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madvad

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Everything posted by madvad

  1. OMG! Mirages F1 and Bucaneers on the way!
  2. Ok, i test and you is right. In the same rail we have a choice between 4 Sparrows or a CFT. But i think the Sparrows options need to be deleted.
  3. OK, and please do not be upset by my suggestions. I really enjoyed the two packages and I liked to fly them. I made some suggestions that may perhaps be even better prepared updates of the mod. Thanks for the feedback.
  4. I came back after a few hours of flight. Some suggestions, in addition to FM review that described above: - The canopy in the single-seat version is a little different from the original, especially the curvature above the driver's head. The original TW Eagle can give you a basis for comparison. - I believe that the simulation of the ailerons, stabilizers and rudders is not 100% correct. If I'm not mistaken, above Mach 1, the Eagle only use the stabilizers to make the roll movement. - The Loadout some versions is wrong, and is duplicating some missile rails
  5. I came back after a few hours of flight. Some suggestions, in addition to FM review that described above: - The canopy in the single-seat version is a little different from the original, especially the curvature above the driver's head. The original TW Eagle can give you a basis for comparison. - I believe that the simulation of the ailerons, stabilizers and rudders is not 100% correct. If I'm not mistaken, above Mach 1, the Eagle only use the stabilizers to make the roll movement. - The Loadout some versions is wrong, and is duplicating some missile rails:
  6. A very nice package, indeed! But i think the FM need a update, the FM is "overpowered". For example, the F-15DJ with heavy payloads can reach Mach1 whitout afterburner at sea level. Or supercruise at high alt.
  7. A very nice package, indeed! But i think the FM need a update, the FM is "overpowered". For example, the F-15DJ with heavy payloads can reach Mach1 whitout afterburner at sea level.
  8. I noticed the A-4E (72) have a wrong aim in the cannon sight, its right?
  9. Beautiful work! But the guns does not work (although you say have them turned on), and it would be nice to convert them to the enemy side, in order to engage the fighters of the US Navy !! PS: I know that you did this in the update, but it would be interesting update here as well, for those who do not have the DLC, as in my case.
  10. unfortunately, happen with me too. I odnt know what i doing wrong, i fiollow the readme, but..
  11. Run in Directx9?
  12. UPDATE: My Windows is the Xp, and using Directx 9c. This Terrain need Dx10 to work?
  13. I follow the instructions at readme, but suffering game crashs when i start the mission. I print the error details screen: My graphic board is NvIDIA GT GeForce 9800 GT 1gb... Someone have any tip?
  14. Hey!!! I play the "full" Warbirds 3 from a few years ago, since the development. "We" have a FREE server of WB, when you can download the game and play for free, in a multiplayer arena, check this out!!: All guys are welcome to fly and have fun with us!! https://www.facebook.com/groups/tabahost/ http://www.tabajarahost.org/news/
  15. Thanks by Support, but i cant fly whit these problems. Cockpit whitout textures, and game crashing in a end of the mission. I try another terrains, but dont work =(
  16. as mention in the README this are high-poly models (intendet for SF2) so nothing i can do about it you can try one of this - find a terrain where you dont have this problems - use one of the buccaneers with a lot sice of 2MB or less , like the SAAF buccaneers or S2B_RAFG - if this dont help you can downsice the aircraft and cockpit skins to 1024x1024 (Derk did this on his installation) regards volker I dont think is the size or graphics problems. I have a nice PC/ Graphics Card here. I try fly in another terrain, and post here.
  17. Hello!! I suffering some problems: * The cockpits dont have any texture on instruments, all appear in white. And every time when i exit from the flight, pressing ESC, the game crash, and need open the game again. I using in WoE - SF1. Any idea?
  18. He open, but i cant click in "open" button, (to open a weapondata.txt and save later), because he program close automatically. I running it with Win98 compatibility. Some idea?
  19. i installed, and works perfectly (WOE SF1). But when takeoff, the canopy stills open...why? =(
  20. i installed in WOE oct 2008 patch, and the only "weapon" available is a fuel tank. Anyone knows why? i have another Phantoms installed, and all work perfectly =(
  21. Á la chasse!
  22. madvad

    Tally Ho!

    muito legal!
  23. Não tenho experiência com essas edições, logo menos alguém que saiba aparece por aqui ;)
  24. Pessoal, já está mais do que provado que não teve pilotos brasileiros operando os Bandeirulha. Eles foram operador por argentinos, que tiveram uma assessoria da Embraer na época, mas aprenderam a usar o avião "na marra".. Convenhamos que fazer missões de patrulha não requer muita experiência, somando ao fato que os equipamentos como MAGE que os Bandeirulhas operavam não era desconhecido deles..que operavam Neptune e demais aviões. Na Revista Força Aérea (nao lembro qual edição), tem uma matéria bem extensa, com a história dessas missões, contadas pelo próprio CmTe do Esquadrão que os operou, e ele conta desde a retirada dos aviões na fábrica da Embraer, até a entrega deles..no mesmo local, e onde ele conta ter se emocionado com a recepção que os funcionários da fábrica fizeram aos pilotos que vieram de uma guerra.
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