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Strike Fighters by Thirdwire


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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. Blue Airfields

      NOTE THIS IS A WORK IN PROGRESS!!
       
      Here is a small collection of "blue" airfields I have built for use in the TW series (specifically SFP1 and the WoX series).
       
      This project is a collection of my thoughts along with other folk’s talent. It is not perfect and I am working to improve them all the time.
       
      ****************************************************
       
      Credit goes to the following:
       
      The creator's of the CA forum. It has provided me a lot of ideas, some which have been realized.
       
      I have used the work of the individuals below in this project.
       
      Comrpnt - His airfield light program inspired me to attempt lighting up these airfields.
      http://forum.combatace.com/index.php?autoc...p;showfile=6863
       
      CA_Stary for the Generic hangars pack
      http://forum.combatace.com/index.php?autoc...p;showfile=7221
       
      Gepard for use of the New Airbases for SFP1 / WOE v. 2.0
      http://forum.combatace.com/index.php?autoc...p;showfile=5078
       
      wingwiner for the Tactical Control Centre and Gas Station
      http://forum.combatace.com/index.php?autoc...p;showfile=4989
       
      wingwiner for the Control TowerH1
      http://forum.combatace.com/index.php?autoc...p;showfile=4168
       
      Mitch's "Factory Place"
      http://wrench1smog.com/wrench3.html
       
      The Wrench
       
      I don't think I missed anyone but If I did please let me know.
       
      *****************************************************
       
      What's included:
       
      AIRFIELD_HAGARRS.ini (used for lighting the airfield)
      AIRFIELD_IBERIA.ini
      AIRFIELD_METRO.ini
       
      Hagarrs Airbase.txt (add this to your XXX_targets.ini listing)
      Iberia Airbase.txt
      Metro Airport.txt
       
      *****************************************************
       
      Installation:
       
      You will need the objects listed in the credits to populate the airfields.
       
      Just drop the AIRFIELD_XXXX.ini into the terrain folder where you plan to use the airfields. This will light the airfield.
       
      Copy and paste the ***.txt into the ***_target.ini folder, making sure to number the target accordingly.
       
      Go fly and enjoy.
       
      Questions / comments / concerns please contact me here at Combat Ace.
       
      As I subscribe to the freeware policy at Combat Ace, this is a FREEWARE product.
       
      KRFRGE
       
      March 2009
       
       
      14 Apr 09 - Fixed the A/C lineup

      279 downloads

         (0 reviews)

      0 comments

      Updated

    2. SF2 Korean War Era A-26B Invader Pak

      SF2 Korean War Era A-26B Invader Pak
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: This mod will most likely =NOT= work in SF/Wo* 1stGen game installs at any patch level, due usage of the latest TW Exporter, and DDS format skins. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      *Note: this aircraft =WILL= replace any other A/B-26B Invader you may (or may not) have. It's HIGHLY advisable you delete said aircraft and decals from your game install*
       
      *Note: (again!) In 1947, the "A" for "Attack" designation was removed from use, and the A-26 Invader renamed to B-26 Invader (for Light Bomber Squadrons). Also, with the retirement of the Martin B-26 Marauder after WW2, the name was "open for reuse". To that end, the displayed name on the Single Mission screen will read "A-26B Invader (B-26B)".
       
      The skins represent aircraft from the 13th BS, 3rd BG, as seen in Korea. Aircraft are finished in 'Night Intruder Black". Serial numbers and nose are are 98.6% historically correct; nose arts are matched to the aircraft's serial and ID Letter, via exhaustive research (oh, boy it was!).
       
      Weapons are NOT included; they can be found in the KAW Weapons Pak. However, the 'para-illuminator flare pod' is, for those pesky night interdiction mission. In fact, just as a CYA measure, my /Effect folder is included (which is also available in one of the KAW Mod Paks -forget which one, exactly!)
      Pilot figures, sounds are included, as is a SF2-style version of the my original "Box Art" Hangar screen. A Userlist.ini was also created.
       
      The canopy opens with the Standard Animation Keystroke ™, Shift/0.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein
      -for the KAW Team-
       
      **Parentel Advisory: Many (ok, more than a lot) of the nose art decals depict the unclothed female form. If you find nudiditity offensive, seek medical help immeaditly, if not sooner. This mod is rated PG-13**

      770 downloads

         (9 reviews)

      4 comments

      Updated

    3. SF2 WW2 F4U-1C Corsair by Mod Mafia/TMF

      SF2 WW2 F4U-1C Corsair by Mod Mafia/TMF
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo*
      1stGen game installs at any patch level. Due to the excessive modifications made to
      fit them into the SF2 environment. End Users ™ that attempt to do so, do so at
      their own risk. A Full 4/5 Merged install is reccomened at the LATEST patch level;
      at very minimum, SF2:V is required, as this aricraft references the A-1H's
      destroyed model. Also, due to some bmp mapping in dds format, there are some things
      that just make it impossilbe for 1stGen to generate. At all.*
       
      *Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base.
      You may (well, should!) delete that mod completly; both the aircraft and decals
      folders. These, again, will replace them.*
       
      A brand new model, based on Bpao's F4U-1D, converted to the F4U-1C by RussoUK2004.
      With Extra Expecial Thanks to Russ for MAX work on the model; he truely made this
      variant possible! He went 'above and beyond' to fix some issues I was having.
       
