 
	
 
				 
				
				
				
				
					Kiev Add-on for SF2NA
 
Effects and .ini work: MiGbuster and Fubar512
Placement: MiGbuster
 
requires Carrier Deck Illumination Beta 1.0
&
SF2NA
 
This mod is written as an add-on to the Carrier Deck Illumination Beta 1.0 package.
It does not conatin a working model of the Kiev, which is only available if you have a copy of SF2NA.
It also requires the aforementioned carrier deck illumination package, which can be downloaded at: http://combatace.com/topic/81708-carrier-deck-illumination/
To install: Simply drag the contents of the zip file, which is the "groundobject" folder, into the mod (saved games) folder of the desired title. For example, using SF2NA, the default path would be "YOUR NAME/Saved Games/Thirdwire/StrikeFighters2NorthAtlantic"
 
Note that this is a Beta, a work in progress, and as such, it is not perfect; We have taken a bit of a guess as to the decklight positioning on the Kiev, and it is probably not accurate. Also, the deck illumination will be on at all times. This is currently due to the limitations of the game engine, and our work-around to the illumination issue.
				
				
			
			
            
            	
				
				
				
				
					HMCS Bonaventure (CVL22)
-------------------------
 
 
1957 to 1960s era style deck
 
 
HMCS Bonaventure (CVL 22) was a Majestic class aircraft carrier. She served in the Royal Canadian Navy and Canadian Forces Maritime Command from 1957 to 1970 and was the third and the last aircraft carrier to serve Canada. The ship was laid down for the British Royal Navy as HMS Powerful in November 1943. At the end of World War II, work on the ship was suspended in 1946. At the time of purchase, it was decided to incorporate new aircraft carrier technologies into the design. Bonaventure never saw action during her career having only peripheral, non-combat roles. However, she was involved in major NATO fleet-at-sea patrol during the Cuban Missile Crisis.
				
				
			
			
            
            	
				
				
				
				
					Hinch's  Ark Royal  SF-NA ready and working.
 
All credits to Hinchinbrooke as I made only some editings.
 
Inside the icluded readme You will have explain how to edit Buccaneers, Scimitars, Attackers, Sea Vixens and Sea Hawks for carrier operations.
 
Some escorts will follow.  Stay tuned.
 
 
paulopanz 
				
				
			
			
            
            	
				
				
				
				
					A SF2/NA Up grade for BobRocks Giuseppe Garibaldi...
				
				
			
			
            
            	
				
				
				
				
					CVN Ulyanovsk v1.0 for SF2
 
This is the cancelled Soviet nuclear carrier Ulyanovsk as it would have appeared had it been finished. Works fine in campaigns.
 
Uses a few big textures. If your computer can handle Ravenclaw's Buccaneer it can probably handle this.
 
Oh, and planes will generally launch through the skijump unless you use plenty of flaps. I tried having them launch diagonally but tbh either way looks as dumb. If you absolutely cannot live with it change the catapult ID's in the .ini.
 
Known Issues:
 
None that I know of.
 
Credits:
 
Model & textures by me except a few bits that were borrowed from TW CV-63 carrier.
 
These are: Catapult rails, deck trucks, railings and deck underside.
 
Custom FX and ini work by Fubar512
 
Disclaimer:
 
You MAY NOT use any part of this package in any payware package or otherwise take credit for it without first consulting me.
 
Any problems post on the combatace boards or mail to NilsD <at> bredband <dot> net
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					HMS Victorious (R38) Aircraft Carrier by Hinchbrooke
 
= For SF2, Any and All =
 
This is the aircraft carrier HMS Victorious as she appeared "post 1950s refit" until her retirement in the late 1960s. Originally released for 1stGens way back in 2005 and subsequently "lost" in the ether. Prompted by one of the CA members into looking for it, I scrounged through all my archive CDs (dating back to 2004) and actually located it. This will give our Fleet Air Arm guys someplace new to land on!
 
Some very small tweeks for SF2 (mostly to the radar statments for TEWS -but as she 'retired' in 1969, that's a bit moot).
As CVs are 'unvulnerable' in-game, her defensive armament is minimal (the same 2 guns that Hinch put on way back when), and mostly for show.
 
