It started off as WW2 conversion experiment, as I wanted a terrain where carriers would work (they do!). I may release it as an alternative to the just-release "Palestine 2" WW2 map. At least on this one, the Royal Navy and Regia Marina will have something to do!
For a view of the Cairo region, see the ww2 screen shots thread (the one with the Gladiator). You'll see the Nile is now a REAL river, and both the Rashid and Damiata branches have been corrected, along with a bunch of the small distributories. All stock tiles, plus the usual "customs".
Also removed the "exit" stream from the Dead Sea to the Gulf of Aqaba, as such a thing does not exist. I've found numerous errors on the map. Coastal cities that are inland (due to lack of a ISTown-to-sea) tile)
Oddly, if anyone looks at the IME map with the TFD tool or Terrain Editor, you'll see in the upper right corner farm tiles representing the course of the Euphrates towards Turkey. Bit of a wasted effort, as that waaaaaaaaaaaaaaaaaaaaaaay behind The Wall
The stock IME terrain has 165 tiles. This one has 230.
I'd actually laid out the Litani river course, from above Tyre to that lake below Rayak. Unfortunately, it ran uphill in both directions in some places... neither the TFD tool or repainting the height field bmp worked in "adjusting" it so I removed it. Pity, as I had to make another custom transition tile too. I may put it back, and just leave the height field "as is". Only going as far as the lake, as taking in further north towards Homs and beyond would require repositioning some mountains, cities and airbases (Rayak)