Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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CG-59 Ticonderoga class Aegis cruiser
This model represents the Baseline 3 and 4 Ticonderoga class cruisers (CG-59~CG-73), in service from 1988 to present (upgrades and refits notwithstanding). This baseline of the ship is equipped with a number of upgrades, including an improved SPY-1B radar, SARTIS sensors, and missile systems.
With over 120 long-range highly accurate missiles, this vessel is by far the single most dangerous GroundObject ever released for the ThirdWire games.
Both air defense and land attack versions of the ship are included, as well as name and hull number decals for each ship of the class, plus the necessary sounds, guns, and weapons. Note: The weapon systems, collision mesh, and decals have been updated for compatibility with SF2: North Atlantic and the March 2012 patch. If you have not installed/do not plan to install either, this model will not work properly. See the readme file for full details.
If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
483 downloads
- usn
- ticonderoga
- (and 2 more)
0 comments
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CG-52 Ticonderoga class Aegis cruiser
This model represents the Baseline 2 Ticonderoga class cruisers (CG-52~CG-58), in service from 1986 to present (upgrades and refits notwithstanding). These were the first vessels to be equipped with a vertical launch system (VLS), granting vastly increased capability and adaptability. With over 120 long-range highly accurate missiles, this vessel is by far the single most dangerous GroundObject ever released for the ThirdWire games.
Both air defense and land attack versions of the ship are included, as well as name and hull number decals for each ship of the class, plus the necessary sounds, guns, and weapons. Note: The weapon systems, collision mesh, and decals have been updated for compatibility with SF2: North Atlantic and the March 2012 patch. If you have not installed/do not plan to install either, this model will not work properly. See the readme file for full details.
If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
479 downloads
- usn
- ticonderoga
- (and 2 more)
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CG-47 Ticonderoga class Aegis cruiser
This model represents the early Baseline 1 Ticonderoga class cruisers (CG-47~CG-51), serving the US Navy from 1983 until 2005. They were the first vessels to be equipped with the Aegis combat system and the advanced SPY-1 radar.
This is my first major 3DMax project and my first model release for the Thirdwire games, now completely overhauled using everything I've learned about modding over the past year. This update gives the ship full compatibility with the SF2:NA/March 2012 patch game engine. It includes features such as working fore and aft Standard Missile launchers, new effects, optimized collision mesh, and helo deck that doesn't turn the ship unsinkable. Note that these updates may not be compatible with earlier versions of the game.
If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
589 downloads
- usn
- ticonderoga
- (and 2 more)
0 comments
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Osa class missile boat pack
This is a conversion and improvement of the Osa II patrol boat for the Strike Fighters 2 series. Included are the Osa I, Osa II, and Type 021 (Huangfeng) variants. Modifications include additions of working anti-ship missiles for each variant, adjustment of the object data for accuracy, and userlists for the various operators.
Important: This package does not contain the 3D model. Please download the original OsaII model from the A-Team website and follow the instructions in the readme. Data files, weapons, and sounds are all included, however.
If you have any questions, comments, concerns, or constructive criticisms regarding this modification, please do not hesitate to contact me. Thank you!
617 downloads
0 comments
Updated
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Komar class missile boat pack
This is a conversion and improvement of the Komar patrol boat for the Strike Fighters 2 series. Included are the Komar with Styx missiles, and Type 024 (Hegu), a Chinese-built derivative with a steel hull (as opposed to the wooden hulled Komar) and Silkworm missiles.
Modifications include additions of working anti-ship missiles for each variant, adjustment of the object data for accuracy, and userlists for the various operators.
Thanks to Pasko for the original model and Crusader for the upload.
If you have any questions, comments, concerns, or constructive criticisms regarding this modification, please do not hesitate to contact me. Thank you!
644 downloads
0 comments
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Iowa class battleship update
This is a full conversion of the ID(io)T Team's Iowa class battleship for SF2:NA/April 2012. Along with the expected effects, weapons, ship names, and collisions modifications, I rearranged the entire system hierarchy which fixed a critical issue causing the ship to sink after only a single missile strike. (It's now almost as tough as the real thing.) Tomahawk launchers are also fully functional and deadlier than ever. In addition, the aft deck now supports up to two helicopters. Keep in mind that there are no catapults or arresting wires, so fly with care.
This is a complete package with all the guns, sounds, and effects. Even if you have the model already or are using the version included in DS, I humbly recommend that you try out this fully updated version.
