He-162 Salamander (or "Spatz" = Sparrow)
				
				
			
			
            
            	
				
				
				
				
					I needed a Pete for a scenario I'm running, there didn't seem to be one available, so here is The A-Team Ar-95 re-done as the Mitsubishi F1M "Pete". You'll need the original LOD from the Ar-95 package, I'm sure you've done the install dance with lots of aircraft before, I won't repeat it here.
 
Credits as in the orginal readme (enclosed, thanks A-Team), with the following exceptions:
 
Skin by me, based on the original by Pappychksix
Loading & Hangar screens by me.
 
This was done quickly as I needed it right away, shouldn't be any issues. If they're are, it's only supposed to be a target but the original is fully flyable, so this will be too (complete with original German cockpit).
 
JimBeamer#5
 
6 June 2010
 
As freeware you can use this mod however you wish.
				
				
			
			
            
            	
				
				
				
				
					Macchi-Castoldi MC.72  (SF-1 gen) by BANIDOS TEAM
 
 
 
INI cockpit : ALIKO 
 
Skins: TORNO
 
3D Model: SUICIDAL
 
 
I want to thank my great friend
MISOFTCIA . Thanks to your unconditional support and tutorials.
 
 
 
To use this model you only have to release the contents of the 
Aircraft folder inside the folder the same name in your game...
You should also repeat the same with the Sounds folder.
 
 
 
 
 
 
 
-This Model is FREEWARE . Feel free to use this mod for any
future projects as long as proper credit is given..
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Junkers Ju-87R Stuka, for SF/SFG/WoV/WoE MTO  Style Installs
                                                           
-06 Patch Level Installs ONLY 
   
 
This is a mod of Pasko's Ju-87B Stuka into the slightly later, long range version, the Ju-87R. The main difference is the 'duplication' of 2 of the under-wing hardpoints for the use of 2 300 ltr drop tanks. The 'stock' stations for the 4 small bombs are still intact for short-ranged use for CAS type mission. No other changes in the flight model or other data have been effected.
 
A completly new skin, from home-made templates based off the original skins, represents 4/StG.2 in North Africa in the approximate 1941-43 time frame. The aircraft carries a MTO/Desert finish (see Notes below for more info.) All new decals are included for individual aircraft, however research has shown that some letters were NOT used on the call sign/ID, so there's only 23. No number list is included; this will force the Game Engine  to cycle back to the beginning of the number set, when the last number is reached, allowing all aircraft to have -something- on their fuselage.
 
Data ini and loadout edits included all the lights being dialed in to their (more or less) proper positions, and the landing light now works. (see Notes below for just how). As stated above, 2 of the wing stations now carry drop tanks, but all are usable for bombs on shorter ranged missions. This is handled via the Loadout.ini. I took a 'SWAG' as to the STRIKE and Anti-Ship loadouts, and used the heavier 1000kg bomb. My research has been unable to determine if this is historically correct, but switching back to the 500kg is a simple text edit.
 
A new WoE-style Hangar Screen is included, as are the damage tgas I did some years back.
 
= IMPORTANT: This aircraft is designed for use in SF/SFG/WoV/WoE, at the 06 patch level -ONLY-, It has =NOT= been tested it in post 08 patch SF/SFG/WoV/WoE/WoI. It has also NOT been tested in the NextGen, SF2 series. You use it in these enviroments at your own risk. =
 
=This mod is designed for use with the WW2 Weapons Pak by me, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, guns, etc. They are NOT included in this package.=
 
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read it all the way through, so as to be familarized with the procedures, and whatever issues I've encountered.
 
Happy Landings!
Wrench
Kevin Stein
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Junkers Ju-87B Picchiatelli, Regia Aeronautica, for SF/SFG/WoV/WoE MTO  Style Installs
                                                           
-06 Patch Level Installs ONLY
    
 
 
This is a mod of Pasko's Ju-87B Stuka into the version as used by the Italian Regia Aeronautica in the Med and North Africa.
 
This is a complete aircraft mod, with all the parts needed to just unzip, install and fly away.
 
The skin, while not perfectly historical (see Notes below), is based off the standard Luftwaffe splinter pattern of 70/71/65. It represents aircraft from 236 Squadriglia, 96 Gruppo in the timeframe of approximately 1940-42, when these aircraft were retired (ie: replaced with D models). Since no RA bombs exist, the aircraft uses 'standard issue' Luftwaffe weapons.
 
All the lights have been dialed in to their (more or less) proper positions, and the landing light now works. (see Notes below for how)
 
A new WoE-style Hangar Screens is included, along with a new Loading Screen, as are the damage tgas I made several years ago.
 
= IMPORTANT: This aircraft is designed for use in SF/SFG/WoV/WoE, at the 06 patch level -ONLY-, It has =NOT= been tested it in post 08 patch SF/SFG/WoV/WoE/WoI. It has also NOT been tested in the NextGen, SF2 series. You use it in these enviroments at your own risk. =
 
=This mod is designed for use with the WW2 Weapons Pak by me, as it contains all the needed weapons . If attempting to use this aircraft with any other weapons pak, you'll need to add ALL the WW2 era bombs, torpedoes, guns, etc. They are NOT included in this package.=
 
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read it all the way through, so as to be familarized with the procedures, and whatever issues I've encountered.
 
Good Hunting!
Wrench
Kevin Stein
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Mistubishi/Kawasaki Ki-109 "Mike" - A "What If.." aircraft for WW2 PTO Install
 
For SF/SFG/WoV/WoE  Patched to 06 Levels =ONLY=!!!
 