      This is the F4U-1C Corsair, as seen from early 1945 unitl the end of the War.
      Skin/Decals set included are for:
       
      USN/USMC:
      VBF-85, aboard USS SHANGRI LA
      VMF-311, aboard USS BRETON (CVE-23)
      VMF-331, land based on Okinawa
       
      All skins are in jpg format, Decal Randomization is TRUE. New SF2-style hangar
      screens are included (watch the switch when flying Marine squadrons). Damage
      textures are the old tga versions.
       
      The "prop fix" from the Birdcage and -1A/-1D variants has already been applied to
      the mod.
      USN Air Group markings are the "G" system, and are painted on the skins. This
      system was used from Jan 1945 to July 1945, when Air Group marking began changing
      the now in-use "Letter" style. My research has shown that many squadron still were
      using G-symbols on VJ-Day (although, in truth, Shangri La DID start using it's "Z"
      code in July. Photos prove this!!). Decals are used for most other markings, and
      Randomization is set to TRUE.
      A user list is included; operational service dates have been rounded to the closest
      whole Year (ie: 1944).
       
      The aircraft is fully carrier capable. The canopy operates via the Standard
      Animation Keystorke ™ of Shift/0. Breaking with Modder Tradition, the wingfold
      operates via the "airbrakes" key. I didn't change to the standard Shift/9, as the
      last time I did it, I broke it!. So, it is as it was originally set by Bpao.
      All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are NOT
      included. You should have them already. The drop tank is, as is the pilot figure
      and engine sounds (which you may also have already!).
      A new 20mm gun, created by Russo, is included as well. (thanks again!)
       
      Also, I've preformed a slight "Cheat" on the VMF-311 skin; it's Nation tagged as
      "USN", because for some reason, nowadays, USMC Air Units are relegated to Land-
      based Ops only. By doing so, I've allowed the Game Engine ™ to generate them
      aboard ship.
       
      when 'in game', you'll see "F4U-1C Corsair (TMF)" in the aircraft selection drop-
      down window. This will diferentiate it from any other -1Cs you may (or may not)
      have.
       
      As always, fairly easy to follow, detailed install instructions are included. So,
      please READ them. Also, give the "Notes" section a read too for futher
      explinations, clarifactions, illuminations and so forth.
      Good Hunting!
       
      For Oli

      259 downloads

         (2 reviews)

      1 comment

      Updated

    4. SF2 WW2 Curtis-Wright Hawk 75A, French Armee De L'Air Package

      Curtis-Wright Hawk 75A, French Armee De L'Air Package
       
      - For SF2, Full 4/5 Merged (Full 5 Reccomended)
       
      An SF2 revamp of my original 1stGen AdA Hawk 75 Package.
      This is a complete package including ALL parts necessary to unzip and install a new, export version of Wolf's P-36 Mohawk, for the French Air Force from the start of WW2, to the time of the 'Sitzkrieg', and then into the Battle of France.
       
      This package contains 7 skins & decal sets for the following units:
       
      N124
      SPA67
      SPA95
      SPA153
      SPA155
      SPA160
       
      By using my 'fake SqTail decal', those French AF squadrons listed in the game's SqudronList.ini will have there actual name show up on the Loadout Screen. Some I could match to present day, some I could not. A couple actually revert to the same 'parent unit'. Go figure!
       
      Like the NEI and Vichey versions, it has a semi-compliant SF2 FM (which, as always, needs further refinements by Experten). Skins are in jpg format, and decal randomization is set to TRUE.
      All weapons, guns and 'fake pilot' pylons, pilot figure, sounds and new SF2-style Hangar/Loading screens are included.
       
      The original Wolf cockpit has been replaced by one of Star's "Generic WW2 Cockpits" (in this case, Midwar #3). Readouts have been semi-converted to Metric standards. A "Destroyed Model" (converted from on the ww2 terrain static aircraft) is also included.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
      The original Release Readme from the 1stGen version is included, for purposes of historicality, and it contains all the necessary credits and thank yous and such likes.
       
