- A-1 Skyraider
- A-4 Skyhawk
- A-6 Intruder
- A-7 Corsair II
- A-5A/B/RA-5C Vigilante
- F-4 Phantom II
- F-5 Freedom Fighter
- F-8 Crusader
- F-84 ThunderJet/Thunderflash
- F-86 Saber
- F-101 Voodoo
- F-104 Starfighter
- F-105 Thunderchief
- F-111 Aardvark
- B-57 Canberra
- G-91 Gina
- Mig-17 Fresco
- Mig-21 Fishbed
- Hawker Seahawk
- Harriers
- Trainers
- Heavy Bombers and Multi Engined Aircraft
- British Aircraft
- Saab Aircraft
- Mirage and Dassault
- US Navy Aircraft
- US Air Force Aircraft
- Soviet Union/Russian Aircraft
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IAI Sa'ar, Fuerza Aérea Hondureña
By Wrench
IAI Sa'ar, Fuerza Aérea Hondureña (Honduran Air Force) for SF/WoV/WoE/WoI and probably SF2
-Part of an on-going series of mod recreating Central American Airpower
This is a compliation mod, mixing and matching several bits by 2 very good authors into one, nationalized aircraft.
This package included the IAI Sa'ar by ErikGen and the Honduran AF skins by museli, combined with some ini edits by me to recreate the Sa'ar as flown by the Hondurans in the late 1970s through the mid 1990s.
This is a complete aircraft mod, containing all the parts necessary to just unzip, install and fly away (excepting you'll still need to add the drop tanks)
This mod is designed for use with, I'm hoping, ANY weapons pak. You may just need to add a few things. The drop tanks are included, in the new folder format for SF/WoV/WoE/WoI, and includes a _data.ini for possible use in SF2 (this is untested by me)
IMPORTANT: a NEW Nations.ini is included with the mod that superceeds the previously released version. Simply put, I'd totally forgotten to add Columbia to the listing; which would cause MAJOR issues!!! Sorry! So, just replace the pre-existing versions with this one.
= IMPORTANTx2: This aircraft has been tested in Post-Patch SF/WoV/WoE/WoI. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft. Fly accordingly!!! It should also work in SF2 and later iterations - this has NOT been tested, however.
With thanks to ErikGen and museli for creating the aircraft and skins, respectively
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Happy Hunting!
Wrench
kevin stein
247 downloads
0 comments
Submitted
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Hunter FGA.9 Royal Rhodesian Air Force
By ndicki
HAWKER HUNTER FGA.9, No.1 Squadron Royal Rhodesian Air Force, Thornhill AFB, Rhodesia, late 1960s
The Hawker Hunter FGA.9 was delivered the (then) Royal Rhodesian Air Force in 1962/3 to replace the DH Vampires then in
service with No.1 Squadron. The aircraft wore a number of different camouflage schemes during its twenty-plus years in
service with the Royal Rhodesian Air Force, the UDI-period Rhodesian Air Force and finally, the post-Independence
Air Force of Zimbabwe.
Twelve aircraft were delivered, and all are represented in this pack, although three crashed during the 1970s. All twelve are represented here.
The Royal Rhodesian Air Force lasted until the establishment of Rhodesia as a Republic in 1970, when the Lion-and-Tusk roundel
was introduced.
Credits:
Spinners modified the Thirdwire stock Hunter FGA.9 to make it flyable, and fitted the cockpit.
Modifications to ini files, stock weapons, screens and skin by Nigel "ndicki" Dickinson.
Ideas and support from Josh "Jeremiah Weed"
For SF2 only, although it can be converted to SF1 if you know how!
Issued according to the CombatAce Freeware Agreement.
167 downloads
0 comments
Submitted
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Tu-4 Pack
By lindr2
Tu-4 Pack
Model by MontyCZ
Cockpit by Wrench {from T-4 AWAC what if.. plane}
Tu-4, Tu-4A, Tu-4K, Tu-4R, H-4, H-4A, KJ-1.
Tu-4 - first version (1947) 11 x B-20 guns, Kobalt Radar
Tu-4A - Nuclear Bomb Capable version (1951) , AvionicsDLL=EasyAvionics.dllNS-23 Guns, 'Kobalt' Radar
Tu-4K - Missile carrier version (1952), 10 x NS-23 Guns, 16X for Land Attack, KS-1 for Anty Ship missions, 'Kometa' Radar
Tu-4R - Recon version (1954), 10 x NS-23 Guns, 'Kobalt' + RP Radar, RWR, PhotoCameras, can used in bomber role
H-4 - Chinnese Tu-4A Version (1953), 10 x Type 23-1 Guns, 'Kobalt' Radar
H-4A - Version with AI-20K engines (1972), 10 x Type 23-1 Guns, 'Kobalt' Radar
KS-1 AWAC version with 'Liana' radar [radar from Tu-126] (1967), 2 avionics variants: Easy [at default] & hard, 2 x Type 23-1 Guns, AI-20K engines
Note: for use B-20 & Type 23-1 Guns You should update GUNDATA.ini {included in package}
Plane FM updated for usage with Oct 2008 patch, added avionics, loadout almost hystorical.
