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Showing most liked content on 09/16/2022 in Posts

  1. 10 points
    Out of Villafranca Proper lady for Italian sky. Hope that both of you are aware that private messages can also be used to ask someone questions... Especially in the screenshot thread. Just a small thing to keep in mind.
  2. 4 points
    I fix the missile, I just couldn't leave it as is. I think it is good enough.
  3. 3 points
  4. 2 points
    I think you shouldn't beat yourself up about this issue. I mean it's not like we're going to see the booster leave the missile because we'll be in the cockpit of our jet (more like me I suppose). Though realistically you should get it as close as possible and work with the game as best you can. Arma 3 wasn't always exact so I had to work with the limits of the game despite player requests. I mean it's cool that it shows the booster but you shouldn't kill yourself over it either.
  5. 1 point
    Thank you I will correct accordingly
  6. 1 point
    my general guideline for my self is to get about to 90%. better than the hollywood representation (ALL WW2 aircraft are P-51s! ALL fighter jets are F-18s! etc) and as close to real life as possible. but at the end of hte day, you can only uncover so much through research, game or model limitations are what they are and 90% of the end users wont look that closely at whats going on. get things as close as you can without being an obsession then let it go. its my philosophy anyway
  7. 1 point
  8. 1 point
    If you're counting on the Allied side, yes. The UnitID for you to fly the aircraft will be its count starting from 1. That said, if you are going to fly on the "enemy" side, you have to disregard this XXX.data.ini count and start the enemy side from 1 again. Example: You have a MiG that in XXX.data.ini is [AirUnit024], but if it is the FIRST aircraft on the Enemy side, you should consider it as UnitID=1, like this: "[IraqUnit001] Squadron=No.1 FBS ForceID=2 UnitID=24>>> Here you must put 1 instead of 24<<<<<< StartDate=09/22/1980 DescFile=Campaign1Desc.txt StartText=Campaign1Start.txt AircraftType=Su-20B" And so on consecutively. For the enemy side you should always start counting from 0 in the order they appear, ignoring the AirUnit sequence they are in.
  9. 1 point
    Know your Jaws quotes....... "What kinda shark is it ?"
  10. 1 point
  11. 1 point


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