+daddyairplanes Posted June 19, 2023 Posted June 19, 2023 much much closer, when im doing admin stuff like loading screens. i think this is a hell of a unit choice for D_78..... 5 Quote
Jimbib Posted June 20, 2023 Posted June 20, 2023 RAF Coningsby work in progress for Sundowner's awesome PR UK terrain, finally figured out the diffuse effect for the floodlights that avoids the dreaded flickering. 21 Quote
+daddyairplanes Posted June 21, 2023 Posted June 21, 2023 (edited) Bucaneros '84 Edited June 21, 2023 by daddyairplanes 6 Quote
+Cliff7600 Posted June 23, 2023 Posted June 23, 2023 (edited) I made 100 serial numbers tgas for a cancelled Westland Lysanders order. Yet there's no Westland Lysander project, as far as I know. Fortunately ! Otherwise I should have make historical Lysander serial numbers tgas. It's a nice aircraft. (no request here, just nonsense) I really wonder if administrator members can take a look at what we send each other when working on a project xD ------------------------------ EDIT : I didn't tell you but I continued 49 tgas for a cancelled Beaufighter IIF order What's wrong with me ? Edited June 27, 2023 by Cliff7600 I continued Quote
+daddyairplanes Posted June 25, 2023 Posted June 25, 2023 uploaded and waiting admin approval. all TW based..... 5 5 Quote
+daddyairplanes Posted June 25, 2023 Posted June 25, 2023 oh yeah, and did yall forget about this one too? 4 3 Quote
simonmiller416 Posted July 7, 2023 Posted July 7, 2023 Working on "Chrome Raptor" (skin work only), actually I think its real coating should be more like a mirror, just because the position of the photographer makes it look white But it seems that SF2 can't set the texture independently for some areas of the texture to have independent Glossiness/Reflection settings? So I've chosen to draw it white for now, what do you guys think? 10 Quote
+daddyairplanes Posted July 7, 2023 Posted July 7, 2023 (edited) maybe a little lighter still, but it wouldnt be pure white imo. notice IRL the fuselage actually makes the radome look dark agreed that indiv reflection for indiv textures would be nice, although maybe go a little shinier (again, just my 2 cents) also the vertical tail seems to have tiles (almost like roof shingles really) on the outside on the RL pic. unless its reflecting the wing..... Edited July 7, 2023 by daddyairplanes 1 Quote
EricJ Posted July 9, 2023 Posted July 9, 2023 Again I wish it was like DCS, where you can spawn in one of those places and taxi to the runway and such. Nice work. 1 Quote
+Cliff7600 Posted July 10, 2023 Posted July 10, 2023 When making a new gunsight, you know you're done when you're blaming again the handling of the aircraft instead of the lack of successful hits. 4 Quote
orsin Posted July 19, 2023 Posted July 19, 2023 (edited) Ship Countermeasure Effects........ Edited July 19, 2023 by orsin 9 1 Quote
anunk47 Posted July 19, 2023 Posted July 19, 2023 On 3/23/2023 at 9:47 PM, anunk47 said: Lads, I've tried to fix this inside Blender 2.79, ... Problems are: -Main rotor rotation doesn't align with proper X-Axis -FastProp ... -Tail rotor ... Finally, Problems are solved now. Thanks to anyone who help me with blending.. you know who you are.. Thank You! 5 Quote
madvad Posted July 19, 2023 Posted July 19, 2023 10 hours ago, orsin said: Ship Countermeasure Effects........ This is awesome! Because, now, I have this kind of chaff around the ships (I do not remember what happened on this screenshot btw): 4 Quote
+Cliff7600 Posted July 20, 2023 Posted July 20, 2023 (edited) I was working hard on a very historical skin and then I don't know, I lost it... a little update / the anti glare panel is needed for the real bird Something related but still not the bird I want to do (LOD is done since 18 months) And this is the bird I wanted to make at first : Still some details to do Edited July 26, 2023 by Cliff7600 update 8 5 Quote
+Cliff7600 Posted July 27, 2023 Posted July 27, 2023 (edited) I didn't understood why the pictures were so dark. I thought "C'mon it was 1948, they knew how to take a photograph back then" ( / what's wrong with them !?! xD) And while I was studying the fading of the green paint on black and white pictures, my brain did its daily effort and I realised : the Spitfires had been repaint in NATO camo colors, dark grey / dark green / PRU blue. I used these values : Dark grey / Basalt Grey : hexa 575D64 Dark green / Yellow Olive : hexa 453F2F PRU blue : hexa 5C7A82 If you have more reliable values for these colors please tell me ! (the tail is in lighter olive green on purpose) Edited July 28, 2023 by Cliff7600 11 Quote
+dtmdragon Posted July 31, 2023 Posted July 31, 2023 On 30/07/2023 at 8:03 AM, simonmiller416 said: This is looking awsome and we always need more cannon fodder for the F-22! 😆 2 3 Quote
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