All credit for this model goes to the ID(io)T Team. Thanks for giving us such a magnificent battleship.
974 downloads
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Nanuchka I & II class corvettes
This model represents the Nanuchka class corvette, a Cold War era missile boat used by the Soviet Union and several export customers.
Three different versions of the ship are provided:
Nanuchka I class corvette (Soviet version; classified as a frigate in game so that it can appear in Soviet task forces)
Nanuchka I class missile boat (Soviet version; classified as a patrol boat)
Nanuchka II class missile boat (export version for India, Algeria, and Libya; classified as a patrol boat)
All three versions may be installed together with no conflicts or other issues.
The Nanuchka series are quite heavily armed for their size, with a 57mm twin gun, SA-N-4 Gecko launcher, and either six SS-N-9 Siren missiles (Nanuchka I) or four SS-N-2C Styx missiles (Nanuchka II). Naturally, all of these weapons are fully functional on the models.
See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
562 downloads
0 comments
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Luda class destroyers
These models represent the Luda class destroyers, in service with the People's Liberation Army Navy since 1971. They are the first surface warfare vessels designed and built in China.
Three different variants of the ship are included:
Type 051 Luda class: Initial version, armed with Silkworm missiles, two twin 130mm guns, and a large number of manually operated anti-aircraft guns.
Type 051G1 Luda-III: Improved version with upgraded radar, missiles, and automatic guns.
Type 051G2 Luda-III: Modern refit with upgraded sensors and weapons. Silkworms replaced with 4x4 YJ-8 missiles, and aft AAA turret replaced with HQ-7 SAM system.
(An additional variant refitted with a helicopter hangar, the Luda-II, is not included since only a single example was produced.)
See the readme for full details. If you have any questions, comments, concerns, or constructive criticisms regarding this model, please do not hesitate to contact me. Thank you!
351 downloads
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Pilots pics, Korean War
This expanded mod provides the presented pics, and many, many others, covering most of the flying belligerents of the Korean War, in various and uneven numbers: US Air Force, US Navy, US Marine Corps, British Fleet Air Arm, Royal Australian Air Force, South African Air Force, Republic of Korea Air Force, Soviet VVS/PVO, Chinese People's Liberation Army Air Force, and Democratic People's Republic of Korea Air Force.
Most of the depicted pilots are now named in the ReadMe file. Enjoy.
160 downloads
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Medals & Musics Pack for Edward's Korean War
This mod provides completely reshaped systems of awards, for the main belligerents present in Edward's mod intended to recreate the Korean War (available in Combatace downloads): the USAF, the USN/USMC, the Royal Australian Air Force, and the Soviet Air Force. Remember that in the early 1950s, the newborn US Air Force was still using mainly US Army decorations.
The sources for decorations pictures are : stock SFP1, stock First Eagles, Charles' Medals Pack v2.0, my own Flesh 'n Metal for WoV (both available in Combatace downloads), and some new personal creations devoted to that mod. The complete lists of now available awards are detailed in the ReadMe.
The mod also replaces many in-game musics with new ones providing a softer, Far-Eastern-sounding ambiance. Try them.
164 downloads
0 comments
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National counters for Operation Desert Storm
This mod is an adaptation from First Eagles' planning map, where different colors can be displayed for each present nationality. It provides you with a batch of colorful, reduced-size counters, devoted to each of the nationalities present in Operation Desert Storm. Besides having a more attractive map and less confused stacks, you can also find more easily the units you're after. As a rule, the counters with rectangular national flags and brigade/division devices show the ground units, while the counters with roundels concern the air units.Besides all of the present units, I have included counters for units not used in the original Desert Storm campaign, but which were present and played a significant role, and as such could be used in a upgraded campaign. Namely an air counter for the French Armée de l'Air, and ground counters for the forces of Egypt, Syria (division-sized units), and Saudi Arabia (miscellaneous brigades).
Updated version October 2011: the US air counters now display the adequate low-visibility roundels.
176 downloads
0 comments
Updated
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National counters for Wings Over Africa
This mod provides you with a batch of colorful, reduced-size, more immersive counters, devoted to each of the nationalities present in Wings Over Africa. Besides having a more attractive map and less confused stacks, you can also find more easily the units you're after. As a rule, the counters with rectangular national flags and division devices show the ground units, while the counters with roundels concern the air units.
