Strike Fighters by Thirdwire
Sub Category
All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons
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Swiss Hawker Hunter F.Mk58 pack
Hawker Hunter F.mk58 as used in the Swiss Air Force from 1959 up to 1992
version 1.0 - 11.05.2010 , for SF2E with patch Feb 2010 or SF2E merged With SF2I patch Feb 2010
this mod is based on the ThirdWire Hunter9
Included are :
- highres skins 2048x2048 as well as optional lowres skins 1024x1024 or 512x512
- Martin Baker Mk3 ejection seat , color grey or black
- cockpit detail set
- airframe detail set
- swiss weapon set
- working RWR in the cockpit
- chaff /flare dispenser
------------- for the Instalation please READ the READ ME ---------------------------------------
CREDITS :
- Thirdwire / TK for the excellent Hunter9
- Old Diego for the pilot HGU26AW
- Soulfreak for the templates , skins , hangarscreens , loadingscreens and testing
- ravenclaw_007 for 3d-work , weapons , skins , ini. editing and testing
- paulopanz for testing
- 76.IAP-Blackbird for testing
i hope i did not miss anybody , in case i did let my know
Have Fun
your GMG
625 downloads
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Spitfire MkIXc, 31st FG USAAF, Tunisia
By ndicki
Spitfire F.MkIXc, early production, USAAF 309th Fighter Squadron, 31st Fighter Group, Tunisia, May 1943.
These will add a USAAF-specific MkIXc version of the Spitfire included in the SF2 Israel Expansion Pack. Includes squadron and individual codes and correct USAAF markings for the period.
31st FG originally flew Spitfire MkIXc aircraft; these were later replaced with the MkVIIIc, before the Group was finally equipped with P-51B/C Mustangs in mid-1944.
This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.
177 downloads
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Spitfire F.MkIXc, South African Air Force
By ndicki
Spitfire MkIXc, No.4 Sqn, SAAF
These will add a SAAF-specific MkIXc version of the Spitfire included in the SF2 Israel Expansion Pack. Includes serial numbers for early production F.MkIXc ("MkIXA") aircraft, squadron and individual codes and correct SAAF markings for the period.
A large number of early MkIX aircraft were conversions from MkV airframes; if you look up the serials of these aircraft, they will fall in blocks attributed to MkVs. All the aircraft represented in this pack were either converted to MkIX standard, or in the earliest MkIX production blocks.
This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.
130 downloads
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Spitfire F.MkIXc, early production, MEF
By ndicki
Spitfire F.MkIXc, early production, Middle East Forces, late 1942 onwards.
These will add an RAF-specific MkIXc version of the Spitfire included in the SF2 Israel Expansion Pack. Includes serial numbers for early production F.MkIXc ("MkIXA") aircraft, squadron and individual codes and correct RAF markings for the period.
A large number of early MkIX aircraft were conversions from MkV airframes; if you look up the serials of these aircraft, they will fall in blocks attributed to MkVs. All the aircraft represented in this pack were either converted to MkIX standard, or in the earliest MkIX production blocks.
This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.
155 downloads
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Mirage Factory Greek F-4E AUP
By Sundowner
Greek F-4E AUP for SF2 series.
Tested with Dec2009 combo pack patched to Feb2010.
New model, new details.
Uses the F-4EJ Kai pit. [included].
Thanks to;
Oli [bPAo, RIP my friend ]
Crab_02.
Sundowner May 2010.
648 downloads
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Spitfire LF.MkXVIe, RAF
By ndicki
Spitfire MkXVIe, RAF 1944-45
These will add an RAF-specific MkXVIe version of the Spitfire LF MkIXe included in the SF2 Israel Expansion Pack. Includes serial numbers for LF.XVIe aircraft, squadron and individual codes and correct RAF markings for the later part of WW2. The only difference between MkIX and MkXVI aircraft was that the MkXVI substituted a Packard-built Merlin for the original Rolls Royce. HF, F and LF variants were parallel.
This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.
253 downloads
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Spitfire MkIXe Royal Danish Air Force
By ndicki
Spitfire MkIXe Royal Danish Air Force, 1945-1955
This will add an RDAF-specific version of the Spitfire LF MkIXe included in the SF2 Israel Expansion Pack. Includes correct serial numbers for all airworthy RDAF MkIXe aircraft.
