Is it me or the AI love to never lose energy and out turn me despite of their airframe limits including the G tolerance of the pilot? Let me know cause from other sources, I have heard more or less from each side of the debate. I would like to think that I am being cheated and robots have no brains on most levels.
What can experienced users tell me about EAW 3DZ modelling, RS and tools?
I'm not trying to build anything specific and I don't have a whole lot of time to learn, But highlights would be favorable.
Like I know for EAWv1.2 there are specific programs used. I think I have them all. Unfortunately some are DOS , some are WindowsOS usage.
I know you plan out the model before you begin using the 3DZ Studio program (which one is best?)
How would I keep the RS in check as I add to the model?
Thank you in advanced for the help and tips.
I found some free for download Star Trek plus a handful of Star Wars and other sci-fi models in MAX format. The creator David Metlesits has said that anyone can download and play around with them as long as he is properly credited.
Metlesits Fleetyards Gallary
Now I don't have MAX but there is one model in particular I really would like to be able to look at. Would someone be willing to convert the Vesta Class starship into a more common format for me?
Vesta class starship
I `m working on my jet. Now i get a question about gear torque arm function.
See my picture.
To get this torque function, Do i have to add IK bones to gear model in 3dsmax?
Is there something i should know before i link models to bones ?