Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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National counters for Wings Over Africa
This mod provides you with a batch of colorful, reduced-size, more immersive counters, devoted to each of the nationalities present in Wings Over Africa. Besides having a more attractive map and less confused stacks, you can also find more easily the units you're after. As a rule, the counters with rectangular national flags and division devices show the ground units, while the counters with roundels concern the air units.
106 downloads
0 comments
Updated
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National counters for Wings Over Europe
This mod provides you with a batch of colorful, reduced-size, more immersive counters, devoted to each of the nationalities present in Wings Over Europe – and also to some that could be added. Besides having a more attractive map and less confused stacks, you can also find more easily the units you're after. As a rule, the counters with rectangular national flags and division devices show the ground units, while the counters with roundels concern the air units.
241 downloads
0 comments
Updated
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MiG-1.44 MFI Pakage
By Foxbat1966
Read Me
MiG-1.44 MFI Ver. 1.0 1/15/2013
This is a FICTISIOUS mod of frtn s J-14 Eagle Dragon intended to "LOOSELY" represent
the Mikoyan & Gurevich 1.44 MFI. It did not have vectored trust , this dose and there are more
discrepancies I am sure,get over it and have FUN! This is my FIRST try at a Massage of
an aircraft and I now have a VASTLY GRATER APPRESHEATION of thus who have the talent and
tools to do it right. THANKS to all of you who make my hobby possible and FUN !!!! Any comments
or critics ( good or bad ) are welcome.
I am using this in WOI ser 1 08 patch, I DID NOT TEST WITH ANY OTHERS !!!
Weapons are my FICTISOUS Massage of what came with the J-14 and the craft is carrier capable now.
Thanks to frtn for J-14 Eagle Dragon
Thanks to 3dpage for Mod of J-14
Thanks to Mago/Paladrian The Mirage Factory for the MiG 29 A cockpit and Avionics
Thanks to Raptor team for the original J-14 Eagle Dragon cockpit.
Thanks to ANYONE unintentionally left out do to my lack of knowledge of your previous input to the J-14.
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Installation:
1.Copy the contents of Aircraft to your aircraft folder.
2.Copy the contents of Effects and Sounds to appropriate folders.
3.Copy the contents of weapons to your weapons folder.
3.Edit your WeaponData.ini save it and use Weapon Editor to apply the changes.
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FLY AND ENJOY !!!!
FOXBAT1966
Know issues:
1. Canopy opens and closes win main weapons bay is activated. ??????
2. I wonted insignia and finflasfh on the V tails and id numbers on the sides of the intake but
my limited patients wore out !
496 downloads
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[Fictional] Wright F4W-1 'Hurricane'
By Spinners
Wright Aeronautical F4W-1 'Hurricane' for STRIKE FIGHTERS 2
This is the Hawker Hurricane as it might of appeared as the licence-built Wright F4W-1 in USN service (if that service could have overcome their fear of inline engines).
This mod uses the superb Sea Hurricane 1C 3D model by Raven who has also generously uploaded templates to enable me to create this fictional mod and to also allow others to put whatever scheme and markings they prefer on this lovely and often overshadowed British fighter aircraft.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F4W-1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F4W-1 folder into your main Decals folder.
CREDITS
Thanks to Third Wire for the continuous improvement of a great little game/sim.
Massive thanks to Raven for creating the Hurricane series and templates.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 12/08/13
64 downloads
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Counters and screens for Battle of Britain
This mod provides you with lots of new screens for the Battle of Britain add-on for SF1 by Baltika. Most of the screens are built out of relevant screenshots from Guy Hamilton's “Battle of Britain” (1969), which already gave all of the musics provided in the BoB add-on. I hope they will please those who enjoyed the movie like I did.
Battle of Britain Campaign Pack - Beta v0.60a
While the BoB add-on is designed to be installed over Strike Fighters, Wings over Vietnam or Wings over Europe, and clearly not over Wings over Israel (many problems noticed), I preferred to use the screens' frames of WoI to design my screens. I find these screens using the WoI frames more attractive, and giving informations clearer on transparency over dark pictures. Just have a look at the propsed screenshots. As I have included here the ini files from WoI, the screens should work without problems on an installation from SF1, WoV or WoE. Yet, there may still be some possible problems if you run other add-ons using non-WoI screens' frames on this same installation. Please read carefully the full ReadMe notice and the warnings in the installation instructions.