      Happy Landings!
      wrench
      kevin stein

      207 downloads

         (1 review)

      0 comments

      Updated

    5. SF2 WW2 Curtis Hawk 75A, Vichy AdA

      SF2 WW2 Curtis Hawk 75A, Vichy AdA
       
      -- Something for the WW2 ETO/MTO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      A revamp, for SF2, of my Vichy French Hawk 75A (a mod of Wolf257's P-36 Mohawk).
      Like the NEI & AdA versions, it has a semi-compliant SF2 FM (which, as always, needs further refinements by Experten). Skins are in jpg format, and decal randomization is set to TRUE.
      A "repersentative" verion of those aircraft used in North Africa and Middle East (Syria/Lebanon).
       
      All weapons (ok, the 7.5mm FN machine gun), pilot figure, sounds and new SF2-style Hangar/Loading screens are included.
       
      The original Wolf cockpit has been replaced by one of Star's "Generic WW2 Cockpits" (in this case, Midwar #3). A "Destroyed Model" (converted from on the ww2 terrain static aircraft) is also included.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
      The original Release Readme from the 1stGen version is included, for hysterical purposes, and it contains all the necessary credits and thank yous.
       
      Happy Landings!
      wrench
      kevin stein
       
      edit: forgot picture!

      183 downloads

         (0 reviews)

      0 comments

      Updated

    6. SF2 Korean War Era F-86F "GunVal" Sabre Pak

      SF2 Korean War Era F-86F "GunVal" Sabre Pak
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      The pack represents the experimental "GunVal" (Gun Evaluation) Sabres as used during the later part of the Korean War.
       
      These differ from standard, or garden variety A/E/F models in have 4 20mm cannon instead of 6 50 caliber machine guns. They were only used for a short time (53-54) before being retired, having proved the concept (the data obtained was used on building the F-86H, and possibly US Navy FJ Furys, and the gun itself went on to equip thousands of Century Series fighters).
       
      These aircraft carries the markings of the 335th Fighter Squadron, 4th FIW, where they were used.
      Like the other Sabres, this has a brand new skin, built from ravenclaw's beyond superb template. All skins are in jpg format, and Decal Randomization is set to TRUE. Almost all markings are decals, excepting the yellow ID stripes. New DDS damage textures are included. Serial numbers are 100% historically accurate; after all, only 10 of these aircraft were ever built, and it was no great feat to run them down.
       
      Like the other recently released Sabres, an all new, SF2-compliant FM was created for these aircraft; it flys like it should!. There are NO weapons included as everything references something stock 3W (the gun) or what you'll already have the main F-86 Pak (the drop tank).
      Mission tasking is limited to A-A ONLY!!! This is a pure air superiority fighter, with NO privisions for the A-G role. The aircraft also uses the same pilot figure and sounds as the KAW Sabre Pak, so be advised, you need the KAW Sabre Pak installed to get the most from THIS pak.
       
      When in-game you'll see "F-86F-2 "GUNVAL" " in the aircraft selection drop-down window.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein
      -for the KAW Team-

      758 downloads

         (2 reviews)

      1 comment

      Updated

    7. SF2 Korean War Era F-86 Sabre Pak

      SF2 Korean War Era F-86 Sabre Pak
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to the extensive modifications made to fit them into the SF2 environment. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install is reccomened at the LATEST patch level.*
       
      This is the F-86 Sabre Pak for the Korean Air War mod. Probably as eagerly awaited as the terrain itself...
       
      Ladies, Gentlemen, Boys and Girls, THIS is the "Star of the Show"!!!
       
      In this pak you have 3 Sabre marks, with their various skins/decals sets:
       
      F-86A:
      334th FIS
      335th FIS
      336th FIS, 4th FIW
       
      This set uses the 'SF2 date switch' to swap from the Black/White Invasion stripes (Early skins) to the Yellow ID band (Late Skins). They switch on March 1, 1951.
       
      F-86E:
      No. 2 Squadron, SAAF
      16th FIS
      25th FIS
      39th FIS, 51st FIW
      334th FIS
      335th FIS
      336th FIS, 4th FIW
       
      F-86F:
      16th FIS
      25th FIS
      39th FIS, 51st FIW
      334th FIS
      335th FIS
      336th FIS, 4th FIW
       
      ...and a Surprise Bird, with 3 skins of it's own!!!!!
       
      All aircraft have brand new skins, built from ravenclaw's beyond superb template. All skins are in jpg format, and Decal Randomization is set to TRUE. Almost all markings are decals, excepting special vert fin/rudder markings (the yellow stripe for the 4th FIW, and checkboard with squadron color for the 51st). New DDS damage textures are included.
       
      An all new, SF2-compliant FM was created for these aircraft; it flys like it should! (as seen on some other recently released Sabre mods) A new userlist ini is also included. The F-86A gets an SF2-version of my original 'box art' Hangar screen; the E & Fuses a more 'generic' style. No weapons are included; they are in the KAW weapons pak, and excepting for the drop tanks and HVARs, reference stock items (ie: the bombs). Many new sounds are included; be advised the included 50cal sound =WILL= overwrite any others you posess. Several new 'effects' are included as well.
       