106 downloads
0 comments
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National counters for Wings Over Europe
This mod provides you with a batch of colorful, reduced-size, more immersive counters, devoted to each of the nationalities present in Wings Over Europe – and also to some that could be added. Besides having a more attractive map and less confused stacks, you can also find more easily the units you're after. As a rule, the counters with rectangular national flags and division devices show the ground units, while the counters with roundels concern the air units.
241 downloads
0 comments
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MiG-1.44 MFI Pakage
By Foxbat1966
Read Me
MiG-1.44 MFI Ver. 1.0 1/15/2013
This is a FICTISIOUS mod of frtn s J-14 Eagle Dragon intended to "LOOSELY" represent
the Mikoyan & Gurevich 1.44 MFI. It did not have vectored trust , this dose and there are more
discrepancies I am sure,get over it and have FUN! This is my FIRST try at a Massage of
an aircraft and I now have a VASTLY GRATER APPRESHEATION of thus who have the talent and
tools to do it right. THANKS to all of you who make my hobby possible and FUN !!!! Any comments
or critics ( good or bad ) are welcome.
I am using this in WOI ser 1 08 patch, I DID NOT TEST WITH ANY OTHERS !!!
Weapons are my FICTISOUS Massage of what came with the J-14 and the craft is carrier capable now.
Thanks to frtn for J-14 Eagle Dragon
Thanks to 3dpage for Mod of J-14
Thanks to Mago/Paladrian The Mirage Factory for the MiG 29 A cockpit and Avionics
Thanks to Raptor team for the original J-14 Eagle Dragon cockpit.
Thanks to ANYONE unintentionally left out do to my lack of knowledge of your previous input to the J-14.
=============================================
Installation:
1.Copy the contents of Aircraft to your aircraft folder.
2.Copy the contents of Effects and Sounds to appropriate folders.
3.Copy the contents of weapons to your weapons folder.
3.Edit your WeaponData.ini save it and use Weapon Editor to apply the changes.
=============================================
FLY AND ENJOY !!!!
FOXBAT1966
Know issues:
1. Canopy opens and closes win main weapons bay is activated. ??????
2. I wonted insignia and finflasfh on the V tails and id numbers on the sides of the intake but
my limited patients wore out !
491 downloads
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[Fictional] Wright F4W-1 'Hurricane'
By Spinners
Wright Aeronautical F4W-1 'Hurricane' for STRIKE FIGHTERS 2
This is the Hawker Hurricane as it might of appeared as the licence-built Wright F4W-1 in USN service (if that service could have overcome their fear of inline engines).
This mod uses the superb Sea Hurricane 1C 3D model by Raven who has also generously uploaded templates to enable me to create this fictional mod and to also allow others to put whatever scheme and markings they prefer on this lovely and often overshadowed British fighter aircraft.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F4W-1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F4W-1 folder into your main Decals folder.
CREDITS
Thanks to Third Wire for the continuous improvement of a great little game/sim.
Massive thanks to Raven for creating the Hurricane series and templates.
And thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - 12/08/13
63 downloads
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Counters and screens for Battle of Britain
This mod provides you with lots of new screens for the Battle of Britain add-on for SF1 by Baltika. Most of the screens are built out of relevant screenshots from Guy Hamilton's “Battle of Britain” (1969), which already gave all of the musics provided in the BoB add-on. I hope they will please those who enjoyed the movie like I did.
Battle of Britain Campaign Pack - Beta v0.60a
While the BoB add-on is designed to be installed over Strike Fighters, Wings over Vietnam or Wings over Europe, and clearly not over Wings over Israel (many problems noticed), I preferred to use the screens' frames of WoI to design my screens. I find these screens using the WoI frames more attractive, and giving informations clearer on transparency over dark pictures. Just have a look at the propsed screenshots. As I have included here the ini files from WoI, the screens should work without problems on an installation from SF1, WoV or WoE. Yet, there may still be some possible problems if you run other add-ons using non-WoI screens' frames on this same installation. Please read carefully the full ReadMe notice and the warnings in the installation instructions.
A set of dedicated menu screens exists for each air force, you can switch at will from one to the other according to your present campaign or mood. But you will notice that several BaseScreens or end screens don't match with screens actually used in the BoB add-on. My generic BaseScreens have been designed per model of planes, while BoB uses screens per flyable unit; my generic end screens have been designed per air force, while BoB uses screens per model of planes. I chose such generic screens for those like me who have since long modified the original BoB campaign files to have many more units flyable, taking advantage from the countless new skins available down here since the BoB add-on release. The ReadMe notice will give you clear instructions (anyway, I do hope so!) about how to proceed to adapt either this pack or the game's files.