Soviet Recon cameras data included in ReconCam.ini, add Them to weapon data.
16X & updated ini for KS-1 included.& AFA-42 family Recon cameras ini included.
BRAB family AP bombs {antyship} included in my weapons pack
965 downloads
0 comments
Submitted
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F-86D-31 Royal Danish Air Force
By hgbn
F-86D-31 Royal Danish Air Force Esk 726
This is a Redo of my earlier Skin. In fact it's a complete new mod.
This is a complete Aircraft. with better Sidewinder rails and a gun firring fake rockets. So now AI will engage Air2Air
with rockets. But whatch the ammo. You only have 24 shots.
ONLY reason to create a gun which is not historical correct on the D model is a compromise betwen realliaty and what the sim allowes
I STRESS again had the sim allowed the AI to engage with rockets I wouldnt have added the Gun tray. but retained the original Rocket tray.
How to install?? Unpack, drag and drop the entire Objects Folder into your WOX install. Add the weapons data and gundata
into the respective ini's open and save with the guneditor and weaponeditor. IF you have Ravenclaw_007's late CL-13B pack
installed only the tanks needs to be added in the weaponsdata.ini.
I would like to say thanks to:
The original F-86D Team for alowing me to use their stuff.
Bobrock for his Templates I used.
Ravenclaw-007 for the tank templates and sidewinder rails.
Julhelm for the gundata entry.
Vigilant for the gun.
Fast Cargo For the rocket tray animation tip.
Enjoy and REMEMBER this is freeware stuff and it should newer be used in ANY payware mod. But feel free to use at will otherwise
hgbn
Alias Henrik Nielsen
309 downloads
0 comments
Submitted
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Spanish Navy Pack V1.0 (Corrected)
By macelena
Repost of the previous, wrong file, corrected skins
This pack contains all harriers employed in the spanish navy since 1976, in nation-specific mods,
wich should work in all thirdwire sims
Includes AV-8S Matador (by wpnssgt) and AV-8B (by bobrock) in both Day Attack and Plus Versions,
in nation-specific mods
In 1976, the Spanish Navy, wich couldn´t afford to use a conventional Aircraft Carrier, became
the first navy to use Harriers operationally from a WWII CVL(USS Cabot), the AV-8S "Matador", while
the Royal Navy could still operate F-4Ks and Bucaneers from HMS Ark Royal.
After the Falklands War, the Harrier won the trust of the Spanish Navy command, wich allowed the
following models of the family to stay serving despite the cost it implicated. Such this way, the Harrier
remains in spanish service.
Enjoy
705 downloads
0 comments
Updated
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Fairchild C-123 Provider Package Ver 1.0
By Dels
This package contains the Fairchild C-123B and C-123K with various skins.
You will require 7z to extract the package. Available from:
http://www.7z.org
Read the Readme.txt
1,205 downloads
0 comments
Submitted
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B-52 Stratofortress Mega Pack
By Dave
B-52 Stratofortress Package by Dels via Wpnssgt.
Skins by Pappy and X Ray
Loadouts by MJ and JSF_Aggie
Decals, testing, etc by Dave (USAFMTL)
Sounds by Spillone.
Package contains:
Early B-52G/H
Late B-52G/H
A Phase V, B-52H will come later.
Units included
319th BW
17th BW
379th BW
456th SAW
72nd BW
410th BW
To install:
Planes go in your Aircraft folder.
Sounds go in your Sounds folder.
This is currently an AI only plane, I will say it again, this is currently an AI only plane as we didn't have a finished enough pit to include it. Having said that, you all know in Knowledge Base it tells you how to make AI planes flyable. If you go to the forum and say you can't fly it because you didn't read this readme. I will clown you hard and may not even be nice.
http://forum.combatace.com/index.php?showt...st=0#entry90487
That link above will tell you how to make AI planes flyable.
Knowing you all will make it flyable, here are the known issues:
There are so many loadout combination that we went basic but we did our best to get many things to work. Your milage may very.
We did our best. Enjoy.
Dave USAFMTL.
1,723 downloads
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AT-6G Texan "Mosquito FAC"
By Wrench
North American AT-6G "Mosquito FAC"
for SF/SFG/WoV/WoE/WoI, Post 08 Patch Level and probably SF2/SF2:V
This is a mod of Bunyap's little T-6 Texan trainer into the AT-6G as used during the Korean War as the "Mosquito FAC"
This is a COMPLETE aircraft mod, with all the trimmings. There have been extensive edits to the data, loadout inis and a "new" cockpit. It is designed for use in the post 08 patch envrionments; in fact a couple of edits WON'T work without being in post 08 patch (movable rudder lights, fer example)
It has been totally reskined in a Natural Metal, more of a generic than any particular squadron, with all new Buzz Number and accurate Serial Numbers. I say 'accurate', as they ARE for AT-6G, but not from any particular squadron.
