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Everything posted by daddyairplanes
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Version 1.0.0
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East and West Eagles: F-15C in the 18th and 36th TFWs during the 1980s this mod represents the F-15C while in service with the 18th TFW at Kadena AB and the 36th TFW at Bitburg AB. it is semi historical, especially in the case of the 36th TFW (with had a lot of variations on the theme at any given time!) Installation get original FastCargo aircraft pack from here https://combatace.com/files/file/10443-f-15-super-pack-version-24/ or the viper63a revamp here https://combatace.com/files/file/16186-sf2-f-15-eagle-super-pack-redux-2018/ the skin should work equally well in either. then.... select either just the F-15C and F-15C_85 aircraft (and associated decal folders if you wish, they arent needed for this mod) unzip, drop "Objects" folder into mod folder. should not be any overwriting necessary Included aircraft skin folders and decal folders for F-15C and F-15C_85 aircraft credits viper63a: limited use of decals, skins, much inspiration on how to proceed FastCargo: original model allenjb42, NightshadeP/R: testers. if its messed up i swear its their fault (J/K!) daddyairplanes: minor skin tweeks, revamp of decal layout, tga work TK: the whole original game note: this started as an improvement to my own install on a new system. as i do not usually fly the two seaters, i have no intentions of doing the D models. if interested, i will gladly share the templates so you can create your own. 2d note: this mod was mainly created to fix the Eagles the way i wanted them in my own installs. since i do not normally fly two seaters, i did not do D models. anyone interested in creating these is free to pm me, and i will share the decal templates thank you for choosing this mod, i hope that you enjoy it Kevin Unruh aka daddyairplanes Aug 2021- 1 review
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next question did you change the EF-2000 to Egermany as a nation? either by creating a specific one just as an east german a/c, or setting export and listing that nation in the userlist? yes yes that is the problem. iirc, you have to put in the export availability too. there is also a line somewhere about exporting to enemy tho im having fun finding examples of that line personally for a what if i would make a copy of the aircraft and set the nation to EGermany. no export of particular interest..... Did East Germany change sides in this scenario? if so, you may still want to do a new Nations ini entry to reflect blue orientation otherwise, yes, how did the LSK come to have a fighter that was developed to counter them and their Soviet ..... allies
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in the Nations.ini file? extract from the CAT files and place into the Flight folder of your mod folder. make your changes (it will be change of dates, not removal) there and save [Nation017] Name=EGermany DisplayName=East German Air Force Alignment=ENEMY PilotNameList=NamesGerman.lst RankList=RanksUSAF.lst CallsignList=CallsignsUS.lst Formation.Fighter=SovietFighter Formation.Attack=SovietFighter Formation.Bomber=SovietBomber Formation.Transport=SovietBomber Formation.Tank=SovietTank Formation.MobileAD=SovietAD PilotTrainingStandard=NORMAL GenderRatio=0 DebriefSuccessMusic=DebriefSuccess.wav DebriefFailMusic=DebriefFail.wav DebriefKilledMusic=DebriefKilled.wav SpeechFile=USAFSpeech.cat SpeechTextFile=USAFSpeechText.str ActiveDate=1959 AlternateDecal=EGermany_OLD55 StartDate=1956 <----------------------------------------------------- removing these two would cause problems EndDate=1990 <----------------------------------------------------- just change this one to when ever your think the Wall will fall in your world
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hey look, our generation gets a turn at this game. although i dont think any Cessnas will be landing on carriers this time that said, i wonder if the Nam guys figured the place would go to hell in a hand basket soon as we left 4 and 5 years before we actually did
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Anti-Radiation missiles from bomb bays?
