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Everything posted by guuruu
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Don't angry Cobras ... Just boring patrol .... Hmmm ... wrong idea, my friend ... Check guyz what is his problem ... Well ... not always lucky ;-(
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ODS 30 Anni, ground battle.
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I will be back in Poland half of December and I promise to finish TB2 .
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It's like Argentinian Mirages during Falklands War. Not a big combat value without spare parts. Only weapons that Talibans can use are personal assault rifles, mortars, lot of HMV (but only for numbers), MANPADs .. All what is not over just man imagination. All advanced weapons and planes .. and helicopters , are lost .. for both sides.
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Turkish Air Force Museum (Istanbul, Turkey)
guuruu commented on GKABS's gallery image in Member's Albums
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Operation Desert Storm: 30th Anniversary Edition
guuruu replied to Menrva's topic in File Announcements
In the most cases it is probably overloading of GPU memory. ODS30 is really big package and SF2 engine isn't perfect and probably trying to load all needed skins. I'm afraid only 1 solution is lowering graphic settings. It's not even question of your GPU, but old game engine. Leavy only 1 UNLIMITED for cockpit. I've really poor platform (old i5, and HD6670) and with correct settings, have no problem with 80% stuck, however it was present with higher graphic settings. You must just experiment and find correct values. We're not magicians and can't do nothing with old engine ;-) Good luck..- 258 replies
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Jarek in "what if'. Interesting .... .
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I love photo No.3 showing how big Bradley is comparing to soviet MBT.
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It's Mi-24 the latest FM. Not final, maybe 0.8 beta, but flyable ... Add so SOUNDLIST.INI //helicopters// SoundFilexxx=RotorMi24 SoundFilexxx=windloop_helo [RotorMi24] Priority=NORMAL 3DSound=TRUE DopplerEffect=TRUE Looped=TRUE FrequencyControl=TRUE NumBuffers=3 MaxDist=2000.000000 MinDist=100.000000 InsideConeAngle=10 OutsideConeAngle=160 ConeOutsideVolume=55 [windloop_helo] Priority=NORMAL 3DSound=FALSE NumBuffers=1 Looped=TRUE Mi-24.7z
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