All the weapons supplied have been updated for this late game usage, and are supplied in the new 'folder style'. For SF2/SF2V users, a data ini for each weapon is included in each folder. (note: most of these propably already exist in the SF2 weapons pak. PLEASE check before installing, AND note the T-6_30cal_GunPod has been edited to make the guns shoot in the right direction)
A new blade-type upper antenna, with repositioned pitot tube, and set for use as a 'fake pilot' seat is also included (thanks to Ravenclaw!!). This is also usable for other nations that used the AT-6G in the COIN or FAC roles. New Hangar Screen, in the WoE style, allowing it's use in all the Classic Series and SF2/2:V and a new Loading Screen are also provided.
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
Enjoy!
Wrench
Kevin Stein
ps: yes, I know the anti-glare panel is 'off' in the screenie above; it has bee fixed. I was just too lazy to take another screenie!
544 downloads
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A-4K LATE
By James Fox
RNZAF SKYHAWKS;
There is no real A-4K models made so these three use the closest Thirdwire models. These models are for WOX versions of Thirdwire games.
If you have any Thirdwire WOX games and you extract all the required .lod files they will work in SF2 series games. However the SF2 models have been very much updated from WOX versions and look much,much better and have greater detail. Plus I am curtainly working on those SF2 models to bring A-4k's into SF2 series.
These three models all use Truck-Lo's cockpit which is available in the Combat-Ace download section and included, plus can also be modded to use the A-4AR's cockpit as well. I do not know how different the A-4AR's cockpit is from the A-4K's cockpit, but believe to look at they are very similar.
INSTALL;
You just need to copy or drag and drop the aircraft into your Aircraft folders and tanks to be installed in the usual way. Note I do not know who made the green A-4K tank, because it has alway been there in my weapons folder. I think it may have come from Bunyaps Weapons orginally. It is also included in 331Killerbees pack.
I have tinkered with the weapons loadout files a little and they may not be totally correct, feel free to amend if you want. They are set for fun rather that relistic.
First model is A-4K Euro 1 which based on the stock Thirdwire A-4F, RNZAF A-4K's where late model A-4F without the tail top pod. Where originally painted in SEA camo, see A-4K SEA in Combat-Ace downloads which I painted for Truck-Lo. The Euro Camo came later, I cannot remember the date, then another upgrade happened and the hump became reduntant and was removed, I used Thirdwire A-4E, closest match. Then New Zealand brought A-4G from Austrailia sometime after the Austrailan Navy retired its last carrier. On entering service in NZ the A-4G's only had their markings and numbers changed, they remained in the tone grey camo. I've released as SF2 model only, not included here. Later the A-4K's and A-4G's where all upgraded to A-4K Kura, Hawk in English, and where all painted green.
The A-4K Green 1 skin is fictional.I was playing around one wet weekend.
Feel free to mode as you like but must remain Freeware. I have no problems with that and you do not need my permission to change, improve on and release. This is what makes ThirdWire and its Forums so great and helps it to keep going, for over seven years I think I read somewhere.
Thanks to TK, Thirdwire
To Truck-Lo
To Bunyap and 331Killerbee
And to Marcfighters, I used your A-4F Israeli model a lot as reference when I first started painting the SEA Camo. Helped me alot in find those strange parts on the templates.
Ps, there are even more on TK's new models. I think I have found all the hinges now and where they are mapped.
674 downloads
0 comments
Submitted
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De Havilland Vampire F.8
By Spinners
De Havilland Vampire F.8 for SF1
This aircraft mod will create a 'what if' de havilland Vampire F.8 with colourful post-war markings for No.3, No.4, No.98 and No.263 squadrons of the Royal Air Force.
This is a revised upload that was originally for SF2 but mistakenly got left in the SF1 section when the SF1/SF2 split happened and as I can't get SFG/WOX to work on my W10 desktop I've not been able to test it. I think I've got the reverse engineering right but the one thing I can't do is sort out the rockets and tanks (it's so much easier in SF2).
INSTRUCTIONS
1. Drop the Vampire_F8 folder into your Aircraft folder.
That's it.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Thanks to Pasko for this superb add-on aircraft (one of his many), Gramps for the skins and also Don (C5) for the FM.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 26/06/2020
Version 1 - 17/06/2009
406 downloads
0 comments
Updated
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Arab Air Forces SU-7BMK Fitter-A ver. 1.1 for WOI
By guyran
===================================
Arab Air Forces SU-7BMK Fitter-A ver. 1.1 for WOI
------------------------------------------------------------
This aircraft is an update of the excellent add-on "NKAF Su-7BMK" by Bob *howling1* Hauser for WOI.