Unfortunately, the LF.IX is not correct for the RDAF, as all MkIX aircraft in service with the RDAF were HF.MkIXs. I can not correct this myself, but if somebody else could, it would be a useful addition. The visual model is in any case identical. Danish Spitfires had rounded or clipped wingtips indifferently, and as these were interchangeable, a photograph of any particular aircraft will only show the configuration of that aircraft on that day. The "LF," "F" or "HF" designation concerns only the engine variant, not the wingtips, canopy type or armament fit.
This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.
118 downloads
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660629 First F-105 MiG Kill for SF2V
By streakeagle
June 29, 1966 was a pivotal point in the air war over Vietnam.
Restrictions on bombing in Hanoi and Haiphong were lifted by Washington, D.C.
The first targets were major POL storage depots (Petroleum, Oil, and Lubricants).
The USAF struck Hanoi and the USN struck Haiphong on this day.
About 56.8% of North Vietnam's POL storage capacity was destroyed.
However, another significant even took place on this day.
An IRON HAND flight of four F-105s was bounced by four MiG-17s.
Two F-105s were damaged.
One MiG-17 was hit and last seen diving into a cloud just above the ground.
This MiG-17 became the first confirmed kill by an F-105.
The pilot was Maj. Fred L. Tracy of the 421st TFS, 388th TFW.
He was flying in F-105D 58-1156, callsign Crab 02.
/*****Sources******************************************************************/
"MiG Killers" by Donald J. McCarthy, Jr.
Brief synopsis of the aircraft and pilot involved.
"Clashes" by Marshall L. Michel III
Detailed but generic account of the action, no name, units, etc.
USAF "Red Baron" WSEG Report 116 Event II-15
Incredibly detailed account.
/*****Design*******************************************************************/
After extensive testing, this mission uses the following design decisions:
Written for a stock SF2V install, no mods required.
The stock environment does not permit low level clouds experienced that day.
Only the higher level clouds are modeled.
The initial aircraft positions reflect WSEG Report 116 Event II-15.
the mission starts when the MiGs are first detected by Crab 04.
However, the AI cannot be "bounced" as was historically the case.
So all F-105s are immediately aware the approaching MiG-17s.
This means that the MiG-17s do not get the first pass on Crab 01 and Crab 02.
It also means that Crab 02 does not automatically get a point-blank free shot.
It does lead to the correct situation of trying to clear MiGs from tails.
The historical F-105 mission is SEAD until the arrival of MiG-17s.
This forced the F-105s to jettison their ordnance to evade attack and engage.
So the flight leader, Crab 01, has been placed on a SWEEP mission.
This makes the AI flight leader drop all ordnance and focus on the MiGs.
The player is flying as Crab 02.
Presently, players can only be the lead aircraft in a flight.
So, Crab 02 is modeled as a separate flight assigned to ESCORT Crab 01.
The player cannot issue commands to any other aircraft.
The focus is realistically shifted from MiGs to protecting the flight leader.
To win the mission, the flight leader must live.
As in reality, MiG kills are just an added bonus.
Crab 03 and 04 are also a separate flight.
This permits historical initial positioning of the aircraft.
The default game formation is too close together.
This is also necessary due to the player being assigned as a separate flight.
Otherwise, Crab 03 would end up in the wingman position of Crab 01.
Crab 03 and Crab 04 are also assigned to ESCORT Crab 01.
This largely makes them act as members of Crab 01's flight.
The MiG-17s have been broken up into two flights.
A three plane flight and a single plane flight.
This permit historical starting positions.
Historically, the F-105s got separated.
Each pilot made decisions based solely on what they saw or heard.
Some F-105s disengaged while others were still fighting.
This is an added advantage to having one flight get broken up into several.
Each flight decides to fight or flee independently of the other flights.
This permits outcomes that are very close to the historical results.
/*****Playing Tips*************************************************************/
Do the following to make this mission challenging and realistic:
ONLY USE THE NORMAL IN-COCKPIT VIEWS: <F1>, <F2>, and <F3>
Do not use map <M>, target <T>, padlock <F4>, or any view target <F8> keys.
Doing so provides the player with exceptional situational awareness.
The player unrealistically always knows everyone's location.
This extra knowledge allows a skilled player to easily kill all of the MiG-17s.
Be proficient with the POV hat, look up <NUM 5> key, and zoom view controls.
Due to the way the game renders distant targets, spotting MiGs is very hard.
MiGs that are not very close cannot be seen at all when zoomed out.
Learn to zoom in and scan the horizon for small moving dots.
This will be frustrating and the spotting distances may seem unrealistic.
