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Crusader

MODDER
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Everything posted by Crusader

  1. "There's no kill like a guns kill" - Joe "Hoser" Satrapa, USN
  2. Yes. When .. cant tell. TK's F-14 is for his new game which will have new type of terrain , so I guess it wont be compatible with current SF1-2 series anyway...
  3. Yep, Action View was never implemented
  4. very cool video!
  5. photos of the actual thing have no good pic which shows radar type
  6. cool jet
  7. Thanks!
  8. I discussed this some time ago on another forum. I spent quite some time checking pictures and drawings of similar installations on different aircraft. My conclusion is: The CM dispensers are made of several ( 4 each side, iirc) 6-tube KDS-23 dispensers mounted together. Its a "special" Syrian modification, not seen on any other Floggers.
  9. nice vids!
  10. Thanks! ~
  11. Happy Aggie_JSF Birthday!!!!111
  12. Thanks! ~
  13. Farbige Untertitel und so... Musste das HUD ( damit ist der Kram aufm Bildschirm gemeint, nicht die HUDs in den Fliegern ) auf Normal oder Easy stellen Und in den Sound Optionen ( glaube ich.. ) müssen die Untertitel aktiviert sein. Fehlende Maschinen ... hmmm.. hab ich nicht gehabt... Mach 'ne Kopie von dem Mod-Ordner/Ordnern ( oder gib dem/denen 'nen anderen namen damit nix gelöscht wird )und de-installiere SF2-Serie. De-Installation in der Reihenfolge SF2I - SF2E - SF2V - SF2 Lösche den/die alten Mod-Ordner ( falls nur kopiert ) Neu installieren, Reihenfolge SF2 - SF2V - SF2E - SF2I und das neueste Update draufknallen ( TW hat ein NEUES Dezember 2009 Update , also nochmal runterlaaaaaden ) ~
  14. funky tank rotation ...
  15. yesss.. congrats! and keep the updates coming!
  16. http://bbs.thirdwire.com/phpBB/viewtopic.php?f=5&t=7178
  17. http://www.dassault-aviation.com/en/passion/dassault-aviation-discover-the-aircraft-in-flight/logos.html?L=1
  18. AFAIK the Iraqi ML's were fitted with ASO-2V dispensers taken from their Su-22's .... and they used the French Remora ECM pod on the Floggers... http://www.arcforums.com/forums/air/index.php?showtopic=193136&view=findpost&p=1812105 ASO-2 on Iraqi MiG-25 ... cant find the pics of them on the Floggers...
  19. SFP1 skins download section has a grey "ghost" scheme skin for the old F1 model, and info of how to turn it into a seperate aircraft Ordways "F1 pit mod" of the SuE cockpit is a great addition to it. unfortunately there is a hole inthe mesh of the old F1, which gives a shadow ray at certain angles to the sun.... but usually you are too busy in the cockpit to notice it
  20. excellent noise!
  21. http://bbs.thirdwire.com/phpBB/viewtopic.php?f=10&t=7113
  22. Very cool story Ruggbutt!
  23. Generally, yes. GroundObjectRole=Cargo_Ship is presently the only way to make ships appear randomly in the game engine created anti-ship missions. Drawbacks are: Carriers are unsinkable due to there "hardened" status which is needed to work properly as a carrier (landing deck collission etc) Cargo_Ship role wont work for warships in user created scripted single missions which contain combat between ships ... cargo ships wont battle each other ~
  24. you really should remove the Enterprise FM ....
  25. Welcome back my fellow iron monster commander!
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