Also included, just for fun, are 2 missions set on the Desert map, using my SF2 mod of Skippybing's Sea Vixen. One is a take off, the other is landing. End Users  can always change the aircraft and 'mission date' to fit whatever aircraft pleases you. They are edits of the stock SF2 carrier take off/landing missions, moved to a
different map and using Royal Navy equipment.
 
As always, READ the enclosed readme for fully detailed, easy-to-follow install instructions. Hinch's original readme is included, for historical reference purposes.
With thanks to Hinch for creating this, so long ago!
 
Enjoy!
wrench
kevin stein
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					FIRST THING.
 
You will need to have the Essex CV LOD. from Rising Sun over at the Yankee Air Pirates site.  This skin and future skins I plan to release will not work with out it.
 
===============================================
TO INSTALL:
 
unzip to a temp folder or your desktop or somewhere else that's easy to find
 
In the Essex folder, located in the GroundObject folder, make a copy of one of the CV9 skin folder and rename it what you want such as CV12 MS33.
 
Then, simply, copy/paste the provided CV12 MS33 folder into you newly created CV12 MS33 skin folder.
 
You'll probably be asked "OVERWRITE?", just say Yes.
 
That's it.
 
----------------------------------------------
Notes:
 
This is the Mesure 33 pattern the USS Hornet had during WW2
 
Here is a link so you may see what ship had what Mesure pattern.
 
http://en.wikipedia.org/wiki/World_War_II_US_Navy_dazzle_camouflage_measures_31,_32_and_33:_aircraft_carriers
 
---------------------------------------------------------------------------------
Credits:
Not sure who but thank you this great ship.
 
Sources:
Rising Sun from YAP.
 
---------------------------------------------------------------------------------
If you have any problems, questions, comments, I can be reached thruogh combat ace forums or PM me at The Warrior.
 
Art
 
--------------------------------------------
Legal BS:
This is freeware;(That means you can't make someone pay for it) it CAN be distrubuted if the original readmes and all other pieces of the package remain intact.
Remember to add the  names of all contributors, modders, suppliers, ect.
-------------------------------------------
About the skin.
 
This is a very rough and first attempt at doing skins for ships for me.If you can and want to improve them and add more detail, please do.  I have no problem with any one doing that.  Due to some limitations with the BMP file for the island, the pattern will not be exact.  This is mainly with the 5in
 
mounts and weapons directors.  They would need their own bmp files.  If some one can figure out how to do that, plaese let me know.
				
				
			
			
            
            	
				
				
				
				
					SF2 WW2 IJN CVL Zuihio Class 12/26/2014
 
= For SF2 (Full5 Merged RECCOMENDED!)
 
*This mod is set up with some SF2NA coding. Use in other envrionments is "at your own risk*
 
This is a version of Hinchbrooks IJN Zuiho class light carrier.
As some have found the original 1stGen version is "faulted", I hope this will be better for you all.
Mind you, it's NOT fully converted, as the "parking slots" have not been plotted. Some of the muzzle positions for the 25mm AA batteries are not near the muzzles themselves.
But this will give you an operational IJN light carrier. All the "needed" files for use in the SF2NA enviroment are included (inis, "collision lod", etc).
 
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
 
Happy Landings!
Wrench
Kevin Stein
				
				
			
			
            
            	
				
				
				
				
					This pack bring you the original Essex Class carrier in postwar service. Ideal for KAW install.
 
What's in:
 
- a new carrier class with all proper numbers
 
Credits:
 
- YAP Rising Sun for original model (not icluded)
- paulopanz for SF-2 porting, skin editings, decals etc.
- Spillone104 for help & test
Install:
- extract the pack
- take Essex_1115.lod file from your YAP Phase 3
- copy it in Objects/GroundObject/CV-9 folder
- make a copy name it "Essex_1115_Col" and leave it in CV-9 folder
- copy all Objects folder in your mod (es KAW) folder and overwrite
Enjoy.
@ paulopanz
 
(*) This is NOT a complete pack: you must own YAP Rising Sun to use.
				
				
			
			
            
            	
				
				
				
				
					More detail added to skins and lights added.
 
Includes 2 different Deck styles. 
 
See the Readme for info and credits
 
 
 
You need the full Ark Royal model from eburger68 (you just paste in this mod and overwrite):
http://combatace.com/files/file/13758-sf2na-ultimate-carriers-pack/
 
 
 
Tested in SF2NA only
				
				
			
			
            
            	
				
				
				
				
					This is an updated data file for the Stock Third Wire SF2:NA Kiev Class Soviet Carrier.
 
