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Everything posted by Wrench
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those pics are crap, I can't see them at all. Post a close up, please are you talking about the 2 side mounted Yagi's on the nose?? Like I added for the IDF Dakotas? if so, you should just copy and paste the information from the IDF Dak's data ini, for the "pilot positions" and add the 2 system names to the /Nose section
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Please note that is says SF2 only
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need help plz in strike fighters 2 ww2 Europe
Wrench replied to combatace444's topic in World War II Forum
while the easiest way around it, there would still be a substantial number of aircraft unavailable; Me-110/210/410s, Boston/Havoc, Manchester, Sunderland, Swordfish, Skua, Barracuda, He-111, Ju-52, Blenheims, Beaufort, Battle, Ar-234, Hampden, some Ju-88 variants, Ta-152/FW-190 (unitl the Argentine modder gourp finishes theirs). Many of our existing aircraft (Bf-109s & FW-190s*) are exceedingly old (2005-ish) and show their age. If one can live within those restrictions, well, it's very workable. Many have been replaced by CA modders (Hurricanes, early Spitfires -Mk9 and later are stock 3W birds). But you'd also be missing their campaign files, so be limited to single missions Also, we DO NOT discuss, EVER, "alternate download links". That "person" will most likely cause some kind of shitstorm here if/when he gets wind of it. So be advised. Behind the scenes file sharing is not allowed, permitted. Especially with them. We may not like them, but we still have to respect their rules and permissions on their "copywrited" files *=the Argentine boys are also working on the 190A series as well -
damn, really?? It ain't that HARD!! If you can copy/paste and rename, you're more than half way there.
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need help plz in strike fighters 2 ww2 Europe
Wrench replied to combatace444's topic in World War II Forum
unfortunately, there's nothing WE at CombatAce can do about Capun's site. -
I know the BuNum list is somewhere here at CA in the download section, but I can't find it (probably in SF1/Wo* section) but here it is again BuNums of USN Aircraft.7z
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a suggestion for the CAF team...
Wrench replied to daddyairplanes's topic in Mods & Skinning Discussion
I'd rather have a C-124, personally -
here's the data ini for Wolf's Bf-109F4. I kept the same (exp) in it as it is somewhat experimental. backup your original, and unzip and drop this one in. It should be a marked improvement of the 2014 dated data ini. But it still may need a little refinement. Also remember the aircraft itself if VERY OLD (Lod-wise) BF109F4_DATA_EXP.7z
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Without the MAX files for the cockpit lod, nothing can really be changed. There is a distinct probability that they no longer exist.
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I'm doing them in hi-rez (2048x) also, saying ARRRRRGHHH!!! I can't use the date switch, due to there being many skins that fall into the same year category!!! Total brain fart on my part, not just the Atlantic Fleet skins, but the Pacific Fleet skins too! so, it goes back to Player Selection on the loadout screen! (damnitall!!)
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the only SF1 version is by the DAT.
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I took Baffs idea and applied some changes to the old Wolf357 Bf-109F. I've gotten it to fly much better, considering how old it is! Let me do a little more testing and I'll upload a copy of the data ini for you folks to test.
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man, I just LOVE reading the historical stuff!! you all are doing a great job!
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yes, by repainting the R/G/B channels of the relevant TGA's used. Extract them, place in the a /Cockpit folder within the aircraft in question's main folder (example: F-15A/Cockpit/*name of tga*), and repaint. You should find listing of them by going line-by-line through the cockpit ini (for the main gunsight's name) and the avionics ini for all the rest. Mind you, there IS a callout (in hexidecimal colors) in the avionics ini for "HUDColor=", but IIRC that won't change the color of the TGAs used. you will, of course, need a paint program that works with 32 bit TGAs, and when saving won't destroy or damage the alpha channel. Have fun!!
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As some you know, I've been slowly working on converting Mytai's F-4B skins to newer, better SF2 standards. Mostly through using Sundowner's hi-rez template. Some of which was covered in this thread: But several questions have arisen. One, obviously answered with these sentences: But the primary one remains, as to "year operations". Since we have the ability to turn on skins at a certain date (the SF2 date switch in the texture set ini), do I 1) use the date date switch, which forces the game to use that as the primary skin from the start year selected, of 2) not use the date switch, and let the End User (tm) select the skin -and have to also select for all wingmen in the flights. Also, if anyone else is working on converting these 70-odd skins, DO LET ME KNOW! So work won't be duplicated and cause a waste of time!! So, let's hear what you all think...
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that's in SF2NA, right? Well, that really can't be added to a TFD/HFD style terrain. See the first response by Menrva
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pretty sure the A-37 has been released already, as I helped with it.
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Bell D-188 (F-109 / XF3L) Projects for SF2
Wrench replied to Eagle114th's topic in File Announcements
GREAT JOB on this!!! -
hijack, ON Indeed, (using the original decals only) It just takes time for those few of us still actually active to get all of Mytai's stuff converted hijack, OFF
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<cough> 2 weeks <cough>
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For his outstanding work in moving the Strike Fighters community forward, and his contributions in modding, advice, skinning and general all-around good guy, has been awarded the title of Modder Congrats, brother! Welcome to the faternity! and, as always, the first round is on YOU!!
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Apache by Dels