The NKAF Su-7BMK:
http://forum.combatace.com/index.php?autoc...mp;showfile=718
Modification over ver. 1.0:
Fixed loadout problem
Latest weapon pack for WOI in needed.
Installation:
1. Unrar WOI Su-7BMK Arab air forces ver. 1.1 into a temporary folder.
2. Copy the folder SU-7BMK(EAF) and paste into C:\...\Wings Over Israel\Objects\Aircraft folder
Thats all,
Special Thanks To :
Bob *howling1* Hauser for his permission to use his model.
Thirdwire for Excellent simulator.
For Questions or comments send me a message
Enjoy
Guyran
806 downloads
0 comments
Updated
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Mirage IIICJ last "DESERT WARRIORS"& "GUERREROS DEL HIELO" (PART ONE)
By torno
Of the mirage IIICJ ONLY WOI, TK thanks to the excellent model established
Sorry for my English.
555 downloads
0 comments
Submitted
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Hawker Hunter FGA 9 for SFP1 and WoX
By Uhu
#INSTALLATION
The setup for this mod is designed to use the Thirdwire first generation folder structure patched
to 10-08 standard, the latest one as per july 2009!
1) Unzip the "Hunter FGA9" folder to a temporary place where it is easy to find.
2) Add the data from "Hunter Pylon_Weapondata.txt" to your weapondata.ini and save it with the weapons editor.
This step is mandatory in order to get a visible pylon for the Sidewinder.
3) Copy the "Hunter_FGA9" folder to your "Aircraft" directory.
4) In the case that you do not use the community weapons pack 2.52 (available at CombatAce.com, link below),
you may have to add the data from "Weapons\Ordnance_Weapondata.txt" to your weapondata.ini and copy
the needed folders in "Weapons" in your weapon directory.
#ADDITIONAL INFORMATION
This is mainly a INI rework to turn a SFP1 Hunter F6 (also available at CA, link below) in a
Hunter FGA9 ground attack aircraft. It uses some data (namely the Hunter Pylon and a cockpit) of
another Hunter Mod by ndicki (it could also be downloaded at CA, link below).
I did not research a large amount of historical fidelity - it looks like sidewinder pylons were only
mounted on exported and so customised Hunters - like planes of the Rhodesian Airforce.
I've tested the plane on a Strike Fighters Project 1 install patched to Oct.-08 level with the
community weapons pack 2.52 installed.
#LINKS TO MATERIAL
- License information: http://forum.combatace.com/index.php?showtopic=26131
- Community Weapons pack: http://forum.combatace.com/index.php?autoc...p;showfile=7791
- Hunter F6 for SFP1: http://forum.combatace.com/index.php?autoc...p;showfile=5235
- Rhodesian Hunter FGA 9 for SF2: http://forum.combatace.com/index.php?autoc...p;showfile=8445
#DOCUMENTATION
1) The FM and the rest of the aircraft_data.ini comes mainly from the Hunter F6 model. Changes include
the removing of the rocket rails and the adding of the Sidewinder stations.
2) The loadout.ini is my creation.
3) The LOD's, hangar, loading and loadout screens are simply renamed versions of the F6 versions.
#LICENSING INFORMATION
As the used sources are under the
-> CombatAce Freeware License (see link above) <-,
this rework / compilation is licensed as such too, in short: freedom to distribute such licensed work
as long as it does NOT become part of payware or not publicly available.
#CREDITS
The Hunter F6 was done by:
- Modelling likely by ArmorDave. Skins by Sundowner, Gramps. Other contributors according to the
readme were Diego, Marcelo without naming their contribution. The upload at CA was done by USAFMTL.
The Rhodesian Hunter was a coproduction too (quote from the ReadMe of it):
- "Spinners modified the Thirdwire stock Hunter FGA.9 to make it flyable, and fitted the cockpit.
The weapons pylon and rail was made specially by Alex "AleDucat" Ducat.
Modifications to ini files, stock weapons, screens and skin by Nigel "ndicki" Dickinson.
Ideas and support from Josh 'Jeremiah Weed' "
I apologize for any forgotten people in the credits, please notify me in case of any lack of correctness.
That is my first try at a modification and so my first little publication - any feedback would be greatly appreciated.
I want to say "Thank you" at Wrench, moderator at CombatAce, for some useful hints. Thanks also for the rest
of the Thirdwire community!
Uhu
624 downloads
0 comments
Submitted
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MiG-23BN (WP)
By lindr2
MiG-23BN EURO pack (WP skins & decal numbers pack for MiG-23BN).
skins is semi-historical, plane numbers is historical correct
Model based on MiG-27 model by Wpnssgt sound by Spilione104
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23BN_** folders to Aicraft folder.