The end results are exceptionally realistic.
The player may frequently get lost or disoriented.
Like real pilots, level out and/or use check turns to find your way back.
It will take skill and luck to spot MiGs.
It requires even more skill and luck to get one or more kills.
Of course, TrackIR makes this whole process much easier and realistic.
The first thing the player should do is jettison all ordnance.
Then the player should maneuver to cover the flight leader's tail.
The flight leader, Crab 01, is very close and to the right of the player.
Crab 01 can be observed to jettison his ordnance at the start of the mission.
Historically, Crab 01 broke to the left, but the AI breaks to the right.
Next, a decision will have to be made:
Follow and protect the flight leader, or engage any MiGs encountered.
Play the mission several times following these restrictions.
Once used to it, the player will learn two skills critical to real pilots:
1) Visual scanning discipline to focus and pick out distant contacts.
2) Situational awareness to mentally track planes not within view.
Good hunting!
246 downloads
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Fury F.Mk.1 - Royal Iraqi AF 1948
By LloydNB
Hawker Fury F.Mk.1
7 Squadron, Royal Iraqi Air Force
For Simon's Sea Fury - available from Capun's site.
The RIrAF acquired a total of 38 F.Mk.1s, and four two-seaters. Aside from the No.7 Sqn, the No.1 Sqn was later also re-equipped with them.
A big thanks to palopanz for the numbering. I never have the patience to do 38 sets.
Enjoy
Lloyd
91 downloads
0 comments
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Avia S-199 by ID(io)T team
By ID(io)T Team
Avia S-199 for SFP1,WOX oct.08 patch by ID(io)T team
Historical note-(from Wikipedia)
Avia Company ,a branch of the enormous Škoda Works in Czechoslovakia built numerous Messhershmitt Bf-109G’s during the WW2 for the German Luftwaffe. After the war the major part of the construction line remained intact, and soon the Czechoslovakian Air Force put an order for Avia S-99, an exact copy of Bf-109G.
Under unknown conditions, the company run out of Daimler-Benz DB 605 engines andi it was decided to use an alternative type.Making an unfortuned -for many-decision ,the specialists managed to put the the Junkers Jumo 211 and the propeller of he-111 bomber to the existing Me-109 G airframe.This engine used by the Henkel He-111 bomber was heavier, used heavier propeller that caused torque and the final result was an aircraft with control difficulties .the new variant was named after Avia S-199 and an order for a new branch was made very soon .
Despite the aircraft's numerous problems and unpopularity with its pilots, it achieved fame as the first fighter obtained by the Israeli Air Force, for use during the 1948 Arab-Israeli War. Czechoslovak pilots nicknamed it Mezek ("Mule"), while in Israel it was officially known as the Sakeen ("knife" in Hebrew). In practice, the aircraft was more often called Messerschmitt or Messer (which also means "knife", in German and Yiddish).
Around 550 S-199s were built, including a number of conversion trainers designated CS-199 (armed) and C-210 (unarmed), 20 were purchased by Israel. The first flight took place in March 1947, and production ended in 1949. The last examples were withdrawn from Czechoslovak service (with their National Security Guard) in 1957.
Credits………………..
Special thanks to : Kesselbrut for the Bf-109 cockpit
Nghengo :3d modelling and research database
Aleks :3d modelling, skinning, textures
Starfighter2 : Data.ini (without this, we were K.O…..)
Spillone104 : Test flights, loadouts,decals,Data.ini modifications and sound
Silverbolt : Test flights
Instructions:
Simply put S-199 and Piloter folders inside Aircraft folder in your install and the sound file inside Sounds folder.
IMPORTANT NOTICES:
1)this plane is meant to be a freeware for the beginning, don’t buy it from nowhere J
2)although the major part of these planes were used by the Czechoslovakian Air force, we didn’t have time to complete a skin L…please, contribute!!!!!!!
3)putting datas to make it fly more close to the real one, we discovered why it was named “mule”…..so, expect something more easy to handle. Of course, for the case that everybody knows, prop planes doesn’t work properly under “hard”mode…but even in medium mode, it goes great!
466 downloads
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Spitfire MkIXe RAF Middle East Forces
By ndicki
Spitfire MkIXe RAF Desert Air Force mod.
These will add an RAF-specific Desert Land Scheme version of the Spitfire LF MkIXe included in the SF2 Israel Expansion Pack. Includes serial numbers for late-build LF.IX aircraft, squadron and individual codes and correct RAF markings for the later part of WW2.