This mod also provides you with a batch of colorful, reduced-size, more immersive counters, devoted to each of the nationalities present in the Battle of Britain add-on. Besides having a more attractive map and less confused stacks, you can also find more easily the units you're after. As a rule, the counters with rectangular national flags and division or corps devices show the ground units, while the counters with roundels concern the air units.
As a bonus, I have also included a 'French' folder containing a translation in French language of all of the campaign texts (units presentations, campaign intros and epilogues) – for those who have chosen an installation in French language from an Euro version.
Enjoy fighting over the misty Thames !
77 downloads
0 comments
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HMS Cavalier (Royal Navy C-Class Destroyer)
By Wrench
HMS Cavalier, "C" Class Destroyer
For SF2 series (Full5 merged reccomended*) --
This is Hinch's WW2 era/post-war era Royal Navy destroyer.
UPDATED: 8/30/2012
for PTO and SF2NA usage
new names list, other small tweeks.
Usable from WW2 through the 1970s
*should work in SF2 installs with NA; this has NOT been tested*
460 downloads
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CV HMS Victorious, R38 by Hinchbrooke for SF2
By Wrench
HMS Victorious (R38) Aircraft Carrier by Hinchbrooke
= For SF2, Any and All =
This is the aircraft carrier HMS Victorious as she appeared "post 1950s refit" until her retirement in the late 1960s. Originally released for 1stGens way back in 2005 and subsequently "lost" in the ether. Prompted by one of the CA members into looking for it, I scrounged through all my archive CDs (dating back to 2004) and actually located it. This will give our Fleet Air Arm guys someplace new to land on!
Some very small tweeks for SF2 (mostly to the radar statments for TEWS -but as she 'retired' in 1969, that's a bit moot).
As CVs are 'unvulnerable' in-game, her defensive armament is minimal (the same 2 guns that Hinch put on way back when), and mostly for show.
Also included, just for fun, are 2 missions set on the Desert map, using my SF2 mod of Skippybing's Sea Vixen. One is a take off, the other is landing. End Users can always change the aircraft and 'mission date' to fit whatever aircraft pleases you. They are edits of the stock SF2 carrier take off/landing missions, moved to a
different map and using Royal Navy equipment.
As always, READ the enclosed readme for fully detailed, easy-to-follow install instructions. Hinch's original readme is included, for historical reference purposes.
With thanks to Hinch for creating this, so long ago!
Enjoy!
wrench
kevin stein
696 downloads
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Kresta II Version 1.0
By Fubar512
Kresta II Class Cruiser
by
Julhelm
This model represents the Soviet Project 1134A Kresta II class anti-submarine cruiser, which served with the Soviet and Russian Fleets from the late 1960s into the early 1990s.
http://en.wikipedia.org/wiki/Kresta_II_class_cruiser
This model was designed and optimized for SF2:NA, and that means Windows Vista, Windows 7, or Windows 8. At the very least it requires the latest SF2 series patch for its systems and DX10 visual effects to work properly.
To install this package, simply place the folders located inside the .ZIP archive into the mod folder of whichever SF2 title you desire the ship to appear in.
Additional work will be required on your part to ensure that the ship's TEWS RWR symbol (TopSail) is added to the RWR list of any aircraft so equipped. Instructions on how to do this, can be found on the SF2 knowledge base, courtesy of EricJ:
http://combatace.com/topic/44441-making-a-custom-tga-for-tews-radar-warning-recievers/
The SA-N-3 model that’s included, is a high-poly version, that will replace the default Third Wire version. It does not adversely effect frame rates, and will work well on the SF2:NA Kiev model, as well.
The supplied sound effects will require editing of the soundlist.ini file in order to work.
I’ve included a modified soundlist.ini file, for those who do not have it extracted.
Warning: Be careful if you already have an existing custom soundlist.ini file, as it will be overwritten.
In that case, simply add the following lines (shown below), taking care to follow the existing numbering sequence (the soundlist.ini will reside in your flight folder). Use the supplied soundlist.ini as a guide.
SoundFileXXX=Underway
SoundFileXXX=ReductionGear
SoundFileXXX=CIWS
SoundFileXXX=SAMLaunch
SoundFileXXX=AK725
[underway]
Priority=Normal
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[ReductionGear]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=4
MaxDist=2000.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[CIWS]
Priority= Normal
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=2000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[sAMLaunch]
Priority=Normal
3DSound=TRUE
NumBuffers=2
MaxDist=10000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
[AK725]
Priority=Low
Looped=FALSE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
Known issues:
1) The main radar antenna (Top Sail) doesn’t have a double-sided mesh, so as it rotates, you will notice that the face of the antenna loses its “grid”. This will be rectified in a later release, when the developer manages to catch a break from his busy schedule.
