+PureBlue Posted February 14, 2012 Posted February 14, 2012 (edited) You'll target the ship the same way you target everything else now. The instant you get in the cockpit you hit "E" and it says "enemy carrier". Or "runway". Or "goddamnevilcommsbuildingdottir." Most likely, yes. Here's one way to do it: Just like with SEAD missions, in Anti-Ship missions, pressing "E" will mean "next enemy ship". But there is a question here. At the beginning of a SEAD mission, E doesn't target you anything until you come to the target area or come across any AAA/Sam unit on the way. Since the antiship missiles here have pretty long ranges, you should be able to launch from standoff ranges.. I'm thinking a basic integration with the Hawkeye could be in work here, like them informing that the enemy convoy is detected, and your E button will start working... Of course, these ideas assume that SF2:NA and campaings will give the player option to fly other navy strike aicraft. (From older releases) Edited February 14, 2012 by PureBlue Quote
Murphy'S Posted February 14, 2012 Posted February 14, 2012 (edited) Most likely, yes. Here's one way to do it: Just like with SEAD missions, in Anti-Ship missions, pressing "E" will mean "next enemy ship". But there is a question here. At the beginning of a SEAD mission, E doesn't target you anything until you come to the target area or come across any AAA/Sam unit on the way. Since the antiship missiles here have pretty long ranges, you should be able to launch from standoff ranges.. I'm thinking a basic integration with the Hawkeye could be in work here, like them informing that the enemy convoy is detected, and your E button will start working... Of course, these ideas assume that SF2:NA and campaings will give the player option to fly other navy strike aicraft. (From older releases) since the only flyable US strike plane will probably be the a-7 corsair, the "E" will probably be the key, and don't forget the corsairII did not have harpoon capability (if i remember correctly). and for the "over the horizon" items, TK may have implemented some radar management for the AI (like he did in the past for the radar guided air to air missiles) Edited February 14, 2012 by Murphy'S Quote
+JonathanRL Posted February 14, 2012 Posted February 14, 2012 Hey Jonathan Do you want to be the guest reviewer for it here at CA? A Youtube review would be awesome! That would be an honour ! :) Quote
+SkateZilla Posted February 14, 2012 Posted February 14, 2012 the mountain beneath the tomcat looks awesome... :) Quote
+Gr.Viper Posted February 14, 2012 Posted February 14, 2012 the mountain beneath the tomcat looks awesome... :) Yes, even if we don't get trees, the rocks will look extra sexy with this engine. Quote
+Dave Posted February 14, 2012 Posted February 14, 2012 That would be an honour ! :) Well then sir, send me a PM I have more details for you. Quote
+JonathanRL Posted February 14, 2012 Posted February 14, 2012 (edited) Ladies and Gentlemen, dont know if this is new or not, but found this in MissionSummary.ini: [TRANSPORT] [AIR_ASSAULT] [TRANSFER] [TRAINING] [sCRIPTED] [bALLOON_BUSTING] [bALLOON_DEFENSE] [PRECISION_STRIKE] [sPECIAL_ATTACK] [NAVAL_SEARCH] [NAVAL_ATTACK] NumLines=1 NumVariation[1]=1 [ESCORT_JAMMER] [ESCORT_DECOY] [CRUISE_MISSILE] [sCRAMBLE] NumLines=1 NumVariation[1]=1 [AMBUSH] [sEAD_ESCORT] [ANTI_RADAR] NumLines=2 NumVariation[1]=1 NumVariation[2]=2 [CAS_DEFENSIVE] NumLines=2 NumVariation[1]=1 NumVariation[2]=2 [ESCORT_SHIP] [RECON_BDA] Edited February 14, 2012 by JonathanRL Quote
+SkateZilla Posted February 14, 2012 Posted February 14, 2012 Some of those are from First Eagles... Quote
+Gr.Viper Posted February 14, 2012 Posted February 14, 2012 Some of those are from First Eagles... Flying [CRUISE_MISSILE] missions on SPAD was hard as hell. Quote
+column5 Posted February 14, 2012 Posted February 14, 2012 The latest screens and info seem to indicate more win in SF2NA than I previously expected. Quote
+SkateZilla Posted February 14, 2012 Posted February 14, 2012 my new system is almost done, just waiting for NewEgg to restock the 7950s, and Im ordering my new screen this weekend. CPU Arrives tomar, from there I'll be using my Old GPU to load windows from USB Stick and get everything ready for SF2NA. Quote
Romflyer Posted February 14, 2012 Author Posted February 14, 2012 +1 Jonathan's videos are very good you now have me curious.....where do I find JonathonRL's videos? Cheers Rom Quote
+daddyairplanes Posted February 15, 2012 Posted February 15, 2012 Some of those are from First Eagles... you mean no balloon busting in the Tomcat? Quote
Icarus999 Posted February 15, 2012 Posted February 15, 2012 [PRECISION_STRIKE] [sPECIAL_ATTACK] [NAVAL_SEARCH] [NAVAL_ATTACK] NumLines=1 NumVariation[1]=1 [ESCORT_JAMMER] [ESCORT_DECOY] [CRUISE_MISSILE] [sCRAMBLE] We may have somthing here-- precision strike? Finally smart weapons on AI strike packages? I like what I am seeing here. Escort jammer?- nice. Quote
+whiteknight06604 Posted February 15, 2012 Posted February 15, 2012 [TRANSFER] I'm wondering if this will give all the cool transport aircraft something to do? Quote
+GrinchWSLG Posted February 15, 2012 Posted February 15, 2012 [sCRAMBLE] Me like. Anyone ever play Aero Elite Combat Academy? The random scrambles in that were freakin great. Quote
+JonathanRL Posted February 15, 2012 Posted February 15, 2012 you now have me curious.....where do I find JonathonRL's videos? Cheers Rom http://www.youtube.com/user/BrommaHerman?feature=mhee Quote
+Wrench Posted February 15, 2012 Posted February 15, 2012 JRL's video's are worth the watching!! Quote
SFP1Ace Posted February 15, 2012 Posted February 15, 2012 (edited) Yup, his video reviews are well executed, informative and honest. Plus, you just gotta love Swedish accent! Edited February 15, 2012 by SFP1Ace Quote
stingray77 Posted February 15, 2012 Posted February 15, 2012 VF-111 was deployed off the USS Carl Vinson on its world tour (circumnavigation) during the Autumn of 1983, so yes, they were technically in the Atlantic during the probable time frame of this next title. Right - that fact just will not be enough for TK including VF-111 skins in his rollout SFNA... But I guess there will be some excellent modder jumping-in and delivering their skin for the game, soon - I hope... Quote
+JonathanRL Posted February 15, 2012 Posted February 15, 2012 TK still have 11 hours to release the game for my Bet in the contest :D Quote
+JediMaster Posted February 15, 2012 Posted February 15, 2012 That would be 6 PM in TK's home time zone, I don't think that's necessarily when he'd say "too late" and wait till the next day. Now if you said "17 hrs", then you would be correct because then it's the 16th for TK. Quote
snapper 21 Posted February 15, 2012 Posted February 15, 2012 I think we are still looking at a WIP. I have just noticed in the last batch of pics that USS South Carolina is missing its Phalanx. Quote
colmack Posted February 15, 2012 Posted February 15, 2012 I think we are still looking at a WIP. I have just noticed in the last batch of pics that USS South Carolina is missing its Phalanx. Maybe he is going with the same naming convention as the planes like CGN-36_79 "pre Phalanx" then CGN-36_82 "has Phalanx" because i have noticed that too with the Spruance-class boats Quote
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