      For your extra added Flying Pleasure, a KAW =ONLY!!= modded InstantAction.ini resides in the included /Flight folder. REMINDER: use this =ONLY= in a stand alone KAW mods folder. It's based off the Korea V.3 map, and you'll need the MiG-15bis_NK, La-11 Fang, F-82G, F9F-2, and of course, these Sabres. This is an optional use file; I won't be insulted if you don't use it, or change the aircraft to what you want. Really; I promise!
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other impertinant data you should know.
       
      Good Hunting!
      wrench
      kevin stein
      -for the KAW Team-

      1,985 downloads

         (14 reviews)

      6 comments

      Updated

    8. SF2 Korean War Era F9F-5P Photo Panther Pak by Pasko

      SF2 Korean War Era F9F-5P Photo Panther Pak by Pasko
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct probability that this mod =MAY= work in SF/Wo* 1stGen game installs at their latest patch level. However, due to the modifications made to fit them into the SF2 environment, some features will not be implemented/work/show up. End Users ™ that attempt it, do so at their own risk. A Full 5 Merged install of SF2 is reccomened at the LATEST patch level. This is how it was (re)built & tested for KAW.*
       
      Slight upgrades to Pasko's F9F-5P "Photo Panther" bring it more in line with SF2, in specific regards to the KAW mod.
       
      This is the complete aircraft, with 2 skin/decal sets for:
       
      VC-61, USN
      VMJ-3, USMC
       
      Skins remain in bmp format due to their small size (512x); decal randomization (for the 4 Level 2 decals used on them) is set to TRUE. This should pose no in-game issues, as Recon flights only generate 2 aircraft. AND...the aircraft only has the one mission tasking statement.
       
      Included are sounds (from the KAW F9F-2), the pilot figure, and the cockpit FROM the -2 Panther (although the -5 pit IS different -would you rather be stuck with the A-4B?? Again!!??). The aircraft is fully carrier capable, and was tested in the KAW mod. The FM remains relatively untouched. A userlist is also included, as is a NEW SF-2 "Box Art" style hangar screen.
       
      Wingfold operates via the Standard Animation Keystroke, Shift/9. However, due to animation linking, the canopy ONLY opens when the arrestor hook is deployed (H key).
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. There are "Operational Notations" and other data you should know.
       
      Get Good Pictures!
      wrench
      kevin stein

      496 downloads

         (3 reviews)

      2 comments

      Updated

    9. SF2 French Navy F6F-5 Hellcat and F4U-7 Corsair

      SF2 French Navy F6F-5 Hellcat and F4U-7 Corsair
       
      = For SF2, Full-4/5 Merged (Full-5 Reccomended/Preferred) =
       
      This pak could also be called "Post-War French Naval Aviation".
       
      *Note: There is a distinct probability that this mod will =NOT= work in SF/Wo* 1stGen game installs. However, some data ini and other statements will =NOT= be in effect in 1stGen SF/Wo* at any patch level (with the possible exception of WoI plus it's ExpansionPak -this has not been tested, as I ONLY mod for SF2). It is designed for use in SF2/SF2NA, at the most CURRENT patch level. Your milage will vary!*
       
      *Note x2: built/tested in the SF2NA Environment; Again, your milage will vary*
       
      The pack contains the following aircraft, skin/decal sets:
       
      F6F-5 Hellcat:
      Flotille 1, aboard Arromanches, early 1950s in Indochina
       
      F4U-7 Corsair:
      Flotille 14, aboard Arromanches 1950s, Indochina
      Flotille 15, circa 1956, with Suez yellow/black 'Invasion Stripes'
       
      FMs have been adjusted as per the KAW Corsairs, and the WW2 USN Hellcat. Skins on the Corsair have been conveted to jpg format; the skin for the Hellcat remains in tga format. Decal randomization is TRUE for all.
      Both aircraft are "stand alone versions", nationalized for French Navy usage.
      All sounds, weapons, pilot figures, etc are included. New SF2-style hangar screens were created for both aircraft.
       
      The canopy for both works via Standard Animation Keystroke; Shift/0. The wingfold on the Hellcat does NOT work; however, the Corsair's does (I didn't break this one!). Use it's Standard Animation Keystroke; Shift/9.
      Both aircraft are fully carrier capable in the SF2/SF2NA environment.
       
      When in-game, you'll see
       
      F6F-5 Hellcat (FN)
      and/or
      F4U-7 Corsair (FN)
       
      in the Aircraft Selection Drop-down window.
       