Credits:
Kresta II model and textures, by Julhelm
SA-N-3 missile model and textures, by Krizis
Sound & Visual effects, and all data.ini work, by Fubar512
Testing by Dave, Wrench, Brain32 and Crusader.
601 downloads
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SF2 KAW Independence Class CVL, USS Bataan
By Wrench
SF2 KAW Independence Class CVL, USS Bataan
= For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
As promised....
This pak contains the INDEPENDENCE class CVL (light carrier), USS Bataan, used during the Korean War. The data ini herein includes eburger's fixes for the arrestor cables (thanks Eric!)
This ship is ONLY designed for use with the KAW mod.
It's fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
BE ADVISED: it may/will cause a "strange" issues in game-generated single missions. I've detailed these in the "Notes" section below.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations, credits, and so forth.
Happy Landings
wrench
kevin stein
535 downloads
0 comments
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SF2 Independence Class CVL -Ver 2
By Wrench
SF2 Independence Class CVL by YEYEYE
= For SF2, Full-5 Merged (Full-5 Reccomended/Preferred) =
**** This is version 2.0, with fixed arrestor cables, and parking slots for the French ships. If you've downloaded the original, my apologies - You'll have to redownload, and when installing, just OVERWRITE the originals. ***
*Note: There is a distinct probability that this mod will =NOT= work properly in SF/Wo* 1stGen game installs. Due to data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level, it is NOT designed for use in SF/Wo*. It is designed for use in SF2NA, at the most CURRENT patch level. Your milage will vary!*
This pak contains the INDEPENDENCE class CVL (light carriers) of the US Navy during WW2
They are fully compliant with SF2NA, having been tested in that envoriment. Names lists, data ini tweeks add the SF2NA radar statments, and other small adjustments.
2 seperate, nationalized versions for the French Navy are also included (good for Suez and Indo-China with the recently re-released FN F4U-7 Corsairs and Hellcats).
PA La Fayette R96
PA Bois Belleau R97
All weapons (ok, the guns!) you should have already in you various mods folders, so they are NOT included.
BE ADVISED: if using these ships in the KAW mod -the USN Version- (and historically, only one was in Korean waters; USS Bataan), it will cause issues in game-generated single missions. I've detailed these in the "Notes" section below.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
NOTE: Do NOT use this version for the KAW Mod!! A seperate versiion, modded by paulo, will be relased ASAP.
Again, my apologies!
Happy Landings!
wrench
kevin stein
Changes for Ver.2:
fixes for arrestor cables by eburger
fixes for parking slots (FN only) by paulopanz
added missing _COL.lod for USN version
322 downloads
0 comments
Updated
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India-Pakistan Objects/Weapons/and Other Bits
By Wrench
India-Pakistan GroundOjbects/Weapons/Guns/Pilots Pak
-For SF2, Full-4 Merged -Reccomended (plus ExpPak1)
(Should actually be called "Objects, Other Than Aircraft Pack")
This is the Second Part of the India-Pakistan mod. This package =ONLY= contains GroundObjects, Weapons & Guns, Menu Screens. Aircraft will be available as seperate, packaged downloads as soon as we get them together!
These weapons and Ground Objects are NOT to be used altogether in a 'everything and anything Merged Install -- it is for a Stand-Alone India-Pakistan Mods folder ONLY!!!
Those experienced End Users , will be able to pick and choose the various items necessary, if crazy enough to use these in such an install. There are many (read: MOST) items that have been nationalized to either side. It is NOT reccomended for any use, other than what is it intended for!! You've been warned -- if you mess it up, it's all on YOU!!
These items are designed for use with/as a stand-alone India-Pak Mods Folder. Instructions for creating a seperate I/P install are in the Word Doc that comes with this pak, and are covered in the CombatAce SF2 Series Knowledge Base.
It is ALSO highly reccomended you READ these 2 documents through before installing this mod. If you don't, you're SURE to run into problems. And then, we'll clown on you. Hard
Good Hunting!