- copy Sounds to sound folder
Plane specification:
- Max G: 7.0
- MiG-23BN can use R-3S/R-13M, Kh-23
- R-29B-300 Engine
- 'Fon' Laser Range meter.
- KN-23 navigation complex (same as Su-17M2)
- ASP-17B gunsight
- Sokol-23N Targeting system
- DISS-7 control System
- Delta-NM {Kh-23 control pod}
MiG-23BN versions on pack:
- MiG-23BN Soviet & WP Export in production 1974-84 (With ECM & KH-23 Support)
624 MiG-23BN were producted in 1973-1984, but only ~70 for VVS, last soviet MiG-23BN Retired in 1988.
360 downloads
0 comments
Submitted
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MiG-23MF Poland
By lindr2
MiG-23MF (Poland) Readme
MiG-23MF for Poland code 23-11MF
Model based on MiG-23M model by TMF, sound by Spiloone 104
This plane required MiG-23/27 Weapons Pack. Please install it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23MF_POL folder to Aicraft folder.
- copy Sounds to sound folder
Plane specifications:
Mig-23MF:
- Max G: 8.5
- Radar Sapfir-23E
- ASP-23D gunsight
- MiG-23MF can use R-23,R-13M,R-3S,R-60 missiles
- Max Loadout 2000Kg
- R-29-300 Engine
- TP-23 Heat seeker
in production - 1978 - 36 planes Skin: grey ( 36 historical plane numbers).
244 downloads
0 comments
Submitted
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A-6F Intruder 2
By tomcat21
this is an what if of an modernized version of the A-6F Intruder 2, based on the A-6E TRAM by Monty CZ, Dave(USAFMTL) and wpnssgt. Due to the curruption of the original file, i decided to just post the INI edits instead. This will work for the A-6E TRAM found on combat ace. and its made to show a somewhat modernized A-6F, with F414 GE400s instead of F404s and dual LAU-105s instead of a the two extra racks in the original A-6F design. everything else is the same, except for a newer radar and search,track and boresight capabilities. I plan to update the loudout lter...but for now, this is just the ini edits. to make this work...you'll have to have the A-6E TRAM by Dave(USAFMTL) and wpnssgt from column5 http://www.column5.us/cgi-bin/counters/uni...ft/A-6E_TRAM.7z
or from combatace http://forum.combatace.com/index.php?autoc...p;showfile=1373
**instructions**
to install. unzip and post into the aircraft directory. download the A-6E tram or if you have it already, open it and copy the LOD files, skins, and TGA files from the main directory into the A-6F folder and it should show up in the aircraft directory when you load WOE or WOV. Ive inclueded a the original cockpit file with a few edits *i merged the F-16 and 18's cockpit files into this one while i was tring to update the older A-6E cockpit but nothing worked...and i also renamed some files to show in the A-6e cockpit but most have been returned to normal. So i might have to re edit the cockpit.ini file if something goes screwy with the plane.
also make sure you have the latest weapons updates and edits to be on the safe side, incase something doesnt show. hope you all like it.
All credit goes to Dave(USAFMTL) and wpnssgt for creating the A-6E TRAM. thanks for making such a nice plane
674 downloads
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F-4C_1965_Version2
By mppd
F-4C 1965 Version 2- By Crab_02 and Mike Druzolowski
***This corrects several small issues. I have also included serial numbers for a third unit – the 45th TFS, which is famous for getting the USAF’s first mig kills in Southeast Asia. Please overwrite all previous files. Sorry for any inconvenience!***
This project started out with my early attempts to make the stock WOV F-4s a little more authentic. Crab_02 eventually contacted me and kindly shared his Phantom II update project with me, which is what this is based on. All credits go to him, without his basic work, help and guidance in learning 3D modeling, I never could have come this far. Our continued thanks to TK and Third Wire to allow us continued freeware development of his work.
This first model will form the basis for every subsequent F-4 variant that flew in Southeast Asia (and hopefully, beyond). Please contact me for any problems or issues - we'll do our best to correct them and make this even more authentic for what's to come. PM me at Combatace or E-mail at mppd@att.net please.
I made this package for the post-October 08 patched version for Wings over Vietnam (which is what I'm flying). Textures are 1024 pixel resolution to help frame rates on modest systems (like mine) - so view the external views at arm's length, not extremely close-up please. Versions for SF2 with higher resolution textures are sure to follow.
My sincere thanks (in addition to Crab and TK) go to Sundowner - who originally shared his F-4 texture templates with me and what I started with originally, and also to drdoyo for his 1024 templates which helped, Ravenclaw_007 for the kind permission to include his super Martin Baker ejection seat in this package, and to Old Diego for kind permission to include his superb pilots, and to X Ray who did the superb pilot repaints (and whose name was forgotten in the original readme of the 1965 version).
