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Crusader

+MODDER
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Everything posted by Crusader

  1. this calls for a "jam" session.. hehe
  2. Crusader

    Carissimi

    very nice.. very Italiano stylo
  3. move them into the respective plane folders, e.g. F-4E_data.ini goes into the F-4E folder ect. Thats all.
  4. Rambo Air Force ? LOL... looks good Russ, nice idea!
  5. no problem Viper6, I edit those ini's in a snap... WOE package, with F-4C/D/E/F and M data ini's (game version 08.30.06) with chaff and flares WOE_v08.30.06_dataCM.zip
  6. Here is the WOV package, includes data inis ( from game version 08.30.06) for A-4C/E/F, A-7A/B, F-4B/C/D/E/J with chaff and flares added ( not all planes have flares ) The F-4D lod doesnt have the pylon mounted dispenser but I added the chaff/flares anyway.... WOE comes next... WOV_v30.08.06_dataCM.zip
  7. man.. those targets get bigger and bigger.... :ph34r:
  8. Viper6, just tell me what planes you want to have modified and I will make the ini's
  9. the Boomerang... the shape of the wings fits.. and... would give credit to its builder, Dels :D
  10. 1,270 downloads

    Flanker Avionics v1.5 This is a avionics update for Marcfighters Su-27 and Su-27SK (J-11) Fully working with Wings Over Israel ONLY ! - until the other games of the series are patched to the same code level ! Requires the aformentioned planes already installed, which are available at http://marcfighters.combatace.com/ Installation of the update : 1. You might want to make a BACKUP of your whole Su-27 Flanker folders first, or of ini's which you modded yourself ! 2. Copy/Move the contents ( ini's and cockpit folder) of the Su-27 avionics v15 and/or Su-27SK avionics v15 folders into the respective plane folders ( Su-27 and/or Su-27SK ) Let overwrite files if prompted to do so. Thats all. For a quick guide to what is new in Air to Air mode, refer to the included "Flanker Avionics v15 NAV and A2A info.pdf" file Additional IR guided (R-73 and R-27T/TE A2A missile info: The HUD has no IR seeker symbol, make sure that your IR missiles have "Seeker slave" checked ( weapondata ini), so that the radar can point the missile seeker to the desired target. Without radar , the IR seeker will lock on to the first target which comes into the seekers Field Of View. The Air to Ground mode displays are not mentioned in the PDF , but its basically a CCIP pipper, left side has a fixed scale and marker, with a radar altitude in KM on the top. The standard altitude readout ( to the right of the heading scale) shows altitude Above Ground Level, it is a radar altimeter in A2Gmode. NOTE: Several readouts and symbols are just for looks and dont have a usefull function! Usage in other mods: This mod or parts of it can be used in other Third Wire games related mods without contacting me first, just give credit! For questions/comments ect, contact "Crusader" at CombatAce.com forums. Crusader (aka MoonJumper) email : superheat204@yahoo.com Disclaimer: - I take no responsibility if anything goes wrong , use at your own risk! - this mod is FREEWARE and can not be used in any payware product!
  11. View File Su-27 Flanker Avionics v15 Flanker Avionics v1.5 This is a avionics update for Marcfighters Su-27 and Su-27SK (J-11) Fully working with Wings Over Israel ONLY ! - until the other games of the series are patched to the same code level ! Requires the aformentioned planes already installed, which are available at http://marcfighters.combatace.com/ Installation of the update : 1. You might want to make a BACKUP of your whole Su-27 Flanker folders first, or of ini's which you modded yourself ! 2. Copy/Move the contents ( ini's and cockpit folder) of the Su-27 avionics v15 and/or Su-27SK avionics v15 folders into the respective plane folders ( Su-27 and/or Su-27SK ) Let overwrite files if prompted to do so. Thats all. For a quick guide to what is new in Air to Air mode, refer to the included "Flanker Avionics v15 NAV and A2A info.pdf" file Additional IR guided (R-73 and R-27T/TE A2A missile info: The HUD has no IR seeker symbol, make sure that your IR missiles have "Seeker slave" checked ( weapondata ini), so that the radar can point the missile seeker to the desired target. Without radar , the IR seeker will lock on to the first target which comes into the seekers Field Of View. The Air to Ground mode displays are not mentioned in the PDF , but its basically a CCIP pipper, left side has a fixed scale and marker, with a radar altitude in KM on the top. The standard altitude readout ( to the right of the heading scale) shows altitude Above Ground Level, it is a radar altimeter in A2Gmode. NOTE: Several readouts and symbols are just for looks and dont have a usefull function! Usage in other mods: This mod or parts of it can be used in other Third Wire games related mods without contacting me first, just give credit! For questions/comments ect, contact "Crusader" at CombatAce.com forums. Crusader (aka MoonJumper) email : superheat204@yahoo.com Disclaimer: - I take no responsibility if anything goes wrong , use at your own risk! - this mod is FREEWARE and can not be used in any payware product! Submitter Crusader Submitted 04/18/2008 Category Jet Cockpits
  12. good find Sparky should be a must read for all, to get the idea about the whole TW series...
  13. Hornet HUD footage... looks like the big kite has fun with it hehe Could be from Red Flag or something similar
  14. ehh.... good.... perfect kite to haul all my illegal merc weapons.. err.. I mean legal chocolate around africa..... :ph34r:
  15. Hey Mike, good to see you! MJ
  16. looks like maximum utilisation of available power and internet connections.... :ph34r:
  17. nice kites :ph34r:
  18. exactly... use the new default.ini and customize it, that wil lfix it. Old control inis wont work due to the two new entries, rear view and engine toggle.
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