For the India-Pak Mod Team;
Wrench
Kevin Stein
507 downloads
0 comments
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Crashed/Destroyed Aircraft for SF2 WW2 Installs
By Wrench
Destroyed Models Pak for SF2 WW2 Installs
This package is for use in creating the 'Destroyed Crashed & Burning Wreck' for add-on aircraft in SF2 based WW2 installs.
These bits have been culled from the various terrain mods as these contained static parked aircraft with their associated destroyed lods. THESE are those destroyed lods!!, with repainted skins to make them look a bit more burned up/toasted. This will allow you to add them and have the burning wrecks on the ground ala the later model jets and so forth as seen in SF2 installs (and FE2 as well).
As always, fully detailed (and illustrated!!) install instructions are included. As well as a highly detailed "Notes" section, elaborating on the procedure, and giving alternates as you =WILL= probably be using several stock destroyed models as well in the data ini edits, as some of the larger aircraft will require reuse of the stock wrecks.
=PLEASE= read this document throughly before installing -- that will help you in making correct choices on what to use.
This pak is for free usage; any and all are welcome to it. Let's enhance our SF2 WW2 Experience!!
Wrench
kevin stein
214 downloads
0 comments
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RAAF Meteor F.8, 77 Squadron
By Wrench
Meteor F8, RAAF, 77 Squadron Skin/Decal Pak
- For SF2, Full-4 Merged Installs =WITH= Expansion Pak 1 (REQUIRED!) -
As stated above, you MUST have -at the very least, SF2:I and Expansion Pak 1 to gain access to the Meteor F8. If you do NOT have these minimum requirements, Do Not Download this Mod, as you'll be unable to use it.
This pak contains a skin a decal set replicating Meteor F8s from RAAF 77 Squadron, 1951-ish time frame, during the Korean War. The serial numbers are 100% historicaly accurate for
those airframes assigned 77 Sqdn during Korea. Number randomization has been activated, so make sure you're at LEAST at the June, 2011 patch level. Three historical Korean-Era nose arts are included. They are 'name listed' next to their serial numbers, selectable from the drop-down on the Loadout Screen.
Several inis are also included, as I've made some changes to loadouts (making sure the belly tank is ALWAYS loaded), data ini and year-adjusted Userlist ini. The data ini also as the canopy activated; as usual, use Shift/0 to open and close it.
As always, fairly easy to follow, detailed install instructions are included. So, please read them ....Also, it's advisable to read the "Notes" section for important comments, other instructions and general rambling.
Good Hunting!
wrench
kevin stein
258 downloads
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MiG-15bis Fagot-B, NKPAF "The Hunters"
By Wrench
MiG-15bis Fagot-B, NKPAF "The Hunters"
= For SF2, Full-4 Merged, PLUS Expansion Pak 1 =
As stated above, you MUST have -at minimum!!- SF2 (full-4 merged) plus/and/or SF2I with Expansion Pak 1. If you do not have these minimum requirements, DO NOT DOWNLOAD this package, as you'll be unable to use it.
The skin is a base natural metal, with a partly repainted (from a partial template) "nose" bmp to add the NKPAF Red Nose. Those familiar with actual historical marking will note that is IS slightly smaller, and without the central cutout for the Bort numbers, than those made (in)famous during the Korean War. Those familiar with the movie "The Hunters" will note that the 'MiGs' were really F-84s, but that's neither here nor there <grin>.....
So, basically what this is, is a re-purposing of of the decal set as used on Pasko's MiG-15 to recreate the movie Enemy Aircraft , now using TK's model from Expansion Pak 1.
However ... number randomization has NOT been activated for this skin, so with luck "7-11" should be the first aircraft shown. After all, you want to fly as Casey Jones, right? Not as some lower-echelon flunky??
The latest (as of 7/11 patch + all the DLCs -don't know if they changed/added anything) Data ini is included, as I've activated the canopy, added a different pilot (my craptastic PilotER), and a seat ("liberated" from Pakso's old version -- fits quite nicely, too!) for him to park it on.
If you have the Cuban MiG-15 skin/ini pak, the data ini herein will replace that one. Allow the Overwrite. I've made some AI changes, to try and improve the insane pitch-up they perform on take-offs.
The canopy is (still!) activated via a manual animation key (use shift/0 to open and close it).
As always, fairly easy to follow, highyl detailed install instructions are included. So, please read them ....
Have Fun!!
wrench
kevin stein
8/11/2013 Note: It's suggested you ONLY add the skin and decals to the KAW MiG-15bis. THAT one has the good flight model by Fubar512. So, do NOT use the data ini included herein!
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