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Everything posted by Crusader
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Rodgau Monotones - Die Hesse Komme! Was kommt denn da für'n wüster Krach aus Frankfurt Darmstadt Offenbach? Was lärmt in Kassel Gießen und Wiesbaden bloß so gnadenlos? Was tut den Bayern Schwaben Friesen gründlich jeden Spaß vermiesen? Was tobt seit vielen Wochen schon? Ne schaurig-schöne Invasion! Erbarmen - zu spät die Hesse komme! Erbarmen - zu spät die Hesse komme! München stöhnt entsetzt: Oh mei Oktoberfest mit Äppelwoi. Hamburgs heller Stern versinkt wenn der Fischmarkt erst nach Handkäs stinkt. Die ganze West-Berliner Scene gibt sich Kraut und Rippchen hin und sogar das Ruhrgebiet kaut Hartekuche statt Pommes frites. Erbarmen - zu spät die Hesse komme! Weil Breakdance zu gefährlich ist gibt's Electric-Bembel und Gummitwist. Viel schneller noch als Curtis Blow babbelt Lia Wöhr in ihrer Show. Die Discos geben nichts mehr her denn Heavy-Schunkeln bringt viel mehr. Was ist das größte Scratcher-Ass gegen das Gerausche in der Klappergass? Da packt euch das kalte Grausen unser David Bowie heißt Heinz Schenk. Hallo ihr Kulturbanausen seht die Sache einfach nicht so eng! Erbarmen - zu spät die Hesse komme!... He was machst du da mit mein' Plattenspieler? Kaputt.- Drecksack! Haste ma e mark oder e Kipp du Depp? Ah da muß isch ma gucke. Ei dann guck doch in de Tasch. Isch glaub du bist doch überhaupt nicht Hip du Depp. Muß mer des sein? Auch du Hippie-Arsch. Hör mer doch uff mit dem bekloppte Rap das sit doch alles nur Nepp ist doch billisch un lasch.- Was? Hier haste dei Kipp du Kapp komm mach disch dünne Typ schwirr ab. Was hat'n da de Pappa da? Der hat e Flasch Grappa da de Pappa. Wo hat dann der Pappa die Flasch? De Pappa hat de Grappa in die Tasch. Was hat'n da de Pappa da? Der hat e Flasch Grappa da de Pappa.... Un de eins und de zwei un de Äppelwoibrei un de drei un de vier der schmeckt besser wie Bier. Un de Hipp un de Hopp un de Schoppe in de Kopp un de fünf un de Sechs da lacht die Gummihex. Erbarmen - zu spät die Hesse komme!... Erbarmen - zu spät die Hesse komme!... :ph34r:
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1. update to the latest version, go to Tools -> Options -> Update 2. configure LM for the game install you want to work on, go to Tools -> Options -> Installations the old Groundobjectsdata.ini is not needed if LE is updated edit: yes reason : just for fun
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mission completed too early issue...
Crusader replied to pcpilot's topic in Mission/Campaign Building Discussion
try a different target at or around Kimpo AB -
good pods ! :ph34r: edit: btw, check out the latest Mirage Factory WOI weapon pack, we've build new -101 and 119 pods + several (V)-x of them.
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mission completed too early issue...
Crusader replied to pcpilot's topic in Mission/Campaign Building Discussion
you probably didnt assign a valid recce target to your flight also, the La-15 ObjectiveID is #1, which in this case means its looking for himself.... set it to #2 and it will go after your Sabre... -
cool kite http://www.collectaire.com/modelpages/xf103/xf103.html click on the small grey pics to see a bigger version of them... different missile bays ect... but perhaps good for some other details...
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Phantastic!!!1
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You might think I'm crazy but bare with me....