This is one of those fun little mods, based upon little tid-bits of data one comes across while doing other research. This makes the assumption that the few Bf-109E's that the Japanese Army Air Force had looked at (and this IS true), before the outbreak of the Pacific War, had actually be accepted for production. Also, if one does the historical legwork, one can find several documented "sightings" by Allied pilots of an inline engined fighter, that many called 'a Japanese Messerschmitt'.  Obviously, some of these turned out to be the Ki-61 "Tony" (and many were later discounted due to our own lack of intell), but Air Technical Intellegence Units in SoWesPac gave the unknown aircraft the nickname "Mike", which really WAS assigned to suspected IJAAF Bf-109s. (If you don't believe me, Google "Japanese Me-109", and get ready to be surprised...)
 
This is a complete aircraft mod, with everything needed to simply unzip, install and fly. I have NOT included the 109 ltr drop tank, as it's included in the WW2 Weapons Pak, available here at CombatAce.
 
This mod includes 2 complete skins, representing Ki-109s from the 11 Sentai, 4 Chutai (which actually did exist). These skins are:
 
Standard overall green, circa late 1941/early 1942, with yellow ID bands
Mottled/Spotted green over natural metal, for 1943 through 1945 (the end service year), also with yellow ID bands.
 
The aircraft are depicted as if serving in the South West Pacific areas of the Netherlands East Indies, Malaysia, Southeast Asia (French Indo-China), and later as fighter protection for the Fleet anchorages and fuel depots at Brunei. 
 
As historically, 11 Sentai did NOT use any individual identification numbers on their Oscars and later Franks, I've followed this trend, with only the Chutai designator displayed on the vertical fin and rudder. Yes, the bright green color IS the correct one for this Chutai.
 
A new WoE-style hangar screen (only available with this mod!!!!) is included. Also, the canopy has been switched from the old-style "auto-speed" control, to one of the animation keys. It's set for key 10 (ie: Shift/0), that'll open and close it. NO other changes have been made to the flight model other than switching over to IJA machine guns and cannon (7.7mm and 20mm). A damage tga is also included, for that shotup look.
 
  
-= NOTE: You MUST have the WW2 Weapons Pak to get the WW2 weapons and guns and such =-
 
= IMPORTANT: This aircraft has been tested ONLY in 2006 Patch Levels SF/WoV/WoE. Be advised of the existence of some handling issues prevelant in WW2 era and many Pre-Patch (ie: 06 level) aircraft being used in the post 08 patch enviroments. It is NOT reccomended for use in WoI or SF/SFG/WoV/WoE in these post 08 patch game installs. It is also NOT reccomended for use in the SF2 'NextGen' series. If you insist on doing so, you do so at your own risk. No support is available from me for any issues you may experience. You have been warned/advised... 
 
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions.
 
Good Hunting!
Wrench
Kevin Stein
				
				
			
			
            
            	
					
	
	
		 
	
 
				 
				
				
				
				
					Horton Ho-229V3a Flying Wing Upgrade Pak For SF/WoV/WoE: ETO & MTO "SWOTL" Style Installs
                                                           
-06 Patch Level Installs ONLY 
 
This is a semi-new aircraft, based off Pako's original Ho-229. I've created a 'production' variant, had the War In Europe lasted further into 1945/46. This is a complete aircraft mod, with all parts included. The new inis will reflect the 'full production' version, as this aircraft can be tasked with pretty much all mission profiles. 2 underwing (body?) pylons have been added via the Fake Pilot Method for bombs, drop tanks and the Kramer X-4 air-to-air missile. The weapons are NOT included; they can be found in my WW2 Weapons Pak, available at CombatAce. Other tweeks (borrowed from my post-war What If.. F-79 Manta) include the additon of running, formation and landing lights.
 
Two new skins, from my upsized home-grown templates with all redrawn panel lines, and standard Luftwaffe stencling, are included. They are:
 
JG-1 in Europe, done up in a 1945-ish RLM 70/81 over 78
JG-27 in North Africa/Middle East, done in a 'mottle' finish of RLM 79/80 over 78 (the same as the Fw-190 skin I did some years back)
 
1/JG-400, Pasko's original skin for Europe, with new individual aircraft numbers.
 
So, in essence, you can create 2 new aircraft; one for your "SWTOL" ETO install and another for a MTO version. The 2 new skins are NOT designed to work together in an ETO only based install. See "Splitting Theatre Usage" in the Install Instructions below. Also, there is some "unique" behavior exhibited in the 06 patch level games, PLEASE read the "Flying the 229" section in the "Notes" below!!!  
 
Individual aircraft number decals for 32 aircraft are included for all, as they are different colors. Unfortunatly no Stab markings are included, although I DO have them as decals around here somewheres..... Just couldn't figure out HOW to do them properly for a Flying Wing!! The tail swastika is also NOT on the aircraft, which IS historically accurate, as there are NO vertical surfaces for it to be put on!
 
My patent-pending artwork-style Hangar and Loading screens are also included, as are the damage tgas.
 
As always, unzip this to a temp folder somwhere, and you'll have access to the rest of the readme for it's instructions. It's reccomended you read it all the way through, so as to be familarized with the procedures, and whatever issues I've encountered.
 
Good Hunting!
Wrench
Kevin Stein
				
				
			
			
            
            	
				
				
				
				
					This is the A6M5c with AvHistory beta FM
 
Any feedback should be directed here please http://avhistory.org/communityserver/forums/39.aspx
 
Thanks to Gregoryp at AvHistory