/------------------------------------------------------------------
 
The changes include improvements to the Kiev's CIWS and adjustments to all gunners on the ship.
 
The "Alt1" variant of the data file uses stock guns.
 
The "Alt2" version is set to use alternate guns which should improve the effectiveness of the guns in the AA and CIWS role.
 
The alternate Guns have been included.
 
This file has been tested in SF2:NA.
				
				
			
			
            
            	
				
				
				
				
					Charle de Gaulle R91
				
				
			
			
            
            	
				
				
				
				
					INS Vikrant (R11)
-------------------------
 
 
1961 to 1979 style deck
 
 
INS Vikrant (R11) (Ordered as HMS Hercules) was commissioned into the Indian Navy by then Indian High Commissioner to the United Kingdom, Vijayalakshmi Pandit on 4 March 1961 in Belfast. The name Vikrant was taken from Sanskrit vikranta meaning "stepping beyond", i.e. "courageous" or "bold". Captain Pritam Singh was the first commanding officer of the carrier.
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					SF2 WW2 HMS Eagle by Hinchbrooke
 
-- Something for the WW2 MTO players --
 
= For SF2, Full-5 Merged (Reccomended/Preferred) =
 
*This mod will, most likely, =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to some of the modifications made to fit them into the SF2NA environment, all the features will NOT be working as designed. This mod was built/tested in an MTO-centric mods folder, built from the SF2NA exe. Your milage will vary!*
 
Some tweeks to Hinchbrook's HMS Eagle bring it a bit closer to full SF2NA level. As always, further work is needed, as I'm definately NOT a Naval Architect!
 
I've added parking slots, so you get some aircraft on deck, added a couple more AA guns. Albeit a slight 'hack job', it is quite workable. I've test flown most of the FAA birds from her, and it works pretty good.
I've not included the usual ship sounds, as you should have them already.
 
As always, fairly easy to follow, detailed install instructions are included. So, please =READ= them.
Also, give the "Notes" section a read too.
 
Happy Landings
wrench
kevin stein
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					SF2 KAW Independence Class CVL, USS Bataan
 
= For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
 
*Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
 
As promised....
This pak contains the INDEPENDENCE class CVL (light carrier), USS Bataan, used during the Korean War. The data ini herein includes eburger's fixes for the arrestor cables (thanks Eric!)
This ship is ONLY designed for use with the KAW mod.
 
It's fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
 
All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
 
BE ADVISED: it may/will cause a "strange" issues in game-generated single missions. I've detailed these in the "Notes" section below.
 
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations, credits, and so forth.
 
Happy Landings
wrench
kevin stein
				
				
			
			
            
            	
				
				
				
				
					SF2 Independence Class CVL by YEYEYE
 
= For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
 
**** This is version 2.0, with fixed arrestor cables, and parking slots for the French ships. If you've downloaded the original, my apologies - You'll have to redownload, and when installing, just OVERWRITE the originals. ***
 
*Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
 
This pak contains the INDEPENDENCE class CVL (light carriers) of the US Navy during WW2
They are fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
 
2 seperate, nationalized versions for the French Navy are also included (good for Suez and Indo-China with the recently re-released FN F4U-7 Corsairs and Hellcats).
 
PA La Fayette R96
PA Bois Belleau R97
 
All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
BE ADVISED: if using these ships in the KAW mod -the USN Version- (and historically, only one was in Korean waters; USS Bataan), it will cause issues in game-generated single missions. I've detailed these in the "Notes" section below.
 
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
 
NOTE: Do NOT use this version for the KAW Mod!! A seperate versiion, modded by paulo, will be relased ASAP.
 
Again, my apologies!
 
Happy Landings!
wrench
kevin stein
 
Changes for Ver.2:
fixes for arrestor cables by eburger
fixes for parking slots (FN only) by paulopanz
added missing _COL.lod for USN version
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					HMAS Australia R-22 (SCB-125 "What If..."
= For SF2, Full-5 Merged Reccomended and/or SF2NA =
 
*Note: Full-5 Merged reccomended, but can be used in any game with access to the SCB-125 Essex CVs at the April 2012 Patch Level*
 
A complete 'modernization' of the RAN "What If..." aircraft carrier HMAS Australia, as first seen in/on the Darwin (Modern) terrain.
 