daddyairplanes replied to macelena's topic in Mods & Skinning Discussion
or just add anti radiation seeker to AGM-69. seeing as that is what they were for originally anyways. MAGNUM!!!! in all seriousness tho, look at the latest examples of the B-52G (my SAC Twighlight mod or the new ODS). i couldnt tell you off top of my head how it got there (Yakarov79 is the real genius behind it), but a look at it should give you some answers. missiles , reg bombs, cluster bombs and nukes. all nice and seperated so youre not doing arcade loadouts but plenty of internal missiles (eight inside, 12 on pylons iirc, plus 4 free fall buckets of sunshine) -
HOw to increase loadout of weapons
daddyairplanes replied to Deepeshsingh's topic in General Discussion
what he said. you can ini edit for a hundred missiles hanging off the plane. but they wont sit right, may affect flight performance (because the weight of them is still represented), and most of us strive for more realism in the mod, so most questions like that are not met kindly or at all. SF2 is sim lite. it has limits to what you can carry and do unlike an arcade game (it aint Ace Combat). but you dont need to attend undergraduate pilot training just to turn the engines on either (it aint DCS). if you really want to add more, go into the knowledge base (SF1 and 2) and learn the old ways -
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tell me you dont mod without saying you dont mod quite familiar with how big they are. although i did break my copy of Gunnys pack down by rough era/area (vietnam, europe, 50s 80s etc) and i are an old school retired NCO. i know these weapons are too dumb to understand they are being insulted by being called retarded. laser guided weapons, on the other hand, are highly sensitive and you must watch yourself around them
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are you talking about the ballutes, or actual parachutes? the Mk8xAIR weapons are like above, everyone else used fins like Snakeye iirc the ones like pictured are all over the download section, both in weapons packs and in various aircraft mods (cough cough DA B-52 mods nudge nudge)
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Icelandic Eagles in 85
daddyairplanes replied to daddyairplanes's topic in Mods & Skinning Discussion
coming to think theres different heads on each one that had one. 4 pics, 3 varieties. you all are only getting one -
Boeing Panavia F-11B Tornado
daddyairplanes replied to crisisloaner's topic in Sci-Fi/Anime/What If Forum
nice skin, but F-11 would have been the USN's Tiger fighter. while an A designation would be more accurate, the USAF would stsick F on anything that has the remotest chance of shooting another aircraft down (even the A-10 is tended to by Fighter squadrons) would suggest F-19 or 22 or 23 as those were the numbers up for grabs when this was a semi serious consideration. the back story then could give an even bigger twist to the whole F-19 speculation in the 80s! -
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Icelandic Eagles in 85
daddyairplanes replied to daddyairplanes's topic in Mods & Skinning Discussion
souli for the win! thsecond two work if i double the image size (not too much detail loss), its about the same size even as the other inner tail logos already done (doing them 384x384, roughly 150% TW size) thank you for the quick resoonse, faster than i anticipated. must focus on finishing bitburg eagles, then do the Black Knights. as they really would have looked in RSR.... -
your what if screenies are awesome (you need to get on Spinners level and give a back story to the Iranian Voodoo) but with the handling problems, can you imagine how much the Weasel crews would bitch about their Magic Mongoose?
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Icelandic Eagles in 85
daddyairplanes replied to daddyairplanes's topic in Mods & Skinning Discussion
you all didnt think i'd have an easy request did you? thank you for sharing, but thats the wrong era. an eagle superimposed over Iceland came about aroun 1988, and lasted until they disbanded in 94. i have a decal sheet with that already im looking for the very beginning of the 1st AF era, right after the FIS's stopped being part of ADTAC. sadly, the plastic kit modeller that has the Wing King done didnt do the wolfs head. its amazing when you think of the similar challenges that plastic kit modellers and modders of the skinning variety have... -
anyone have a bigger image of this Eagle tail art? Its from the 57th FIS, circa 1985-86. trying to get a better image so i can dial the details in better. this request is after looking through two dozen personal books, and three days of looking at "ICelandic F-15" "dire wolf profiles" and "fenrir profiles" on google, to name a few searches
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I want to edit the squadronlist.ini
daddyairplanes replied to Gepard's topic in Mods & Skinning Discussion
note: you can throw as many entries as you want in there. i had functioning entries through 1300 in mine, setting up blocks of units (900-949 US Air National Guard interceptor units, 950-999 US Army Attack Aviation units for example) this is presuming youre not going crazy enough to exceed 9999 units...... out of curiosity, adding LSK units? -
ODS.30 - Aircraft/Weapons report.
daddyairplanes replied to yakarov79's topic in Mods & Skinning Discussion
well put. thats why this would be a standalone install, to avoid breaking similar but slightly different mods for those that have continued on with it, there has been a large amount of work put in. the ini edits you mention arent really hard or major. until you make that edit across dozens or hundreds of files those that can adjust or cherrypick to their liking will do so. those that dont know how but want to learn will also do so, but ask publicy how to fix their mistakes (while being answered by some and scolded by some) those that cant and dont want to learn, sit back and enjoy the show as its been brought to you! -
it does, thats why they were last in the post. with luck, i'll be here long enough to see the first of the 916ths new Pegasus come in. but it gives me flashbacks to Bagram (not the bad kind) hearing the Eagles runnin their engines. dogs are used to it by now, tho wife and kids are still a little annoyed