This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.
204 downloads
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Spitfire MkIXe RAF North West Europe
By ndicki
Spitfire MkIXe RAF North West Europe mod.
These will add an RAF-specific Day Fighter Scheme version of the Spitfire LF MkIXe included in the SF2 Israel Expansion Pack. Includes serial numbers for late-build LF.IX aircraft, squadron and individual codes and correct RAF markings for the later part of WW2.
This will run only in SF2I or a merged install including SF2I and the SF2I Expansion Pack.
266 downloads
0 comments
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F-22C Raptor II
By Nuni
This is a modification of the F22A that I have done. It is the futurist F-22 that appears in ace combat 3 electrosphere. It is faster and it can carry more fuel and ammo. I tried to make it a cockpit like in the game but i couldn't. Enjoy it
I would like to thank usafmtl to allow me to use his work in this mod.
1,451 downloads
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Mirage Factory RF-4E/EJ Pack
By Sundowner
This is a pack of 2 additional aircraft for the SF2 series......The RF-4E as originally supplied to Greece with slatted wings and the RF-4EJ as used by the JASDF.
Both are made from BPAo's original RF-4 model which he and myself were working on before his tragic death last year.
There is no way that I could finish these models to Oli's standards but I've done the best that I can, thanks must go to Crab_02 for letting me use his intakes & other details & for all his help and advice.
569 downloads
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Historic mission: First jets kill over Israel
By guyran
Historic mission: First jets kill over Israel
After IDF attacks on terrorists bases (Fedayoon) in the Gaza strip on August 1955, the EAF start penetrating the aerial borders of Israel. On September 1, 1955, a formations of four Vampires has crossed the border into Israel, northern to the Gaza Strip.
Captain Aharon Yoeli in a Meteor FR-9 (no. 36) and Captain Yoash Tzidon his wingman, from the 117 first jet squadron, were inside the cockpit, on the runway of Hatzor AB, in an intercept standby.
As soon as the aerial control unit has identified the invasion, the two Meteors were scrambled. They were vectored into an intercept course with the approaching EAF Vampires.
During the airfight that follows, over the Mediterranean Sea coast, near Ashkelon, two Vampires were killed by Aharon Yoeli in Meteor 36.
The EAF command soon announced that, two Vampires on a training mission had mid air collision.
This was the first jet kill ever, by the Israeli Air Force, and the first air kill since the 1948 war of Independence.
Flyable aircraft:
IAF Meteor F-8
EAF Vampire FB52
To install:
Unrar into a separate folder.
Drop everything into the similar folder on the SF2I Exp1 mod directory, overwriting files if asked to.
Enjoy
Guyran
264 downloads
0 comments
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F9F-5UP.rar
By creature
fixed tail hook and aircraft can now land and stop on a carrier
There has been a little confusion about the designers of this aircraft. I in no-way claim to have built this aircraft, just enjoyed tweaking it.
I included a readme.txt in the download that states this!
Just to be clear the original designers that made a delightful aircraft:
by Pasko, Column5 (FM and avionics)
Skins by Pasko, Gramps, Major Lee and Marcfighters
405 downloads
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Mystère IVA for SF2I
By wilco
Dassault Mystère IVA for SF2I 1956-1971
This skin pack is for Thirdwire's stock Mystère IVA. Included are all three squadrons that used the Mystère IVA in years between 1956 and 1971 as well as historical correct serial numbers;
it also reflects major reorganizations and losses.
No. 101 First Fighter Squadron - 1956-1961
No. 109 Valley Squadron - 1956-1968
No. 116 The Flying Wing Squadron - 1961-1971
CREDITS:
Original skins and decals - Thirdwire
Decals and inis - wilco
Testing - guyran
Enjoy!
Team Flying Dragon (alex70b, ekek, guyran, Stick, wilco)
Released under the CombatAce Fair-Use License.
If you have any problems or comments, contact us at CombatAce.
257 downloads
Submitted
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Israeli Vipers Pt.2: First Netz Squadrons (1980-1982)
By wilco
This skin pack is for Thirdwire's stock F-16A Netz and depicts the F-16A given to Israel under the Peace Marble I (FMS) program.
Included are all but one aircraft (299 was given to MANAT, the IAF Flight Test Center/No. 601 Squadron) that served in the three initial squadrons before the Lebanon war.