      As a bonus, included are also Optional modifications to the following terrains:
       
      VietnamSEA
      IsrealME
       
      These have modified _water.bmps that have the 'green CV Zones' added. V-SEA has them approximatly for Yankee & Dixie stations. IME has them approximately for Operation Musketeer (56 Suez Crisis). Both terrain's main and nations' ini have been expanded to include 'FrenchNavy'.
      Also, you'll be needing to extract the Game's Nations.ini, and make one small adjustment to it. Instructions are below, in the "To Install" section.
       
      And.. by downloading now, an extra added bonus!!! a couple of FN ships:
      R95 Arromanches aircraft carrier, from PauloPanz's "9 Carriers" mod pak (with minor changes by me)
      Le Brix class destroyers, based on Hinchbrooks' C-Class DD. A pure stand-in; but something was needed for the CVBG. This will have to suffice for now.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please -READ- them. Also, give the "Notes" section a read too for futher explinations, clarifactions, illuminations and so forth.
       
      Happy Landings!
      wrench
      kevin stein

      263 downloads

         (2 reviews)

      0 comments

      Updated

    10. SF2 WW2 Heinkel He-219 Uhu by Pasko

      SF2 WW2 Heinkel He-219 Uhu by Pasko
       
      -- Something for the WW2 ETO Players --
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      * There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However, due to the extensive modifications made to fit them into the SF2 environment, some features may not work or other issues may present themselves. Those that attempt SF/Wo* usage do so at their own risk.
      This mod was built and tested in an ETO-centric mods folder built from SF2NA, at the latest patch level. *
       
      Modification/tweeks/adjusments/etcs for Pasko's WW2 Luftwaffe Nightfighter, bring it to a more usable state in the SF2 envrioment.
       
      According to the original readme, this repsents He-219A-7s in the Late War timeframe.
      Skins and decals in this Pak are...
       
      1/NGJ-1 (gray mottle uppers, night black unders)
      2/NJG-1 (overall gray mottle)
       
      The skins, due to their size and lo-rezness, have been left in their original bmp format. All new 'code letter/call letters' for both have been created. There are no Stab markings for either aircraft. Guns are not included; you should have them already.
      A new SF2 version of my 'box art' hangar, and new loading screen are provided.
      See change log for more details.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too, as it contains the changelog.
      All original readmes from the 1stGen releases are included somewhere in the various folders.
       
      Good Hunting!
      wrench
      kevin stein

      382 downloads

         (2 reviews)

      1 comment

      Updated

    11. SF2 WW2 HMS Eagle by Hinchbrooke

      SF2 WW2 HMS Eagle by Hinchbrooke
       
      -- Something for the WW2 MTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *This mod will, most likely, =NOT= work in SF/Wo* 1stGen game installs at any patch level, due to some of the modifications made to fit them into the SF2NA environment, all the features will NOT be working as designed. This mod was built/tested in an MTO-centric mods folder, built from the SF2NA exe. Your milage will vary!*
       
      Some tweeks to Hinchbrook's HMS Eagle bring it a bit closer to full SF2NA level. As always, further work is needed, as I'm definately NOT a Naval Architect!
       
      I've added parking slots, so you get some aircraft on deck, added a couple more AA guns. Albeit a slight 'hack job', it is quite workable. I've test flown most of the FAA birds from her, and it works pretty good.
      I've not included the usual ship sounds, as you should have them already.
       
      As always, fairly easy to follow, detailed install instructions are included. So, please =READ= them.
      Also, give the "Notes" section a read too.
       
      Happy Landings
      wrench
      kevin stein

      220 downloads

         (0 reviews)

      0 comments

      Updated

    12. SF2 WW2 Hawker Hurricane IA (ETO/BoB), by Raven

      SF2 WW2 Hawker Hurricane IA (ETO/BoB), by Raven
       
      -- Something for the WW2 ETO players --
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
       
      *There is a distinct possibility that this mod will work in SF/Wo* 1stGen game installs. However, due to some of the modifications made to fit them into the SF2 environment (read: data ini/cockpit tweeks, destroyed model), all the features will =NOT= be working as designed.*
       
      Some modificationa, tweeks, reskins and so forth for Raven's excellent Hurricane Mk.1A, create an SF2-ish version. (although it needed very little work!!)
      All new skins, from Raven's template, and bunches of new decals. Included are skins for:
       
      No. 1 Squadron (JX)
      No. 3 Squadron (QO)
      No. 242 Squadron (LE)
       
      As seen during the Battle of Britian.
      Each skin has the squadron crest as the paint chip, as seen on the Loadout Screen.
      There is only one set of skin maps, located in the main aircraft folder. This mod makes use Brain32s "Multiple Use Skin Trick" ™. Each squadron calls it's own decals for their ID letters. The 'plane-in-group' letters and serial numbers use a pool of decals. The serials ARE historically those for Mk.1 Hurris, but should be considered 'generic' in nature.
      Also, my "fake SqTail" decal is used, that will activate the Displayed Name those RAF squadrons in the stock SquadronList.ini.
       