A set of dedicated menu screens exists for each air force, you can switch at will from one to the other according to your present campaign or mood. But you will notice that several BaseScreens or end screens don't match with screens actually used in the BoB add-on. My generic BaseScreens have been designed per model of planes, while BoB uses screens per flyable unit; my generic end screens have been designed per air force, while BoB uses screens per model of planes. I chose such generic screens for those like me who have since long modified the original BoB campaign files to have many more units flyable, taking advantage from the countless new skins available down here since the BoB add-on release. The ReadMe notice will give you clear instructions (anyway, I do hope so!) about how to proceed to adapt either this pack or the game's files.
This mod also provides you with a batch of colorful, reduced-size, more immersive counters, devoted to each of the nationalities present in the Battle of Britain add-on. Besides having a more attractive map and less confused stacks, you can also find more easily the units you're after. As a rule, the counters with rectangular national flags and division or corps devices show the ground units, while the counters with roundels concern the air units.
As a bonus, I have also included a 'French' folder containing a translation in French language of all of the campaign texts (units presentations, campaign intros and epilogues) – for those who have chosen an installation in French language from an Euro version.
Enjoy fighting over the misty Thames !
77 downloads
0 comments
Updated
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HMS Cavalier (Royal Navy C-Class Destroyer)
By Wrench
HMS Cavalier, "C" Class Destroyer
For SF2 series (Full5 merged reccomended*) --
This is Hinch's WW2 era/post-war era Royal Navy destroyer.
UPDATED: 8/30/2012
for PTO and SF2NA usage
new names list, other small tweeks.
Usable from WW2 through the 1970s
*should work in SF2 installs with NA; this has NOT been tested*
464 downloads
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CV HMS Victorious, R38 by Hinchbrooke for SF2
By Wrench
HMS Victorious (R38) Aircraft Carrier by Hinchbrooke
= For SF2, Any and All =
This is the aircraft carrier HMS Victorious as she appeared "post 1950s refit" until her retirement in the late 1960s. Originally released for 1stGens way back in 2005 and subsequently "lost" in the ether. Prompted by one of the CA members into looking for it, I scrounged through all my archive CDs (dating back to 2004) and actually located it. This will give our Fleet Air Arm guys someplace new to land on!
Some very small tweeks for SF2 (mostly to the radar statments for TEWS -but as she 'retired' in 1969, that's a bit moot).
As CVs are 'unvulnerable' in-game, her defensive armament is minimal (the same 2 guns that Hinch put on way back when), and mostly for show.
Also included, just for fun, are 2 missions set on the Desert map, using my SF2 mod of Skippybing's Sea Vixen. One is a take off, the other is landing. End Users can always change the aircraft and 'mission date' to fit whatever aircraft pleases you. They are edits of the stock SF2 carrier take off/landing missions, moved to a
different map and using Royal Navy equipment.
As always, READ the enclosed readme for fully detailed, easy-to-follow install instructions. Hinch's original readme is included, for historical reference purposes.
With thanks to Hinch for creating this, so long ago!
Enjoy!
wrench
kevin stein
700 downloads
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Kresta II Version 1.0
By Fubar512
Kresta II Class Cruiser
by
Julhelm
This model represents the Soviet Project 1134A Kresta II class anti-submarine cruiser, which served with the Soviet and Russian Fleets from the late 1960s into the early 1990s.
http://en.wikipedia.org/wiki/Kresta_II_class_cruiser
This model was designed and optimized for SF2:NA, and that means Windows Vista, Windows 7, or Windows 8. At the very least it requires the latest SF2 series patch for its systems and DX10 visual effects to work properly.
To install this package, simply place the folders located inside the .ZIP archive into the mod folder of whichever SF2 title you desire the ship to appear in.
Additional work will be required on your part to ensure that the ship's TEWS RWR symbol (TopSail) is added to the RWR list of any aircraft so equipped. Instructions on how to do this, can be found on the SF2 knowledge base, courtesy of EricJ:
http://combatace.com/topic/44441-making-a-custom-tga-for-tews-radar-warning-recievers/
The SA-N-3 model that’s included, is a high-poly version, that will replace the default Third Wire version. It does not adversely effect frame rates, and will work well on the SF2:NA Kiev model, as well.