No. 110 Knights of the North Squadron - 1980-1982
No. 117 First Jet Squadron - 1980-1982
No. 253 The Negev Squadron - 1981-1982
CREDITS:
Original skins - Thirdwire
Repaints - wilco
Decals and inis - wilco
Testing - guyran
Enjoy!
Team Flying Dragon (alex70b, ekek, guyran, Stick, wilco)
Released under the CombatAce Fair-Use License.
If you have any problems or comments, contact us at CombatAce.
252 downloads
0 comments
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3rdW P-51 Decals and Ini Tweek Pak
By Wrench
3rd Wire SF2 P-51D, USAF Decal Fix, and Data ini Tweeks
=For SF2, Full-4 Merged Installs and/or SF2:I, with Expansion Pak 1=
This VERY small mod to the P-51D from SF2 Expansion makes a couple of changes to the stock USAFSilver1 skin, adding the tail tag to the vert fin, and NationName to the wings, as is Historically Correct after October, 1947.
The data ini tweeks add a landing light, the 3 formation lights under the starboard wing, and activate the canopy via a manual animation key (shift/0).
A ww2 pilot figure is included, as I used this figure in the data ini. More appropriate figures would be either of Deigo's USAF50s figures, as by 1948, USAF pilots had done way with the soft leather helmets, and were using the new 'bone domes'. These ARE reccomended replacements.
Full, easy to follow instructions are included. You =WILL= be adding a new pilot folder, and a new sub-folder to the game's main /Decals folder for the "U.S. AIR FORCE" tail tag decal.
As always, it's reccomended you read this document through before installing. It's actually QUITE simple, for a change!! <grin>
Happy Landings!
Wrench
Kevin Stein
200 downloads
0 comments
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SAAF Mustang Skin Pack
By Kulbit80
This is Korean War era South African Air Force 2 Squadron skin-pack for P-51D by Crisis. Based on Volksjager's OzStang skin.
5 skins included: 4 - with only one real number and 1 - with 8 real numbers. Difference is airscrew spinner colours: red, blue, yellow, black and mix of this colours.
Decals by me.
Installation:
Just drop SAAF(x) folders into main Mustang folder.
Michal Minta
Kulbit(80)
82 downloads
0 comments
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ROKAF Mustang (Updated)
By Kulbit80
The first combat aircraft of the Republic of Korea Air Force was F-51D. This is Korean War era ROKAF skin for great P-51D by Crisis. Based on Volksjager's OzStang skin.
Also included ROKAF F-51D loading screen.
Installation:
Just drop ROKAF folder into main Mustang folder.
Updated 26.05.2010:
Added decals for eight aircrafts.
Michal Minta
Kulbit(80)
116 downloads
0 comments
Updated
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Israeli Silver Mustang (Updated)
By Kulbit80
This is IDF/AF early fiveties Silver skin of Israeli 101 Squadron (First Fighter Squadron) for P-51D Mustang by Crisis. Based on Volksjager's OzStang skin.
Also included photos and draws of original mustang.
Installation:
Just drop IDF-AF_Silver folder into main Mustang folder.
Update 26.05.2010:
Better decals, 12 real serial numbers, airscrew spinner repainted.
Michal Minta
Kulbit(80)
152 downloads
0 comments
Updated
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Israeli Mystere IVA (Suez Crisis) for WOI
By Kulbit80
Mystere IVA (WOI), 101 Squadron IDF/AF (1956)
All infos from IDF/AF database: http://idfaf.110mb.com/Mystere/MystereTable.html
Numbers, Suez Crisis stripes (S) and killmarks (K) are 100% corect on each aircraft.
Credits goes to Third Wire for stock silver skin and decals (except killmarks and ini works - by me).
It's freeware of course.
Michal Minta
Kulbit(80)
120 downloads
0 comments
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French Mystere IVA (Suez Crisis) for WOI
By Kulbit80
MYSTERE IVA , EC 1/2 'Cigognes', Armee de l'Air (1956).
"Decision was taken several units of the French Air Force to deploy to Israel: on 23 October 18 Mystere IVA of the EC.1/2 Cigone, EC.2/2 Cote d’Or and EC.3/2 Alsace were deployed to Haifa." (acig.org)
There are eight historical serials (four of them was in Israel for sure - photos inside pack) taken from www.ba102.fr - Dijon home-airbase of the squadron.
Credits:
Skins based on stock silver MYSTERE IVA (rudder from Paulopanz) painted and repainted by me.
Decals by me (and stock insignia, suez stripes).
For free use.
Michal Minta
Kulbit(80)
76 downloads
0 comments
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