Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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North Carolina class Battleship
By colmack
the "first" release of North Carolina class BB-55
265 downloads
0 comments
Updated
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SF2_P-51_PTO_PAK
By amariani
Here you have a collection of generic skins representing various squadrons that operated the North American P-51D/K Mustang during WWII.
They are NOT 100% accurate and definitely NOT perfect since camoflage and/or markings patterns differed from plane to plane within the same squadron, therefore
the term "generic" (constructive criticism will be accepted, however, rivet-counters, nit-pickers and haters in general, well, you can talk amongst yourselves).
The idea being to give you the chance to fly your favorite Mustang squadron and rack-up your own kills, and for that porpuse I've also included a set of "kill"
markings.
As with the previous pack this was going to be a more accurate list but due to an increased work load I no longer have the time to go thru the process of creating and matching serials
and individual markings to each aircraft.
Some of the squadrons make use of the stock Mustang serial numbers and other stock numbers modified by me.
You must have the following for this pack to work:
1. Strike Fighters 2 Expansion Pack 1 installed to get the P-51.
2. WWII Nations.ini
3. WWII Formation.ini
4. WWII weapons pack
Also, you'll need to update your squadron list.
The squadron list goes as follows:
Pacific 1944 - 1945
P-51D Mustang
3rd ACG
- 4th FS©
15th FG
- 45th FS
- 78th FS
21st FG
- 46th FS
- 531st FS
35th FG
- 39th FS
71st FG
- 82nd TRS
506th FG
- 457th FS
- 458th FS
- 462nd FS
China / Burma / India
10th USAAF
1st ACG
2nd ACG
- 2nd FS
23rd FG
- 75th FS
- 118th TRS
311th FG
- 530th FS
P-51K Mustang
348th FG
- 340th FS
- 341st FS
- 342nd FS
- 460th FS
F-6D Mustang
71st TRG
- 82nd TRS - Pacific
F-6K Mustang
71st TRG
- 110th TRS - Pacific
Thanks to TW for the P-51 Mustang and the original textures.
=======================================================================================================================================================================
Enjoy!
A. Mariani
205 downloads
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SF2_P-51_ETO_Pack
By amariani
Here you have a collection of generic skins representing various squadrons that operated the North American P-51D/K Mustang during WWII.
They are NOT 100% accurate and definitely NOT perfect since camoflage and/or markings patterns differed from plane to plane within the same squadron, therefore
the term "generic" (constructive criticism will be accepted, however, rivet-counters, nit-pickers and haters in general, well, you can talk amongst yourselves).
The idea being to give you the chance to fly your favorite Mustang squadron and rack-up your own kills, and for that porpuse I've also included a set of "kill"
markings for both japanese and german kills.
Initially it was going to be a more accurate list but due to an increased work load I no longer have the time to go thru the process of creating and matching serials
and individual markings to each aircraft.
Some of the squadrons make use of the stock Mustang serial numbers and other stock numbers modified by me.
Also, for the Mustang Mk. IV camo I've used the stock israeli camo while I work on a correct one for the British ponies.
You must have the following for this pack to work:
1. Strike Fighters 2 Expansion Pack 1 installed to get the P-51.
2. WWII Nations.ini
3. WWII Formation.ini
4. WWII weapons pack
Also, you'll need to update your squadron list.
The squadron list goes as follows:
Europe 1944 - 1945
P-51D Mustang
4th FG
- 336th FS
31st FG
- 308th FS
55th FG
- 338th FS
- 343rd FS
325th FG
- 318th FS
332nd FG
- 99th FS
- 100th FS
- 301st FS
- 302nd FS
339th FG
- 503rd FS
352nd FG
- 487th FS
355th FG
- 354th FS
- 357th FS
- 358th FS
356th FG
- 359th FS
- 360th FS
- 361st FS
357th FG
- 362nd FS, OD green
- 363rd FS, OD green
- 363rd FS, silver
- 364th FS
359th FG
- 369th FS
361st FG
- 374th FS
- 375th FS
479th FG
- 434th FS
P-51K Mustang
- 357th FG
- 362nd FS, silver
F-6D Mustang
10th PRG
- 12th TRS
Thanks to TW for the P-51 Mustang and the original textures.
=======================================================================================================================================================================
Enjoy!
A. Mariani
PS: More to come as my free time and skills go up!
238 downloads
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SF2 WW2 F4U-2 Corsair Nightfighter (Birdcage) by Mod Mafia/TMF
By Wrench
SF2 WW2 F4U-2 Corsair Nightfighter (Birdcage) by Mod Mafia/TMF (Ver 2.0)
*Version 2.0, for post 7/13 patch. This Version Replaces the earlier one in its Entirety. Although, for the most part, the changes only relate to the wing mounted radar pod. (data and loadout ini edits*
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct possibility that this mod may not work in SF/Wo* 1stGen game installs at any patch level, due to the excessive modifications made to fit them into the SF2 environment. End Users that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened; at very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model*
*Note #2: this mod will REPLACE, in it's entirety, the F4U-2 I built using Wolf's as a base. You may (well, should!) delete that mod completly*
This represents the F4U-2 Corsair Nightfighter, as used by the USMC and USN. This is a mod of the TMF Birdcage Corsair, and uses the -5N cockpit (which I know ain't correct), which has the radar scope.