Description: The airplane depicted is the Air Force F-4C as it appeared in 1965 during its combat debut in Southeast Asia - Navy LAU-17 pylons with adapters for A/G ordnance, no radar homing and warning antennas nor all of the small antennas added later on.
New features include:
*New vertical stab and rudder shapes
*New nose radome and IR sensor housing shapes
*New detailed pylons and Sidewinder rails
*New 3D model cockpit (mostly invisible though...)
*New nose wheel doors
*Animated air refueling door (Shift + 8)
*Opening canopies of course (Shift + 3)
*New horizontal stab bases
*New early McAir and later Fletcher wing tanks (with pylons that correctly jettison along with the tank) plus new centerline 600 gal tank with retained pylon
*Numerous small detail changes
(Note that all textures for the stock Thirdwire F-4s can be made to fit with minor alterations - watch leading edge flap, vertical stab/rudder and intake splitter plate locations mostly.)
Issues: I used many parts that I already had built, so separate bmps are included for the pylons, nose and rails - these should have been combined into one I guess.
Historical bit: Five USAF F-4C squadrons of Tactical Air Command rotated TDY to Southeast Asia during 1965 as follows:
*45th TFS, 15th TFW MacDill AFB TDY to Ubon RTAFB April to August 1965
*47th TFS, 15th TFW MacDill AFB TDY to Ubon RTAFB July to November 1965
*68th TFS, 8th TFW George AFB TDY to Korat RTAFB August to December 1965 (acft remained
to form the 433rd TFS at Ubon)
*431st TFS, 8th TFW George AFB TDY to Ubon RTAFB August to December 1965 (acft
remained to form the 497th TFS at Ubon)
*43rd TFS, 15th TFW MacDill AFB TDY to Cam Rahn Bay AB October 1965 to January 1966
All originally carried the gull grey/white scheme as factory applied - similar to the Navy F-4B but with markings differences (especially no intake walkways or splitter plate turbine warning markings). The FJ- "buzz" numbers were removed from all aircraft USAF wide from ca. September 1965, and then the three-tone camouflage scheme was locally applied in SEA from November 1965 through ca. January 1966. The 68th TFS aircraft are depicted as they arrived at Korat (with FJ- fuselage buzz numbers and TAC vertical stab insignias). The 431st TFS is depicted as aircraft looked at Ubon late in 1965, after the buzz numbers were removed and several had the TAC insignia removed as well. Few personal or squadron markings were seen.
Notes about the flight model: Basically the default post Oct 08 patched data.ini, but I have modified the landing gear rolling coefficient to have a bit more drag (the plane will not move by itself and take off like a rocket when the brakes are released!), I have reduced the wheel braking effect so that a few taps will not make the thing stop on a dime (however they will not hold the plane in place when the power is brought up to over 78% - adjust as desired, and I have increased the speed brakes effect to a more realistic effect (to me). The original values have a triple slash in front of them, so modify as desired if you don't like my changes.
Cockpit notes: Uses the stock post Oct 08 patch WOV cockpit, but I have added a sight reticle which is a brighter orange - matches photos I have seen a bit better I think.
395 downloads
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Submitted
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MiG-23S
By lindr2
MiG-23S Readme:
MiG-23S (Early & late)
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Changes between MiG-23S & MiG-23M:
- Max G: 5.6-6.0
- Radar RP-22SM
- MiG-23S can use 4 R-3R/R-13M,2 Kh-66,Kh-23. R-60 not allowed.
- Smaller wings area, worse manoeuvrability.
- Engine: R-27F-300 (planes for Lipetsk TsBP) or R-27F2-300 (Planes for Belarus VO,{only one IAP near Ros' railway station});
- Another Nose design
- Tail moved at 860mm to nose
- another Airbrakes design
- no after cockpit Fuel cell
- another IFF antenna position.
- Early planes had no Delta Pod
- Mig-23S was in production in 1969-1971, in 1971 replaced by MiG-23 obr.71 {MiG-23L} (in 1972 replaced by MiG-23M)
MiG-23S productions so small, 50-60 planes in 1969-71, MiG-23S used as 1st line plane up to 1976-78,then replaced by MiG-23ML,& moved to Chenigov VVAUL where for training only.
Mig-23S required MiG-23/27 weapons pack. Please intall it first. http://forum.combatace.com/index.php?autoc...p;showfile=9693
MiG-23S picture gallery (150 photos)http://walkarounds.airforce.ru/avia/rus/mig/mig-23s/index.htm
456 downloads
0 comments
Submitted
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MiG-23UB
By lindr2
MiG-23UB/UM Readme
MiG-23UB (Early & late), MiG-23UM
Model based on Mig-23M model by Rafael{updates BPAo}, skins by Soviet2 by Marcello, used MiG-21MF cockpit.
Screens by Epizikl.