The supplied sound effects will require editing of the soundlist.ini file in order to work.
I’ve included a modified soundlist.ini file, for those who do not have it extracted.
Warning: Be careful if you already have an existing custom soundlist.ini file, as it will be overwritten.
In that case, simply add the following lines (shown below), taking care to follow the existing numbering sequence (the soundlist.ini will reside in your flight folder). Use the supplied soundlist.ini as a guide.
SoundFileXXX=Underway
SoundFileXXX=ReductionGear
SoundFileXXX=CIWS
SoundFileXXX=SAMLaunch
SoundFileXXX=AK725
[underway]
Priority=Normal
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[ReductionGear]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=4
MaxDist=2000.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[CIWS]
Priority= Normal
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=2000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[sAMLaunch]
Priority=Normal
3DSound=TRUE
NumBuffers=2
MaxDist=10000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
[AK725]
Priority=Low
Looped=FALSE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
Known issues:
1) The main radar antenna (Top Sail) doesn’t have a double-sided mesh, so as it rotates, you will notice that the face of the antenna loses its “grid”. This will be rectified in a later release, when the developer manages to catch a break from his busy schedule.
Credits:
Kresta II model and textures, by Julhelm
SA-N-3 missile model and textures, by Krizis
Sound & Visual effects, and all data.ini work, by Fubar512
Testing by Dave, Wrench, Brain32 and Crusader.
608 downloads
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SF2 KAW Independence Class CVL, USS Bataan
By Wrench
SF2 KAW Independence Class CVL, USS Bataan
= For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
As promised....
This pak contains the INDEPENDENCE class CVL (light carrier), USS Bataan, used during the Korean War. The data ini herein includes eburger's fixes for the arrestor cables (thanks Eric!)
This ship is ONLY designed for use with the KAW mod.
It's fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
BE ADVISED: it may/will cause a "strange" issues in game-generated single missions. I've detailed these in the "Notes" section below.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations, credits, and so forth.
Happy Landings
wrench
kevin stein
541 downloads
0 comments
Updated
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SF2 Independence Class CVL -Ver 2
By Wrench
SF2 Independence Class CVL by YEYEYE
= For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
**** This is version 2.0, with fixed arrestor cables, and parking slots for the French ships. If you've downloaded the original, my apologies - You'll have to redownload, and when installing, just OVERWRITE the originals. ***
*Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
This pak contains the INDEPENDENCE class CVL (light carriers) of the US Navy during WW2
They are fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
2 seperate, nationalized versions for the French Navy are also included (good for Suez and Indo-China with the recently re-released FN F4U-7 Corsairs and Hellcats).
PA La Fayette R96
PA Bois Belleau R97
All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
BE ADVISED: if using these ships in the KAW mod -the USN Version- (and historically, only one was in Korean waters; USS Bataan), it will cause issues in game-generated single missions. I've detailed these in the "Notes" section below.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
NOTE: Do NOT use this version for the KAW Mod!! A seperate versiion, modded by paulo, will be relased ASAP.
Again, my apologies!
Happy Landings!
wrench
kevin stein
Changes for Ver.2:
fixes for arrestor cables by eburger
fixes for parking slots (FN only) by paulopanz
added missing _COL.lod for USN version
324 downloads
0 comments
Updated
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India-Pakistan Objects/Weapons/and Other Bits
By Wrench
India-Pakistan GroundOjbects/Weapons/Guns/Pilots Pak
-For SF2, Full-4 Merged -Reccomended (plus ExpPak1)
(Should actually be called "Objects, Other Than Aircraft Pack")
This is the Second Part of the India-Pakistan mod. This package =ONLY= contains GroundObjects, Weapons & Guns, Menu Screens. Aircraft will be available as seperate, packaged downloads as soon as we get them together!
These weapons and Ground Objects are NOT to be used altogether in a 'everything and anything Merged Install -- it is for a Stand-Alone India-Pakistan Mods folder ONLY!!!
Those experienced End Users , will be able to pick and choose the various items necessary, if crazy enough to use these in such an install. There are many (read: MOST) items that have been nationalized to either side. It is NOT reccomended for any use, other than what is it intended for!! You've been warned -- if you mess it up, it's all on YOU!!
