+russouk2004 Posted December 17, 2020 Posted December 17, 2020 (edited) The problem is you set counter to zero at first set it to 1....just click auto move counter to 1 and then move to 10 then rotate part no need click the key icon... Edited December 17, 2020 by russouk2004 1
+russouk2004 Posted December 17, 2020 Posted December 17, 2020 1 hour ago, Wrench said: OT: Russ , how did you get the round hollow rivets??? circular brush in psp 1
+GKABS Posted December 17, 2020 Author Posted December 17, 2020 (edited) 41 minutes ago, russouk2004 said: The problem is you set counter to zero at first set it to 1....just click auto move counter to 1 and then move to 10 then rotate part no need click the key icon... That is a rookie mistake, that made me waist 3 hours trying to figure out something I should have known. Thank you m8 Edited December 17, 2020 by GKABS 1
+GKABS Posted December 18, 2020 Author Posted December 18, 2020 (edited) Some information needed, any feedback will be appreciated and especially from members from turkey regarding these TB2 parts I just couldn't find any. Edited December 18, 2020 by GKABS 1
+russouk2004 Posted December 18, 2020 Posted December 18, 2020 (edited) 3 probably rudder 4 probably elevator...vice versa 4 is rudder 3 is the elvator 1 and 6 ailerons 2 and 5 flaperons but probably set them as flaps I would. (flap and aileron combined) stabilizer is what the decals are on ( flag) Edited December 18, 2020 by russouk2004 1
+GKABS Posted December 19, 2020 Author Posted December 19, 2020 (edited) Update, big thank you to russouk for his help. Edited December 19, 2020 by GKABS 2
+russouk2004 Posted December 19, 2020 Posted December 19, 2020 this pic shows the different items m8 spoilers slats flaperons etc etc 1
JosefK Posted December 20, 2020 Posted December 20, 2020 A Sukhoi in the Royal Air Force? Unlikely. 2
+GKABS Posted December 22, 2020 Author Posted December 22, 2020 Just completed the model and the animation (I had to remove the rivets as the drone is mostly made from aluminum structured from inside and some special composite material and there are only some screws for some parts and this is to make the drone have a little radar signature) I will start making the weapons for it the TB2 Roketsan MAM C Roketsan MAM L 2 1
+GKABS Posted December 24, 2020 Author Posted December 24, 2020 (edited) Completed both weapons Roketsan MAM C and the Roketsan MAM L Edited December 24, 2020 by GKABS 2 2
+GKABS Posted January 12, 2021 Author Posted January 12, 2021 SA-22 Greyhound "Pantsir-S1" I have this model requested by compufat so he and I started to get the information to get thins ready to begin making it for a later time. Then my friend Michael Weinert has requested a model from me and we decided to exchange models and so it happens he has the model we needed. This is the model after fixing the texture. I should have it soon. 9 2
+Crusader Posted January 12, 2021 Posted January 12, 2021 Just whats needed to win the Dakar Rallye in heavy trucks class !!! 3
+Flanker562 Posted January 12, 2021 Posted January 12, 2021 Cool to hear on the Pantsir, can't wait to download it. 1
+GKABS Posted January 14, 2021 Author Posted January 14, 2021 This is the missile textured by compufat and created by me. 1
+Cliff7600 Posted January 14, 2021 Posted January 14, 2021 About the TB2, I don't think it has flaps at all. Some planes don't need flaps. Especially with such long wings. Just my guess... 1
+GKABS Posted January 14, 2021 Author Posted January 14, 2021 1 hour ago, Cliff7600 said: About the TB2, I don't think it has flaps at all. Some planes don't need flaps. Especially with such long wings. Just my guess... Thank you for your information, it's really hard to find information regarding the Turkish military drone.
+Cliff7600 Posted January 14, 2021 Posted January 14, 2021 9 minutes ago, GKABS said: information It's not an information, it's a guess from me ^^ according to how the plane is designed. Flaps should be near the fuselage and not close to the wingtip. 1
+GKABS Posted January 14, 2021 Author Posted January 14, 2021 (edited) 52 minutes ago, Cliff7600 said: It's not an information, it's a guess from me ^^ according to how the plane is designed. Flaps should be near the fuselage and not close to the wingtip. Yes you are correct, but I had the same doubt, therefor your guess matched my doubt for that its information to back my suspicion. LOL Edited January 14, 2021 by GKABS 1
+GKABS Posted January 14, 2021 Author Posted January 14, 2021 (edited) Completed the 707-320 now I need to work on the texture/animation. I will make a civilian as well as a military version of the being 707. I have just been having a hard time with some black shadow on the wings and I don't know how to get rid of them, I will get it fixed eventually. Edited January 14, 2021 by GKABS 1
Nyghtfall Posted January 14, 2021 Posted January 14, 2021 29 minutes ago, GKABS said: Completed the 707-320 now I need to work on the texture/animation. I will make a civilian as well as a military version of the being 707. I have just been having a hard time with some black shadow on the wings and I don't know how to get rid of them, I will get it fixed eventually. How do you get the cockpit windows in there? Thats a miracle to me... Although I'm using Blender, the principles are similar I guess. I tried simply cutting them in, but always end up with strange shadows and lighting issues around the windows.
+GKABS Posted January 14, 2021 Author Posted January 14, 2021 2 minutes ago, Nyghtfall said: How do you get the cockpit windows in there? Thats a miracle to me... Although I'm using Blender, the principles are similar I guess. I tried simply cutting them in, but always end up with strange shadows and lighting issues around the windows. You are absolutely correct, that is why I decided to paint it in instead.
+GKABS Posted January 14, 2021 Author Posted January 14, 2021 20 minutes ago, Nyghtfall said: How do you get the cockpit windows in there? Thats a miracle to me... Although I'm using Blender, the principles are similar I guess. I tried simply cutting them in, but always end up with strange shadows and lighting issues around the windows. I just found this tutorial cutting cockpit windows, I will give it a try. If you want you can star from Step 30 http://www.pxleyes.com/tutorial/3ds-max/2677/How-To-Model-and-Texture-a-Boeing-727-Airline.html
+daddyairplanes Posted January 14, 2021 Posted January 14, 2021 GKABS, while it seems a pain i do ask that you reconsider on the cockpit windows. there are some amongst us (more than just me ) that like flying the big birds in game. to paraphrase someone in another thread, "sometimes its more fun trying to do you mission and avoid the defenses than blasting away". the regular windows i would understand and they can paint in without immersion loss. but a painted in cockpit window is a bit much, even for an AI only plane. that said, will you be doing a CFM powered version also? that brings in several other aircraft like the E-6, and Boeing iirc was doing that for most foriegn customers after the Saudis requested it on their E-3s, and KE-3s (which is a tanker based on the 707-320 airframe rather than the KC-135) 1
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