New for Ver 2.0: The AN/APS-4 wing-mounted radar pod has been added as a "fake pilot seat", and will NOT move when the wings are folded. It was done like this, simply because in the post 5/13 and 7/13 patch world, the right wing would disappear. Completely.
Units depicted are:
VF(N)-101 US Navy
VMFN-532 USMC
All skins are in jpg format, Decal Randomization is TRUE (these decals are reused from the Wolf Corsair mod). Damage textures are the old tga versions. The Hangar screen is the same one resued, and is SF2 compliant.
When 'in game', you'll see
"F4U-2 Corsair (TMF)"
on the aircraft drop-down selection window.
The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke of Shift/0. Breaking with Modder tradition, the wingfold operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the last time I did it, I broke it!. So, it is as it was originally set by Bpao. However, commented out ARE the sections that do allow for Standard Keystroke animation wingfold. It is suggested you do NOT change it from how it's done now. Doing so creates "visual oddities" on carrier parked aircraft (the right wing is missing!)
All lighting is historically accurate. WW2 weapons (ie: bombs), pilot figres, etc, are NOT included. You should have them already from the other Corsairs.
As always, fairly easy to follow, highly detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
Wrench
Kevin Stein
For Oli; you are sorely missed!
Version 2.0:
Fixed mounting for radar pod
235 downloads
0 comments
Updated
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SF2 WW2 FAA Grumman Martlet I, III and IV
By Wrench
SF2 WW2 FAA Grumman Martlet I, III and IV
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs, but due to the excessive modifications made to fit them into the SF2 environment, it may not without serious editing.*
*Full-5 Perfered, as these aircraft make use of the SF2NA Carrier-basing statements*
Further mods and rebuilds to Pasko's Wildcat, recreate Royal Navy Martlets. This is a compilation, in some respects, of all the RN Wildcat mods. However, most of the skins and decals ARE new builds.
Aircraft and Skins in the Pak are...
Martlet I/III
804 Squadron (originally land based in the Orkneys)
805 Squadron (semi-fictional "what-if" based aboard HMS Eagle in the Eastern Med)
805 Squadron (Land based, Western Desert -standard RAF Desert Camo)
Martlet IV
819 Squadron (? or was it 891?) based aboard HMS Activity (??, well, escort carriers in the North Atlantic)
It should be noted the 'standard FAA camo scheme' used (except on 805DAF) is usable anywhere in the ETO or MTO for the timeframe these aircraft were in operation.
Like the USN Wildcats, the Standard Animation Keystorkes are used for the Canopy (Shfit/0), and Wingfold (Martlet IV -ONLY!-), is Shift/9.
Sounds, pilot figure and weapons are included, as are new SF2 versions of the Hangar screen. A new cockpit by Stary is used for both; his 'generic' Early WW2 pit.
AND!!! by acting now and downloading this mod, you get an extra expecial BONUS!!!
Attacker Class CVEs
Modded (once again), from the USN CVE, which is in fact a mod of Hinchbrook's MAC. All set up, SF2NA-wise for use by the Royal Navy!!
As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Both Pasko's original Wildcat, and my original Martlet release readmes are included. Give them a perusal; there's some (semi) historical notes and stuff that might be of interest. As always, I hope I got everyone in the Credits.
Happy Hunting!
wrench
kevin stein
234 downloads
0 comments
Updated
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SF2 WW2 Gloster Gladiator Mk.2 and Sea Gladiator by Cocas
By Wrench
SF2 WW2 Gloster Gladiator Mk.2 and Sea Gladiator by Cocas
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will most likely =NOT= work in SF/Wo* 1stGen game installs, due to some of the modifications made to fit them into the SF2 environment, expecially in the case of the latest MAX exported user to create them. Users that try, do so at their own risk.*
Some modification, tweeks, reskin and so forth for Cocas's fun little Gladiators; this package contains SF2 =ONLY= versions of his Gladiator Mk.2 and Sea Gladiator.
Skins and decals included are...
Gladiator Mk.2
112 Squadron, RAF as seen at Helwan, Egypt 1940
1 Squadron, SAAF, in East Africa 1940-ish
1ère Escardrille de Chasse, Belgian AF, 1940
Sea Gladiator, Royal Navy
RN Markings are rather 'generic'; the first 18 serials are those that HMS Eagle dropped off on Malta, and eventually became the Hal Far Fighter Flight. Those 100% historicaly known to have been used on Malta are marked with a star (*).
All skins are in jpg format. Decal Randomization is set to TRUE for all skins. New SF2 hangar screens are included, as is a destroyed model, pilot figure, and engine sound. You shoud have the 303 MGs in your /Guns folder already; it is not supplied herein.
When 'in game', you'll see
"Gladiator Mk.II (KAF)" and
"Sea Gladiator (KAF)"
on the drop down menu. This will differentiate it from any other Gladiators you may (or may not) have. (the KAF stands for Kermit Aircraft Factory )
The canopy opens/closes with the Standard Animation Keystroke, Shift/0. The Sea Gladiator is fully carrier qualified, and has the latest SF2NA statements for carrier basing (on those terrains that have CV Zones built into them)
As an Extra Added Bonus, for use in the Med, some Regia Marina warships,
Cavour Class BB
Condottieri Class CL/CA
Navigatori Class DD
and
HMS Eagle.