These items are designed for use with/as a stand-alone India-Pak Mods Folder. Instructions for creating a seperate I/P install are in the Word Doc that comes with this pak, and are covered in the CombatAce SF2 Series Knowledge Base.
It is ALSO highly reccomended you READ these 2 documents through before installing this mod. If you don't, you're SURE to run into problems. And then, we'll clown on you. Hard
Good Hunting!
For the India-Pak Mod Team;
Wrench
Kevin Stein
511 downloads
0 comments
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Crashed/Destroyed Aircraft for SF2 WW2 Installs
By Wrench
Destroyed Models Pak for SF2 WW2 Installs
This package is for use in creating the 'Destroyed Crashed & Burning Wreck' for add-on aircraft in SF2 based WW2 installs.
These bits have been culled from the various terrain mods as these contained static parked aircraft with their associated destroyed lods. THESE are those destroyed lods!!, with repainted skins to make them look a bit more burned up/toasted. This will allow you to add them and have the burning wrecks on the ground ala the later model jets and so forth as seen in SF2 installs (and FE2 as well).
As always, fully detailed (and illustrated!!) install instructions are included. As well as a highly detailed "Notes" section, elaborating on the procedure, and giving alternates as you =WILL= probably be using several stock destroyed models as well in the data ini edits, as some of the larger aircraft will require reuse of the stock wrecks.
=PLEASE= read this document throughly before installing -- that will help you in making correct choices on what to use.
This pak is for free usage; any and all are welcome to it. Let's enhance our SF2 WW2 Experience!!
Wrench
kevin stein
214 downloads
0 comments
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RAAF Meteor F.8, 77 Squadron
By Wrench
Meteor F8, RAAF, 77 Squadron Skin/Decal Pak
- For SF2, Full-4 Merged Installs =WITH= Expansion Pak 1 (REQUIRED!) -
As stated above, you MUST have -at the very least, SF2:I and Expansion Pak 1 to gain access to the Meteor F8. If you do NOT have these minimum requirements, Do Not Download this Mod, as you'll be unable to use it.
This pak contains a skin a decal set replicating Meteor F8s from RAAF 77 Squadron, 1951-ish time frame, during the Korean War. The serial numbers are 100% historicaly accurate for
those airframes assigned 77 Sqdn during Korea. Number randomization has been activated, so make sure you're at LEAST at the June, 2011 patch level. Three historical Korean-Era nose arts are included. They are 'name listed' next to their serial numbers, selectable from the drop-down on the Loadout Screen.
Several inis are also included, as I've made some changes to loadouts (making sure the belly tank is ALWAYS loaded), data ini and year-adjusted Userlist ini. The data ini also as the canopy activated; as usual, use Shift/0 to open and close it.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....Also, it's advisable to read the "Notes" section for important comments, other instructions and general rambling.
Good Hunting!
wrench
kevin stein
259 downloads
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MiG-15bis Fagot-B, NKPAF "The Hunters"
By Wrench
MiG-15bis Fagot-B, NKPAF "The Hunters"
= For SF2, Full-4 Merged, PLUS Expansion Pak 1 =
As stated above, you MUST have -at minimum!!- SF2 (full-4 merged) plus/and/or SF2I with Expansion Pak 1. If you do not have these minimum requirements, DO NOT DOWNLOAD this package, as you'll be unable to use it.
The skin is a base natural metal, with a partly repainted (from a partial template) "nose" bmp to add the NKPAF Red Nose. Those familiar with actual historical marking will note that is IS slightly smaller, and without the central cutout for the Bort numbers, than those made (in)famous during the Korean War. Those familiar with the movie "The Hunters" will note that the 'MiGs' were really F-84s, but that's neither here nor there <grin>.....
So, basically what this is, is a re-purposing of of the decal set as used on Pasko's MiG-15 to recreate the movie Enemy Aircraft , now using TK's model from Expansion Pak 1.
However ... number randomization has NOT been activated for this skin, so with luck "7-11" should be the first aircraft shown. After all, you want to fly as Casey Jones, right? Not as some lower-echelon flunky??
The latest (as of 7/11 patch + all the DLCs -don't know if they changed/added anything) Data ini is included, as I've activated the canopy, added a different pilot (my craptastic PilotER), and a seat ("liberated" from Pakso's old version -- fits quite nicely, too!) for him to park it on.
