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Major Bloodnok

JAGDSTAFFEL 11
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Everything posted by Major Bloodnok

  1. Netwings, there's a blast from the past.
  2. Wonderful Terrain(Ethiopia and Yemen) by Menrva.
  3. It was based on this: https://en.wikipedia.org/wiki/Exercise_Mainbrace
  4. Nope, flying, Supermarine Attackers, off HMS Illustrious.
  5. In the aircraft data ini make sure these statements in bold are there: e.g: [MissionData] NationName=RoyalNavy ServiceStartYear=1965 ServiceEndYear=1972 AircraftRole=ATTACK AircraftCapability=DAY_ONLY Availability=COMMON Exported=False ExportStartYear= ExportAvailability=VERY_RARE PrimaryRoles=CAS,STRIKE,SEAD,ANTI_SHIP,NAVAL_STRIKE SecondaryRoles=ARMED_RECON,RECON,FAC NormalMissionRadius=550 MaxMissionRadius=1950 Ceiling=12740 MinBaseSize=MEDIUM CarrierBased=TRUE CarrierParkSpan=7.97 CarrierParkAnimationID=4
  6. In the carrier data ini make sure the height is there, e.g. Parking[01].Heading=270 Parking[01].Offset=6.280,91.84,11.925 See if that helps.
  7. Fatastic old photos of aircraft, ships etc. They look as if they were taken yesterday. https://www.flickr.com/photos/8270787@N07/
  8. "Javelin Boys", nice.
  9. Don't know if it's true, but, in the circumstances, more power to him/her. https://twitter.com/hashtag/ghostofkyiv?src=hashtag_click
  10. Is this it? [CockpitArea] ModelNodeName=CockpitArea ShowFromCockpit=FALSE HasAeroCoefficients=FALSE DamageRating=DESTROYED
  11. Goodwill to all.
  12. Glad you sorted it out. Assorted stuff on a carrier:
  13. Here is some ini stuff from an aircraft carrier: [Hull] ModelNodeName=Hull EffectSize=1.0 MaxExtentPosition= 28.98, 112.25,15.3340 MinExtentPosition=-28.98,-107.22,-3.9800 //MaxExtentPosition= 28.98, 152.25,19.58 //MinExtentPosition=-28.98,-141.22,-3.98 StructuralFactor=8000.0 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=25.4 Armor.Thickness=25.4 Armor.Thickness=25.4 Armor[REAR].Thickness=25.4 Armor[TOP].Thickness=25.4 Armor[BOTTOM].Thickness=25.4 SystemName[001]=Engine SystemName[002]=Deck SystemName[003]=Cat1 SystemName[004]=Cat2 SystemName[005]=Cat3 SystemName[006]=Cat4 SystemName[007]=Cat5 SystemName[008]=Cat6 SystemName[009]=Cat7 SystemName[010]=Cat8 SystemName[011]=Missile1 SystemName[012]=Missile2 [Missile1] SystemType=MISSILE MissileID=1 WeaponTypeName=BedfordCanvas WeaponPosition=9.50,-38.00,15.3340 ShowMissile=TRUE IndependentPitchMovement=FALSE [Missile2] SystemType=MISSILE MissileID=1 WeaponTypeName=BedfordCanvas WeaponPosition=12.50,-38.00,15.3340 ShowMissile=TRUE IndependentPitchMovement=FALSE This puts some trucks on the carrier.
  14. Very nice.
  15. All hail Mue, for his target editor. I cannot imagine, in a million years, doing this by hand.
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