Crusader replied to Bongodriver's topic in Mods/Skinning Discussion
perhaps they will show the ground stuff only..... -
mucho coolio boat! :)
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yep, klasse vid (und mod)
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zur anzahl der täuschkörper im BOZ107 ... 28 flares chaff... das ding ist ein bulk ( massen) dispenser der das zeugs in aufgerollten langen bändern mitführt... ich hab chaff=300 oder so eingestellt.... sollte genügen anmerkung zu WOI : TK stellt generell die doppelte anzahl der realen menge ein ..... wohl besser für die AI vögel am kanal und über dem Golan... bei WOE v08.30.06 haben A-10 und F-15 noch die reale anzahl. jeder wie er will ... :ph34r:
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check the scale ...very "roomy" cockpit :ph34r:
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great vid, very cool :ph34r: you should post that at TW forum.. to encourage TK .. hehe.
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you are probably using the old version of the terrain editor, the latest version fixed the north-south axis DEM importing error. I started an Aegean Sea terrain long ago ( all lost in HDD crashes ) and had no problems creating a 1000y1000km map with the Aegean Sea in the center. get the latest TE here http://www.thirdwire.com/downloads_tools.htm
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AN/ALE-38 bulk chaff dispenser pod, first used in 1972 , also delivered to Israel in 1973 and used by the GAF on RF-4E the AN/ALE-40 system on the inboard pylons came into service in ~1976, chaff only at first, with flares added in 1977 ... so most planes were re-fitted even later TMF has the ALE-38 pod in the "to do" list...
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If there’s one word that you typically think of in regards to the Thud, it’s fast. Just how fast could you go off-target? What did it take to get it there? How often did you jettison the external tanks? In 110 combat missions, I can only recall jettisoning tanks about three times in the 105—and one of those was accidental. We almost always brought the tanks home. In the F-4, on the other hand, we jettisoned the C/L tank on every Pack VI mission. We usually brought the outboards back, but on long missions we would get rid of those as well. As for speed, typically 600 into the target area and 600 out. I have seen as high as 750 knots outbound but that was rare. These are knots indicated. Military power—full throttle but no A/B would do 600 easily even with tanks and ordinance. http://www.sponauer.com/rasimus/index.html good book, btw.
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I second streakeagle on 95% of all that....
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check out latest Mirage Factory weapon pack for SF/WOV/WOE ...AIM-9C inside
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can it beat the duracell rabbit ?
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theres a huge different in jettision policy of normal day-to-day routine and actual combat. When you read the pilot accounts from DS F-15 pilots, you learn that they generally jettisoned the external tanks before an engagement, at least the wing tanks first, the centerline depended on how the situation developed. One Flight was engaged by SAM, and they jettisioned the wingtanks, out-maneuvered the SAMs, continued the mission, and then dropped the centerline tanks before engaging Iraqi aircraft. From reading various books about F-105's in SEA, it was standard procedure to drop the tanks before bombing the target.( edit: apparently not.. see below.. ) For the MiGCAP/Escort F-4 flights, it was the same. The big 600 gal F-4 centerline tank was a ferry tank by design, with speed and G limits for jettision. It also restricted the use of the 2 forward Sparrows, since they can collide with the tank. I guess all F-4 pilots just liked a clean plane while fighting MiGs... In the 1973 YKW, IDF/AF pilots on CAP jettisioned so many fueltanks after GCI vectors which often lead to unsucessful intercepts that they were told to drop them only if they had sight of the enemy.... they run low on extra tanks so fast that many replacements they used were still painted in red primer.. no time for fancy paint. Soviet and Soviet trained pilots were told by their GCI what to do and when to do it, that included when to drop the tanks...
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well, I think you are missing the sound files (and cant hear the engines), and its not a "engines won't start" problem. sounds attached J79sound.zip
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hm ok. weird.
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ok, np if the editor is run from within the zip, the program is unpacked to a temp directory (usually something like C:\Windows\temp ) in that place the editor "finds" all the needed .dll's to work I guess that you use Win ME or anothe rolder OS... that means you should be able to run the editor normal ( no zip) from a place like C:\Windows\Program Files or just C:\any directory
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what OS ? and from which place (HDD) do you try to run the editor ? try following: set the editor to compat. mode use winzip to pack the editor.exe then run the exe from within the zip file ( little trick I learned from 'starfighter2' )