Other Royal Navy ships (UK) can be found in the PTO ships pak.
All are UPconverted for SF2NA-style usage. As with all the ships, they need more work on adding more 2ndary and AAA guns, but at least you'll have something floating around! (please note, they are now named differently from the ones used on the Westen Desert, Tunisia and WW2 Libya maps. Updates for those terrains _types inis are in 'the works' and will be relasesed in the VERY near future. I hope!!)
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them.
Also, give the "Notes" section a read too.
Happy Landings!
wrench
kevin stein
339 downloads
0 comments
Updated
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F-86E Sabre, 54th FIS "The Hunters" ver.2.0
By Wrench
F-86E Sabre, 54th FIS "The Hunters" ver.2.0
- Version 2 for SF2 -
Based on the movie "The Hunters" (as if you didn't know!!!)
A revamp and cleanup of my original "The Hunters" F-86 Sabre skin. This pack WILL replace any eariler version you may have.
While designed for the F-86E, it can be used on any late version (E or F). However, the movie clearly shows the aircraft to be E models (as evidenced by the opening montage, and the all-flying tail, and wing slats). If used on other variants, editing of the decals.ini will be required.
Not much really changed; skins are now jpg format (rebuilt from ravenclaw's SUPERB template), decal randomization is TRUE. The 51st FIW checks are now painted on, and the 'squadron color' zap is a ficitonal white stripe above the checkerboard. Pilot names decals have been moved slightly forward. Also, the 54th is now a Fighter Interceptor Squadron, not a Fighter Interceptor Wing (even though the sign in the movie shows it as a Wing).
Enjoy!
wrench
kevin stein
195 downloads
0 comments
Updated
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SF2 WW2 FAA F6F-5 Hellcat Skin and Ini Update Pak
By Wrench
SF2 WW2 FAA F6F-5 Hellcat Skin and Ini Update Pak
-- For Geo's Hellcat --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: Mod may =NOT= work in SF/Wo* 1stGen game installs, due to the excessive modifications made to fit them into the SF2 environment. It uses more SF2NA style statements, and a fancy SF2-only "switches" that absolutely don't work in 1stGens*
*Note #2: this model will update the SF2 version of Geo's F6F-5, that I uploaded some time ago. The aircraft/skin pak is available at the following URL:
http://combatace.com/files/file/13316-sf2-ww2-pto-f6f-hellcat-pak/
This is to be applied AFTER installing the above mentioned, and/or directly OVER you existing aircraft, for those that have it already.
Included in this pak are:
A new skin for
1844 Naval Air Squadron, FAA, as serving with the BPF aboard HMS INDOMITABLE, in late 44-thru 45. The skin is still in the original tga format, and decal randomization is set to TRUE.
And...
updated data, loadout 'main' inis, and a new Userlist.ini with (hopefully!) correct exportation dates. Dates are rounded to the closest whole year. The data ini has a slightly refined FM (which, honestly DOES need further tweeking by experts). Certain nation-centric SF2 only 'switches' have been applied when selecting the FAA skins and FAA-specific loadouts will be generated.
"New" Royal Navy type weapon(s) are included (ok, 1 new rocket set; all the bombs are the standard RAF type) Drop tank is not inclued; it's in the original pak. Also, a new FAA-themed hangar screen
When in game, select the F6F-5, and "Royal Navy Fleet Air Arm" for the service, and have at them!
As always, fairly easy to follow, yet detailed install instructions are included. So, please READ them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Good Hunting!
wrench
kevin stein
131 downloads
0 comments
Updated
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SF2 F-82G Twin Mustang, Korean War Era by KAW Team
By Wrench
SF2 F-82G Twin Mustang, Korean War Era by KAW Team
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will =NOT= work in SF/Wo* 1stGen game installs, due to the MAX level used to create it. It is HIGHLY suggested you be at the latest SF2 patch level for the mod to work properly*
This is the NAA F-82G "Twin Mustang" as operated by the USAF during the Korean War.
This is a BRAND NEW MODEL!!!, created expecially for KAW. You will probably want to delete any other Twin Mustang you may (or may not!) have. This will replace it completely.
This pack comes with 3 skins:
4th AWS
68th AWS
339th AWS
as used in the Air Defense of Japan, and over Korea itself. All aircraft are finished in 'Night Black".
All skins and damage textures are in DDS format. Decal randomization is set to TRUE.
All sounds, weapons, pilot figures and goodies are included. A New SF2-style 'box art' hangar is included (rebuilt from the 1stGen version).
The Standard Animation Keystroke operate the canopies (Shift/0).
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, might want to give the "Notes" section a look-see, for further explinations, illuminations, and operational notes.
Good Hunting!
wrench
kevin stein
for the KAW Team
675 downloads
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Blue Airfields
By krfrge
NOTE THIS IS A WORK IN PROGRESS!!
Here is a small collection of "blue" airfields I have built for use in the TW series (specifically SFP1 and the WoX series).