If you have the Cuban MiG-15 skin/ini pak, the data ini herein will replace that one. Allow the Overwrite. I've made some AI changes, to try and improve the insane pitch-up they perform on take-offs.
The canopy is (still!) activated via a manual animation key (use shift/0 to open and close it).
As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them ....
Have Fun!!
wrench
kevin stein
8/11/2013 Note: It's suggested you ONLY add the skin and decals to the KAW MiG-15bis. THAT one has the good flight model by Fubar512. So, do NOT use the data ini included herein!
219 downloads
Updated
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F-104A, Pakistani AF, and Ini Tweeks Pak
By Wrench
F-104A, Pakistani Air Force, And Ini Tweeks Pak
= For SF2, Any and All =
Some modifications (ini wise) and a new-ish skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the F-104A Pak by Spillone104, available at:
http://combatace.com/files/file/13082-f-104a-pack/
This adds a Pakistani AF skin, with historical serial numbers (albeit 2 are for 104Bs ...) as used by No. 9 Squadron; Decal randomization is set to TRUE. Also included are several inis with some additions and corrections.
Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level for them to work. If not ... you can figure out the alternatives.
The inis are:
Data.ini (with corrected export dates, and steerable nose wheel)
Userlist (with, hopefuly correct years)
Loadout ini (corrects the "always loading Falcons" issue)
main ini (with some minor additions)
Hangar screen (albeit the SF2 revamped 1stGen F-104G, but the differences are so small...)
Cockpit.ini, (with working secondary ADI and oil pressure gauges, ala F-104G)
the included cockpit folder does NOT have the lod, but does contain the hi-rez skins by batman1976; and probably several other not used bmps -- I couldn't remember which ones to remove, so left them alone
As always, READ the enclosed readme for usual fully detailed install instructions.
Happy Landings!
wrench
kevin stein
264 downloads
0 comments
Updated
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F-104A, RJAF Skin/Decal Pak
By Wrench
F-104A, Royal Jordanian Air Force Skin/Decal Pak
= For SF2, Any and All =
A new(ish) skin for the recently re-released revamp of Ajundair's F-104A Starfighter. This package is =ONLY= to be applied to the SF2 F-104A Pak by Spillone104 & Co, available at:
http://combatace.com/files/file/13082-f-104a-pack/
This represents RJAF F-104As, with historical serial numbers and ID Letters (albeit 3 or 4 actually are for their 104Bs ...). Decal randomization is set to TRUE. This is a reuse of one of the newly released natural metal skins, with all new decals. What little I've been able to determine via research, they weren't painted in camo until their retirement (1980s??), and used as decoys at various RJAF bases (* the pattern described is very similiar of the Mirage F-1 the RJAF was using at the time*)
Please note, the skins are in jpg format, so be at least at the Jan 2012 patch level (or whichever one in 2011 allowed it) for them to work. If not ... you can figure out the alternatives.
As always, READ the enclosed readme for usual fully detailed install instructions.
Happy Landings!
wrench
kevin stein
118 downloads
0 comments
Updated
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E-2C Hawkeye, JASDF Skin Pak (SF2NA)
By Wrench
SF2NA Nor/Grum E-2C Hawkeye, JASDF Skin Pak
= For SF2, Full-5 Merged Reccomended and/or SF2:NA ONLY! =
REMINDER: you MUST have SF2:NA to access the the E-2C. If you do not meet this minimum requirement, do NOT download this mod, as you'll not be able to use it!
A very simple reskin/redecaling of the recently added E-2C Hawkeye as used by the Japanes Air Self-Defense Force.
99.99999% Historically accurate decals replicate the 13 aircraft as used by 601 Hikotai. All markings are decals.
No other inis or other mods are included (read: cockpit, avionics, data, etc); it's just the skin for now. I'm working on tweeking a few items missed or misplaced, and will upload a 'fixit' pak in the near future, with corrected lighting, a 'passable' cockpit', and manually folding wings.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
(it'd look great on the Kamchatka map, along with the F-4EJs!!)