      A new SF2 version of my original "Box Art" hangar and loading screens (BoB Themed) are included.
       
      Due to the rather short rangedness of this early mark, Mission Tasking has been reduced to CAP, INTERCEPT. I've left RECON and SWEEP, but this should only be used on small maps (like Gepard's Battle of Britian).
       
      While this mod is basically designed for use ONLY in the Northern European environment, I've also included a Desert Air Force skin for No. 208 Squadron, as seen based in Egypt/Western Desert. Further instructions for adding to your MTO mods folder are below, in the "To Install" section.
       
      When 'in game', you'll see "Hurricane Mk.IA (Raven)" on the drop down menu. This will differentiate it from any other Hurri IAs you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please =READ= them BEFORE installing this mod!!!. Also, give the "Notes" section a read too.
      With Thanks To Raven for this bird,
       
      Happy Hunting!
      wrench
      kevin stein

      540 downloads

         (4 reviews)

      0 comments

      Updated

    13. SF2 WW2 Focke Wulf FW-190A-1

      SF2 WW2 Focke Wulf FW-190A-1 by Wolf257
       
      -- Something for the WW2 ETO players --
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However
      due to the excessive modifications made to fit into the SF2 environment, not all
      features will be avaliable.*
      *Note X2: this mod is designed for use =ONLY= in the ETO envrionment. Specific versions
      for use in the MTO will be released seperatly*
       
      Mods, rebuilds, reskining/redecaling for Wolf's FW-190. This is the first of a series
      of FW-190 upgrades, that will cover those models (while still based off Wolf's original
      LOD), that were/are available from the 1stGen SF/Wo* mods previously released. With
      required upgrades for SF2.
       
      This mod is designed to REPLACE any 1stGen variant you may have in your WW2 ETO
      intalls. Originally, this aircraft folder was just called "FW190". This has been
      changed to more accuratly refelct the model depicted.
       
      This package represents FW-190A-1s as first deployed in Western Europe. Skins/Decals in
      this pak are:
      3/JG2, 'standard' Luftwaffe camo, circa 1941/42ish
      7/JG2, circa 1944-ish
      JG-26 (consider this a more 'generic' skin/decal set. It shows up everywhere!)
       
      Skins are in jpg format, and decal randomization is set to TRUE.
      A (semi) compliant SF2 FM was cobbled together from various sources. As always, while
      it works quite well, further fine tuning is required by Experten.
      Sounds, pilot figures and weapons are included, as well a new SF2 version of my "box
      art" Hangar/Loading screens.
       
      As always, fairly easy to follow, yet detailed install instructions are included.
      PLEASE read them!!! Also, the "Notes" section for other important stuff of interest.
      Wolf's original readme is included for historical purposes.
       
      *Due to the age of the physical model (LOD), this mod is being released "as is"; PLEASE
      see the Notes section for more info*
       
      Happy Hunting!
      wrench
      kevin stein

      296 downloads

         (0 reviews)

      0 comments

      Updated

    14. Missing Decals for Mosi FB.VI(S) 633 Squadron

      this is the missin decals folde for the "SOE" Mosquito
       
      instructins:
      unzip to a temp folder or your desktop, then copy/paste the "Decals" folder directly over your existing one
       
      sorry about that guys!

      119 downloads

         (0 reviews)

      0 comments

      Updated

    15. [Fictional] General Dynamics F-16AZ for STRIKE FIGHTERS 2

      Fictional mod of the stock F-16A Netz to make it look like a fictional fighter plane for the south african air force.
       
      YOU WILL NEED SF2:I AT LEAST TO GET THIS PLANE RUNNING!
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      And also big thanks to Kevin (Wrench) for the templates!
       
       
      Kindest regards
       
      ValAstur

      99 downloads

         (0 reviews)

      1 comment

      Submitted

    16. SF2 WW2 DH Mosquito Pak

      SF2 WW2 DH Mosquito Pak
       
      -- Something for the WW2 ETO/MTO players --
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However due to the excessive modifications made to fit them into the SF2 environment, not all features will be avaliable. Plus all the other issues...*
       
      Mods, rebuilds, reskining/redecaling for Pasko's Mosquitos. This is a compilation, in some respects, of many 1stGen WW2 mods of this aircraft. However, ALL the skins and decals ARE new builds.
       
      Aircraft and Skins in the Pak are...
       
      Mosquite B. Mk.IV
      105 Squadron
      139 "Jamacia" Squadron
       
      Mosquito FB.VI
      418 "City of Edmonton" Squadron, RCAF
      464 Squadron, RAAF
       
      Mosquito NF.XII
      96 Squadron
       
      Mosquito PR.IV
      1 PRU
       
      ...and one "just for fun" aircraft -- you all KNOW which movie Mosquito's I'm talking about!
       