The ship has been brought fully compliant with SF2NA standards (well, after all it IS just a small repaint and ini edit!). This will give the RAN players, with the DLC A-4G (or other pre-existing variants thereof), and any "What If..." RAN birds somewhere to roost.
 
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Any/All faults, mistakes, etc are mine & mine alone. I didn't write up a backstory, but you can make up your own!
 
Be advised of some "oddities" when playing -- in other words, don't be surprised if you see USN aircraft on the deck! It's just how the game works, now, with carriers.
 
Happy Landings!
Wrench
Kevin Stein
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					*************************************************************************
*****             LHA Mod For Strike Fighters NA                    *****
*************************************************************************
 
This is a mod to make the stock LHA from SF North Atlantic usable as an aircraft
carrier.  
 
You must have SF North Atlantic for this to do anything for you.
 
*************************************************************************
*****                   Installation                                *****
*************************************************************************
 
Drop the contents of the "LHA" folder into the top level of your mod folder.
 
If you choose to, drop the contents of "Optional_Files" into the top level of 
your mod folder as well.  Details below...
 
*************************************************************************
*****                       Notes                                   *****
*************************************************************************
 
For single missions and parked aircraft to work properly:
 
   - A terrain with limited nations needs to have "USMC" as a FriendlyNation in
     it's nations file. A modified ICELANDNA_NATIONS.INI is included
 
   - If you're using Battle Groups in user-made missions, make sure the group's
     nation is set to "USMC"
 
   - For parked aircraft to show up, they must be "USMC" and have
     "CarrierBased=TRUE" and "CarrierParkSpan=2.00" in their _data.ini.  A
     modified version of AV-8A_DATA.INI for Wrench's AV-8A is included.
 
   - The first catapult has no effect, and requires you to use thrust vectoring
     to take off.  This also means your flight as to be limited to a max of 4,
     or the 5th aircraft will crash on takeoff.
 
   - AI aircraft don't use thrust vectoring to land, and must land with a fake
     arrestor hook to come aboard.  One is included in the modified 
     AV-8A_DATA.INI.
 
   - This was tested with Wrench's AV-8A, and the _data.ini included
 
     http://combatace.com/files/file/11938-av-8a-harrier-for-sf2/
 
*************************************************************************
*****                        Bugs                                   *****
*************************************************************************
 
Non-STOVL, USMC aircraft, sometimes have the LHA defined as their home base, in
single missions.  Setting "CarrierBaseSize=SMALL" for the LHA and 
"MinBaseSize=MEDIUM" for the aircraft, does not prevent this.  Maybe this is
something TK will fix for us.
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					****************************************************************************
***                       LHA Assault Ship For SF2                       ***
****************************************************************************
 
This is an update and repaint to Kesselbrut's LHA Assault Ship.
 
HrntFixr's HMLA 269 Cobra skin was used for the static Cobra's.
 
Please do not include in any payware mods.
 
****************************************************************************
***                           Installation                               ***
****************************************************************************
 
Copy the contents of the LHA_SF2 folder into your SF2 MOD folder.
 
****************************************************************************
***                                USE                                   ***
****************************************************************************
 
Decals where included for the following ships, make sure "ShipNumber" is 
correctly set:
 
 
 
   LHA 1 USS TARAWA
 
   LHA 2 USS SAIPAN
 
   LHA 3 USS BELLEAU WOOD
 
   LHA 4 USS NASSAU
 
   LHA 5 USS PELELIU
 
 
AI aircraft do not use thrust vectoring, so there are workarounds used.
Catapults are used so they will get airborne, and arrestor cables are used
to get them back aboard.
 
The two parked AV-8B's are placed there via catapults 5 & 6.  These 
catapults have an infinate launch time.  This means you have to have 6
members in your flight for them to show, and #5 & #6 will never take off,
unless you <ALT+N>.
 
Remove the two lines from LHA_DATA.INI if you don't want cat's 5 & 6:
 
 
 
   SystemName[008]=Cat5
 
   SystemName[009]=Cat6
 
 
"Carrier_Take-Off Harrier.MSN" is included as an example. You have to have
the stock VietnamSEA terrain and the AV-8B_da aircraft for the mission to
show up in-game.
 
Finally, some of the textures are extremely large.  Down-size them if 
needed.
 
Post at CombatAce if you have any other questions.