128 downloads
0 comments
Updated
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SF2NA E-2C Hawkeye Upgrade Pak
By Wrench
SF2NA Nor/Grum E-2C Hawkeye Upgrade Pak
= For SF2, Full-5 Merged Reccomended and/or SF2:NA ONLY! =
REMINDER: you MUST have SF2:NA to access the the E-2C. If you do not meet this minimum requirement, do NOT download this mod, and you'll not be able to use it
This pak is a compilation of the 5 skins now available, and adds several new and/or tweeked inis, including a cockpit, that make this aircraft Player Usable. Importantly included is my (Patent Pending) "1 Click Restoration Main Ini", for when the aircraft reverts to AI controled after patching or DLC installation.
The skins/decals included are:
601 Hikotai, JASDF
VAW-112 (renamed from it's 'USNGray')
VAW-121
VAW-123
VAW-124
The cockpit supplied is a very slightly modified version of the S-3B Viking. New avionics and data inis are supplied. Mods to the data ini add manually folding wings (use the Usual Suspect manual animation key, Shift/9), and all lighting positions have been corrected, and other running lights added as needed. Wingtip position lights will now 'move' with the wings when folded. Landing lights have NOT been added.
A new turbine engine sound, borrowed from Del's C-130s is used, and supplied as well.
New Hangar & Loading screens are included.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
Happy Landings!
wrench
kevin stein
see the rest of the readme for full credits!
471 downloads
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3W A-6E TRAM Upgrade Kit
By Wrench
A-6E TRAM (aka "A-6E_79) Skin/Ini UPgrade Pak
= For SF2, Full-5 Merged Required; and/or SF2:NA -ONLY!!- =
Again, as stated above this is for the stock 3rdWire A-6E_79 ONLY!! If you do not possess SF2NA, DO NOT download this mod, as you will NOT be able to use it.
Some adjustments, tweeks and General Fiddling With for the new SF2NA A-6E TRAM. The package includes a new skin, in Lo-Viz Gray for VA-75 "Sunday Punchers", circa 1990s
Several inis are included (data, loadout, avionics, main ini*), but NO COCKPT or cockpit ini is included -- you must locate and install these yourselves! The data and loadout inis have been adjusted to include LGB capabilities, a built in laser designator. Wingfold and canopy operation are controled via manual animation keys. Wingfold uses the Shift/9 and the canopy the Shift/0 keystrokes.
I've included a main ini, with the cockpit line left blank, so you can insert whichever cockpit ini name you're using. Weapons (in particular the Navy GBU-10D_N is NOT supplied. It comes from the GunnyPak, so having that would be good idea....)
New Hangar & Loading screen are included, as is a new loadout.tga for use on the Loadout Screen. The Loading Screen is actually a jpg conversion of the original 1stGEn bmp for the old TRAM.
The new skin was created from a "Home Grown Templates" , with many new decals. Others are stock items. Decal randomization is set to TRUE. The skin is "clean", as all markings are decals, making it a simple matter to create other squadron users. (the mid-fueslage slimer is part of the skin map)
A "StartDefaultDate=" line was NOT added, as doing so would limit you to ONLY this one skin (locking out the Gull Gray/White skins). As more Lo-Viz skins are created, it's reccomended that the actual transistion to Lo-Viz year be discovered, and added to this and any subsuquent new skins. A simple text edit of the textureset ini and adding said line to this skin's listing the A-6E_79.ini.
On the Numbers.lst, those Modex marked with a star (*) have their actual BuNums when assigned to this squadron. The others, rest assured, ARE real A-6E BuNums.
The templates will be uploaded seperately to the SF2/Tools & Utililties section in the Combat Ace Downloads.
As always, fairly easy to follow, yet detailed install instructions are included. Please read them! In fact, it's reccomened (read: REQUIRED!!, you read this document through before installing to you Mods Folder)
The Notes section contains further details, descriptions, elightenments, illuminations, and so forth. Be good to read them, too.
Happy Landings!
wrench
kevin stein
(*=my PatenPending "One Click Restoration Main Ini" is NOT included, due to cockpit use choices. I'd suggest you make one,after installation, as per the tutorial at
http://combatace.com/topic/55746-patching-made-easy-part-deux/
That should get you started...)