This plane required MiG-23/27 Weapons Pack.Please intall it first.
http://forum.combatace.com/index.php?autoc...p;showfile=9693 (Updated 13.08.2009, fixed BVP-50-60 Texture)
To Install:
- unpack Archive in temporary folder
- copy skin folders: Soviet 1 & Soviet2 to MiG-23UB folder, Soviet2 to MiG-23UB_Early, Soviet1 to MiG-23UM
- copy Cabina folder to ALL plane folders;
- copy MiG-23UB, MiG-23UB_Early, MiG-23UM folders to Aicraft folder.
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack before}
Plane specification:
- Max G: 7.0
- MiG-23UB can use 4 R-3R/R-13M,2 Kh-23. R-60 not allowed.
MiG-23UB versions:
MiG-23UB Early with Wing Version 1 (same as MiG-23S),PR-22SM radar, in production 1969-1971 nor exported
MiG-23UB with Wing Version 3 (same as MiG-23M),no Radar (but used placeholder), in production 1971-1978, for Export 1974-1985
totally 768 planes have been made for VVS
MiG-23UM - UB to ML level updating programm, 251 planes were updated in 1978-1984.
MiG-23UB export:
Algeria - 9 planes in 1974
Angola - 1985
Bulgaria - 15 planes in 1975, updated for UM.
Cuba - 2 Planes in 1978
CzechoSlovakia - 4 planes in 1978-79
Egypt - 6 planes in 1974
Ethiopia - 6 planes in 1981
Hungary - 12 planes in 1980
India - 15 planes 1982-83, 10 planes 2003 (from Ukraine).
Lybia - 8 planes in 1974
N. Korea - 1984
Poland - 6 planes in 1979
Romania - 10 planes in 1980, 2 planes in 1996
Also exported: Afganistan, Iraq, Syria, Vietnam, Yemen
835 downloads
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HAL-MIG-21M
By mig21deep
This is my first work .this is a remodeling of mig-21MF . I made some changes, easy flight model, new hangar and loading screen ,can fire ASM, Semi active radar homing AA missiles .
Some information about MIG-21M/MF Indian Air force-----MiG-21M/MF [Fishbed J] - Type 96
The MiG-21M/MF (Type 96) is a Multi-role version with one R-11-300 turbojet with 13,688 lbs. of thrust. The aircraft has 4 pylons which can carry external fuel tanks, air-to-air missiles or twin barrel guns. Has a zero speed, zero altitude ejection seat. The MF variant has a R-11F2S-300 turbojet, otherwise similar to the 'M' variant.
Number Procured: 93+
........................ 65 MF (Type 96) procured directly from the USSR
........................158 M variants manufactured by HAL
Installation: unpack or unzip in aircraft folder …
Thanks to COMBATE ACE & those who uploaded new aircraft, sound , weapon packs that help me verymuch.
337 downloads
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MiG-21SM for VVS
By Erwin_Hans
MiG-21SM Readme
This is a updated version of MiG-21S by starfighter2
There is some mistake in NATO Fighters----USSR have a little number MiG-21MF(most of them for export),and a big number of MiG-21SM
So if needed,all USSR MiG-21MF should be updated to MiG-21SM.
MiG-21SM is a updated version of older MiG-21S fitted with a more powerfull R-13-300 and a better radar can guild semi-active radar guild missiles.
Model is stock MiG-21MF model from TW Game.
Skin and sound by starfighter2.
This plane required Lindr2's great MiG-23/27 Weapons Pack. Please install it first.(really a great pack!)
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unzip this rarpack
- copy MiG-21SM folder to Aicraft folder.
- copy Sounds to sound folder
MiG-21SM:
- Max G: -4 to +8
- Radar RP-22SM(Sapfir-21M)
- MiG-21SM can use R-55,RS-2-US?,R-3S,R-3R missiles
- Tumanskiy R-13-300
- As we should know,R-3R = AA-2C and R-3S = AA-2B
686 downloads
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MiG-23MF (CzSSR)
By lindr2
MiG-23MF (CzSSR) Readme
MiG-23MF for CzSSR code 32-11MF
Model based on MiG-23M model by TMF, sound by Spiloone 104, skin by Blackrat
This plane required MiG-23/27 Weapons Pack. Please install it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23MF_CZ folder to Aicraft folder.
- copy Sounds to sound folder
Plane specifications:
Mig-23MF:
- Max G: 8.5
- Radar Sapfir-23E
- ASP-23D gunsight
- MiG-23MF can use R-23,R-13M,R-3S,R-60 missiles
- Max Loadout 2000Kg
- R-29-300 Engine
- TP-23 Heat seeker
in production - 1978~ 20 (17 S/N in database) planes
276 downloads
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Submitted
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MiG-23MF (Romania)
By lindr2
MiG-23MF (Romania) Readme
MiG-23MF for Romania code 32-11MF
Model based on MiG-23M model by TMF, sound by Spiloone 104, skin by whiteknight06604
This plane required MiG-23/27 Weapons Pack. Please install it first.
http://forum.combatace.com/index.php?app=downloads&showfile=9693 - part1
http://forum.combatace.com/index.php?app=downloads&showfile=10041 - part2
To Install:
- unpack Archive in temporary folder
- copy MiG-23MF_ROM folder to Aicraft folder.