This project is a collection of my thoughts along with other folk’s talent. It is not perfect and I am working to improve them all the time.
****************************************************
Credit goes to the following:
The creator's of the CA forum. It has provided me a lot of ideas, some which have been realized.
I have used the work of the individuals below in this project.
Comrpnt - His airfield light program inspired me to attempt lighting up these airfields.
http://forum.combatace.com/index.php?autoc...p;showfile=6863
CA_Stary for the Generic hangars pack
http://forum.combatace.com/index.php?autoc...p;showfile=7221
Gepard for use of the New Airbases for SFP1 / WOE v. 2.0
http://forum.combatace.com/index.php?autoc...p;showfile=5078
wingwiner for the Tactical Control Centre and Gas Station
http://forum.combatace.com/index.php?autoc...p;showfile=4989
wingwiner for the Control TowerH1
http://forum.combatace.com/index.php?autoc...p;showfile=4168
Mitch's "Factory Place"
http://wrench1smog.com/wrench3.html
The Wrench
I don't think I missed anyone but If I did please let me know.
*****************************************************
What's included:
AIRFIELD_HAGARRS.ini (used for lighting the airfield)
AIRFIELD_IBERIA.ini
AIRFIELD_METRO.ini
Hagarrs Airbase.txt (add this to your XXX_targets.ini listing)
Iberia Airbase.txt
Metro Airport.txt
*****************************************************
Installation:
You will need the objects listed in the credits to populate the airfields.
Just drop the AIRFIELD_XXXX.ini into the terrain folder where you plan to use the airfields. This will light the airfield.
Copy and paste the ***.txt into the ***_target.ini folder, making sure to number the target accordingly.
Go fly and enjoy.
Questions / comments / concerns please contact me here at Combat Ace.
As I subscribe to the freeware policy at Combat Ace, this is a FREEWARE product.
KRFRGE
March 2009
14 Apr 09 - Fixed the A/C lineup
280 downloads
0 comments
Updated
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SF2 Korean War Era A-26B Invader Pak
By Wrench
SF2 Korean War Era A-26B Invader Pak
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: This mod will most likely =NOT= work in SF/Wo* 1stGen game installs at any patch level, due usage of the latest TW Exporter, and DDS format skins. End Users that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
*Note: this aircraft =WILL= replace any other A/B-26B Invader you may (or may not) have. It's HIGHLY advisable you delete said aircraft and decals from your game install*
*Note: (again!) In 1947, the "A" for "Attack" designation was removed from use, and the A-26 Invader renamed to B-26 Invader (for Light Bomber Squadrons). Also, with the retirement of the Martin B-26 Marauder after WW2, the name was "open for reuse". To that end, the displayed name on the Single Mission screen will read "A-26B Invader (B-26B)".
The skins represent aircraft from the 13th BS, 3rd BG, as seen in Korea. Aircraft are finished in 'Night Intruder Black". Serial numbers and nose are are 98.6% historically correct; nose arts are matched to the aircraft's serial and ID Letter, via exhaustive research (oh, boy it was!).
Weapons are NOT included; they can be found in the KAW Weapons Pak. However, the 'para-illuminator flare pod' is, for those pesky night interdiction mission. In fact, just as a CYA measure, my /Effect folder is included (which is also available in one of the KAW Mod Paks -forget which one, exactly!)
Pilot figures, sounds are included, as is a SF2-style version of the my original "Box Art" Hangar screen. A Userlist.ini was also created.
The canopy opens with the Standard Animation Keystroke , Shift/0.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
wrench
kevin stein
-for the KAW Team-
**Parentel Advisory: Many (ok, more than a lot) of the nose art decals depict the unclothed female form. If you find nudiditity offensive, seek medical help immeaditly, if not sooner. This mod is rated PG-13**
770 downloads
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SF2 WW2 F4U-1C Corsair by Mod Mafia/TMF
By Wrench
SF2 WW2 F4U-1C Corsair by Mod Mafia/TMF
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work in SF/Wo*
1stGen game installs at any patch level. Due to the excessive modifications made to
fit them into the SF2 environment. End Users that attempt to do so, do so at
their own risk. A Full 4/5 Merged install is reccomened at the LATEST patch level;
at very minimum, SF2:V is required, as this aricraft references the A-1H's
destroyed model. Also, due to some bmp mapping in dds format, there are some things
that just make it impossilbe for 1stGen to generate. At all.*
*Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base.
You may (well, should!) delete that mod completly; both the aircraft and decals
folders. These, again, will replace them.*
A brand new model, based on Bpao's F4U-1D, converted to the F4U-1C by RussoUK2004.
With Extra Expecial Thanks to Russ for MAX work on the model; he truely made this
variant possible! He went 'above and beyond' to fix some issues I was having.
This is the F4U-1C Corsair, as seen from early 1945 unitl the end of the War.
Skin/Decals set included are for:
USN/USMC:
VBF-85, aboard USS SHANGRI LA
VMF-311, aboard USS BRETON (CVE-23)
VMF-331, land based on Okinawa
All skins are in jpg format, Decal Randomization is TRUE. New SF2-style hangar
screens are included (watch the switch when flying Marine squadrons). Damage
textures are the old tga versions.
