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Showing most liked content on 08/30/2022 in Posts

  1. 6 points
    I can't wait... the F-86H ! Needed screen (F-86A)
  2. 6 points
  3. 5 points
    An other russian barrack complex. I will try to upload Beta 0.30 tomorrow. Today my internet is very slow. Dont know why.
  4. 4 points
    All those Afghan fighters would approve a better Afganistan map!
  5. 3 points
    Besides the standard AA load (2 Amraams, 2 Sidewinders) I was carrying 2 SRAMS. They are the ultimate weapon to address the main topic, and close out all the side conversations in progress. Nothing says "I'm tired of talking to you" like 70KT of STFU. Back in 1 piece too.
  6. 3 points
    Right after I fired this.... They fired this.... And then the lights went out...
  7. 3 points
    After completing the M113 ZUP4 I will be making Afghan fighters with Stinger and SA-7 SAM.
  8. 3 points
  9. 3 points
    Russian barracks complex at the Crimean peninsula, with 30 T-72A, 3 BTR-80A and 4 AAA.
  10. 2 points
    My next project will be the General Atomics MQ-9 Reaper. It will be another joint project between @guuruu and me. It my take sometimes but we will deliver.
  11. 2 points
  12. 2 points
    No, I was going to make one, but if you have it that will get great as it will save me time. I was thinking of adding rocks and a tree around him. or maybe an a assistant
  13. 2 points
    "uuhhh, Taco 31 .... say again. What the f^(K is your load!?!?!?!?!!?!?!?" you know, you're one of the reasons that part of my (currently stalled) nuke upgrade project includes station specific coding half the damn inventory. good for you that at current rate i'll get to it around 2028...
  14. 2 points
  15. 2 points
    you ever get your decal issue fixed? never got a mssg on FB and honestly have enough going on to forget about it until seeing this mandatory screenie or taking the fight north.....
  16. 2 points
    Well maybe 2020 was a bit optimistic! Top Gun: Maverick (2019 2020 2021 2022) 'It's been a minute, huh, Mav?' 'Why are the wings coming out Mav?' 'Here they come. What's your plan?' 'Just put your mask on. Remember, we're on the same team. Just wave and smile' 'Oh sh*t! His wingman's moving into weapons envelope...'
  17. 2 points
  18. 2 points
  19. 2 points
    Yes, but that will be a long while down the road.. the F-5B with both cockpits modelled is going to take some doing.. The time for the F-5E will come though..eventually
  20. 1 point
    Hi gang, one of the reasons I sort of stopped caring for the series couple of years back and went my way of not flying combat flight sims was plethora of controversial movements by TK around 2010-2013 period -followed by lack of QOL updates and Thirdwire's focus on mobile market that followed; one of these design decisions was locking clouds altitudes at unrealistic and immersion killing levels of over 14-16k feet ASL which made game less of a fun or challenge turns out solution was very simple hack of vertex shader in ENVCLOUDS.FX which you will find attached in this post, just drop it into your mod's Flight folder, overwrite if asked tested with stock clouds, SARCASM 1.5 and excellent Menrva's realSKY Environment -which I am looking at modding a bit on my end technical blurb: this is simple vertex shader hack that pushes the vertices of clouds plane meshes downwards in world space by user-configurable value: const float4 P = mul(float4(input.pos.x,input.pos.y,input.pos.z - 1900, 1.0), g_mMeshToWorld); // position, world-space where 1900 is world-space units (= meters), all the hack does is feeds the shader skewed z (z being height in SF series, as things should be) value of course there are some issues with intersecting with close range terrain meshes (near_scene) so visual glitches might ensue at times but that was the reason TK pushed them up in the first place Also, if this or other method was posted earlier apologies, haven't looked around much the forums. Cheers, Stary ENVCLOUDS.FX
  21. 1 point
  22. 1 point
    Do you have my Strela launcher? Just please do not make them as a single person with launcher...add some background...
  23. 1 point
  24. 1 point
    Ukraine MoD has released a video showing AGM-88s on a MiG-29
  25. 1 point
  26. 1 point
    The Caucasus mountains are not in focus of this terrain. The main focus is on russian-ukrainian conflict. In a first step i will finish the Crimean peninsula. Then i will go to the Cherson-Nikolaew area, where, i think, we could expect increased military actions in fall and late 2022.
  27. 1 point
  28. 1 point
    It's coming! Version 4.4 of the Optional Cloud mod is almost ready for download! The new version should cure most of the strobing problems introduced back in version 4.0 of the mod (note: this problem did not affect all users). It also corrects a few problems with clouds not displaying correctly, and removes a few clouds from the campaign that still had excessive flashing problems. Most of my haze cloud files have been revised so the haze effect is more subtle and less noticeable, particularly when mixed with other clouds. The Weather folders, which determine which clouds are displayed according to the overall weather conditions (Good, Changeable, Heavy, etc.) have also been revised to produce more consistent results. I also took care not to rush this update out the door. In the past, I probably rushed a few updates after finishing my main tweaks without adequate campaign testing. This time, I have spent roughly the last month testing various cloud types in many different actual campaign missions. As a result, several cloud types that looked okay in QC flights but not so much in the campaign, particularly when combined with other clouds, have been improved. Note: some cloud flashing when entering or leaving a bank of clouds still remains, but this is a limitation of the game engine. While the mod is not perfect, I think it is the best work I have done to date on the clouds in WOFF. I hope you will agree. Thanks. BB
  29. 1 point
    Liberty Wing Fighters on the Hunt...
  30. 1 point
    accidental idek what caused it but now i have a retro retro flight sim lol
  31. 1 point
    Hello Menrva! yes I seen the new fitting color in ODS 30, splendid job all the team! as for clouds I don't see much that can be done apart from extending their draw ranges and minimizing flicker/disappearances out of camera frustrum, which I have looked into and might have some tweaks -with the sacrifice of number or size of the individual clouds, sadly, but that is something I might look into in my limited spare hobby time.


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