- copy Sounds to sound folder
Plane specifications:
Mig-23M:
- Max G: 8.5
- Radar Sapfir-23E
- ASP-23D gunsight
- MiG-23MF can use R-23,R-13M,R-3S,R-60 missiles
- Max Loadout 2000Kg
- R-29-300 Engine
- TP-23 Heat seeker
in production - 1980 45 planes, according russian books Romanian MiG-23MF can use Kh-23.
197 downloads
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Submitted
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MiG-23B/S/S Early/UB Early/UB/UM Update
By lindr2
MiG-23B/S/S Early/UB Early/UB/UM/ Readme
This is update for:
http://forum.combatace.com/index.php?app=downloads&showfile=9741
http://forum.combatace.com/index.php?app=downloads&showfile=9712
http://forum.combatace.com/index.php?app=downloads&showfile=9698
To Install:
- unpack Archive in temporary folder
- copy MiG-23S, MiG-23S_Early,MiG-23UB, MiG-23UB_Early, MiG-23UM,MiG-23B folders to Aicraft folder.
- Copy Chute.bmp to ALL skin folders
- copy BVP-50-60.* files to Weapons folder {if you download MiG-23/27 Weapons Pack before}
Features:
- updated model (more details)
- drag chute {by Erikgen} added for all planes {AnimationID=9}
- added nozzle animation {AnimationID=10}
- canopy now supported manually open {AnimationID=8}
- fixed some ini entries
- new BVP-50-60 model
- separated model for MiG-23S_Early
- Ground position fixed for B
change lines for manually open:
UB,UB Early,UM: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
[Canopy2]
SystemType=ANIMATION
InputName=ANIMATION_2
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
S,S Early,B: (Press Shift+1)
[Canopy1]
SystemType=ANIMATION
InputName=ANIMATION_1
DeploymentMethod=MANUAL
AnimationTime=3.5
AnimationID=8
Note: please set RailLaunched=TRUE (use missile rail in weapon editor ) for all Kh-23's
278 downloads
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Updated
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RAF Phantom FGR.5 for Strike Fighters 1
By Spinners
McDonnell Douglas Phantom FGR.5 for STRIKE FIGHTERS 1
This is a simple mod of the stock Phantom F-4E to give a 'what if' Phantom FGR.5 tactical fighter with markings for No.6 and No.41 squadrons of RAF Strike Command as they might have appeared in the mid-1970's.
In theory, this should work in any 'first generation' game that has the standard F-4E LOD's.
BACKSTORY
The cancellation of the Hawker P.1154 in 1964 quickly led to the adoption of the LTV F-8E(RN) Crusader for the Royal Navy to replace the Scimitar and Sea Vixen and the adoption of the McDonnell Douglas Phantom for the RAF to replace the Hunter. However, anxious to improve the UK's trade balance with the US, the UK Government insisted that the RAF's Phantoms would adopt either the Rolls Royce Spey turbofan or the Anglo-French Rolls Royce/SNECMA Sequanna turbofan then under development for the proposed Mirage IVB and advanced Mirage III aircraft. The Sequanna was quickly chosen being lighter and slimmer than the Spey and fitted the F-4 like a glove whilst producing about 1,000lbs more thrust per engine than the stock J79-GE-15 turbojet but with a lower specific fuel consumption.
First flown in 1965 and entering service with the RAF in 1966 the Phantom F.1 supplemented the Lightning interceptors of RAF Fighter Command whilst the Phantom FG.2 re-equipped many Hunter and Canberra squadrons at home and abroad. The FR.3 was a planned version of the RF-4C that failed to materialise as the RAF adopted podded recconnaisance pods but the FGR.4 was the RAF's first true multi-role version of the Phantom taking advantage of the new F-4E airframe and a more powerful Sequanna RB.390 engine developing 19,000lbs with reheat. Only 50 FGR.4's were built before production switched to the FGR.5 with Sequanna RB.392 engines, slatted wings and more advanced avionics. The FGR.5's served at home and abroad, most notably with RAF Strike Command and RAF South East Asia Command before finally being retired in 2003.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the PhantomFGR5 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the PhantomFGR5 into your Decals folder.
CREDITS
Thanks to TK for a great little game/sim.
Special thanks to Mike Druzolowski (mppd) for the superb shark-mouth decal that fits the F-4E really well.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 05/03/18
Version 1 - 06/12/09
206 downloads