The "prop fix" from the Birdcage and -1A/-1D variants has already been applied to
the mod.
USN Air Group markings are the "G" system, and are painted on the skins. This
system was used from Jan 1945 to July 1945, when Air Group marking began changing
the now in-use "Letter" style. My research has shown that many squadron still were
using G-symbols on VJ-Day (although, in truth, Shangri La DID start using it's "Z"
code in July. Photos prove this!!). Decals are used for most other markings, and
Randomization is set to TRUE.
A user list is included; operational service dates have been rounded to the closest
whole Year (ie: 1944).
The aircraft is fully carrier capable. The canopy operates via the Standard
Animation Keystorke of Shift/0. Breaking with Modder Tradition, the wingfold
operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the
last time I did it, I broke it!. So, it is as it was originally set by Bpao.
All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT
included. You should have them already. The drop tank is, as is the pilot figure
and engine sounds (which you may also have already!).
A new 20mm gun, created by Russo, is included as well. (thanks again!)
Also, I've preformed a slight "Cheat" on the VMF-311 skin; it's Nation tagged as
"USN", because for some reason, nowadays, USMC Air Units are relegated to Land-
based Ops only. By doing so, I've allowed the Game Engine to generate them
aboard ship.
when 'in game', you'll see "F4U-1C Corsair (TMF)" in the aircraft selection drop-
down window. This will diferentiate it from any other -1Cs you may (or may not)
have.
As always, fairly easy to follow, detailed install instructions are included. So,
please READ them. Also, give the "Notes" section a read too for futher
explinations, clarifactions, illuminations and so forth.
Good Hunting!
For Oli
260 downloads
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SF2 WW2 Curtis-Wright Hawk 75A, French Armee De L'Air Package
By Wrench
Curtis-Wright Hawk 75A, French Armee De L'Air Package
- For SF2, Full 4/5 Merged (Full 5 Reccomended)
An SF2 revamp of my original 1stGen AdA Hawk 75 Package.
This is a complete package including ALL parts necessary to unzip and install a new, export version of Wolf's P-36 Mohawk, for the French Air Force from the start of WW2, to the time of the 'Sitzkrieg', and then into the Battle of France.
This package contains 7 skins & decal sets for the following units:
N124
SPA67
SPA95
SPA153
SPA155
SPA160
By using my 'fake SqTail decal', those French AF squadrons listed in the game's SqudronList.ini will have there actual name show up on the Loadout Screen. Some I could match to present day, some I could not. A couple actually revert to the same 'parent unit'. Go figure!
Like the NEI and Vichey versions, it has a semi-compliant SF2 FM (which, as always, needs further refinements by Experten). Skins are in jpg format, and decal randomization is set to TRUE.
All weapons, guns and 'fake pilot' pylons, pilot figure, sounds and new SF2-style Hangar/Loading screens are included.
The original Wolf cockpit has been replaced by one of Star's "Generic WW2 Cockpits" (in this case, Midwar #3). Readouts have been semi-converted to Metric standards. A "Destroyed Model" (converted from on the ww2 terrain static aircraft) is also included.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
The original Release Readme from the 1stGen version is included, for purposes of historicality, and it contains all the necessary credits and thank yous and such likes.
Happy Landings!
wrench
kevin stein
208 downloads
0 comments
Updated
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SF2 WW2 Curtis Hawk 75A, Vichy AdA
By Wrench
SF2 WW2 Curtis Hawk 75A, Vichy AdA
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
A revamp, for SF2, of my Vichy French Hawk 75A (a mod of Wolf257's P-36 Mohawk).
Like the NEI & AdA versions, it has a semi-compliant SF2 FM (which, as always, needs further refinements by Experten). Skins are in jpg format, and decal randomization is set to TRUE.
A "repersentative" verion of those aircraft used in North Africa and Middle East (Syria/Lebanon).
All weapons (ok, the 7.5mm FN machine gun), pilot figure, sounds and new SF2-style Hangar/Loading screens are included.
The original Wolf cockpit has been replaced by one of Star's "Generic WW2 Cockpits" (in this case, Midwar #3). A "Destroyed Model" (converted from on the ww2 terrain static aircraft) is also included.
As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
The original Release Readme from the 1stGen version is included, for hysterical purposes, and it contains all the necessary credits and thank yous.
Happy Landings!
wrench
kevin stein
edit: forgot picture!
183 downloads
0 comments
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SF2 Korean War Era F-86F "GunVal" Sabre Pak
By Wrench
SF2 Korean War Era F-86F "GunVal" Sabre Pak
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
The pack represents the experimental "GunVal" (Gun Evaluation) Sabres as used during the later part of the Korean War.
These differ from standard, or garden variety A/E/F models in have 4 20mm cannon instead of 6 50 caliber machine guns. They were only used for a short time (53-54) before being retired, having proved the concept (the data obtained was used on building the F-86H, and possibly US Navy FJ Furys, and the gun itself went on to equip thousands of Century Series fighters).
These aircraft carries the markings of the 335th Fighter Squadron, 4th FIW, where they were used.