      When discoverable, the Squadron Crest is used for the 'color chip' on the Loadout Screen.
      A new (mostly) SF2 compliant FM was created*. All loadouts have been corrected; gun round counts are now accurate. Unfortunately, due to AI problems, the FB.VI has all the guns set as "Primary".
       
      Sounds, pilot figures and weapons are included, as are new SF2 versions of the Hangar screens, several of which are COMPLETLY new for this package.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of interest.
       
      *See Notes section for more IMPORTANT information! This mod is being released in an "as is" condition*
       
      Happy Hunting!
      wrench
      kevin stein
       
      ChangeLog:
      re-added forgotten Decals for 633 Squadron FB.VI (SOE)

      590 downloads

         (2 reviews)

      2 comments

      Updated

    17. [Fictional] Chengdu JH-6 "Flashfire"

      Fictional mod of the stock Mirage 5F modifying it to a fictional fighter plane for the chinese air force.
       
      YOU WILL NEED SF2:E and SF2:I AT LEAST TO GET THIS PLANE RUNNING!
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      To Spinners for the chinese serial numbers I borrowed from his Harbin H-5.
       
      And, last but not least, to Stratos for the idea to this bird.
       
       
      Kindest regards
       
      ValAstur

      99 downloads

         (0 reviews)

      1 comment

      Updated

    18. [Fictional] Republic F-103A Desert Warrior for STRIKE FIGHTERS 2

      Fictional Mod of FastCargo's great Thunderwarrior changing it to the F-103A
      Desert Warrior for the royal dhimari air force.
       
       
      INSTRUCTIONS
       
      1. Drop the Folders into your Strike Fighters Mod Folder.
       
       
      There is a folder called "optional ini's" included. It contains all relevant ini to change the plane's nationality depending whether you have SF2 or not.
       
      Dhimari mode means you can fly this plane as a dhimari plane as it's intended.
       
      USAF mode means you don't own SF2 (like me ) and the plane would show as not belonging to any air service. This way you will at least fly as an USAF pilot.
       
       
      CREDITS
       
      Big Thanks to FastCargo for bringing this great plane to the community.
       
      Please read the also included original readme file carefully for the use of this plane.
       
       
      Happy flying
       
      ValAstur

      166 downloads

         (0 reviews)

      1 comment

      Updated

    19. [Fictional] Douglas A-1S Gavia (Loon) for STRIKE FIGHTERS 2

      Fictional mod of the stock A-1H Skyraider from SFP:V to make it look like a fictional bomber and recon plane for the spanish navy.
       
       
      INSTRUCTIONS
       
      1. Drop the Folders into your Strike Fighters Mod Folder.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      Also thanks to Wrench from whom I took this blue skin (AD-4 Skyraiders KAW)
       
       
      Happy flying
       
      ValAstur

      59 downloads

         (0 reviews)

      0 comments

      Updated

    20. [Fictional] North American F-100DJ Super Sabre for STRIKE FIGHTERS 2

      Fictional mod of the stock F-100_68 to make it look like a fighter plane for the japanese air self defense force.
       
      YOU WILL NEED AT LEAST SF2:V OR SF2:E TO GET THIS PLANE RUNNING!
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      And also to hgbn for his outstanding templates for the Hun D.
       
       
      Happy flying
       
      ValAstur

      54 downloads

         (0 reviews)

      0 comments

      Updated

    21. SF2 IDF DH Mosquito FB Mk.VI Pak

      SF2 IDF DH Mosquito FB Mk.VI Pak
       
      = Something for the SF2:I Players =
      = For SF2, Full-4/5 Merged ( Full-5 Reccomended/Preferred) =
       
      *There is a possibility that this mod may work in SF/Wo* 1stGen game installs. However
      due to the excessive modifications made to fit them into the SF2 environment, not all
      features will be avaliable. Plus all the other issues...*
       
      Some mods/reskin/redecaling for Pasko's Mosquito FB Mk.VI, as seen in the early to mid
      1950s while serving with the Israeli Defense Forces.
       
      Like the recently released WW2 versions, this get new skins in jpg format, decal
      randomization is TRUE. A new (semi) compliant SF2 level FM, and other ini tweeks. Just
      like the others!
      This is a complete aircraft pak, designed to replace any eariler version (as seen in
      the Suez Crisis Campaign Pak).
       
      2 skins are included:
      Overall 'Silver Dope', as delivered in 1950
      Overall 'Silver Dope' with Black/Yellow "Invasion Stripes" as seen during Operation
      Mokeed. This skin replaces the one included in the Campaign Pak.
       
