware AlphaSim B-57B which is a LOT more work than most folks realise.
Pit is by myself but not 100% correct.
Lots of ini work by Wrench......without Kev's help this model would not of made it to this downloads section.
Read the readme and enjoy.
350 downloads
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Dassault Mystère IVA
By paulopanz
The Mystère IV was an evolutionary development of the Mystère II aircraft.
Although bearing an external resemblance to the earlier aircraft, the Mystère IV
was in fact a new design with aerodynamic improvements for supersonic flight.
The prototype first flew on 28 September 1952, and the aircraft entered service
in April 1953. The first 50 Mystere IVA production aircraft were powered by
British Rolls-Royce Tay turbojets, while the remainder had the French-built
Hispano-Suiza Verdon 350 version of that engine.
This plane was "the star" of War of the Stripes over Suez in 1956
France was the main operator of the Mystère IV and at the peak usage operated
6 squadrons. Most of the aircraft were purchased under a United States Offshore
Procurement contract and many were returned to US custody after they were retired.
In April 1953 the United States government and the United States Air Force placed
an order for 223 aircraft to be operated by the French. The new Mystère IVs were
used in the 1956 Suez Crisis and continued in use into the 1980s
The Mystère IV became Israel's first swept-wing fighter when an order for Mystère
IIs was changed to 24 Mystère IVs in 1955, which were delivered from April to June
1956, equipping 101 Squadron. A further 36 were delivered in August 1956, with a
final aircraft, equipped for reconnaissance duties, delivered in September 1956.
On 29 October 1956, when Israel attacked Egypt in the opening move of what became
known as the Suez Crisis, invading the Sinai Peninsula, the Mystères of 101 Squadron
were deployed on both air-to-air and ground attack mission.
A second squadron, 109 Squadron was equipped with the Mystère IV in December 1956,
while 101 Squadron passed its Mystères to 116 Squadron in November 1961. Israel
planned to replace the Mystère IV with the Douglas A-4 Skyhawk, but 109 and 116
Squadron still operated the French fighter on the outbreak of the Six-Day War.
The Mystère was finally retired from Israeli service on 18 March 1971.
India procured 104 of aircraft in 1957 and used them extensively in the Indo-Pakistani
War of 1965. The phasing out of the aircraft started soon after the 1965 Indo-Pakistani
War, though it saw further action in the Indo-Pakistani War of 1971, it was completely
phased out of the Indian Air Force by 1973.
This is a big High Res update of my previous and other modders skins and new ones.
Plane tweaking.
WHAT'S IN:
- 43 new skins (IDF 12; 5 IAF; 16 AdA)
- historical decalsets
- missing antenna added
- taxing dance solved
- openable autoclosing canopy
- pilot
CREDITS:
- Tk plane
- Geary High Rez temps
- Ghostrider883 IAF previous skins
- Wilco IDF decals
- Coupi new antenna
TO INSTALL:
- all in main mod folder and overwrite
OPERATIONS:
- key 10 = Canopy open
NOTE:
I looked for the Hispano Suiza Verdon sound, but no luck. If someone has it, please share.
Enjoy
@paulopanz
303 downloads
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SF2 CF-100 MK-4B NATO
By baffmeister
This package represents the CF-100 MK-4B version as used by the RCAF in Europe. It's meant for a "typical" SF-2 installation that includes the GermanyCE terrain.
The date range is historic, from November 1956, to December 1962. Skins for the four RCAF squadrons that deployed to Europe are included, with a skin change to the later RCAF/Red Ensign style occuring during 1958.
For campaign modders, the CF-100 date range just fits in for the 1956 Red Tide and 1962 Red Thunder campaigns.
The skin jpeg's are quite large but I haven't had any frame rate issues on a mediocre Dell I-3 rig. The model does use distance lods. [yay!]
ROCKET ISSUES:
After much messing around the air to air rockets are best described as "adequate for now." The rocket pods are "No Jettison" because, with jettison-able pods the AI would just drop them prior to engaging any air targets. To get the pods to automatically jettison like the real CF-100, a "RemoveNodeAfterUse" statement is used but the pods disappear when the first rocket is fired.
Much work has gone into setting up the rockets with different CEP [spread] settings as well as different engagement ranges being tested. Also much work trying to get the AI to fire a full salvo but so far unsuccessfully. They sometimes fire quite large salvos but we still haven't figured out the "Logic" that's being used by the AI when using air to air rockets. Some rocket settings are quite counter-intuitive. During early testing the AI was consistently firing the rockets below the target. Raising the RocketBoresightAngle didn't help the situation, they still fired too low. Strangely, lowering the RocketBoresightAngle made the AI raise the nose more when firing the rockets resulting in a big improvement in hit percentages.
The AI does quite well when attacking IL-28's, less well against fighter sized attack aircraft, and very poorly against TU-16's, which are almost untouchable by the AI. The only AI kills I've seen against the TU-16 is when I maneuvered the formation into a head on attack before giving the engage air command. The results were a couple of collisions and one very lucky kill when an AI aircraft managed to fire one [that's "1"] golden rocket. When player flown it's possible to do a successful one pass attack on the TU-16. Against maneuvering fighters the AI will get only very occasional rocket hits so for CAP missions the rockets aren't included in the load out. Any improvements for the rocket behavior will be passed along through a CF-100 support thread.
More information is included in the README.
CREDITS:
Sundowner: Aircraft model, cockpit model, various ini work, some skin work, research.
1977Frenchie: Skins, decals, hangar and loading screens, research.
Baffmeister: Flight model, some ini work, some research, package compilation and readme.
Wilches: Beta testing and research.
Crusader: Research
The Canberra_2 engine sound and Mk3 ejection seat are included but not sure who made them. There is also a CF-100windsound which I might have made but don't remember for certain.
This package is subject to the CombatAce Modders Licensing Agreement
297 downloads
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Mirage IIIRS Swiss Air Force (EARLY)
Mirage IIIRS Swiss Air Force (EARLY)
Install - Need Update July 2012 and DLC Mirage IIIO
The Swiss Mirages are equipped with RWS, chaff & flare dispensers. Avionics differed as well, with the most prominent difference being that the Thomson-CSF Cyrano II radar was replaced by Hughes TARAN-18 system, giving the Mirage IIIS compatibility with the Hughes AIM-4 Falcon AAM. Also the Mirage IIIS had the wiring to carry a Swiss-built nuclear bomb or French nuclear bomb. The Swiss nuclear bomb was stopped in the preproduction stage and Switzerland did not purchase the French-made bomb. The Mirage IIIS had an integral fuel tank under the aft belly; this fuel tank could be removed and replaced with an adapter of the same shape. This adapter housed a SEPR rocket engine with its liquid fuel tanks. With the SEPR rocket, the Mirage IIIS easily reached altitudes of 20,000 m. The rocket fuel was very hazardous and highly toxic, so the SEPR rocket was not used very often. The Mirage IIIRS could also carry a photo-reconnaissance centerline pod and an integral fuel tank under the aft belly; this carried a smaller fuel load but allowed a back looking film camera to be added. In the early 1990s, the 30 surviving Swiss Mirage IIIS interceptors were put through an upgrade program, which included fitting them with fixed canards and updated avionics. The Mirage IIIS were phased out of service in 1999. The remaining Mirage IIIRS, BS and DS were taken out of service in 2003
Animed Cockpit - SHFT + 1
Modelo - TK (Mirage IIIO)
Texture - Ludo, Denis Oliveira,Coupi
mod - Denis Oliveira
DATA.INI - Coupi
Decals - Coupi
180 downloads
0 comments
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