Like the other Sabres, this has a brand new skin, built from ravenclaw's beyond superb template. All skins are in jpg format, and Decal Randomization is set to TRUE. Almost all markings are decals, excepting the yellow ID stripes. New DDS damage textures are included. Serial numbers are 100% historically accurate; after all, only 10 of these aircraft were ever built, and it was no great feat to run them down.
Like the other recently released Sabres, an all new, SF2-compliant FM was created for these aircraft; it flys like it should!. There are NO weapons included as everything references something stock 3W (the gun) or what you'll already have the main F-86 Pak (the drop tank).
Mission tasking is limited to A-A ONLY!!! This is a pure air superiority fighter, with NO privisions for the A-G role. The aircraft also uses the same pilot figure and sounds as the KAW Sabre Pak, so be advised, you need the KAW Sabre Pak installed to get the most from THIS pak.
When in-game you'll see "F-86F-2 "GUNVAL" " in the aircraft selection drop-down window.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
Good Hunting!
wrench
kevin stein
-for the KAW Team-
760 downloads
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SF2 Korean War Era F-86 Sabre Pak
By Wrench
SF2 Korean War Era F-86 Sabre Pak
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
This is the F-86 Sabre Pak for the Korean Air War mod. Probably as eagerly awaited as the terrain itself...
Ladies, Gentlemen, Boys and Girls, THIS is the "Star of the Show"!!!
In this pak you have 3 Sabre marks, with their various skins/decals sets:
F-86A:
334th FIS
335th FIS
336th FIS, 4th FIW
This set uses the 'SF2 date switch' to swap from the Black/White Invasion stripes (Early skins) to the Yellow ID band (Late Skins). They switch on March 1, 1951.
F-86E:
No. 2 Squadron, SAAF
16th FIS
25th FIS
39th FIS, 51st FIW
334th FIS
335th FIS
336th FIS, 4th FIW
F-86F:
16th FIS
25th FIS
39th FIS, 51st FIW
334th FIS
335th FIS
336th FIS, 4th FIW
...and a Surprise Bird, with 3 skins of it's own!!!!!
All aircraft have brand new skins, built from ravenclaw's beyond superb template. All skins are in jpg format, and Decal Randomization is set to TRUE. Almost all markings are decals, excepting special vert fin/rudder markings (the yellow stripe for the 4th FIW, and checkboard with squadron color for the 51st). New DDS damage textures are included.
An all new, SF2-compliant FM was created for these aircraft; it flys like it should! (as seen on some other recently released Sabre mods) A new userlist ini is also included. The F-86A gets an SF2-version of my original 'box art' Hangar screen; the E & Fuses a more 'generic' style. No weapons are included; they are in the KAW weapons pak, and excepting for the drop tanks and HVARs, reference stock items (ie: the bombs). Many new sounds are included; be advised the included 50cal sound =WILL= overwrite any others you posess. Several new 'effects' are included as well.
For your extra added Flying Pleasure, a KAW =ONLY!!= modded InstantAction.ini resides in the included /Flight folder. REMINDER: use this =ONLY= in a stand alone KAW mods folder. It's based off the Korea V.3 map, and you'll need the MiG-15bis_NK, La-11 Fang, F-82G, F9F-2, and of course, these Sabres. This is an optional use file; I won't be insulted if you don't use it, or change the aircraft to what you want. Really; I promise!
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other impertinant data you should know.
Good Hunting!
wrench
kevin stein
-for the KAW Team-
1,991 downloads
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SF2 Korean War Era F9F-5P Photo Panther Pak by Pasko
By Wrench
SF2 Korean War Era F9F-5P Photo Panther Pak by Pasko
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*Note: There is a distinct probability that this mod =MAY= work in SF/Wo* 1stGen game installs at their latest patch level. However, due to the modifications made to fit them into the SF2 environment, some features will not be implemented/work/show up. End Users that attempt it, do so at their own risk. A Full 5 Merged install of SF2 is reccomened at the LATEST patch level. This is how it was (re)built & tested for KAW.*
Slight upgrades to Pasko's F9F-5P "Photo Panther" bring it more in line with SF2, in specific regards to the KAW mod.
This is the complete aircraft, with 2 skin/decal sets for:
VC-61, USN
VMJ-3, USMC
Skins remain in bmp format due to their small size (512x); decal randomization (for the 4 Level 2 decals used on them) is set to TRUE. This should pose no in-game issues, as Recon flights only generate 2 aircraft. AND...the aircraft only has the one mission tasking statement.
Included are sounds (from the KAW F9F-2), the pilot figure, and the cockpit FROM the -2 Panther (although the -5 pit IS different -would you rather be stuck with the A-4B?? Again!!??). The aircraft is fully carrier capable, and was tested in the KAW mod. The FM remains relatively untouched. A userlist is also included, as is a NEW SF-2 "Box Art" style hangar screen.
Wingfold operates via the Standard Animation Keystroke, Shift/9. However, due to animation linking, the canopy ONLY opens when the arrestor hook is deployed (H key).
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other data you should know.
Get Good Pictures!
wrench
kevin stein
496 downloads
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SF2 French Navy F6F-5 Hellcat and F4U-7 Corsair
By Wrench
SF2 French Navy F6F-5 Hellcat and F4U-7 Corsair
= For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
This pak could also be called "Post-War French Naval Aviation".
*Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs. However, some data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I ONLY mod for SF2). It is designed for use in SF2/SF2NA, at the most CURRENT patch level. Your milage will vary!*
*Note x2: built/tested in the SF2NA Environment; Again, your milage will vary*
The pack contains the following aircraft, skin/decal sets:
F6F-5 Hellcat:
Flotille 1, aboard Arromanches, early 1950s in Indochina
F4U-7 Corsair:
Flotille 14, aboard Arromanches 1950s, Indochina
Flotille 15, circa 1956, with Suez yellow/black 'Invasion Stripes'
FMs have been adjusted as per the KAW Corsairs, and the WW2 USN Hellcat. Skins on the Corsair have been conveted to jpg format; the skin for the Hellcat remains in tga format. Decal randomization is TRUE for all.
Both aircraft are "stand alone versions", nationalized for French Navy usage.
All sounds, weapons, pilot figures, etc are included. New SF2-style hangar screens were created for both aircraft.
The canopy for both works via Standard Animation Keystroke; Shift/0. The wingfold on the Hellcat does NOT work; however, the Corsair's does (I didn't break this one!). Use it's Standard Animation Keystroke; Shift/9.
Both aircraft are fully carrier capable in the SF2/SF2NA environment.
When in-game, you'll see
F6F-5 Hellcat (FN)
and/or
F4U-7 Corsair (FN)
in the Aircraft Selection Drop-down window.
As a bonus, included are also Optional modifications to the following terrains:
VietnamSEA
IsrealME
These have modified _water.bmps that have the 'green CV Zones' added. V-SEA has them approximatly for Yankee & Dixie stations. IME has them approximately for Operation Musketeer (56 Suez Crisis). Both terrain's main and nations' ini have been expanded to include 'FrenchNavy'.
Also, you'll be needing to extract the Game's Nations.ini, and make one small adjustment to it. Instructions are below, in the "To Install" section.
And.. by downloading now, an extra added bonus!!! a couple of FN ships:
R95 Arromanches aircraft carrier, from PauloPanz's "9 Carriers" mod pak (with minor changes by me)
Le Brix class destroyers, based on Hinchbrooks' C-Class DD. A pure stand-in; but something was needed for the CVBG. This will have to suffice for now.
As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
Happy Landings!
wrench
kevin stein
263 downloads
0 comments
Updated
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SF2 WW2 Heinkel He-219 Uhu by Pasko
By Wrench
SF2 WW2 Heinkel He-219 Uhu by Pasko
-- Something for the WW2 ETO Players --
= For SF2, Full-4/5 Merged (Reccomended/Preferred) =
* There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However, due to the extensive modifications made to fit them into the SF2 environment, some features may not work or other issues may present themselves. Those that attempt SF/Wo* usage do so at their own risk.
This mod was built and tested in an ETO-centric mods folder built from SF2NA, at the latest patch level. *
Modification/tweeks/adjusments/etcs for Pasko's WW2 Luftwaffe Nightfighter, bring it to a more usable state in the SF2 envrioment.
According to the original readme, this repsents He-219A-7s in the Late War timeframe.
Skins and decals in this Pak are...
1/NGJ-1 (gray mottle uppers, night black unders)
2/NJG-1 (overall gray mottle)
The skins, due to their size and lo-rezness, have been left in their original bmp format. All new 'code letter/call letters' for both have been created. There are no Stab markings for either aircraft. Guns are not included; you should have them already.
A new SF2 version of my 'box art' hangar, and new loading screen are provided.
See change log for more details.
As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too, as it contains the changelog.
All original readmes from the 1stGen releases are included somewhere in the various folders.
Good Hunting!
wrench
kevin stein
382 downloads
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SF2 WW2 HMS Eagle by Hinchbrooke
By Wrench
SF2 WW2 HMS Eagle by Hinchbrooke
-- Something for the WW2 MTO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*This mod will, most likely, =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to some of the modifications made to fit them into the SF2NA environment, all the features will NOT be working as designed. This mod was built/tested in an MTO-centric mods folder, built from the SF2NA exe. Your milage will vary!*
Some tweeks to Hinchbrook's HMS Eagle bring it a bit closer to full SF2NA level. As always, further work is needed, as I'm definately NOT a Naval Architect!
I've added parking slots, so you get some aircraft on deck, added a couple more AA guns. Albeit a slight 'hack job', it is quite workable. I've test flown most of the FAA birds from her, and it works pretty good.
I've not included the usual ship sounds, as you should have them already.
As always, fairly easy to follow, detailed install instructions are included. So, please =READ= them.
Also, give the "Notes" section a read too.
Happy Landings
wrench
kevin stein
220 downloads
0 comments
Updated
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SF2 WW2 Hawker Hurricane IA (ETO/BoB), by Raven
By Wrench
SF2 WW2 Hawker Hurricane IA (ETO/BoB), by Raven
-- Something for the WW2 ETO players --
= For SF2, Full-5 Merged (Reccomended/Preferred) =
*There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model), all the features will =NOT= be working as designed.*
Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.1A, create an SF2-ish version. (although it needed very little work!!)