345 downloads
0 comments
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A-3 Skywarrior Skin/Ini Update Pak (for DAT A-3D)
By Wrench
A-3D Skywarror Upgrade/Update Pak
= For SF2, Any and All =
For the Dev A-Team's A3D-1
*PLEASE NOTE: this is =NOT= a complete aircraft mod! A major component, the aircraft's LOD is NOT included!! This file is propritary of the Dev A-Team, and cannot be shared. You =MUST= be a Registed User at their site, with access to their downloads, to make use of the Pak. If you do not have, or cannot get access, DO NOT DOWNLOAD THIS MOD, AS YOU WILL NOT BE ABLE TO USE IT!!!*
It should be noted at this time, that while the folder & main ini are called "A3D-1", the aircraft in actuality is an A3D-2 (late)/A3B, as evidenced by the 'shovel nose' radome.
Lots of changes have been effected, to try and bring it close to SF2 standards; much more work is STILL needed by those that know how (FM rebuild). A new cockpit, adjusted loads (included a Nuke specific STRIKE loadout, and a Strike_Heavy -with MK.84s, for use with the 3W Mission Editor), a 61kt USN-spec Mk.7 atomic bomb is included (nuke effects are NOT included). All other loadouts use stock in-game items. See "Notes" for partial change list.
Wingfold operates by the standard manual animation keystroke, Shift/9.
3 skins and decal sets are included:
VAH-1, by ChampionVA56
VAH-3, also by Champ
VAH-13, based on Champ's, by me, with all new decals and markings (all markings are decals)
Decal Randomization for all skins is set to TRUE. New hangar and loading screens are included (yes, I know the artwork loading screen is the early -1 version, but it's an R.G Smith, Offical Douglas Aircraft litho ... so there ya go!)
The base skin for VAH-13, being "clean" can be used for many other units by simply creating new squadon codes and tail markings. 23 600 series modex decals are included (601-624). Serial/Bu numbers should be considered 'generic' in nature, but are 100% accurate for the model depicted.
As always, fairly easy to follow, yet detailed install instructions are included.
Please read them! Also, the "Notes" section is requied reading, as well. Seriously; READ the Notes ... it contains vital comments and requests. I've done everything I can ... now it's up to someone else.
Following DAT policy, all their documentation is included. But NOT the aircraft LOD. Just so's you know for sure.
Happy Landings!
wrench
kevin stein
270 downloads
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F-104G Starfighter, Generic SEA/NATO 3-Tone skin
By Wrench
F-104G Starfighter, Generic SEA/NATO 3-Tone skin, (1024x1024)
For SF2, Any & All (Full-4 Merged Prefered)
Note: usable in any SF2 install with access to the F-104G
This is 'medium rez' skin for the stock F-104G; I call these "medium rez", as it's only 1024 x 1024. There is no partucular nation attached to this skin; it's "Generic" (however, certain contries may have had different placards - these, again, are generic in nature).
This is a "clean" skin, with no painted on markings, using all stock in-game markings (decals) - the decals ini will use whichever you choose (excepting USAF). This will allow skinners/decalers more latitude in creating country-specific squadron markings and such. The skin has a default start date of 1970; you can adjust as needed (again, a generic date of 1973 might be more accurate).
Included also are updated data and loadout inis, with "Nation & Year Specific" mission profile loadouts (in particular Marineflieger anti-ship). Updated version of the AS-30 and Kormoran 1 missile are included, for MFG usage.
*Note: the only thing NOT added is the Orpheus recon pod for KLU usage*
As expected, the canopy operates with the Shift/0 key.
Since the skin mapping hasn't changed since SFP1, this skin should (may) also be usable in 1stGen game installs that have the F-104G accessable. This, however, has NOT been tested.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
Happy Landings!
wrench
kevin stein
PS: the attached screenie shows HAF Zippers, with stock 3W serials, BuzzNumbers and national insigina
320 downloads
0 comments
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F-4E(78) Indiana ANG Skin/Decal Pak by Dr. Doyo
By Wrench
F-4E (78) USAF Indiana Air National Guard Skin and Decal Pak
= For SF2 (Full-4 Merged Reccomended)
*Note: can be used in any install with access to the F-4E_78*
Slight modifications to a 1stGen skin pak done by Joe "DrDoyo" Royal in 2007, to bring it to SF2. This is my way of saying "Thank You". And remembering and honoring one of our own.
This skin is the "Egypt1" 2-tone gray camo from his 3-skin pak. I chose this one, as more aircraft (according to his notes) were in this pattern than the others.