      I've kept the aircraft folder name the same, so it should just drip right in, and NOT
      mess up the campaign ini (I cross-checked the aircraft name in said ini to be sure!).
      No weapons are included, other than the drop tank. These reference those from the Suez
      Campaign Pak. Pilot figures, engine sound and a NEW SF2-style hangar screen are also
      included.
       
      As always, fairly easy to follow, yet detailed install instructions are included.
      PLEASE read them!!! Also, as mentioned, the "Notes" section for other stuff of
      interest.
       
      *This mod is being released in an "as is" condition; the same notations seen in the WW2
      Mossie Pak apply here as well*
       
      Happy Hunting!
      wrench
      kevin stein

      305 downloads

         (1 review)

      0 comments

      Updated

    22. SF2 WW2 Hawker Sea Hurricane IA 880 NAS Skin/Decal Set

      SF2 WW2 Hawker Sea Hurricane IA 880 NAS Skin/Decal Set
       
      -- Something for the WW2 MTO players --
       
      = For SF2, Full-5 Merged (Reccomended/Preferred) =
      *There is a distinct possibility this mod may work in SF/Wo* 1stGen game installs. It's just a basic skin/decal set.*
       
      A new skin/decal set for Raven's Sea Hurricane Mk.1A. Included herein is the skin and decals for
      880 Squadron, aboard Royal Navy carriers in the Med (possibile INDOMITABLE??)
       
      This skin is still in bmp format, making is usable in 1stGen insalls. All new decals were created for Codes and serial numbers. Decal randomization is TRUE. As all the markings are decals, it would be quite easy for other skinners to recreate other RN squadrons that used this mark Sea Hurri, as the Temperate Sea Scheme was used throughout the North Atlantic and Med.
      *NOTE: decal randomization will NOT work in SF/Wo* 1stGen game installs. The sepearte Decals folder should work fine in all installs, possibly even down to 06 1stGen levels. This has not, and cannot be. tested by me as I have no 1stGen installs left!*
       
      As always, fairly easy to follow, detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
       
      Good Hunting!
      wrench
      kevin stein

      83 downloads

         (0 reviews)

      0 comments

      Updated

    23. [Fictional] Dassault Convair F-116A Scimitar

      Fictional mod of the stock Mirage 5F modifying it to a fictional fighter plane for the United States marine Corps.
       
      YOU WILL NEED SF2:E and SF2:I AT LEAST TO GET THIS PLANE RUNNING!
       
       
      BACKGROUND
       
      After the enormous success of the F-114A among the pilots in the USAF, which described the plane as easy to fly,
      the USMC wanted a similar plane but with a major variety of arming possibilities. Regarding that, the hull was modified
      to allow the addition of two more weapon stations. The USMC was satisified with the result and ordered 72 planes.
       
      The squadrons represented in this pack are the VMA-231 "Aces", the VMF-232 "Red Devils" and the VMFA-333 "Shamrocks".
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      Also to Wrench for assessing me in US decal "matters". :-)
       
      And, last but not least, to Stratos for the idea to this bird.
       
       
      Kindest regards
       
      ValAstur

      139 downloads

         (0 reviews)

      1 comment

      Updated

    24. [Fictional] Vought A-7R Corsair II - Argentine Navy

      Fictional mod of the stock A-7E to make it look like a fictional fighter plane for the argentine navy.
       
      YOU WILL NEED SF2:V AT LEAST TO GET THIS PLANE RUNNING!
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
       
       
      The folder "alt. Loadouts" contains to different loadout files depending on which loadout you prefer. "US" contains the standard loadout and "FR" an anglo-french loadout.
       
      Just copy the one preferred into the aircraft folder.
       
       
      CREDITS
       
      Big Thanks to Thirdwire for the games and the superb models they have.
       
      Thanks also to Suicidal for his advisory in argentinian aircraft armament.
       
      Thanks to Spinners, from whom I borrowed the Pilot and some of the decals used in this mod.
       
       
      Kindest regards
       
      ValAstur

      95 downloads

         (1 review)

      0 comments

      Updated

    25. [Fictional] Dassault Rafale E for STRIKE FIGHTERS 2

      Fictional Mod of CadeteBRA's superb Rafale to make it look like a fictional fighter plane for the spanish navy air arm.
       
       
      INSTRUCTIONS
       
      1. Drop the folders into your MODS Folder. If asked to overwrite, click yes.
       
       
      CREDITS
       
      All credit belongs to CadeteBRA for his effort in creating the plane. His original readme is also included.
      The use of my decals is allowed according to the freeware licensing accord. Changes to the model itself require prior permission from CadeteBRA.
       
       
      For any further questions don't hesitate to contact me.
       
       
      Kindest regards
       
      NazGhul

      434 downloads

         (4 reviews)

      2 comments

      Updated

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