All new skins, from Raven's template, and bunches of new decals. Included are skins for:
No. 1 Squadron (JX)
No. 3 Squadron (QO)
No. 242 Squadron (LE)
As seen during the Battle of Britian.
Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen.
There is only one set of skin maps, located in the main aircraft folder. This mod makes use Brain32s "Multiple Use Skin Trick" . Each squadron calls it's own decals for their ID letters. The 'plane-in-group' letters and serial numbers use a pool of decals. The serials ARE historically those for Mk.1 Hurris, but should be considered 'generic' in nature.
Also, my "fake SqTail" decal is used, that will activate the Displayed Name those RAF squadrons in the stock SquadronList.ini.
A new SF2 version of my original "Box Art" hangar and loading screens (BoB Themed) are included.
Due to the rather short rangedness of this early mark, Mission Tasking has been reduced to CAP, INTERCEPT. I've left RECON and SWEEP, but this should only be used on small maps (like Gepard's Battle of Britian).
While this mod is basically designed for use ONLY in the Northern European environment, I've also included a Desert Air Force skin for No. 208 Squadron, as seen based in Egypt/Western Desert. Further instructions for adding to your MTO mods folder are below, in the "To Install" section.
When 'in game', you'll see "Hurricane Mk.IA (Raven)" on the drop down menu. This will differentiate it from any other Hurri IAs you may (or may not) have.
As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
With Thanks To Raven for this bird,
Happy Hunting!
wrench
kevin stein
540 downloads
0 comments
Updated
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SF2 WW2 Focke Wulf FW-190A-1
By Wrench
SF2 WW2 Focke Wulf FW-190A-1 by Wolf257
-- Something for the WW2 ETO players --
= For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However
due to the excessive modifications made to fit into the SF2 environment, not all
features will be avaliable.*
*Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions
for use in the MTO will be released seperatly*
Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the first of a series
of FW-190 upgrades, that will cover those models (while still based off Wolf's original
LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With
required upgrades for SF2.
This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO
intalls. Originally, this aircraft folder was just called "FW190". This has been
changed to more accuratly refelct the model depicted.
This package represents FW-190A-1s as first deployed in Western Europe. Skins/Decals in
this pak are:
3/JG2, 'standard' Luftwaffe camo, circa 1941/42ish
7/JG2, circa 1944-ish
JG-26 (consider this a more 'generic' skin/decal set. It shows up everywhere!)
Skins are in jpg format, and decal randomization is set to TRUE.
A (semi) compliant SF2 FM was cobbled together from various sources. As always, while
it works quite well, further fine tuning is required by Experten.
Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box
art" Hangar/Loading screens.
As always, fairly easy to follow, yet detailed install instructions are included.
PLEASE read them!!! Also, the "Notes" section for other important stuff of interest.
Wolf's original readme is included for historical purposes.
*Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE
see the Notes section for more info*
Happy Hunting!
wrench
kevin stein
296 downloads
0 comments
Updated
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Missing Decals for Mosi FB.VI(S) 633 Squadron
By Wrench
this is the missin decals folde for the "SOE" Mosquito
instructins:
unzip to a temp folder or your desktop, then copy/paste the "Decals" folder directly over your existing one
sorry about that guys!
119 downloads
0 comments
Updated
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[Fictional] General Dynamics F-16AZ for STRIKE FIGHTERS 2
By ValAstur
Fictional mod of the stock F-16A Netz to make it look like a fictional fighter plane for the south african air force.
YOU WILL NEED SF2:I AT LEAST TO GET THIS PLANE RUNNING!
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
And also big thanks to Kevin (Wrench) for the templates!
Kindest regards
ValAstur
100 downloads
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SF2 WW2 DH Mosquito Pak
By Wrench
SF2 WW2 DH Mosquito Pak
-- Something for the WW2 ETO/MTO players --
= For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
*There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit them into the SF2 environment, not all features will be avaliable. Plus all the other issues...*
Mods, rebuilds, reskining/redecaling for Pasko's Mosquitos. This is a compilation, in some respects, of many 1stGen WW2 mods of this aircraft. However, ALL the skins and decals ARE new builds.
Aircraft and Skins in the Pak are...
Mosquite B. Mk.IV
105 Squadron
139 "Jamacia" Squadron
Mosquito FB.VI
418 "City of Edmonton" Squadron, RCAF
464 Squadron, RAAF
Mosquito NF.XII
96 Squadron
Mosquito PR.IV
1 PRU
...and one "just for fun" aircraft -- you all KNOW which movie Mosquito's I'm talking about!
When discoverable, the Squadron Crest is used for the 'color chip' on the Loadout Screen.
A new (mostly) SF2 compliant FM was created*. All loadouts have been corrected; gun round counts are now accurate. Unfortunately, due to AI problems, the FB.VI has all the guns set as "Primary".
Sounds, pilot figures and weapons are included, as are new SF2 versions of the Hangar screens, several of which are COMPLETLY new for this package.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of interest.
*See Notes section for more IMPORTANT information! This mod is being released in an "as is" condition*
Happy Hunting!
wrench
kevin stein
ChangeLog:
re-added forgotten Decals for 633 Squadron FB.VI (SOE)
590 downloads
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