The skin has had some very small tweeks, to fill in some bits, and is renamed to fit the _78 model Phantom. I made the assumption (oh! that word!) these would have been the variant he worked on in the Indiana ANG. If I'm wrong, my extensive apologies! With a simple rename of the skin bmps, it can be used for any/all F-4E variants.
All decals were done by DrDoyo, and reflect 100% accuracy for the aircraft depicted.
Randomization is set the "TRUE" for the 25 tail numbers (it might even work!).
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! DrDoyo's original readme is included, as it has nice personal historical notes. Any mistakes/errors are all mine.
Happy Landings!!
wrench
kevin stein
195 downloads
0 comments
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F-100D(68) Super Sabre, USAF ANG Skin/Decal Pak
By Wrench
F-100D (68) USAF Air National Guard Skin and Decal Pak
= For SF2 (Full-4 Merged Reccomended)
*Note: can be used in any install with access to the F-100D_68*
This package contains skins and decals to recreate USAF ANG F-100D squadrons as seen/used in the 1971-79 timeframe. This is the basic reason for choosing the "68" model Hun; even though many of the units used Cs, Ds and Fs all at the same time. I choose the late-model as it's just a tad more sophisticated (RWR). With very slight editing (ie: skin bmp renaming), these should work on all model Huns (including the C -but this has NOT been tested), excepting perhaps the F-100A and it's variant.
Some units have tail codes, while other do not. This refelcts Real Life . This pak contains 8 skins, with decals for the following units:
Arkansas ANG 184th TFS, 188th TFG
Arizona ANG 152nd TFS, 162nd TFG
Connecticut ANG 118th TFS, 104th TFG (CT)
Indiania ANG 163rd TFS, 122 TFG
Louisiana ANG 122th TFS, 159th TFG
Massachusetts ANG 101st TFS, 102 TFG (MA)
Michigan ANG 107th TFS, 127th TFG (MI)
Ohio ANG 112th TFS, 180th TFG (XP)
The tail badge decals were originally created by Dave (USAFMTL) for SF/Wo*, and have been slightly modified by me for use here in SF2. When/where necessary, seperate Tail Code lettering was added. Serial numbers & insignia are all stock-ingame items, except as noted. Randomization is set the "TRUE" for the serial numbers.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!!
Happy Landings!!
wrench
kevin stein
254 downloads
0 comments
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F-4D (78), North Dakota ANG "The Happy Hooligans" by Chris
By Wrench
F-4D (78) USAF, North Dakota Air National Guard Skin and Decal Pak
= For SF2 (Full-4 Merged Recommended)
*Note: can be used in any install with access to the F-4D_78*
Slight modifications to a 1stGen skin pak done by "Chris" in 2005, brings it to SF2.
This skin represents the 178th FIS, 119th FIG North Dakota Air National Guard, aks "The Happy Hooligans". All decals used herein are from this original pak. The skins are stock, with a new-made _5.bmp to add the painted on fin stripe
Other mods included are the data and userlist inis, with corrected 'end-of-service-dates', as many ANG units seem to have used the D until the early 1990s. Also, the canopy has been activated via the usual manual animation key (shift/0). Couldn't pass that one up!
For grins and giggles, jpg copies of the skin maps are included .. in case someone wants to save HD space.
As always, fairly easy to follow, detailed install instructions are included. So, please read them!! The original 2005 readme is included. Any mistakes/errors are all mine.
Happy Landings!!
wrench
kevin stein
ps: having placed their home base on the terrain I working on, couldn't resist having more Hooligans!
172 downloads
0 comments
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A-4B Skyhawk, VA-83 Rampagers (1958, ATG-201)
By Wrench
VA-83 A-4B Skyhawk Skin/Decal Pak
= For SF2 (Any and All, Full-4 Merged Prefered) =
*Can be used in any install that has access to the A-4B*
This skin pack reproduces A-4B Skyhawks of VA-83 "Rampagers" circa 1958, as seen aboard USS Essex (CVA-9) as part of ATG-201, during the Beirut Crisis of that timeframe, supporting the US Marines during the intervention.
All new decals, 100% historcally correct for the serial (Bureau) numbers for those -B Scooters used by VA-83 during this time period. I was unable to match Modex to BuNum, but that's a small thing
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....
Good Hunting!
wrench
kevin stein
118 downloads
0 comments
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